chytrak 14 Odesláno: 28. Září, 2008 Share Odesláno: 28. Září, 2008 Hodne lidi se tady na to ptalo, tak sem to udelal, chtel bych moc podekovat hlavne Ozimu, za to ze to se mnou skousel. funguje to je to udelany v systemu DCMD, nahoru do modu #define dcmd(%1,%2,%3) if ((strcmp((%3)[1], #%1, true, (%2)) == 0) && ((((%3)[(%2) + 1] == 0) && (dcmd_%1(playerid, "")))||(((%3)[(%2) + 1] == 32) && (dcmd_%1(playerid, (%3)[(%2) + 2]))))) return 1 new iPlayerRole[MAX_PLAYERS]; forward GetDistanceBetweenPlayers(playerid,playerid2); nekam do volneho mista public GetDistanceBetweenPlayers(playerid,playerid2) { new Float:x1,Float:y1,Float:z12,Float:x2,Float:y2,Float:z21, Float:tmpdis; GetPlayerPos(playerid,x1,y1,z12); GetPlayerPos(playerid2,x2,y2,z21); tmpdis = floatsqroot(floatpower(floatabs(floatsub(x2,x1)),2)+floatpower(floatabs(floatsub(y2,y1)),2)+floatpower(floatabs(floatsub(z21,z12)),2)); return floatround(tmpdis); } stock WarpPlayer(playerid, Float:x, Float:y, Float:z, interier, Float:uhel) { SetPlayerPos(playerid, x, y, z); SetPlayerInterior(playerid, interier); if(uhel > 359 || uhel < 0) uhel = 0; SetPlayerFacingAngle(playerid, uhel); SetCameraBehindPlayer(playerid); } stock PlayerName(playerid) { new name[255]; GetPlayerName(playerid, name, 255); return name; } Nyní samotné prikazy nad OnPlayerCommandText dcmd_unjail(playerid,params[]) { new id = strval(params); if (!strlen(params)) return SendClientMessage(playerid, 0xFF0000AA, "pouziti /unjail id"); else if(!IsPlayerConnected(id)) return SendClientMessage(playerid, 0xFF0000AA, "Zadane id neni aktualne pripojeno na serveru"); // nnemuzeme zatykat nepripojeneho hrace else if(iPlayerRole[playerid] != 1) return SendClientMessage(playerid, 0xFF0000AA, "Nejsi policista"); // kdyz hrac neni policista else if(iPlayerRole[id] != 50) return SendClientMessage(playerid, 0xFF0000AA, "Hrac neni ve vezeni"); // nejde propustit hrace ktery neni ve vezeni iPlayerRole[id] = 0; new string[256]; SetPlayerWantedLevel(id,0); SpawnPlayer(id); SetPlayerInterior(id, 0); format(string, sizeof(string), "Hrac %s byl propusten policistou %s", PlayerName(id), PlayerName(playerid)); SendClientMessageToAll(0xFF0000AA, string); return 1; } dcmd_jail(playerid,params[]) { new id = strval(params); // todle znaci ze params coz je /prikaz params , bude id hrace ktereho vyberem if (!strlen(params)) return SendClientMessage(playerid, 0xFF0000AA, "pouziti /jail id"); else if(!IsPlayerConnected(id)) return SendClientMessage(playerid, 0xFF0000AA, "Zadane id neni aktualne pripojeno na serveru"); // nnemuzeme zatykat nepripojeneho hrace else if(iPlayerRole[playerid] != 1) return SendClientMessage(playerid, 0xFF0000AA, "Nejsi policista"); // kdyz hrac neni policista else if(iPlayerRole[id] == 1) return SendClientMessage(playerid, 0xFF0000AA, "Nemuzes zatknout jineho policistu"); // nemuze zatknout jineho fizla else if(iPlayerRole[id] == 50) return SendClientMessage(playerid, 0xFF0000AA, "Hrac uz je ve