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  1. Zdravím dnes se mi povedlo opravit starej NTB ale mám tu trošku problém. Nelze se připojit k wifi no když kliknu dole v pravém rohu na sítě tak se mi žádné neukážou. Akorát že jsem připojen k veřejné síťi 2 a další sítě se mi nezobrazují. Nevím opravdu čím to může bejt. Protokol DCHP - Povolen Vtomto: Sítě a Internet - Síťové připojení je možnost Bezdrátové připojení A u toho je červenej křížek. Díky za všechny rady.
  2. Twixo

    pomoc problem

    Nazdar, Proste keď dam /odpočet, tak vše ide ale ten text draw neni tak ako som si ho spravil. Dá mi ho do lavého horného rohu a čierne. Ako opraviť túto chybu? ps: keď som ten odpočet dal do samostatného pwn, tak to šlo ako má //EDIT new Text:Odpocet0; new odpocet; new odpocitavani; new spusteno; new hodnota; forward OdpocetPublic(playerid); OnGameModeInit Odpocet0 = TextDrawCreate(305.000000, 121.000000, "60"); TextDrawBackgroundColor(Odpocet0, 255); TextDrawFont(Odpocet0, 2); TextDrawLetterSize(Odpocet0, 0.500000, 2.200000); TextDrawColor(Odpocet0, -1728052993); TextDrawSetOutline(Odpocet0, 1); TextDrawSetProportional(Odpocet0, 1); TextDrawSetSelectable(Odpocet0, 0); SetGameModeText("Blank Script"); AddPlayerClass(0, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); public OdpocetPublic(playerid) { odpocet--; new string[50]; new str[50]; format(string,sizeof(string),"%d",odpocet); if(odpocet==0) { format(str,sizeof(str),"0"); TextDrawSetString(Odpocet0,str); KillTimer(odpocitavani); spusteno=0; TextDrawHideForAll(Odpocet0); }else TextDrawSetString(Odpocet0,string); return 1; } dcmd_odpocet(playerid,params[]) { if(sscanf(params,"d",hodnota)) return SendClientMessage(playerid,0xFFFFFFFF,"Použití: /odpocet [ HODNOTA ]"); if(hodnota>60||hodnota<1) return SendClientMessage(playerid,0xFFFFFFFF,"Rozmezí 1-60!"); if(spusteno==1) return SendClientMessage(playerid,0xFFFFFFFF,"Jiný odpočet právě probíhá!"); else { spusteno=1; TextDrawShowForAll(Odpocet0); odpocitavani=SetTimer("OdpocetPublic",1000,1); odpocet=hodnota; new string[50]; format(string,sizeof(string),"%d",odpocet); TextDrawSetString(Odpocet0,string); } return 1; }
  3. Dobrý večer, Mapujem si nové miesta v hre a teraz keď som si to skúšal tak na tom mieste kde som objekt odstránil tak sa mi ukazujú obrysy toho odstráneného objektu. Na screene to bude vidieť. PAWN code: SCREENY: Za každú dobrú radu budem rád.
  4. DeNisKo

    pomoc Help

    Zdravím. Chcel by som sa vás spýtať že ako mám posunúť trochu do prava nejalú poznámku v textdrawe jednu poznámku ktorú tam mám napísanú .. Dík
  5. Emmyson172

