Jump to content

Search the Community

Showing results for tags 'mapa'.

  • Search By Tags

    Oddělujte čárkami
  • Search By Author

Content Type


Fórum

  • Obecné
    • Všeobecné
    • Všechno možné
  • Programování
    • Poradna
    • Návody
    • Tvorba
    • Hledám programátora
  • Herní oblast
    • Poradna
    • Jak na to?
    • Herní kontext
    • Herní zážitky
    • Komunita
  • Grafika
    • Poradna
    • Návody
    • Tvorba
  • Ostatní
    • Hardware a software
    • Hledám/nabízím
    • Archiv
    • 3D Tisk

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


Web


Facebook


Jabber


Skype


Steam


Twitter


Github


Pastebin

  1. FilesXX

    script Parkour - Mapa

    Čau mám tu pro vás muj druhej výrobek - tentokrát MAPU doufám že budete hodnotit alespoň 1/10 .DD příkazy /parkur - PORT. /phelp - help. screeny Ke stažení zde : http://pawno.cz/files/file/139-parkour-by-filesxx/
  2. Verzia 2 k >>> http://pawno.cz/topic/40223-map-dom/ . Zverejnene po dohode s Gerechti-m http://www.youtube.com/watch?feature=player_embedded&v=CU_7X33KswA
  3. Zdravím přinašívm vám asi nejlepší SA:MP editor od JernejL ke stažení zde : http://pawno.cz/file...hy-samp-editor/ Mě se libí a dobře se staví ostrovy , Adminy Vili a další ... DOPORČUJI ..
  4. Zdravim, Toto je má první práce, budu rád když to budete kritizovat, aby jsem věděl jak na tom jsem http://www.youtube.com/watch?v=JeWdeSo1ewE
  5. Vehicles Ahoj. Rozhodol som sa urobiť nový 'projekt'. Ide o to, že každý deň si otvorím Editor a do nejakého špecifického mesta dám vozidla. Tieto mapy sú vhodné pre RP, RPG alebo TDM servery. Prvé mesto v ktorom som sa rozhodol namapovať vozidlá je Montgomery. Nachádzajú sa tu nákladiaky, motorky i autá. Ďalšie mestá budem pridávať hneď ako ich dokončím tu do témy. Ide o to, že kto chce rozmiestniť vozidlá po celom meste, nemusí to robiť ale si to len stiahne. Vozidla mapujem podľa špecifickej oblasti, napr. v Mullholande dám drahé, rýchle autá a napr. v Grove Street pomalšie, gang autá. Do prístavu nákladiaky atď. Montgomery http://pastebin.com/B2kVVF2p Počet: 69 vozidiel. San Fierro http://pastebin.com/M1dJXY5g Počet: 343 vozidiel. Bayside http://pastebin.com/90LN4x7f Počet: 51 vozidiel. Whetstone http://pastebin.com/FM1REVPh Počet: 54 vozidiel. Predvolený čas respawnu u vozidiel je 15 sek. tak si to môžete zmeniť ak chcete.
  6. Zdar Šeci Toto je moja 4. mapa Nakoľko som sa dnes docela nudil a mal som náladu na mapovanie spravil som ďalšiu Parkour mapu. -warp /ParkourLv -na konci bonus (100 000$ ako v minulej mape) -je o niečo dlhšia ako minulá a bez s0beitu som hu prechádzal asi 15 minút pretože som stále padal -Takže pastebin : http://pastebin.com/ceH9ACzZ Dúfam že sa bude páčiť... UPDATE: Mapa je raz tak dlhšia, pridané 2 pickupy na život, nový pastebin Videjko: http://youtu.be/ASaGp7GiDCs
  7. Nazdar všetci Toto je moja 3. mapa -Je to moja prvá Parkour mapa takže priznávam nieje to boh vie čo -na konci je 100 000$ bonus -warp - /parkour (dávam aj PWN takže si upravte jak potrebujete) -download AMX: http://www.mediafire...6736efzmd1n5cc8 -download PWN: http://www.mediafire...71qdutiz3rd7bgr -veci ako glob si prosím upravte aby sa vám to náhodou "nebilo" z nejakým FS alebo aj GM -dúfam že sa bude aspoň trochu páčiť.... -Video: http://www.youtube.com/watch?v=iiKlOemhyxk
  8. Zdarec ! Chcem Vám predstaviť moju druhu mapu, nieje dokonala to viem, ale možno niekto sa ňou inšpiruje http://www.youtube.com/watch?v=miaQbmQH_4Q&feature=youtu.be