vezeni"); // nejde zatknout hrace znova if(GetDistanceBetweenPlayers(playerid, id) >= 10) //kdyz je polda od hrace daleko vic nez 10 m { SendClientMessage(playerid, 0xFF0000AA, "Jsi příliš daleko na zatknuti ."); } else { if(GetPlayerWantedLevel(id) > 5) // kdyz ma hrac moc maly wanted level { //Tady bude co se stane pri uspesnem zatknuti WarpPlayer(id,198.8128,161.6897,1003.0300,3,177.4183); iPlayerRole[id] = 50; new string[256]; SetPlayerWantedLevel(id,0); format(string, sizeof(string), "Hrac %s byl zatcen policistou %s", PlayerName(id), PlayerName(playerid)); SendClientMessageToAll(0xFF0000AA, string); } else { SendClientMessage(playerid, 0xFF0000AA, "Hrac ma prilis nizky wanted level na zatknuti."); } } return 1; } do OnPlayerConnect iPlayerRole[playerid] = 0; do OnPlayerSpawn if(iPlayerRole[playerid] == 50) { WarpPlayer(playerid,198.8128,161.6897,1003.0300,3,177.4183); } uplne nahoru do OnPlayerCommandText dcmd(jail,4,cmdtext); dcmd(unjail,6,cmdtext); if(iPlayerRole[playerid] == 50) { SendClientMessage(playerid, 0xFF0000AA, "Vezen nemuze pouzivat prikazy."); return 0; } UPOZORNENI: V navodu je pouzita promena iPlayerRole, ktera pocita ze policista ma 0, a vezen 50, proto si to upravte podle sebe Link to comment Share on other sites More sharing options...
Guest Gormy Odesláno: 28. Září, 2008 Share Odesláno: 28. Září, 2008 Good TUT hodí se mi to do módu Link to comment Share on other sites More sharing options...
Ozi 1 Odesláno: 28. Září, 2008 Share Odesláno: 28. Září, 2008 JJ nejlepši na tom je že to neni cmd, protože má malou funkčnost mě např "cmd" nešlo tak jsem se zeptal chytraka jesli mi nemůže ukazat "dcmd" tak tu je tut. A děkuji chytrákovi za pochvalu Link to comment Share on other sites More sharing options...
Guest [*LoNg*]LiFe Odesláno: 30. Září, 2008 Share Odesláno: 30. Září, 2008 mne to nešlo tak som si to prerobil lamaci ak vám to nejde tak new jailed[MAX_PLAYERS]; on player spawn if (jailed[playerid]==1){ SetPlayerColor(playerid, COLOR_BLUE); iPlayerRole[playerid] = 0; SetPlayerSkin(playerid, 73); ResetPlayerWeapons(playerid); printf(string); SetPlayerPos(playerid,suradnice); } return 1; } príkazy dcmd_prepustit(playerid,params[]) { new id = strval(params); if (!strlen(params)) return SendClientMessage(playerid, 0xFF0000AA, "Použi: /prepustit id"); else if(!IsPlayerConnected(id)) return SendClientMessage(playerid, 0xFF0000AA, "Toto id neni pripojené"); else if(iPlayerRole[playerid] != 2) return SendClientMessage(playerid, 0xFF0000AA, "Niesi policajt"); else if(iPlayerRole[id] != 50) return SendClientMessage(playerid, 0xFF0000AA, "Hráč neni vo vezení"); iPlayerRole[id] = 0; new string[256]; SetPlayerPos(id,2024.7968, 1342.4877, 10.8203); jailed[id]=0; format(string, sizeof(string), "Hráč %s bol prepustený policajtom %s", PlayerName(id), PlayerName(playerid)); SendClientMessageToAll(0xFF0000AA, string); return 1; } dcmd_zatknut(playerid,params[]) { new id = strval(params); new string[256]; if (!strlen(params)) return SendClientMessage(playerid, 0xFF0000AA, "Použi /zatknut id"); else if(!IsPlayerConnected(id)) return SendClientMessage(playerid, 0xFF0000AA, "Toto id neni pripojené"); else if(iPlayerRole[playerid] != 2) return SendClientMessage(playerid, 0xFF0000AA, "Niesi policajt"); else if(iPlayerRole[id] == 2) return SendClientMessage(playerid, 0xFF0000AA, "Nemožeš zatknúť iného policajta!"); else if(iPlayerRole[id] == 50) return SendClientMessage(playerid, 0xFF0000AA, "Hráč už sedí vo vezení"); if(GetDistanceBetweenPlayers(playerid, id) >= 10) { SendClientMessage(playerid, 0xFF0000AA, "Si príliš ďaleko."); } else { { SetPlayerPos(id,43.944,2024.824,17.301); jailed[id]=1; SetPlayerColor(id, COLOR_BLUE); iPlayerRole[id] = 0; SetPlayerSkin(id, 73); ResetPlayerWeapons(id); format(string, sizeof(string), "Hráč %s bol zatknutý policajtom %s", PlayerName(id), PlayerName(playerid)); SendClientMessageToAll(0xFF0000AA, string); } } return 1; }//texty si zmente atď. a ešte if (jailed[playerid]==1){ SendClientMessage(playerid, COLOR_YELLOW, "Nemožeš sa warpnúť!"); //text return 1; } Link to comment Share on other sites More sharing options...
chytrak 14 Odesláno: 30. Září, 2008 Author Share Odesláno: 30. Září, 2008 mne to nešlo tak som si to prerobil lamaci ak vám to nejde tak new jailed[MAX_PLAYERS]; on player spawn if (jailed[playerid]==1){ SetPlayerColor(playerid, COLOR_BLUE); iPlayerRole[playerid] = 0; SetPlayerSkin(playerid, 73); ResetPlayerWeapons(playerid); printf(string); SetPlayerPos(playerid,suradnice); } return 1; } príkazy dcmd_prepustit(playerid,params[]) { new id = strval(params); if (!strlen(params)) return SendClientMessage(playerid, 0xFF0000AA, "Použi: /prepustit id"); else if(!IsPlayerConnected(id)) return SendClientMessage(playerid, 0xFF0000AA, "Toto id neni pripojené"); else if(iPlayerRole[playerid] != 2) return SendClientMessage(playerid, 0xFF0000AA, "Niesi policajt"); else if(iPlayerRole[id] != 50) return SendClientMessage(playerid, 0xFF0000AA, "Hráč neni vo vezení"); iPlayerRole[id] = 0; new string[256]; SetPlayerPos(id,2024.7968, 1342.4877, 10.8203); jailed[id]=0; format(string, sizeof(string), "Hráč %s bol prepustený policajtom %s", PlayerName(id), PlayerName(playerid)); SendClientMessageToAll(0xFF0000AA, string); return 1; } dcmd_zatknut(playerid,params[]) { new id = strval(params); new string[256]; if (!strlen(params)) return SendClientMessage(playerid, 0xFF0000AA, "Použi /zatknut id"); else if(!IsPlayerConnected(id)) return SendClientMessage(playerid, 0xFF0000AA, "Toto id neni pripojené"); else if(iPlayerRole[playerid] != 2) return SendClientMessage(playerid, 0xFF0000AA, "Niesi policajt"); else if(iPlayerRole[id] == 2) return SendClientMessage(playerid, 0xFF0000AA, "Nemožeš zatknúť iného policajta!"); else if(iPlayerRole[id] == 50) return SendClientMessage(playerid, 0xFF0000AA, "Hráč už sedí vo vezení"); if(GetDistanceBetweenPlayers(playerid, id) >= 10) { SendClientMessage(playerid, 