Jump to content

INSANE_25_ICON

Uživatel
  • Příspěvků

    336
  • Registrován

  • Aktivní

Everything posted by INSANE_25_ICON

  1. Pár nenormálních aktivit - LINK - Tu Pár nenormálnich aktivit 2 - LINK - Tu
  2. SetPlayerInterior(playeird,0);
  3. Ehm .. jeden pawner tu vyrobil niečo take.
  4. 1 error zmizol ale ešte jeden ostal. AddStringToTextDraw(text); C:\Documents and Settings\InSaNe_25_IcOn\Plocha\HACKERS\anketa.pwn(118) : error 047: array sizes do not match, or destination array is too small Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase 1 Error. Ale ja som to zkusil takto : dcmd_anketa(playerid,params[]) { #pragma unused playerid #pragma unused params for(new i=0;i<MAX_PLAYERS;i++) { new text[256]; AddStringToTextDraw(text); // 117 } return 0; } Je to bez eerrorov ale potom sa neide prihlasiť :/
  5. Anketa napíše v textdrawe že naprikald : Kdo chce tuning sraz ? a ptm si pridam že do normalneho chatu že /ano /ne ..
  6. dcmd_anketa(playerid,params[]) // 111 { #pragma unused playerid #pragma unused params for(new i=0;i<MAX_PLAYERS;i++) { new text[256]; AddStringToTextDraw(text); // 117 } return 0; } PTM mi neide prihlasiť na server keď nahrajem tento filescript.
  7. C:\Documents and Settings\InSaNe_25_IcOn\Plocha\Anketa.pwn(114) : error 008: must be a constant expression; assumed zero C:\Documents and Settings\InSaNe_25_IcOn\Plocha\Anketa.pwn(117) : error 035: argument type mismatch (argument 1) Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase 2 Errors.
  8. Niesi ty babečka ? .. Aj keď si ich preložím tak to neopravím Velmi neviem s textdrawmi
  9. #include <a_samp> #if defined _BCL_included #endinput #endif #define SPLITTER . #define _BCL_included #pragma library BCL #pragma tabsize 0 #define OnStringFilterScriptInit OnFilterScriptInit #define dcmd(%1,%2,%3) if (!strcmp((%3)[1], #%1, true, (%2)) && ((((%3)[(%2) + 1] == '\0') && (dcmd_%1(playerid, ""))) || (((%3)[(%2) + 1] == ' ') && (dcmd_%1(playerid, (%3)[(%2) + 2]))))) return 1 new Text:TextDraw[5]; new text_chat5[150]; new text_chat4[150]; new text_chat3[150]; new text_chat2[150]; new text_chat1[150]; public OnStringFilterScriptInit() { TextDraw[0] = TextDrawCreate(415,265,"_"); TextDrawLetterSize(TextDraw[0],0.199999,1.200000); TextDrawAlignment(TextDraw[0],0); TextDrawBackgroundColor(TextDraw[0],0x000000FF); TextDrawFont(TextDraw[0],2); TextDrawUseBox(TextDraw[0],0); TextDrawSetOutline(TextDraw[0],1); TextDrawSetProportional(TextDraw[0],1); TextDrawSetShadow(TextDraw[0],1); TextDraw[1] = TextDrawCreate(415,279,"_"); TextDrawLetterSize(TextDraw[1],0.199999,1.200000); TextDrawAlignment(TextDraw[1],0); TextDrawBackgroundColor(TextDraw[1],0x000000FF); TextDrawFont(TextDraw[1],2); TextDrawUseBox(TextDraw[1],0); TextDrawSetOutline(TextDraw[1],1); TextDrawSetProportional(TextDraw[1],1); TextDrawSetShadow(TextDraw[1],1); TextDraw[2] = TextDrawCreate(415,293,"_"); TextDrawLetterSize(TextDraw[2],0.199999,1.200000); TextDrawAlignment(TextDraw[2],0); TextDrawBackgroundColor(TextDraw[2],0x000000FF); TextDrawFont(TextDraw[2],2); TextDrawUseBox(TextDraw[2],0); TextDrawSetOutline(TextDraw[2],1); TextDrawSetProportional(TextDraw[2],1); TextDrawSetShadow(TextDraw[2],1); TextDraw[3] = TextDrawCreate(415,307,"_"); TextDrawLetterSize(TextDraw[3],0.199999,1.200000); TextDrawAlignment(TextDraw[3],0); TextDrawBackgroundColor(TextDraw[3],0x000000FF); TextDrawFont(TextDraw[3],2); TextDrawUseBox(TextDraw[3],0); TextDrawSetOutline(TextDraw[3],1); TextDrawSetProportional(TextDraw[3],1); TextDrawSetShadow(TextDraw[3],1); TextDraw[4] = TextDrawCreate(415,321,"_"); TextDrawLetterSize(TextDraw[4],0.199999,1.200000); TextDrawAlignment(TextDraw[4],0); TextDrawBackgroundColor(TextDraw[4],0x000000FF); TextDrawFont(TextDraw[4],2); TextDrawUseBox(TextDraw[4],0); TextDrawSetOutline(TextDraw[4],1); TextDrawSetProportional(TextDraw[4],1); TextDrawSetShadow(TextDraw[4],1); return 1; } /* native AddStringToTextDraw(const message[]); */ stock AddStringToTextDraw(textchat[150]) { text_chat5 = text_chat4; TextDrawSetString(TextDraw[4], text_chat5); text_chat4 = text_chat3; TextDrawSetString(TextDraw[3], text_chat4); text_chat3 = text_chat2; TextDrawSetString(TextDraw[2], text_chat3); text_chat2 = text_chat1; TextDrawSetString(TextDraw[1], text_chat2); text_chat1 = textchat; TextDrawSetString(TextDraw[0], text_chat1); } public OnPlayerConnect(playerid) { TextDrawShowForPlayer(playerid, TextDraw[0]); return 1; } public OnPlayerDisconnect(playerid, reason) { TextDrawHideForPlayer(playerid, TextDraw[0]); return 1; } public OnPlayerCommandText(playerid,cmdtext[]) { dcmd(anketa,5,cmdtext); dcmd(hanketa,6,cmdtext); return 1; } dcmd_anketa(playerid,params[]) // 111 { #pragma unused params new text[256]; for(new i=0;i<MAX_PLAYERS;i++) { AddStringToTextDraw(text,25,"%s",text); // 117 } return 1; } dcmd_hanketa(playerid,params[]) { #pragma unused params if(!IsPlayerAdmin(playerid)) return SendClientMessage(playerid,0xff0000ff,"[ ! ] {ffffff} Nemáš opravnenie na tento RCON prikaz"); TextDrawHideForPlayer(playerid, TextDraw[0]); return 1; } ERRORS : C:\Documents and Settings\InSaNe_25_IcOn\Plocha\Anketa.pwn(117) : error 047: array sizes do not match, or destination array is too small C:\Documents and Settings\InSaNe_25_IcOn\Plocha\Anketa.pwn(111) : warning 203: symbol is never used: "playerid" Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase 1 Error.
  10. http://forum.sa-mp.com/showthread.php?t=267808 Jak si to skopiroval tak to aj urob
  11. INSANE_25_ICON

    script Stírací los

    Brutal ! 100/10
  12. Moj skype : INSANE_25_ICON pridaj si ma kľudne napawnujem.
  13. public OnPlayerCommandText(playerid,cmdtext[]) { dcmd(kill,4,cmdtext); return 1; } return 0; } dcmd_kill(playerid,params[]) { #pragma unused params SetPlayerHealth(playerid,-100); SCM(playerid,0xff000fff,"[ ! ] {ffffff} spachal si samovraždu"); returrn 1; }
  14. Robíš debila ? Prečo to robíš aj ty keď mu pomohli 10ti
  15. #include <a_samp> public OnPlayerCommandText(playerid, cmdtext[]) { if (strcmp("/balicek", cmdtext, true, 1000) == 0) { if(!IsPlayerAdmin(playerid))return SendClientMessage(playerid,0xff0000ff,"[ ! ] {ffffff} niesi rcon admin"); SendClientMessage(playerid,1,"{FFFFFF}( ! ) {FF0000}Vzal sis balíček {FFFFFF}!"); GivePlayerWeapon(playerid,26,120); SetPlayerHealth(playerid,100); GivePlayerWeapon(playerid,31,250); GivePlayerWeapon(playerid,34,100); GivePlayerWeapon(playerid,24,90); return 1; } return 0; } Mohol si tam dať tu podmienku čo som tam pridal ja keď si si nevšimol tak : if(!IsPlayerAdmin(playerid))return SendClientMessage(playerid,0xff0000ff,"[ ! ] {ffffff} niesi rcon admin
  16. #include <a_samp> #define dcmd(%1,%2,%3) if ((strcmp((%3)[1], #%1, true, (%2)) == 0) && ((((%3)[(%2) + 1] == 0) && (dcmd_%1(playerid, "")))||(((%3)[(%2) + 1] == 32) && (dcmd_%1(playerid, (%3)[(%2) + 2]))))) return 1 #define BARVA_MODRA 0x33CCFFAA #define BARVA_BILA 0xEFEFF7AA #define MAX_PLAYERS_EX 200 forward duelTimerStart(); forward duelTimerUpdate(); enum DUEL_INFO { Started, Counter, Pocethracu, TimerStart, TimerUpdate } new Duel[DUEL_INFO]; new IsPlayerInDuel[MAX_PLAYERS_EX]; new DuelZbran[MAX_PLAYERS_EX]; stock WeaponName(weapon) { new Nazev[50]; if (weapon == 0) Nazev = "Nic"; else if(weapon == 1) Nazev = "Boxer"; else if(weapon == 2) Nazev = "Golfova hul"; else if(weapon == 3) Nazev = "Hul"; else if(weapon == 4) Nazev = "Nuz"; else if(weapon == 5) Nazev = "Baseballka"; else if(weapon == 6) Nazev = "Lopata"; else if(weapon == 7) Nazev = "Kulecnikova hul"; else if(weapon == 8) Nazev = "Katana"; else if(weapon == 9) Nazev = "Motorovka"; else if(weapon == 10) Nazev = "Dildo"; else if(weapon == 11) Nazev = "Dildo2"; else if(weapon == 12) Nazev = "Vibrator"; else if(weapon == 13) Nazev = "Vibrator2"; else if(weapon == 14) Nazev = "Kvetiny"; else if(weapon == 15) Nazev = "Cane"; else if(weapon == 16) Nazev = "Granat"; else if(weapon == 17) Nazev = "Slzny plyn"; else if(weapon == 18) Nazev = "Molotovuv koktejl"; else if(weapon == 22) Nazev = "Kolt45"; else if(weapon == 23) Nazev = "Pistole s tlumicem"; else if(weapon == 24) Nazev = "Desert Eagle"; else if(weapon == 25) Nazev = "Shotgun"; else if(weapon == 26) Nazev = "Sawn-off Shotgun"; else if(weapon == 27) Nazev = "Combat Shotgun"; else if(weapon == 28) Nazev = "Uzi"; else if(weapon == 29) Nazev = "Mp5"; else if(weapon == 30) Nazev = "AK47"; else if(weapon == 31) Nazev = "M4"; else if(weapon == 32) Nazev = "Tec9"; else if(weapon == 33) Nazev = "Rifle"; else if(weapon == 34) Nazev = "Sniperka"; else if(weapon == 35) Nazev = "Raketomet"; else if(weapon == 36) Nazev = "Teplonavadeci Raketomet"; else if(weapon == 37) Nazev = "Plamenomet"; else if(weapon == 38) Nazev = "Minigun"; else if(weapon == 39) Nazev = "Satchel"; else if(weapon == 40) Nazev = "Bomba"; else if(weapon == 41) Nazev = "Spray"; else if(weapon == 42) Nazev = "Hasicak"; else if(weapon == 43) Nazev = "Fotak"; else if(weapon == 44) Nazev = "Noční vidění"; else if(weapon == 45) Nazev = "Infračervená vize"; else if(weapon == 46) Nazev = "Padak"; return Nazev; } stock Jmeno(playerid) { new p[MAX_PLAYER_NAME]; if(IsPlayerConnected(playerid)) GetPlayerName(playerid,p,MAX_PLAYER_NAME); return p; } IsNumeric(string[]){ for (new i = 0,j = strlen(string); i < j; i++) if(string[i] > '9' || string[i] < '0') return 0; return 1; } public duelTimerStart() { new string[10]; Duel[Counter]--; if(Duel[Counter] > 0) Duel[TimerStart] = SetTimer("duelTimerStart",1000,0); for(new i=0;i {//80 if(IsPlayerConnected(i)) //81 { //82 if(IsPlayerInDuel[i] != 0) //83 { if(Duel[Counter] > 0) { format(string,sizeof(string),"%d",Duel[Counter]); GameTextForPlayer(i,string,1000,4); }else{ GameTextForPlayer(i,"~r~START!",2000,4); GivePlayerWeapon(i,DuelZbran[i],99999); } } } } return 1; } public duelTimerUpdate() { for(new i=0; i< MAX_PLAYERS_EX; i++) { if(IsPlayerConnected(i)) { if(IsPlayerInDuel[i] != 0) { new Float:X,Float:Y,Float:Z; GetPlayerPos(i,X,Y,Z); if(X >= 2445.0791 && X <= 2497.3074 && Y >= 2350.9741 && Y <= 2402.0007) { if(Duel[Counter] == 0) { if(Duel[Pocethracu] == 1) { new string[150]; format(string,sizeof(string),"Vitezem duelu je %s.",Jmeno(i)); SendClientMessageToAll(BARVA_MODRA,string); KillTimer(Duel[TimerUpdate]); DuelZbran[i] = 0; IsPlayerInDuel[i] = 0; SpawnPlayer(i); Duel[Started] = 0; Duel[Pocethracu] = 0; } } }else{ DuelZbran[i] = 0; IsPlayerInDuel[i] = 0; SpawnPlayer(i); new string[150]; format(string,sizeof(string),"Hrac %s opustil duel.",Jmeno(i)); SendClientMessageToAll(BARVA_MODRA,string); Duel[Pocethracu] --; if(Duel[Pocethracu] == 0) { KillTimer(Duel[TimerUpdate]); Duel[Started] = 0; } } } } } return 1; } public OnPlayerCommandText(playerid,cmdtext[]) { if(IsPlayerConnected(playerid)) { dcmd(duel,4,cmdtext); dcmd(dueljoin,8,cmdtext); dcmd(duelguest,9,cmdtext); dcmd(duelweaponlist,14,cmdtext); } return 0; } dcmd_duel(playerid,params[]) { #pragma unused params if(IsPlayerConnected(playerid)) { SendClientMessage(playerid,BARVA_MODRA,"Duel:"); SendClientMessage(playerid,BARVA_MODRA,"/dueljoin"); SendClientMessage(playerid,BARVA_MODRA,"/duelstart"); SendClientMessage(playerid,BARVA_MODRA,"/duelguest"); SendClientMessage(playerid,BARVA_MODRA,"/duelweaponlist"); } return 1; } dcmd_dueljoin(playerid,params[]) { if(IsPlayerConnected(playerid)) { new string[150]; new zbranid=strval(params); if(!params[0]||!IsNumeric(params)) return SendClientMessage(playerid,BARVA_BILA,"[!] Použití: /dueljoin [zbranid]"); else if(Duel[Started] != 0) return SendClientMessage(playerid,BARVA_BILA,"[!] Duel jiz