Zdravim,
iste viete ze ak pouzite sobeit na priadanie nejakej zbrane tak sa obcas stane ze ze vam to prida zbran s nabojmi v minuse tak ma napadlo ci by neslo vytvorit funkciu v ktorej by to vlastne kontrolovalo.. mohlo by to fungovat?
public OnPlayerWeaponShot(playerid, weaponid, hittype, hitid, Float:fX, Float:fY, Float:fZ)
{
if(hittype == 1 || hittype == 2 || hittype == 3)
{
if(weaponid != 0)
{
if(GetPlayerAmmo(i) < 0)
{
SCMTEX(i,CO_RED,"weapon hack");
KickEx(i,CO_ORANGE, "You were been kicked for weapon hack.");
}
}
}
return 1;
}