0xFF0000AA, "Si príliš ďaleko."); } else { { SetPlayerPos(id,43.944,2024.824,17.301); jailed[id]=1; SetPlayerColor(id, COLOR_BLUE); iPlayerRole[id] = 0; SetPlayerSkin(id, 73); ResetPlayerWeapons(id); format(string, sizeof(string), "Hráč %s bol zatknutý policajtom %s", PlayerName(id), PlayerName(playerid)); SendClientMessageToAll(0xFF0000AA, string); } } return 1; }//texty si zmente atď. a ešte if (jailed[playerid]==1){ SendClientMessage(playerid, COLOR_YELLOW, "Nemožeš sa warpnúť!"); //text return 1; } lol prerobil? ty si to akorad cele zkonil iPlayerRole[playerid] = 0; proc nestavuje promenou povolani 1? printf(string); co printujes? jailed . proc si pridal hraci promenou? if (jailed[playerid]==1){ SendClientMessage(playerid, COLOR_YELLOW, "Nemožeš sa warpnúť!"); //text return 1; //? return 1 ? dobry ted mu to posle zpravu o tom ze se nemuze warpnout ale warpne se .. } a kdyz si nekdo da to tvoje jailed pred jiny spawny tak ho to bude spawnovat spatne.. if(jailed == 1 presun iPlayerRole == 0 presun Link to comment Share on other sites More sharing options...
Guest [*LoNg*]LiFe Odesláno: 30. Září, 2008 Share Odesláno: 30. Září, 2008 iPlayerRole[playerid] = 0; //premena nech nema povolanie! if(jailed == 1 //nemam na premenu povolania 50 ale som si dal premenu jailed! } return 1; //bez toho ti to nebude fungovať!a warpnúť sa nevarpne mám to odskúšané :!: Link to comment Share on other sites More sharing options...
chytrak 14 Odesláno: 30. Září, 2008 Author Share Odesláno: 30. Září, 2008 iPlayerRole[playerid] = 0; //premena nech nema povolanie!if(jailed == 1 //nemam na premenu povolania 50 ale som si dal premenu jailed! } return 1; //bez toho ti to nebude fungovať!a warpnúť sa nevarpne mám to odskúšané :!: dit rikam , misto 1 je lepsi 0 jailed akorat michas s iplayerrole Link to comment Share on other sites More sharing options...
Guest vojcek007 Odesláno: 27. Říjen, 2008 Share Odesláno: 27. Říjen, 2008 Custe .... a co když nemam povolání pře IRolePlayer nebo jak se to píše ale přes team ...... Normálně SetPlayerTeam..... EDIT : teda IPlayerRole :rap2: :rap2: :rap: :rap: Link to comment Share on other sites More sharing options...
Guest Gormy Odesláno: 27. Říjen, 2008 Share Odesláno: 27. Říjen, 2008 Lol si hlupák to promena 50 nema byt v podstate povolani to mu jen nastavi nemusis mit nikde udelane je to proste ze mu to da toto aby byl jako vezen a aby 50 proto aby kdyz si delas pvoolani normal aby se ti to nemichalo ... Link to comment Share on other sites More sharing options...
Guest majky Odesláno: 27. Říjen, 2008 Share Odesláno: 27. Říjen, 2008 Psl nehadejte se at to tu neni jako na PB pls ..... Link to comment Share on other sites More sharing options...
Daffy 8 Odesláno: 27. Říjen, 2008 Share Odesláno: 27. Říjen, 2008 Psl nehadejte se at to tu neni jako na PB pls ..... Přesne tak ..ja se nikdy s nikym nehadam pouze jkdyz me nasere Link to comment Share on other sites More sharing options...
