Zdravím, potřebuji poradit s textem na auto z pickupu ...
public OnPlayerPickUpPickup(playerid, pickupid)
{
if(pickupid == car1)
DestroyVehicle(car);
if (GetPlayerMoney(playerid) <5000)
GivePlayerMoney(playerid, -5000);
new Float:var1 = 0.0, Float:var2 = 0.0, Float:var3 = 0.0, Float:var4 = 0.0;
GetPlayerFacingAngle(playerid, var4);
GetPlayerPos(playerid, var1, var2, var3);
vehicle3Dtext = Create3DTextLabel( "Owner: Server\nMajitel: Server", 0xF4F800FF, 0.0, 0.0, 0.0, 50.0, 0, 1 );
car=CreateVehicle(411, var1, var2, var3 + 4, var4, -1, -1, 300000);
Attach3DTextLabelToVehicle( vehicle3Dtext, car, 0.0, 0.0, 0.0);
PutPlayerInVehicle(playerid,car,0);
return 1;
}
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
if(dialogid == 0001)
{
if(response)
{
if(listitem == 0)
{
SetPVarInt(playerid, "o1",CreateObject(19327,0,0,0,0,0,0));
SetPVarInt(playerid, "o2",CreateObject(19327,0,0,0,0,0,0));
AttachObjectToVehicle(GetPVarInt(playerid, "o1"), GetPlayerVehicleID(playerid),-1.104999, 0.000000, 0.180000, -4.020000, 0.000001, 269.340515);
AttachObjectToVehicle(GetPVarInt(playerid, "o2"), GetPlayerVehicleID(playerid),1.104999, 0.000000, 0.180000, -4.020000, 0.000001, 449.236389);
SetObjectMaterialText(GetPVarInt(playerid, "o1"), "{0000FF}Vlevo\n{6EF83C}|_{FFAF00}Universal-Gaming{6EF83C}_|", 0, OBJECT_MATERIAL_SIZE_256x128,"Gabriola", 50, 1, 0xFFFFFFFF, 0, OBJECT_MATERIAL_TEXT_ALIGN_CENTER);
SetObjectMaterialText(GetPVarInt(playerid, "o2"), "{0000FF}Vpravo\n{6EF83C}|_{FFAF00}Universal-Gaming{6EF83C}_|", 0, OBJECT_MATERIAL_SIZE_256x128,"Gabriola", 50, 1, 0xFFFFFFFF, 0, OBJECT_MATERIAL_TEXT_ALIGN_CENTER);
}
if(listitem == 1)
{
DestroyObject(GetPVarInt(playerid, "o1"));
DestroyObject(GetPVarInt(playerid, "o2"));
}
}
}
return 1;
}
Jak ten text nastavím aby se spawnul na auto z pickupu a né z dialogu ? = public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
Děkuji za odpovědi...
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