  9. Ahoj, představuji vám mou novou drift mapu Mapu vytvořil: Voodoo Verze: 1.7 Hodnoťte prosím 0/10 screeny CreateObject(979,2176.10009766,1039.40002441,10.69999981,0.00000000,0.00000000,140.00000000); //object(sub_roadleft) (1) CreateObject(3877,2179.69995117,1036.09997559,11.50000000,0.00000000,0.00000000,22.00000000); //object(sf_rooflite) (4) CreateObject(979,2180.00000000,1031.50000000,10.69999981,0.00000000,0.00000000,89.99877930); //object(sub_roadleft) (2) CreateObject(979,2180.00000000,1022.20001221,10.69999981,0.00000000,0.00000000,89.99450684); //object(sub_roadleft) (3) CreateObject(979,2180.00000000,1012.90002441,10.69999981,0.00000000,0.00000000,89.99450684); //object(sub_roadleft) (4) CreateObject(979,2180.00000000,1003.59997559,10.69999981,0.00000000,0.00000000,89.99450684); //object(sub_roadleft) (5) CreateObject(979,2180.00000000,998.50000000,10.69999981,0.00000000,0.00000000,89.99450684); //object(sub_roadleft) (6) CreateObject(979,2149.39990234,1030.69995117,10.69999981,0.00000000,0.00000000,89.99450684); //object(sub_roadleft) (7) CreateObject(3877,2179.80004883,985.20001221,11.50000000,0.00000000,0.00000000,359.99462891); //object(sf_rooflite) (6) CreateObject(979,2167.19995117,1042.80004883,10.69999981,0.00000000,0.00000000,177.99877930); //object(sub_roadleft) (8) CreateObject(3877,2172.30004883,1042.40002441,11.50000000,0.00000000,0.00000000,357.99462891); //object(sf_rooflite) (8) CreateObject(3877,2162.50000000,1042.89941406,11.50000000,0.00000000,0.00000000,357.98950195); //object(sf_rooflite) (9) CreateObject(979,2158.60009766,1039.59997559,10.69999981,0.00000000,0.00000000,221.99877930); //object(sub_roadleft) (9) CreateObject(3877,2155.30004883,1036.19995117,11.50000000,0.00000000,0.00000000,357.98950195); //object(sf_rooflite) (10) CreateObject(979,2155.10009766,1031.50000000,10.69999981,0.00000000,0.00000000,269.99523926); //object(sub_roadleft) (10) CreateObject(979,2155.10009766,1022.50000000,10.69999981,0.00000000,0.00000000,269.99450684); //object(sub_roadleft) (13) CreateObject(979,2155.10009766,1013.29998779,10.69999981,0.00000000,0.00000000,269.99450684); //object(sub_roadleft) (15) CreateObject(979,2155.10009766,1006.79998779,10.69999981,0.00000000,0.00000000,269.99450684); //object(sub_roadleft) (16) CreateObject(3877,2155.19995117,1001.90002441,11.50000000,0.00000000,0.00000000,359.99450684); //object(sf_rooflite) (11) CreateObject(978,2168.30004883,1009.40002441,10.80000019,0.00000000,0.00000000,270.00000000); //object(sub_roadright) (2) CreateObject(978,2168.30004883,1018.79998779,10.80000019,0.00000000,0.00000000,269.99450684); //object(sub_roadright) (3) CreateObject(978,2166.60009766,1026.40002441,10.80000019,0.00000000,0.00000000,89.99450684); //object(sub_roadright) (4) CreateObject(978,2168.29980469,1026.39941406,10.80000019,0.00000000,0.00000000,269.99450684); //object(sub_roadright) (5) CreateObject(978,2166.60009766,1017.59997559,10.80000019,0.00000000,0.00000000,89.99450684); //object(sub_roadright) (6) CreateObject(978,2166.60009766,1009.29998779,10.80000019,0.00000000,0.00000000,89.99450684); //object(sub_roadright) (7) CreateObject(3877,2167.39990234,1032.09997559,11.60000038,0.00000000,0.00000000,359.99450684); //object(sf_rooflite) (12) CreateObject(3877,2167.39941406,1003.50000000,11.60000038,0.00000000,0.00000000,359.99450684); //object(sf_rooflite) (13) CreateObject(979,2180.00000000,990.00000000,10.69999981,0.00000000,0.00000000,89.99450684); //object(sub_roadleft) (17) CreateObject(979,2149.39990234,1021.50000000,10.69999981,0.00000000,0.00000000,89.99450684); //object(sub_roadleft) (18) CreateObject(3877,2149.30004883,1035.80004883,11.50000000,0.00000000,0.00000000,357.98950195); //object(sf_rooflite) (14) CreateObject(979,2149.39990234,1014.50000000,10.69999981,0.00000