Sovak 0 Odesláno: 30. Srpen, 2009 Share Odesláno: 30. Srpen, 2009 lol C:\Documents and Settings\sovak\Desktop\NZANS\gamemodes\RS.pwn(712) : error 017: undefined symbol "dcmd_jail" C:\Documents and Settings\sovak\Desktop\NZANS\gamemodes\RS.pwn(713) : error 017: undefined symbol "dcmd_jail" C:\Documents and Settings\sovak\Desktop\NZANS\gamemodes\RS.pwn(716) : error 017: undefined symbol "params" C:\Documents and Settings\sovak\Desktop\NZANS\gamemodes\RS.pwn(718) : error 017: undefined symbol "params" Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase mam to nadefinovane 4 Errors. unjail som nedaval Link to comment Share on other sites More sharing options...
Sovak 0 Odesláno: 30. Srpen, 2009 Share Odesláno: 30. Srpen, 2009 pls pomozte Link to comment Share on other sites More sharing options...
JanikMan 0 Odesláno: 30. Srpen, 2009 Share Odesláno: 30. Srpen, 2009 nemas DCMD ! #define dcmd(%1,%2,%3) if (!strcmp((%3)[1], #%1, true, (%2)) && ((((%3)[(%2) + 1] == '\0') && (dcmd_%1(playerid, ""))) || (((%3)[(%2) + 1] == ' ') && (dcmd_%1(playerid, (%3)[(%2) + 2]))))) return 1 A to params neviem Link to comment Share on other sites More sharing options...
Sovak 0 Odesláno: 30. Srpen, 2009 Share Odesláno: 30. Srpen, 2009 omg mam Link to comment Share on other sites More sharing options...
JanikMan 0 Odesláno: 30. Srpen, 2009 Share Odesláno: 30. Srpen, 2009 tak vyskusaj do ONPLAYERCOMMANDTEXT dat toto dcmd(jail,4,cmdtext); dcmd(unjail,6,cmdtext); Link to comment Share on other sites More sharing options...
Sovak 0 Odesláno: 30. Srpen, 2009 Share Odesláno: 30. Srpen, 2009 mam to ale unjail nechcem Link to comment Share on other sites More sharing options...
JanikMan 0 Odesláno: 30. Srpen, 2009 Share Odesláno: 30. Srpen, 2009 omg to musis tam dat aj UNJAIL Link to comment Share on other sites More sharing options...
Sovak 0 Odesláno: 30. Srpen, 2009 Share Odesláno: 30. Srpen, 2009 preco ja to chcem casovane Link to comment Share on other sites More sharing options...
JanikMan 0 Odesláno: 30. Srpen, 2009 Share Odesláno: 30. Srpen, 2009 tak si najdi navod tu to mas tiez niekde Link to comment Share on other sites More sharing options...
Adamos 1 Odesláno: 30. Srpen, 2009 Share Odesláno: 30. Srpen, 2009 preco ja to chcem casovane ked chces casovane tak musis si tak spravit aj /jail jinak to nebude fungovat, tu mas navod viewtopic.php?f=8&t=2235 Link to comment Share on other sites More sharing options...
Sovak 0 Odesláno: 30. Srpen, 2009 Share Odesláno: 30. Srpen, 2009 ani ten nejde cele DCMD nejde Link to comment Share on other sites More sharing options...