    pomoc steam login

    ako mám vložiť prihlásenie cez steam na web ?
  6. Čau nejde mi anti cheat na peníze v následujícím kódu jsem u každej příkaz obalil těmito příkazy příklad: PlayerInformation[playerid][pAntimoneyhack]=0; GivePlayerMoney(killerid, 1000); PlayerInformation[playerid][pCash]= //rovna se hodnote ktera je v GivePlayermoney PlayerInformation[killerid][pCash]= // killerid tam vzdy nedavam jen tehdy kdyz v GivePlayerMoney je killerid PlayerInformation[pCash]= amount; //tak tohle jsem daval do cyklu ve kterych je GivePlayerMoney jo a pri nacitani nebo ukladani penez do souboru nacitam to timhle zpusobem pomoci knihovny dini: PlayerInfo[playerid][pA]++; PlayerInformation[playerid][pCash]=dini_Int(file, "Money"); ve hre neni zadnej checkpoint k obsazeni jedna se o mod Call Of Duty: Asia At War jo a kdyby nikdo nevedel proc mi to nejde tak ja vymazal jeden divnej prikaz ktery jsem nasel nekde uplne mimo mozna ze je to tim ten prikaz jeste ze jsem si ho dal do notepadu je takle: PlayerInfo[playerid][pA]++; a nevim co s nim prosim poradte jinak se omlouvam ze zbytek je bez diakritiky ale ja jsem zapomel si zmenim klavesnici aha zapoměl jsem na pwn ale ten tu nejde dát a to si stěžuju a nejdo to sem ani vložit jako text prej moc dlouhý omg! tak jsem to musel dát na uloz.to jinak ani na pastebin mi to nešlo proto že lagy tak teda tady: https://uloz.to/!gGoSMGazx/cod8aaw-edited-pwn prosím poradí někdo teda?
  7. Ahoj. Chtěl bych naskriptovat něco takového: Po přihlášení na server se hráči zobrazí skiny, ze kterých si může vybrat. Moje otázka tedy je, jak udělat, aby hráč který přijde na server viděl i skiny například pro adminy nebo VIP? Na internetu jsem našel tento kód: if(!IsPlayerAdmin(playerid)){ SendClientMessage(playerid,0x0000FFFFF,"Pouze pro adminy!"); return 0; } Na internetu jsem hledal, a žádné vyhovující řešení pro mě jsem nenašel. Ale tento skript v tomto případě nezobrazí skin hráči, ale pouze mu napíše že skin je pouze pro adminy. Chtěl bych (pokud to teda jde) udělat, že hráč uvidí tento skin, a až když si bude chtít tento skin vybrat, tak mu server napíše, že je to pouze pro adminy. Děkuji předem všem za odpovědi. Marks
  8. ArdaGamesTV

    pomoc Router forward

    Čus lidi mám malý problém chci si na routeru přidat port 80 kvůli web serveru a ukáže mi to tohle http://prntscr.com/bw6nv3
  9. Twixo