000,0.00000000,89.99450684); //object(sub_roadleft) (19) CreateObject(3877,2150.69995117,1001.90002441,11.50000000,0.00000000,0.00000000,359.99450684); //object(sf_rooflite) (15) CreateObject(979,2149.39990234,1006.70001221,10.69999981,0.00000000,0.00000000,89.99450684); //object(sub_roadleft) (20) CreateObject(979,2145.59960938,1039.19921875,10.69999981,0.00000000,0.00000000,139.99877930); //object(sub_roadleft) (21) CreateObject(3877,2141.60009766,1042.09997559,11.50000000,0.00000000,0.00000000,357.98950195); //object(sf_rooflite) (16) CreateObject(979,2136.80004883,1042.19995117,10.69999981,0.00000000,0.00000000,179.99499512); //object(sub_roadleft) (22) CreateObject(3877,2131.80004883,1042.09997559,11.50000000,0.00000000,0.00000000,357.98950195); //object(sf_rooflite) (17) CreateObject(979,2128.00000000,1038.90002441,10.69999981,0.00000000,0.00000000,221.99523926); //object(sub_roadleft) (23) CreateObject(3877,2124.60009766,1035.50000000,11.50000000,0.00000000,0.00000000,357.98950195); //object(sf_rooflite) (18) CreateObject(979,2124.39990234,1030.90002441,10.69999981,0.00000000,0.00000000,269.99450684); //object(sub_roadleft) (24) CreateObject(979,2124.39990234,1023.90002441,10.69999981,0.00000000,0.00000000,269.99450684); //object(sub_roadleft) (25) CreateObject(3877,2124.50000000,1019.09997559,11.50000000,0.00000000,0.00000000,357.98950195); //object(sf_rooflite) (20) CreateObject(979,2119.60009766,1019.20001221,10.69999981,0.00000000,0.00000000,179.99450684); //object(sub_roadleft) (26) CreateObject(978,2132.39990234,1011.70001221,10.69999981,0.00000000,0.00000000,35.99450684); //object(sub_roadright) (8) CreateObject(978,2115.19995117,1009.00000000,10.69999981,0.00000000,0.00000000,359.98974609); //object(sub_roadright) (9) CreateObject(978,2108.19995117,1009.00000000,10.69999981,0.00000000,0.00000000,359.98901367); //object(sub_roadright) (10) CreateObject(978,2124.00000000,1009.00000000,10.69999981,0.00000000,0.00000000,359.98901367); //object(sub_roadright) (11) CreateObject(3877,2096.80004883,1009.09997559,11.50000000,0.00000000,0.00000000,357.98950195); //object(sf_rooflite) (21) CreateObject(978,2101.19995117,1009.00000000,10.69999981,0.00000000,0.00000000,359.98901367); //object(sub_roadright) (12) CreateObject(3877,2136.30004883,1014.29998779,11.60000038,0.00000000,0.00000000,357.98950195); //object(sf_rooflite) (22) CreateObject(978,2136.39990234,1019.29998779,10.80000019,0.00000000,0.00000000,89.99450684); //object(sub_roadright) (13) CreateObject(978,2136.39990234,1026.40002441,10.80000019,0.00000000,0.00000000,89.99450684); //object(sub_roadright) (14) CreateObject(3877,2137.39990234,1031.90002441,11.60000038,0.00000000,0.00000000,357.98950195); //object(sf_rooflite) (23) CreateObject(978,2138.30004883,1026.40002441,10.80000019,0.00000000,0.00000000,269.99450684); //object(sub_roadright) (15) CreateObject(978,2138.30004883,1017.50000000,10.80000019,0.00000000,0.00000000,269.99450684); //object(sub_roadright) (16) CreateObject(978,2138.30004883,1009.09997559,10.80000019,0.00000000,0.00000000,269.99450684); //object(sub_roadright) (17) CreateObject(3877,2137.39990234,1003.59997559,11.60000038,0.00000000,0.00000000,357.98950195); //object(sf_rooflite) (24) CreateObject(979,2113.10009766,1019.20001221,10.69999981,0.00000000,0.00000000,179.99450684); //object(sub_roadleft) (27) CreateObject(979,2106.00000000,1019.20001221,10.69999981,0.00000000,0.00000000,179.99450684); //object(sub_roadleft) (28) CreateObject(979,2101.19995117,1019.20001221,10.69999981,0.00000000,0.00000000,179.99450684); //object(sub_roadleft) (29) CreateObject(979,2088.69995117,1009.40002441,10.69999981