kdyz udelam treba toto public OnGameModeInit(CreateObject(1632, 2047.2395019531, 1422.8344726563, 10.97198677063, 0, 0, 0);
CreateObject(3625, 2045.3858642578, 1519.6790771484, 12.507051467896, 0, 0, 91.310028076172);
CreateObject(18262, 2044.7016601563, 1528.5561523438, 13.275822639465, 0, 0, 0);
CreateObject(3852, 2044.4543457031, 1542.9793701172, 11.481108665466, 0, 0, 0);
CreateObject(8040, 2038.7443847656, 1665.208984375, 698.17852783203, 0, 0, 266.70495605469);
CreateObject(1655, 2071.8071289063, 1408.9685058594, 10.97198677063, 0, 0, 266.70498657227);
CreateObject(18367, 2148.3754882813, 1394.7143554688, 15.227785110474, 0, 356.5, 86.25);
CreateObject(7979, 2213.052734375, 1418.0206298828, 18.115571975708, 0, 0, 0);
CreateObject(5706, 2048.3605957031, 1456.3514404297, 14.138664245605, 0, 0, 89.325012207031);
CreateObject(13593, 2048.2172851563, 1472.7974853516, 18.702007293701, 0, 0, 0);
CreateObject(8247, 2043.4293212891, 1497.9405517578, 13.599662780762, 0, 0, 272);
CreateObject(18367, 2201.4318847656, 1464.2924804688, 25.523002624512, 0, 1.9850158691406, 270.67504882813);
CreateObject(18367, 2165.7321777344, 1567.9738769531, 21.890625, 0, 0, 0);
CreateObject(18367, 2166.0078125, 1539.4351806641, 25.104461669922, 1.9849853515625, 0, 0);
CreateObject(1632, 2178.5927734375, 1711.7587890625, 20.69073677063, 0, 0, 0);
CreateObject(18367, 2184.2365722656, 1748.2502441406, 20.9765625, 0, 0, 176.6650390625);
CreateObject(18367, 2185.9230957031, 1807.9501953125, 21.0703125, 0, 0, 0);
CreateObject(18367, 2185.6430664063, 1806.5567626953, 21.0703125, 0, 1.9849853515625, 142.92004394531);
CreateObject(18367, 2231.767578125, 1843.2846679688, 19.03125, 348.08999633789, 0, 91.310028076172);
CreateObject(18367, 2257.0451660156, 1843.93359375, 27.46875, 322.28500366211, 0, 95.280029296875);
CreateObject(18367, 2278.0397949219, 1845.8690185547, 47.021293640137, 352.05999755859, 0, 93.295013427734);
CreateObject(18367, 2287.8227539063, 1846.6385498047, 49.348941802979, 342.13500976563, 0, 93.295013427734);
CreateObject(1248, 2357.4812011719, 1845.81640625, 55.12767791748, 0, 0, 0);
CreateObject(18367, 2166.1518554688, 1598.5852050781, 18.140625, 0, 0, 0);
CreateObject(9078, 1991.0837402344, 1712.9997558594, 18.594757080078, 5.9549560546875, 11.909912109375, 29.775024414063);
CreateObject(9078, 1923.2468261719, 1710.3533935547, 27.9328956604, 11.910003662109, 0, 27.790008544922);
CreateObject(5835, 1868.1105957031, 1704.2426757813, 18.952972412109, 0, 0, 0);
CreateObject(10941, 1779.4011230469, 1702.6988525391, 60.942886352539, 21.834991455078, 358.01501464844, 91.310028076172);
CreateObject(6874, 1648.7125244141, 1696.3562011719, 96.658821105957, 3.9700012207031, 29.774993896484, 0);
CreateObject(10941, 1508.9495849609, 1696.8000488281, 117.07006835938, 0, 358.01501464844, 89.325012207031);
CreateObject(1697, 1378.2055664063, 1706.1323242188, 118.74616241455, 0, 0, 266.70495605469);
CreateObject(7979, 1383.66015625, 1698.1896972656, 120.01007080078, 0, 0, 93.295013427734)
tak mi to pise errory urcite jsi rikate ze jsem l*ma ale nevite co delam spatne?
nema tady byt public OnGameModeInit(CreateObject uzavřeni zavorky?