    pomoc UnJail #2

    Už som to tu riešil. Stále neviem prečo mi unjailne iba ID 0. Robil som uplne rovnako aj unmute a to mi unmutne všetky IDčka. A ten jail opravujem niečo cez 3 dni. dcmd_unmute(playerid, params[]) { LEVEL(1); new id = strval(params),duvod[128]; { if(sscanf(params,"uz",id,duvod)) return SendClientMessage(playerid,COLOR_RED, "[ ! ] {FFFFFF}Použi: /mute ID DOVOD"); if(!IsPlayerConnected(id)) return SendClientMessage(playerid, COLOR_RED,"[ ! ] {FFFFFF} Hráč neni pripojený"); if(GetPVarInt(id,"MuteSeconds") == 0) return SendClientMessage(playerid,COLOR_RED," [ ! ] {FFFFFF}Hráč neni umlčaný"); SetPVarInt(id,"MuteSeconds",0); new string[255]; format(string,sizeof(string),"Administrátor %s odmlčel hráče %s [Dôvod: %s]",Jmeno(playerid),Jmeno(id),duvod); SendClientMessageToAll(COLOR_RED,string); SendClientMessage(id,COLOR_RED,"Byl jste odmlčen!"); } return 1; } dcmd_unjail(playerid,params[]) { new id = strval(params),duvod[128]; if(sscanf(params,"uz",id,duvod)) return SendClientMessage(playerid,COLOR_RED, "[ ! ] {FFFFFF}Použi: /unjail ID DOVOD"); if(!IsPlayerConnected(id))return SendClientMessage(playerid,0xFF0000FF,"[ ! ] {FFFFFF}Hráč není připojený"); if(GetPVarInt(id,"JailSeconds") == 0) return SCM(playerid,0xFF0000,"Hráč už neni vo vezení."); { SetPVarInt(id, "JailSeconds", 0); PlayerTextDrawHide(id, jail0[id]); TextDrawHideForPlayer(id, jail1); SendClientMessage(id,-1,"Byl jsi propuštěn!"); SetPlayerPos(id,1958.3783, 1343.1572, 15.3746); SetPlayerInterior(id,0); KillTimer(jailTimers[id]); format(string,sizeof(string),"Administrátor %s prepustil hráča %s [Dôvod: %s]",Jmeno(playerid),Jmeno(id),duvod); SCMTA(0xFF0000FF,string); } return 1; }
  10. Čau nevíte někdo když udělám public a je v něm nekonečnej cyklus potom ho použiju třeba v OnPlayerSpawn a potom v OnPlayerConnect nepoběží mi když se někdo připojí a spawne ten public dva krát? No teda spíš bych se měl ptát ne na cyklus ale na nekonečný SetTimer jsem si teď uvědomil že timer se dá nastavit nekonečný.
  11. Hi, i would like to freeze player and his car (tramway) on a checkpoint. My code: if(CP[playerid] == 6000) { SendClientMessage(playerid, COLOR_JOB," "); SendClientMessage(playerid, COLOR_JOB,"[Information]{EBECE1} Arrêt actuel: Motel"); SendClientMessage(playerid, COLOR_JOB,"[Information]{EBECE1} Prochain arrêt: Chapelle"); SetPlayerCheckpoint(playerid, 2283.8784, -1419.8206, 24.4352, 3.0); TogglePlayerControllable(playerid,0); SetTimerEx("UnfreezePlayer",10000,false,"d",playerid); CP[playerid] = 6001; return 1; } All works well (timer, no errors...) but: the player is freeze and not the tramway. It's a real problem thank you for your help.
  12. Ahoj, hledám nějakej způsob jak udělat admin systém, četl jsem všecko, ale nikde nebylo to co bych potřeboval. Potřeboval bych jak udělat příkaz přes RCON, aby nastavil hráči práva admina. Potom by jsem potřeboval, jak přidávat příkazy co může ten admin. abych to mohl upravovat, aby jsem tam mohl mít víc příkazů. Díky za rady, prosil bych o kód, kterej bych pak mohl vylepšovat.
  13. Twixo