,0.00000000,0.00000000,267.99450684); //object(sub_roadleft) (31) CreateObject(3877,2088.89990234,1013.40002441,11.80000019,0.00000000,0.00000000,357.98950195); //object(sf_rooflite) (25) CreateObject(979,2092.89941406,1016.39941406,10.69999981,0.00000000,0.00000000,217.99072266); //object(sub_roadleft) (32) CreateObject(979,2092.00000000,992.00000000,10.69999981,0.00000000,0.00000000,315.98950195); //object(sub_roadleft) (33) CreateObject(979,2088.39990234,1000.29998779,10.69999981,0.00000000,0.00000000,267.98950195); //object(sub_roadleft) (34) CreateObject(656,2185.10009766,993.79998779,9.80000019,0.00000000,0.00000000,0.00000000); //object(pinetree05) (1) CreateObject(656,2152.69995117,1010.50000000,9.80000019,0.00000000,0.00000000,0.00000000); //object(pinetree05) (2) CreateObject(656,2152.50000000,1031.19995117,9.80000019,0.00000000,0.00000000,0.00000000); //object(pinetree05) (3) CreateObject(3877,2088.50000000,995.40002441,11.50000000,0.00000000,0.00000000,357.98950195); //object(sf_rooflite) (26) CreateObject(979,2103.30004883,985.20001221,10.69999981,0.00000000,0.00000000,359.98876953); //object(sub_roadleft) (35) CreateObject(978,2165.19995117,999.00000000,10.69999981,0.00000000,0.00000000,63.99450684); //object(sub_roadright) (18) CreateObject(3877,2154.30004883,1001.90002441,11.50000000,0.00000000,0.00000000,359.99450684); //object(sf_rooflite) (28) CreateObject(3877,2153.39990234,1001.90002441,11.50000000,0.00000000,0.00000000,359.99450684); //object(sf_rooflite) (29) CreateObject(3877,2152.50000000,1001.90002441,11.50000000,0.00000000,0.00000000,359.99450684); //object(sf_rooflite) (30) CreateObject(3877,2151.60009766,1001.90002441,11.50000000,0.00000000,0.00000000,359.99450684); //object(sf_rooflite) (31) CreateObject(3877,2149.79980469,1001.89941406,11.50000000,0.00000000,0.00000000,359.99450684); //object(sf_rooflite) (33) CreateObject(3877,2148.89941406,1001.89941406,11.50000000,0.00000000,0.00000000,359.99450684); //object(sf_rooflite) (34) CreateObject(13831,2179.69995117,1037.50000000,47.00000000,0.00000000,0.00000000,294.00000000); //object(vinesign1_cunte01) (1) CreateObject(978,2156.30004883,990.29998779,10.69999981,0.00000000,0.00000000,359.98986816); //object(sub_roadright) (20) CreateObject(978,2163.00000000,994.59960938,10.69999981,0.00000000,0.00000000,63.98986816); //object(sub_roadright) (21) CreateObject(978,2150.00000000,990.29998779,10.69999981,0.00000000,0.00000000,359.98901367); //object(sub_roadright) (23) CreateObject(978,2142.89990234,994.29998779,10.69999981,0.00000000,0.00000000,301.98986816); //object(sub_roadright) (24) CreateObject(978,2139.80004883,999.29998779,10.69999981,0.00000000,0.00000000,301.98669434); //object(sub_roadright) (25) CreateObject(3877,2136.10009766,985.29998779,11.50000000,0.00000000,0.00000000,357.98950195); //object(sf_rooflite) (35) CreateObject(979,2095.39941406,988.69921875,10.69999981,0.00000000,0.00000000,315.98876953); //object(sub_roadleft) (36) CreateObject(979,2112.50000000,985.20001221,10.69999981,0.00000000,0.00000000,359.98352051); //object(sub_roadleft) (37) CreateObject(979,2121.89990234,985.20001221,10.69999981,0.00000000,0.00000000,359.98352051); //object(sub_roadleft) (38) CreateObject(979,2131.19995117,985.20001221,10.69999981,0.00000000,0.00000000,359.98352051); //object(sub_roadleft) (39) CreateObject(3877,2098.79980469,985.29980469,11.50000000,0.00000000,0.00000000,357.98950195); //object(sf_rooflite) (36) CreateObject(978,2110.19995117,993.70001221,10.69999981,0.00000000,0.00000000,181.99450684); //object(sub_roadright) (26) CreateObject(978,2101.19995117,995.29998779,10.69999981,0.00000000,0.00000