1 Zpusob:
1. Nadefinujeme si ( napr branu )
new brana;
2. Do ongamemodeinit si dame objekt ( zavrenou branu )
brana = CreateObject(969,-1571.801,665.659,6.354,0.0,0.0,-90.000);
3. Staci dat do prikazu ( funkce )
MoveObject(brana,-1571.801,665.659,-2.354,3);
A brana co mate v ongamemodeinit se vam presune na tyhle souradnice..
-1571.801,665.659,-2.354
VYSVETLIVKY C.3
MoveObject(brana,-1571.801,665.659,-2.354,3);
DEFINOVANA BRANA
SOURADNICE
RYCHLOST POHYBU
2 Zpusob:
1. Do ongamemodeinit si dame zase objekt(branu).
CreateObject(969,-1571.801,665.659,6.354,0.0,0.0,-90.000);
2. Do prikazu (funkce).
MoveObject(1, -1571.801,665.659,-2.354, 3);
A brana co mate v ongamemodeinit se vam presune na tyhle souradnice..
VYSVETLIVKY C.2
MoveObject(1,-1571.801,665.659,-2.354,3);
PRVNI OBJEKT V ONGAMEMODEINIT
SOURADNICE
RYCHLOST POHYBU
:mrgreen: