Ahoj , tak jsem se vrátil z dovolené a vrhnul jsem se na to , a hned nastal problém , mam udělané že když přijde hráč k actoru napíše mu to text funguje to bez problému ale je tu jedna věc. Text se ukazuje jen pro ID 0 a jiným ID jako je ID 1 atd.. tak se prostě nechce ukázat , potrřeboval bych pomoct díky ..
-není to moje je to z forka jen jsem si to upravil a testuju to na tom ..
new newbots[11]; new Float:botspos[11][4] = { {-2044.6414,-73.0285,35.1654,261.9243}, {-2044.7527,-71.2850,35.1654,270.8051}, {-2044.5800,-68.8320,35.1719,265.5346}, {-2044.1322,-66.0574,35.1719,260.2641}, {-2043.9573,-63.3140,35.3138,265.8560}, {-2048.6926,-63.5179,35.3138,269.2753}, {-2048.7451,-65.9503,35.1719,263.4617}, {-2048.8828,-70.3972,35.1654,269.0536}, {-2052.4180,-69.8755,35.1719,268.9924}, {-2056.7944,-72.4872,35.1719,263.8214}, {-2056.4675,-75.6744,35.3138,270.4995} };
public OnGameModeInit() { for(new i; i < sizeof(botspos); i++) newbots = CreateActor(205, botspos[0],botspos[1], botspos[2], botspos[3]); SetTimer("Texts",300,1); return 1; }
Dotaz
GT222 1
Ahoj , tak jsem se vrátil z dovolené a vrhnul jsem se na to , a hned nastal problém , mam udělané že když přijde hráč k actoru napíše mu to text funguje to bez problému ale je tu jedna věc. Text se ukazuje jen pro ID 0 a jiným ID jako je ID 1 atd.. tak se prostě nechce ukázat , potrřeboval bych pomoct díky ..
-není to moje je to z forka jen jsem si to upravil a testuju to na tom ..
new newbots[11];
new Float:botspos[11][4] =
{
{-2044.6414,-73.0285,35.1654,261.9243},
{-2044.7527,-71.2850,35.1654,270.8051},
{-2044.5800,-68.8320,35.1719,265.5346},
{-2044.1322,-66.0574,35.1719,260.2641},
{-2043.9573,-63.3140,35.3138,265.8560},
{-2048.6926,-63.5179,35.3138,269.2753},
{-2048.7451,-65.9503,35.1719,263.4617},
{-2048.8828,-70.3972,35.1654,269.0536},
{-2052.4180,-69.8755,35.1719,268.9924},
{-2056.7944,-72.4872,35.1719,263.8214},
{-2056.4675,-75.6744,35.3138,270.4995}
};
public OnGameModeInit()
{
for(new i; i < sizeof(botspos); i++) newbots = CreateActor(205, botspos[0],botspos[1], botspos[2], botspos[3]);
SetTimer("Texts",300,1);
return 1;
}
forward Texts(playerid);
public Texts(playerid)
{
for(new i=0; i < MAX_PLAYERS; i++){
if(!PED_IsConnected(newbots)) continue;
if(!PED_IsDead(newbots)){
new Float:pos[3];
if(PED_IsConnected(newbots))
{
if(PED_GetFollowingPlayer(i) != INVALID_PLAYER_ID)
{
GetPlayerPos(PED_GetFollowingPlayer(i), pos[0], pos[1], pos[2]);
if(PED_IsInRangeOfPoint(newbots, 1.0, pos[0], pos[1], pos[2]))
{
SendClientMessage(playerid, 0xEFEFF7AA, "Rick: Odejdi pryč ted nemam čas!!");
}continue;
}
}}}
return 1;
}
využíva include: PEDs Include
Zkoušel jsem i for(new i=0; i < MAX_PLAYERS; i++){ ale to bylo furt to samé.
Edited by GT222Link to comment
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