000,157.99401855); //object(sub_roadright) (27) CreateObject(3877,2096.60009766,997.09997559,11.50000000,0.00000000,0.00000000,357.98950195); //object(sf_rooflite) (37) CreateObject(978,2119.50000000,994.00000000,10.69999981,0.00000000,0.00000000,181.99401855); //object(sub_roadright) (28) CreateObject(978,2124.19995117,994.20001221,10.69999981,0.00000000,0.00000000,181.99401855); //object(sub_roadright) (29) CreateObject(978,2132.19995117,994.50000000,10.69999981,0.00000000,0.00000000,181.99401855); //object(sub_roadright) (30) CreateObject(978,2141.10009766,992.59997559,10.69999981,0.00000000,0.00000000,153.99401855); //object(sub_roadright) (31) CreateObject(978,2096.19995117,1003.09997559,10.80000019,0.00000000,0.00000000,89.98889160); //object(sub_roadright) (32) CreateObject(979,2148.19995117,985.20001221,10.69999981,0.00000000,0.00000000,359.98352051); //object(sub_roadleft) (40) CreateObject(979,2141.19921875,985.19921875,10.69999981,0.00000000,0.00000000,359.98352051); //object(sub_roadleft) (41) CreateObject(979,2157.39990234,985.20001221,10.69999981,0.00000000,0.00000000,359.98352051); //object(sub_roadleft) (42) CreateObject(3877,2162.39990234,985.20001221,11.50000000,0.00000000,0.00000000,359.99450684); //object(sf_rooflite) (38) CreateObject(1337,0.00000000,0.00000000,0.00000000,0.00000000,0.00000000,0.00000000); //object(binnt07_la) (3)
  10. Ahoj, představuji vám moji další mapu, jedná se o "restauraci" na pláži v Los Santos Vím interiér nic moc ,ale tak co už Hodnoťte prosím 0/10 screeny CreateObject(2424, 359.80, -1826.90, 2.97, 0.00, 0.00, 84.33); CreateObject(2424, 359.87, -1827.59, 2.93, 0.00, 0.00, 357.25); CreateObject(2451, 359.70, -1828.49, 2.69, 0.00, 0.00, 271.37); CreateObject(19379, 360.53, -1828.67, 1.08, 0.00, 0.00, 1.38); CreateObject(962, 360.20, -1831.16, 3.20, -92.76, -68.58, 21.00); CreateObject(2002, 359.71, -1825.96, 2.97, 0.00, 0.00, 265.06); CreateObject(950, 359.78, -1825.08, 3.29, 0.00, 0.00, 0.00); CreateObject(950, 359.85, -1824.46, 3.28, 0.00, 0.00, 0.00); CreateObject(2421, 360.43, -1825.22, 4.76, 0.00, 0.00, 270.29); CreateObject(19379, 362.36, -1823.89, 1.09, 0.00, 0.00, 89.72); CreateObject(1523, 356.17, -1823.80, 3.14, 0.00, 0.00, 0.00); CreateObject(19379, 351.49, -1823.71, 1.10, 0.00, 0.00, 89.25); CreateObject(19379, 355.89, -1820.80, 1.18, 0.00, 0.00, 88.08); CreateObject(19379, 347.07, -1820.62, 1.15, 0.00, 0.00, 89.21); CreateObject(19379, 341.96, -1825.46, 1.24, 0.00, 0.00, 357.35); CreateObject(19379, 342.11, -1836.93, 0.98, 0.00, 0.00, 1.36); CreateObject(19379, 347.14, -1842.14, 1.18, 0.00, 0.00, 85.49); CreateObject(19379, 354.93, -1842.72, 1.17, 0.00, 0.00, 85.81); CreateObject(19379, 347.27, -1837.53, 2.72, 1.62, -89.58, 357.41); CreateObject(19379, 357.50, -1837.99, 2.74, 0.96, 91.02, 356.41); CreateObject(6959, 363.89, -1822.76, 3.13, 0.00, 0.00, 358.09); CreateObject(6959, 363.14, -1805.09, 3.18, 0.00, 0.00, 359.27); CreateObject(1523, 341.89, -1831.74, 2.79, 0.00, 0.00, 89.59); CreateObject(1523, 342.00, -1833.22, 2.79, 0.00, 0.00, 92.35); CreateObject(2638, 360.65, -1838.56, 3.71, 0.00, 0.00, 87.71); CreateObject(2762, 358.36, -1837.81, 3.81, 0.00, 0.00, 87.75); CreateObject(2638, 357.16, -1838.36, 3.69, 0.00, 0.00, 88.07); CreateObject(2762, 355.29, -1837.92, 3.50, 0.00, 0.00, 88.15); CreateObject(2638, 353.68, -1838.15, 3.80, 0.00, 0.00, 269.49); CreateObject(2762, 351.65, -1837.88, 3.41, 0.00, 0.00, 269.66); CreateObject(2638, 349.90, -1838.35, 3.80, 0.00, 0.00, 90.66); CreateObject(2762, 348.22, -1837.51, 3.82, 0.00, 0.00, 90.40); CreateObject(2638, 346.13, -1838.29, 3.60, 0.00, 0.00, 89.96); CreateObject(2173, 