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ostatní SA-MP 0.3.7 RC1 (Released !)


Om3n

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Prekladat se mi to uplne nechce, vetsina tu stejne anglicky umi...

 

 

 

 

http://forum.sa-mp.com/showthread.php?t=559572

 

SA-MP 0.3.7 RC

The 0.3.7 RC is a testing version for an update to SA-MP's 0.3 branch. The official release will come once the testing phase is complete.

Updates:

SA-MP 0.3.7 RC1 Client/Server update

- Adds UI font size, face, weight changing.
UI font size can be changed with the /fontsize command in the client. Valid fontsize is -3 to 5.
- Although not officially supported, the font face and weight can be changed by editing the sa-mp.cfg file:

- The SA-MP client will now dynamically select the steaming memory amount for GTA:SA based on how much RAM is available. If you have a 'streaming memory fix' mod, it should no longer be needed and you should delete it. The streaming memory stats are available under the F5 screen in SA-MP.

- Adds over 240 objects created by Matite.
- Example scripts for using some of the new objects/features, including stunt_island.pwn, modular_island.pwn, ls_beachside.pwn etc.
- Adds fishing idle animation and example script.
- SelectObject() function can select objects that have no collision.
- Scoreboard will be larger if the game resolution is bigger than 800x600.
- Adds checks for bad floats/vectors in bike lean, train speed, camera's AimZ, bullet offset.
- Adds DisableRemoteVehicleCollisions() function to disable collisions between vehicles driven by other players.
- The editor 'Test' mode time/weather is now fixed. You can change the time/weather with /set_time and /set_weather.
- Default draw distance for editor 'Test' mode objects is 599.0.
- Removed the Idle camera (camera shake).
- Adds connection cookie system to prevent spoofed connection flooding.
- Syncs the weapon ID with the shot info, meaning there is no chance of shot/weapon desync in the OnPlayerWeaponShot callback.
- Fix camera collision problem when objects attached to vehicle you are in.
- Fixes for vertex lighting/time of day updates when an object has a draw distance > 300.0.
- Fixes UV texture animation on objects with > 300.0 draw distance.
- Fixes camera collisions on objects and vehicles that are outside the normal world map.
- Adds weather cull zones for Verona mall, LS BeachSide, LS Apartment Building, LS Office Floors to the SAMP/samp.ipl file.
- Fixed a problem in RakNet which meant the NetStats_* functions could not be used if the player ID wasn't fully connected to SA-MP.
- Adds functions: GetObjectModel(), GetPlayerObjectModel().
- Adds functions: GetPlayerCameraTargetObject(playerid), GetPlayerCameraTargetVehicle(playerid), GetPlayerCameraTargetPlayer(playerid) to find the network object the player is looking at.
- Vehicle rotation syncing should be smoother.

 

by Kalcor

 

Client

http://www.sa-mp.com/stuff/037RC/sa-mp-0.3.7-RC1-install.exe

 

Linux server

http://www.sa-mp.com/stuff/037RC/samp037svr_RC1.tar.gz

 

Windows server

http://www.sa-mp.com/stuff/037RC/samp037_svr_RC1_win32.zip

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Už jsem se na to díval včéra, no nemůžu se dočkat na officiální release. GetPlayerCamera,,--,,() se na RP servery hodí, otevírá to hodně nových možností + ten object hotelu na Santa Maria beach, taky luxusní.

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Looool :d svatebni dort :d :d :d a to koste :d kdo udela mod herry potter famfpal? :d

ještě ten kotlík opravdu kdyby byl nějaký mod Harry Potter asi bych zašel :d

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  • 1 month later...

Len taká menšia otázočka či niekdo nevie aby som nemusel zakladať nový topic

funkcia GetPlayerPoolSize sa dá použiť len v cykloch či aj v prommenách ? či na prommene treba ďalej používať MAX_PLAYERS ?

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GetPlayerPoolSize ti zistý najvyššie pripojené ID, aby nemuselo zbytočne cykliť.

Na premenné treba ďalej používať MAX_PLAYERS, alebo si miesto MAX_PLAYERS môžeš dosadiť vlastné číslo.

Edited by eXistenz
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  • 4 weeks later...
  • Globální moderátor

Wów, tak tie dialógy sú premakané, niečo podobné som sa snažil robiť pomocou klasického list, ale dobre to nevypadalo.

 

^_^

je to síce pekné ale absolútne premakané by bolo keby si si už konečne mohol aj vizuálnu stránku dialógov prispôsobiť :) možno sa raz dočkáme

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  • 4 weeks later...

RC4

 

http://forum.sa-mp.com/showthread.php?t=559572

 

další objekty (61)

nové(upravené) funkce:

 

Siréna pro každé vozidlo místo troubení.

native CreateVehicle(vehicletype, Float:x, Float:y, Float:z, Float:rotation, color1, color2, respawndelay, addsiren=0);
native AddStaticVehicleEx(modelid, Float:spawn_x, Float:spawn_y, Float:spawn_z, Float:z_angle, color1, color2, respawn_delay, addsiren=0);
forward OnVehicleSirenStateChange(playerid, vehicleid, newstate);
native GetVehicleParamsSirenState(vehicleid);

Možnost otevřít jednotlivé dveře/okna u vozidla.

native SetVehicleParamsCarDoors(vehicleid, driver, passenger, backleft, backright);
native GetVehicleParamsCarDoors(vehicleid, &driver, &passenger, &backleft, &backright);
native SetVehicleParamsCarWindows(vehicleid, driver, passenger, backleft, backright);
native GetVehicleParamsCarWindows(vehicleid, &driver, &passenger, &backleft, &backright);
  • Líbí se mi to! (+1) 1
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Paráda, hned to jdu vyzkoušet ty sirény :d

 

 

EDIT: No mě poser, ted jsem to zkusil a bomba :d :d

 

Btw. zkusím sem dát video jestli mi to půjde :d

 

 

https://www.youtube.com/watch?v=bfjm1xXzRRs

Edited by VolfikCŽ
Video added
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