    pomoc Jail system

    Už jsme tady zas Mam jednoduchý problem ale aj ten mi robí problémy a už neviem čo s tým. Problem je v unjail. Skoro vše šlape: Prepustí ho, textdraw schova aj čas v base zruší. Lenže premenu, že je v base nezmení. dcmd_jail(playerid,params[]) { new id,minuty,string[128],duvod[128]; if(sscanf(params,"udz",id,minuty,duvod)) return SCM(playerid,0xFF0000,"Použi /jail [ID] [MINUTY] [DOVOD]"); if(GetPVarInt(id,"Jail") == 1) return SCM(playerid,0xFF0000,"Hráč už je vo väzení"); { SetPVarInt(id,"Jail",1); jailTimers[id] = SetTimerEx("Jail",1000,true,"i",id); SetPVarInt(id, "JailSeconds", minuty * 60); SetPlayerInterior(id,3); SetPlayerPos(id,198.3796, 160.8905, 1003.03); format(string,sizeof(string),"Administrátor %s zatkol hráča %s na %d minut [Dôvod: %s]",Jmeno(playerid),Jmeno(id),minuty,duvod); SCMTA(0xFF0000FF,string); Basa[id] = 1; // Dá premenu, že je v base } return 1; } dcmd_unjail(playerid,params[]) { new id; if(!strlen(params))return SendClientMessage(playerid,0xFF0000FF,"[ ! ] {FFFFFF} Použití: /unjail [ ID ]"); if(GetPVarInt(id,"Jail") == 0) return SCM(playerid,0xFF0000,"Hráč už neni vo vezení."); if(!IsPlayerConnected(id))return SendClientMessage(playerid,0xFF0000FF,"[ ! ] {FFFFFF}Hráč není připojený"); { SetPVarInt(playerid, "JailSeconds", GetPVarInt(playerid, "JailSeconds") -1); PlayerTextDrawHide(playerid, jail0[playerid]); TextDrawHideForPlayer(playerid, jail1); if(GetPVarInt(playerid, "JailSeconds") == 0) SetPVarInt(playerid,"Jail",0); SendClientMessage(playerid,-1,"Odpykal si si trest"); SetPlayerPos(playerid,1958.3783, 1343.1572, 15.3746); SetPlayerInterior(playerid,0); KillTimer(jailTimers[playerid]); Basa[id] = 0; // Dá premenu, že neni v base } return 1; } Ako vidite v mode. Tak davam na 0, tažke že neni v base. Skušal som aj 1 ale to je, že je v base. Neviem ako kde je chyba. btw ten unjail mam z jail publicu (mojom topicku o pomoc som ho daval -> http://pawno.cz/topic/53390-textdraw/)
  14. Zdravím potrebujem pomôcť s týmto kódom vopred ďakujem dcmd_cash(playerid, params[]) { #pragma unused params { new string[256], Name[24]; GetPlayerName(playerid,Name,24); GetPlayerACMoney(playerid); format(string,256, "%s ma pri sebe %i $",Name, GetPlayerACMoney(playerid)); SendPlayerMessageToAll(COLOR_RUZOVA, string); } return 1; }
  15. DeNisKo

    pomoc Help

    Neviete mi povedať ako mám dať vyššie ten WarpChat? Bo mi to prekríva tacháč .. Prosím help Vďaka
  16. Twixo

    pomoc TextDraw

    čaute, mam jail, keď zatkne admin hráča da proste /jail ID min. dôvod, vše ide ako ma okrem text drawu. Problem je ten, že na miesto čas: 120 to dáva cas: x jail 0 1 test (to jail 0 1 test je to čo som dal ako prikaz) a to x, tak tam sa menia rôzne znaky $ /,.. ale čas ide ako ma aj ostatne aj sa schova a ukaže ten textdraw ako má. Posielam code kde sa vyskytuje ten textdraw //horok modu new Text:jail0; new Text:jail1; // OnGameModeInit jail0 = TextDrawCreate(572.000000, 226.000000, "120"); TextDrawBackgroundColor(jail0, 255); TextDrawFont(jail0, 2); TextDrawLetterSize(jail0, 0.330000, 1.000000); TextDrawColor(jail0, -1); TextDrawSetOutline(jail0, 1); TextDrawSetProportional(jail0, 1); TextDrawSetSelectable(jail0, 0); jail1 = TextDrawCreate(532.000000, 226.000000, "cas:"); TextDrawBackgroundColor(jail1, 255); TextDrawFont(jail1, 2); TextDrawLetterSize(jail1, 0.330000, 1.000000); TextDrawColor(jail1, -1); TextDrawSetOutline(jail1, 1); TextDrawSetProportional(jail1, 1); TextDrawSetSelectable(jail1, 0); // Public Jail public Jail(playerid) { SetPVarInt(playerid, "JailSeconds", GetPVarInt(playerid, "JailSeconds") - 1); if(GetPVarInt(playerid, "JailSeconds") == 0) { SetPVarInt(playerid,"Jail",0); SendClientMessage(playerid,-1,"Odpykal si si trest"); SetPlayerPos(playerid,1958.3783, 1343.1572, 15.3746); SetPlayerInterior(playerid,0); Basa[playerid] = 0; TextDrawHideForPlayer(playerid, jail0); TextDrawHideForPlayer(playerid, jail1); KillTimer(jailTimers[playerid]); } else { new str[128]; format(str, 128, "%s", GetPVarInt(playerid, "JailSeconds")); TextDrawSetString(jail0,str); TextDrawShowForPlayer(playerid, jail0); TextDrawShowForPlayer(playerid, jail1); } return 1; } // dcmd jail ... error spravy SetPVarInt(id,"Jail",1); jailTimers[id] = SetTimerEx("Jail",1000,true,"i",id); SetPVarInt(id, "JailSeconds", minuty * 60); ...nastavenie interieru, pozicia, že je v base atd
  17. Anonimus24