356.10, -1829.69, 2.69, 0.00, 0.00, 84.47); CreateObject(2190, 356.04, -1828.90, 3.40, 0.00, 0.00, 72.44); CreateObject(19379, 355.65, -1827.95, -1.44, 0.00, 0.00, 356.71); CreateObject(19379, 355.77, -1827.82, -1.42, 0.00, 0.00, 356.97); CreateObject(19379, 360.07, -1833.29, -1.33, 0.00, 0.00, 80.61); CreateObject(19379, 347.15, -1825.58, 6.45, -179.82, -89.52, 356.89); CreateObject(19379, 355.06, -1825.95, 6.34, -0.60, 90.42, 358.45); CreateObject(19379, 356.41, -1834.62, 6.26, 1.14, 90.78, 357.35); CreateObject(19379, 347.40, -1834.21, 6.28, 1.02, 89.58, 0.10); CreateObject(19379, 347.81, -1837.28, 6.07, -2.04, -90.24, 356.34); CreateObject(19379, 357.16, -1837.82, 6.25, -179.88, 88.02, 359.35); CreateObject(950, 340.67, -1829.84, 3.41, 0.00, 0.00, 0.00); CreateObject(950, 340.94, -1833.19, 3.31, 0.00, 0.00, 0.00); CreateObject(950, 339.37, -1829.78, 3.31, 0.00, 0.00, 0.00); CreateObject(950, 339.47, -1832.94, 3.31, 0.00, 0.00, 0.00); CreateObject(950, 354.99, -1832.88, 3.50, 0.00, 0.00, 356.99); CreateObject(14604, 351.66, -1824.23, 3.45, 0.00, 0.00, 176.34);
  11. Ahoj, představuji vám mojí týdenní práci: Bar Bar vytvořil: Voodoo Verze: 1.0 screeny CreateObject(14655,817.00000000,-286.89941406,-33.09999847,0.00000000,0.00000000,0.00000000); //object(trukstp01) (1) CreateObject(16151,822.89941406,-282.19921875,-34.79999924,0.00000000,0.00000000,0.24719238); //object(ufo_bar) (2) CreateObject(16779,817.00000000,-283.19921875,-31.00000000,0.00000000,0.00000000,0.00000000); //object(ufo_light02) (1) CreateObject(2964,817.09960938,-283.89941406,-35.09999847,0.00000000,0.00000000,0.00000000); //object(k_pooltablesm) (1) CreateObject(14657,805.59960938,-282.59960938,-34.50000000,0.00000000,0.00000000,0.00000000); //object(cuntchairs) (1) CreateObject(1337,818.09960938,-285.69921875,-34.90000153,0.00000000,0.00000000,0.00000000); //object(1) CreateObject(1337,818.19921875,-285.69921875,-34.90000153,0.00000000,0.00000000,0.00000000); //object(2) CreateObject(2999,817.90002441,-283.79998779,-34.09999847,0.00000000,0.00000000,0.00000000); //object(k_poolballstp05) (1) CreateObject(3003,817.19921875,-284.09960938,-34.09999847,0.00000000,0.00000000,0.00000000); //object(k_poolballcue) (2) CreateObject(2996,818.00000000,-283.89999390,-34.09999847,0.00000000,0.00000000,0.00000000); //object(k_poolballstp02) (2) CreateObject(2995,818.00000000,-284.29998779,-34.09999847,0.00000000,0.00000000,0.00000000); //object(k_poolballstp01) (1) CreateObject(1668,817.00000000,-284.29998779,-34.00000000,0.00000000,0.00000000,0.00000000); //object(propvodkabotl1) (1) CreateObject(1667,811.09997559,-279.20001221,-34.09999847,0.00000000,0.00000000,0.00000000); //object(propwineglass1) (2) CreateObject(1667,811.09997559,-279.60000610,-34.09999847,0.00000000,0.00000000,0.00000000); //object(propwineglass1) (3) CreateObject(1665,821.79998779,-279.50000000,-34.09999847,0.00000000,0.00000000,0.00000000); //object(propashtray1) (2) CreateObject(1666,822.00000000,-280.79998779,-34.09999847,0.00000000,0.00000000,0.00000000); //object(propbeerglass1) (1) CreateObject(1546,822.29980469,-279.00000000,-34.09999847,0.00000000,0.00000000,0.00000000); //object(cj_pint_glass) (1) CreateObject(3278,817.79980469,-285.89941406,-32.49900055,0.00000000,0.00000000,180.49987793); //object(des_warewin) (1) CreateObject(14638,817.79980469,-285.89941406,-35.20000076,0.00000000,0.00000000,89.74731445); //object(ab_mafsuitedoor) (1) CreateObject(1728,813.50000000,-277.60000610,-35.20000076,0.00000000,0.00000000,0.25000000); //object(mrk_seating3) (1) CreateObject(1728,818.50000000,-277.60000610,-35.20000076,0.00000000,0.00000000,0.24719238); //