Psychedelic 13 Odesláno: 30. Srpen, 2009 Share Odesláno: 30. Srpen, 2009 Nějak se mi to nepovedlo pwn: #include // This is a comment // uncomment the line below if you want to write a filterscript //#define FILTERSCRIPT #if defined FILTERSCRIPT #define dcmd(%1,%2,%3) if ((strcmp((%3)[1], #%1, true, (%2)) == 0) && ((((%3)[(%2) + 1] == 0) && (dcmd_%1(playerid, "")))||(((%3)[(%2) + 1] == 32) && (dcmd_%1(playerid, (%3)[(%2) + 2]))))) return 1 new iPlayerRole[MAX_PLAYERS]; forward GetDistanceBetweenPlayers(playerid,playerid2); public OnFilterScriptInit() { print("\n--------------------------------------"); print(" Blank Filterscript by your name here"); print("--------------------------------------\n"); return 1; } public OnFilterScriptExit() { return 1; } #else main() { print("\n----------------------------------"); print(" Blank Gamemode by your name here"); print("----------------------------------\n"); } #endif public OnGameModeInit() { // Don't use these lines if it's a filterscript SetGameModeText("Blank Script"); AddPlayerClass(0, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); return 1; } public OnGameModeExit() { return 1; } public OnPlayerRequestClass(playerid, classid) { SetPlayerPos(playerid, 1958.3783, 1343.1572, 15.3746); SetPlayerCameraPos(playerid, 1958.3783, 1343.1572, 15.3746); SetPlayerCameraLookAt(playerid, 1958.3783, 1343.1572, 15.3746); return 1; } public OnPlayerRequestSpawn(playerid) { return 1; } public OnPlayerConnect(playerid) { iPlayerRole[playerid] = 0; return 1; } public OnPlayerDisconnect(playerid, reason) { return 1; } public OnPlayerSpawn(playerid) { if(iPlayerRole[playerid] == 50) { WarpPlayer(playerid,1264.8264,-805.2999,87.8547,3,177.4183); } return 1; } public OnPlayerDeath(playerid, killerid, reason) { return 1; } public OnVehicleSpawn(vehicleid) { return 1; } public OnVehicleDeath(vehicleid, killerid) { return 1; } public OnPlayerText(playerid, text[]) { return 1; } public OnPlayerPrivmsg(playerid, recieverid, text[]) { return 1; } public OnPlayerCommandText(playerid, cmdtext[]) { dcmd_unjail(playerid,params[]) { new id = strval(params); if (!strlen(params)) return SendClientMessage(playerid, 0xFF0000AA, "pouziti /unjail id"); else if(!IsPlayerConnected(id)) return SendClientMessage(playerid, 0xFF0000AA, "Zadane id neni aktualne pripojeno na serveru"); // nnemuzeme zatykat nepripojeneho hrace else if(iPlayerRole[playerid] != 1) return SendClientMessage(playerid, 0xFF0000AA, "Nejsi policista"); // kdyz hrac neni policista else if(iPlayerRole[id] != 50) return SendClientMessage(playerid, 0xFF0000AA, "Hrac neni ve vezeni"); // nejde propustit hrace ktery neni ve vezeni iPlayerRole[id] = 0; new string[256]; SetPlayerWantedLevel(id,0); SpawnPlayer(id); SetPlayerInterior(id, 0); format(string, sizeof(string), "Hrac %s byl propusten policistou %s", PlayerName(id), PlayerName(playerid)); SendClientMessageToAll(0xFF0000AA, string); dcmd(jail,4,cmdtext); dcmd(unjail,6,cmdtext); if(iPlayerRole[playerid] == 50) { SendClientMessage(playerid, 0xFF0000AA, "Vezen nemuze pouzivat prikazy."); return 0; } return 1; } dcmd_jail(playerid,params[]) { new id = strval(params); // todle znaci ze params coz je /prikaz params , bude id hrace ktereho vyberem if (!strlen(params)) return SendClientMessage(playerid, 0xFF0000AA, "pouziti /jail id"); else if(!IsPlayerConnected(id)) return SendClientMessage(playerid, 0xFF0000AA, "Zadane id neni aktualne pripojeno na serveru"); // nnemuzeme zatykat nepripojeneho hrace else if(iPlayerRole[playerid] != 1) return SendClientMessage(playerid, 0xFF0000AA, "Nejsi policista"); // kdyz hrac neni policista else