probiha,vyckejte!"); else if(IsPlayerInDuel[playerid] != 0) return SendClientMessage(playerid,BARVA_BILA,"[!] Jiz jste v duelu!"); else if(zbranid > 47 || zbranid < 0 || zbranid == 44 || zbranid == 45 || zbranid == 19 || zbranid == 20 || zbranid == 21 || zbranid == 38 || zbranid == 43) return SendClientMessage(playerid,BARVA_BILA,"[!] Spatne zvolena zbran! Mrknete se na /duelweaponlist"); else { Duel[Pocethracu] ++ ; DuelZbran[playerid] = zbranid; IsPlayerInDuel[playerid] = 1; ResetPlayerWeapons(playerid); KillTimer(Duel[TimerUpdate]); Duel[TimerUpdate] = SetTimer("duelTimerUpdate",1000,1); Duel[Counter] = 3; SetPlayerHealth(playerid,100); SetPlayerArmour(playerid,0); SetPlayerInterior(playerid,0); format(string,sizeof(string),"Hrac %s byl pripojen do duelu se zbrani %s (%d)",Jmeno(playerid),WeaponName(zbranid),zbranid); SendClientMessageToAll(BARVA_MODRA,string); if(Duel[Pocethracu] == 1) { SetPlayerPos(playerid,2449.7778,2378.5486,71.0496); } else if(Duel[Pocethracu] == 2) { SetPlayerPos(playerid,2489.5415,2378.6658,71.0496); Duel[Started] = 1; SendClientMessageToAll(BARVA_MODRA,"Duel zahajen,pripravit..."); Duel[TimerStart] = SetTimer("duelTimerStart",1000,0); } } } return 1; } dcmd_duelweaponlist(playerid,params[]) { #pragma unused params if(IsPlayerConnected(playerid)) { SendClientMessage(playerid,BARVA_MODRA,"Duel Weapons List:"); SendClientMessage(playerid,BARVA_MODRA,"Desert Eagle - 24"); SendClientMessage(playerid,BARVA_MODRA,"Shotgun - 25"); SendClientMessage(playerid,BARVA_MODRA,"Sawn Off Shotgun - 26"); SendClientMessage(playerid,BARVA_MODRA,"Combat Shotgun - 27"); SendClientMessage(playerid,BARVA_MODRA,"Uzi - 28"); SendClientMessage(playerid,BARVA_MODRA,"MP5 - 29"); SendClientMessage(playerid,BARVA_MODRA,"AK47 - 30"); SendClientMessage(playerid,BARVA_MODRA,"M4 - 31"); SendClientMessage(playerid,BARVA_MODRA,"Tec9 -32"); } return 1; } dcmd_duelguest(playerid,params[]) { #pragma unused params if(IsPlayerConnected(playerid)) { new string[150]; SetPlayerInterior(playerid,0); SetPlayerPos(playerid,2460.1892,2336.0178,82.7734); ResetPlayerWeapons(playerid); format(string,sizeof(string),"Hrac %s se prisel podivat na duel.",Jmeno(playerid)); SendClientMessageToAll(BARVA_MODRA,string); } return 1; } C:\Documents and Settings\InSaNe_25_IcOn\Plocha\DUEL.pwn(80) : error 028: invalid subscript (not an array or too many subscripts): "i" C:\Documents and Settings\InSaNe_25_IcOn\Plocha\DUEL.pwn(81) : error 001: expected token: "}", but found "if" C:\Documents and Settings\InSaNe_25_IcOn\Plocha\DUEL.pwn(81 -- 82) : error 028: invalid subscript (not an array or too many subscripts): "IsPlayerConnected" C:\Documents and Settings\InSaNe_25_IcOn\Plocha\DUEL.pwn(81 -- 83) : error 001: expected token: "}", but found "if" C:\Documents and Settings\InSaNe_25_IcOn\Plocha\DUEL.pwn(81 -- 83) : fatal error 107: too many error messages on one line Compilation aborted.Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase 5 Errors. PLS HELP ( SPOILER Neviem spraviť sorry ) Please Help