object(mrk_seating3) (2) CreateObject(14806,821.29998779,-291.29998779,-34.09999847,0.00000000,0.00000000,179.75000000); //object(bdupshifi) (1) CreateObject(1828,817.09997559,-281.79998779,-35.09999847,0.00000000,0.00000000,0.00000000); //object(man_sdr_rug) (1) CreateObject(1728,823.20001221,-287.10000610,-35.09999847,0.00000000,0.00000000,270.24719238); //object(mrk_seating3) (3) CreateObject(1728,819.70001221,-289.10000610,-35.09999847,0.00000000,0.00000000,90.49719238); //object(mrk_seating3) (4) CreateObject(3037,816.50000000,-273.79998779,-35.20000076,0.00000000,90.00000000,0.00000000); //object(warehouse_door2b) (1) CreateObject(3037,815.90002441,-271.89999390,-34.00000000,0.49948120,359.99990845,359.99942017); //object(warehouse_door2b) (2) CreateObject(3037,818.20001221,-271.70001221,-34.00000000,0.49438477,359.99450684,359.99450684); //object(warehouse_door2b) (3) CreateObject(1536,816.29998779,-270.29998779,-35.20000076,0.00000000,0.00000000,0.00000000); //object(gen_doorext15) (1) CreateObject(1536,818.20001221,-270.39999390,-32.79999924,359.99890137,269.74978638,0.24996948); //object(gen_doorext15) (2) CreateObject(1536,814.79998779,-270.39999390,-35.20000076,0.00000000,0.00000000,0.00000000); //object(gen_doorext15) (3) Teleport 816.90002441,-279.39999390,-34.90000153
  12. Zdravím vás Dosť som sa nudil tak som zapol MTA a pokúšal som sa spraviť niečo čo vyzerá ako "tunel" no a spravil som jeden,ktorý som si chcel pôvodne dať do svojho módu ale nevydalo čiže ho dávam sem. Download: http://pawno.cz/file...e/97-big-tunel/ Screeny:
  13. Ahojte rozoberam si tak mod a napadlo mi zverejniť tuto veznicu...pretože mne je už k ničomu, tak dufam že niekto sa inšpiruje alebo k niečomu mu to pomôže Real Sona: http://www.google.sk...ved=0CFAQ9QEwAw My Sona: http://www.youtube.com/watch?v=VBISXNms2Sk&feature=youtu.bebjects: Warning: isteže to nieje veznica na ktoru ste zviknuty ale tak ked si pozriete film prison break v3 tak určite pochopite
  14. Zdar ludia toto je moja 2. mapa -nachádza sa pri LS nad morom -warp /wstunt (upravte si ako chcete) - 80 objektov +- Dúfam že sa bude páčiť https://www.youtube....h?v=EIWbIYnzXQI Download: http://www.mediafire...19liuak1bhvwwkl (pwn)
  15. Zdarte ludia.... Už dávnejšie som spravil túto mapu ale nemal som čas hu uploadnuť. Je to moja prvá mapa a podla mňa to neni nič extra hodnote x/10.... som zvedavý na váš názor sú to v podstate iba objekty, port asi potom spravím, nachádza sa to na letisku v SF.... Download : http://www.mediafire...y992n74eoe8bk60 (pwn)
  16. Zdravim, jelikož už to je nějakej ten pátek co sem naposledy vytvořil nějakou mapu, nebo spíš prostě "upgradnul" nějakou tu oblast, tak jsem se rozhodl že bych mohl udělat něco dalšího, tak bych se vás chtěl zeptat na jakou oblast v GTA bych se měl podle vás zaměřit? Né že bych nevěděl, ono je dost oblastí co by se v GTA daly vylepšit, ale nejradši bych udělal něco co by bylo někomu taky užitečný... Tady ukázka z mé tvorby : Marihuanový pole - http://pawno.cz/topic/44179-marihuanovy-pole/ Wang Cars - http://pawno.cz/topic/44192-wang-cars/ Jinak hodně si potrpim na detailech takže když budu dělat nějakou mapu tak si sní klidně pár týdnů/měsíců vyhraju, aby to bylo všechno do detailu a rozhodně nejsem ten typ člověka kterej musí na každej metr naházet 1000 objektů. Tak čekám vaše návrhy, přídávejte případně i screeny daný oblasti. S pozdravem Zeddy.