if(iPlayerRole[id] == 1) return SendClientMessage(playerid, 0xFF0000AA, "Nemuzes zatknout jineho policistu"); // nemuze zatknout jineho fizla else if(iPlayerRole[id] == 50) return SendClientMessage(playerid, 0xFF0000AA, "Hrac uz je ve vezeni"); // nejde zatknout hrace znova if(GetDistanceBetweenPlayers(playerid, id) >= 10) //kdyz je polda od hrace daleko vic nez 10 m { SendClientMessage(playerid, 0xFF0000AA, "Jsi příliš daleko na zatknuti ."); } else { if(GetPlayerWantedLevel(id) > 5) // kdyz ma hrac moc maly wanted level { //Tady bude co se stane pri uspesnem zatknuti WarpPlayer(id,198.8128,161.6897,1003.0300,3,177.4183); iPlayerRole[id] = 50; new string[256]; SetPlayerWantedLevel(id,0); format(string, sizeof(string), "Hrac %s byl zatcen policistou %s", PlayerName(id), PlayerName(playerid)); SendClientMessageToAll(0xFF0000AA, string); } else { SendClientMessage(playerid, 0xFF0000AA, "Hrac ma prilis nizky wanted level na zatknuti."); } } return 1; } } return 0; } public OnPlayerInfoChange(playerid) { return 1; } public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger) { return 1; } public OnPlayerExitVehicle(playerid, vehicleid) { return 1; } public OnPlayerStateChange(playerid, newstate, oldstate) { return 1; } public OnPlayerEnterCheckpoint(playerid) { return 1; } public OnPlayerLeaveCheckpoint(playerid) { return 1; } public OnPlayerEnterRaceCheckpoint(playerid) { return 1; } public OnPlayerLeaveRaceCheckpoint(playerid) { return 1; } public OnRconCommand(cmd[]) { return 1; } public OnObjectMoved(objectid) { return 1; } public OnPlayerObjectMoved(playerid, objectid) { return 1; } public OnPlayerPickUpPickup(playerid, pickupid) { return 1; } public OnPlayerSelectedMenuRow(playerid, row) { return 1; } public OnPlayerExitedMenu(playerid) { return 1; } public GetDistanceBetweenPlayers(playerid,playerid2) { new Float:x1,Float:y1,Float:z12,Float:x2,Float:y2,Float:z21, Float:tmpdis; GetPlayerPos(playerid,x1,y1,z12); GetPlayerPos(playerid2,x2,y2,z21); tmpdis = floatsqroot(floatpower(floatabs(floatsub(x2,x1)),2)+floatpower(floatabs(floatsub(y2,y1)),2)+floatpower(floatabs(floatsub(z21,z12)),2)); return floatround(tmpdis); } stock WarpPlayer(playerid, Float:x, Float:y, Float:z, interier, Float:uhel) { SetPlayerPos(playerid, x, y, z); SetPlayerInterior(playerid, interier); if(uhel > 359 || uhel < 0) uhel = 0; SetPlayerFacingAngle(playerid, uhel); SetCameraBehindPlayer(playerid); } stock PlayerName(playerid) { new name[255]; GetPlayerName(playerid, name, 255); return name; } Error: C:\Documents and Settings\Patrik\Plocha\vezeni.pwn(63) : error 017: undefined symbol "iPlayerRole" C:\Documents and Settings\Patrik\Plocha\vezeni.pwn(63) : warning 215: expression has no effect C:\Documents and Settings\Patrik\Plocha\vezeni.pwn(63) : error 001: expected token: ";", but found "]" C:\Documents and Settings\Patrik\Plocha\vezeni.pwn(63) : error 029: invalid expression, assumed zero C:\Documents and Settings\Patrik\Plocha\vezeni.pwn(63) : fatal error 107: too many error messages on one line Compilation aborted.Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase 4 Errors. sem Lamka s velkým L Link to comment Share on other sites More sharing options...
Sovak 0 Odesláno: 31. Srpen, 2009 Share Odesláno: 31. Srpen, 2009 nemas iPlayerRole[MAX_PLAYERS]; a inac ked pouzivas inu prommenu na povolanie tak si to zmen Link to comment Share on other sites More sharing options...
Mischino19 2 Odesláno: 31. Srpen, 2009 Share Odesláno: 31. Srpen, 2009 ale ma to tam newidis? Link to comment Share on other sites More sharing options...
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