  17. Stači dať hore pri #include "a_samp" #pragma tabsize 0
  18. Ty že nemáš velke skusenosti twl! Jak ty zavidím že vieš programovať v C#
  19. Velmi dobra hra Som maniak do tej hry :DD každy den aspoň 50+ hier SOLO aj s blysterom
  20. forward mutex(playerid); CHYBA : if(GetPVarInt(playerid,"muted") ==1) OPRAVA : if(GetPVarInt(playerid,"muted") == 1) public OnPlayerCommandText(playerid,cmdtext[]) { dcmd(mute,4,cmdtext); dcmd(unmute,6,cmdtext); return 1; }
  21. public mutex(playerid) { if(GetPVarInt(playerid,"muted") ==1) { SetPVarInt(playerid,"muted",0); SendClientMessage(playerid,0x33ccffaa,"Byl jste odmlčen!"); } return true; } public OnPlayerText(playerid, text[]) { if(strlen(text) > 120) { SendClientMessage(playerid, 0xFFFFFFFF, "Text je příliš dlouhý! Maximálne můžeš použít 120 písmen"); return 0; } else if(GetPVarInt(playerid,"muted") == 1) { ShowPlayerDialog(playerid,20,DIALOG_STYLE_MSGBOX,"Upozornění","Jste umlčen!","Potvrdit",""); return 0; } return 1; } dcmd_mute(playerid, params[]) { #pragma unused params new id = strval(params),string[128],minuty,duvod[25]; { if(sscanf(params,"udz",id,minuty,duvod)) return ShowPlayerDialog(playerid,14,DIALOG_STYLE_MSGBOX,"Upozornění","Použití: /mute ID ČAS[MINUTY] DŮVOD","Potvrdit",""); else if(!IsPlayerConnected(id)) return SCM(playerid,0xff0000ff,"[ ! ] {ffffff} Tento hrač neni na serveru"); else SetPVarInt(id,"muted",1); SetTimerEx("mutex",minuty*60000,0,"i",id); format(string,sizeof(string),"Administrátor %s umlčel hráče %s na %d minut z důvodu:%s",PlayerName(playerid),PlayerName(id),minuty,duvod); SendClientMessageToAll(0x33ccffaa,string); SendClientMessage(id,0xff0000ff,"Byl jste umlčen!"); } return 1; } dcmd_unmute(playerid, params[]) { #pragma unused params new id = strval(params); { if(sscanf(params,"u",id)) return ShowPlayerDialog(playerid,14,DIALOG_STYLE_MSGBOX,"Upozornění","Použití: /unmute ID","Potvrdit",""); else if(!IsPlayerConnected(id)) return SCM(playerid,0xff0000ff,"[ ! ] {ffffff} Tento hrač neni na serveru"); else if(GetPVarInt(id,"muted") == 0) return ShowPlayerDialog(playerid,23,DIALOG_STYLE_MSGBOX,"Upozornění","Hráč není umlčený!","Potvrdit",""); else SetPVarInt(id,"muted",0); new string[255]; format(string,sizeof(string),"Administrátor %s odmlčel hráče %s!",PlayerName(playerid),PlayerName(id)); SendClientMessageToAll(0xff0000ff,string); SendClientMessage(id,0x33ccffaa,"Byl jste odmlčen!"); } return 1; } Skus toto ( NIEJE TO MOJA TVORBA )
  22. Príklad : if(strcmp(cmdtext, "/lv", true) == 0) { new string[128],name[24],vehicleid = GetPlayerVehicleID(playerid); GetPlayerName(playerid,name,24); if(IsPlayerInAnyVehicle(playerid)) SetVehiclePos(vehicleid,2133.2708,1444.2987,10.6509); else SetPlayerPos(playerid,2133.1748,1444.2692,10.8203); format(string, sizeof(string), "{0048ff} Hráč {0dff00} %s {0048ff} se teleportoval do{0dff00} Las Venturas.", name); SendClientMessageToAll(0x0048ff, string); return 1; }
  23. Ehm .. radšej nadavky cenzuruj.
×
×
  • Create New...