  17. Ahoj, chtěl bych vám představit mou nejnovější mapu s názvem 4x4 Dirt Ride, jde o 100% custom mapku. Je to mapa dělaná pro MTA SA servery, nikoliv sa-mp servery, nevím jak by se to drželo se streamerem na sa-mp serveru, ale jestli někdo bude chtít, dám odkaz na stažení. Pro info mapa začíná u dálnice v Los Santos (jak je to dřevěné dlouhé molo podél dálnice u moře tak někde tam blíže k letišti) a rozléhá se nad částí Los Santos, nevím jestli se dotýká země. Hodnoťte pls x/10 dík. Info : Počet objektů : 990 Doba strávená nad mapováním : 4 dny (cca 3 hodiny denně takže spíš 12 hodin) Screeny (FullHD) : https://imageshack.u...35/26947832.png https://imageshack.u...05/56500055.png https://imageshack.u...94/60791002.png https://imageshack.u...05/80903385.png https://imageshack.u...15/54809143.png https://imageshack.u...45/51850123.png https://imageshack.u...60/36821989.png https://imageshack.u...22/64487348.png https://imageshack.u...26/84715509.png https://imageshack.u...43/46420040.png Video : http://www.youtube.com/watch?feature=player_embedded&v=YT3LEY65PJc Download (standartní PAWN script) : 4x4 dirt ride pawn.txt btw. start je také ve videu vidět na radaru, kde se nachází atd... Download (mapa pro MTA SA) : https://community.mu...details&id=6959
  18. Ahoj, jak někteří víte tak GTA V se bude odehrávat v Los Santos (Vinewood). Bude tam hodně věcí známích ze San Andreas a jak jsem dnes koukal obrázky tady: http://m.zing.cz/spe...eti-lety-a-dnes a našel jsem tam pláž neboli tělocvični na pláži.Tak mě napadlo že to můžu udělat v map editoru a tady jsou obrázky: Snad se líbi Není to přímo ale snaha byla
  19. Sojte vytvoril som mapu malo to byt na moj GM mod ale Gm mod som nerobil uz ju videl OsicjaCZ tu mapu tak som dam Video http://www.youtube.com/watch?v=ZScvHfBKKuU&feature=youtu.be Som rad že sa vam to bude Páčit Objekty sem nedam dal sem celu mapu možte su ju upravit robte si co chcete http://pastebin.com/HQYW5ztt Dakujem
  20. Moje 2 dílo http://youtu.be/Twl4Utsb7P0 Snad se bude líbit
  21. Čau lidi toto je moje 2.mapa. Jedná se o mapu kde je jeden warp, 2loopy a na konci skok na dálnici. Warp je zatím jen jeden tak jako jen jedna dráha. Do budoucna toto plánuji rozšířit a udělat vymakanější mapku. Hodnoťte 0/10. Warpy: /trackmania Vyzkoušet můžete zde : 81.0.217.177:27334 /trackmania spawn
  22. Admin villa V map editoru jsem vytvořil admin villu (mou první i moje první mapa zveřejněna). Udělal jsem video místo obrázků protože se mi to zdá lepší. Snad se vám bude líbit. Odkaz ke stažení: http://ulozto.cz/x8i...admin-house-amx Video: http://youtu.be/vgKZGMr3V-s
  23. Hello, i wanna present you my newest map created by me :'D ! I hope you like it ! Oficially playable on KFC-Gaming.eu _____________________________________________________ Song: Sum 41 - Walking Disaster http://www.youtube.com/watch?v=--X06BABnM4 www.kfc-gaming.eu
  24. Ahoj udělal jsem další mapu je to tunel. Je to můj 1. tunel, prosím hodnocení 0x/10 Video přidám ještě dnes nejpozději zítra dopoledne Teleport: /tunel Autor: [CZ]_Mike_[CZ] Facebook: Michal Apl Download AMX+PWN: http://uloz.to/xGuW5...-cz-mike-cz-rar Obrázky: http://www.imagehosting.cz/?v=samp02gpg.png http://www.imagehosting.cz/?v=samp02nvn.png http://www.imagehosting.cz/?v=samp02ksk.png http://www.imagehosting.cz/?v=samp03aga.png http://www.imagehosting.cz/?v=samp03uju.png http://www.imagehosting.cz/?v=samp03dqd.png http://www.imagehosting.cz/?v=samp03mum.png http://www.imagehosting.cz/?v=samp03jwj.png
  25. Ahoj jsem tu nový a chtěl bych vás poprosit o hodnocení mapy kterou jsem udělal s jedním mím známím je to Stunt-Draglv.....u natáčení se omlouvám za použití S0beitu a za tak špatnou kvalitu videa...Prosil bych hodnocení x/10 přijímám pochvalu i kritiku Tímto bych chtěl poděkovat eXistenzovi za pomoc Video: Download: http://www.uloz.to/xqZgVmf/stunt-draglv-rar
×
×
  • Create New...