    pomoc dcmd

    Požte prosím někdo s errorem. Poud dám přic dmcm_setport(playerid); tak se mi smažou erory, ale i když tam mám ty erory tak mně to vrací spátky na srveru do dialogu dcmd_setport else if(dialogid == DIALOG_port_VOZIDLA) { if(response == 1) { AE[E_Vozidla] = listitem; dcmd_setport(playerid); }else dcmd_setport(playerid); } C:\Users\Jituška\Desktop\Gta sa-mp server\gamemodes\SZ.pwn(8387) : warning 202: number of arguments does not match definition
  18. DeNisKo

    pomoc Help

    Zdravím .. Zas by som potreboval pomoc, neviem prečo mi to vyskakuje tam tak potrebujem pomoc ako to napraviť ^o^ . Vďaka
  19. Ahoj Sorry že vás otravuji mám problém když mam zapnutý FS, a jdu na server, tak mě to za chvilku za sekne úplně server, a nejdou používat žádný příkazy, ani se tam znovu připojit ale když ho dám pryč, tak to jde v pohodě na FS mám dané vozidla a objekty nic víc tam nemam dané nevíte čím to je ? že my padá ? vůbec nechápu kde je chyba, a rád bych aby mě šlo v pohodě. Vozidel tam mam 86 + pár těch objektů. a potom jestli by mi někdo, nemohl říct jak udělám na nevadě, ve vězení otevíráni a zavíráni vrat(plotu), víš ATomas jak máš ty, že to muže otevřít, jen hráč který má jobs Dozorce vůbec si nevím rady . zde je FilterScript: objectmap.pwn public OnGameModeInit() { AddStaticVehicle(570,-1932.9004000,158.0000000,27.3000000,177.9950000,245,245); //Streak Carriage AddStaticVehicle(570,-1932.9004000,158.0000000,27.3000000,177.9950000,245,245); //Streak Carriage AddStaticVehicle(435,-70.0000000,-377.2000100,6.1000000,0.0000000,245,245); //Trailer 1 AddStaticVehicle(435,-65.4000000,-377.2000100,6.1000000,0.0000000,245,245); //Trailer 1 AddStaticVehicle(435,-60.7000000,-377.2999900,6.1000000,0.0000000,245,245); //Trailer 1 AddStaticVehicle(435,-56.0000000,-377.5000000,6.1000000,0.0000000,245,245); //Trailer 1 AddStaticVehicle(435,-51.1000000,-377.6000100,6.1000000,0.0000000,245,245); //Trailer 1 AddStaticVehicle(435,-46.2000000,-377.7999900,6.1000000,0.0000000,245,245); //Trailer 1 AddStaticVehicle(435,-41.6000000,-377.7999900,6.1000000,0.0000000,245,245); //Trailer 1 AddStaticVehicle(435,-37.3000000,-377.6000100,6.1000000,0.0000000,245,245); //Trailer 1 AddStaticVehicle(435,-33.4000000,-377.6000100,6.1000000,0.0000000,245,245); //Trailer 1 AddStaticVehicle(435,-28.9000000,-377.7000100,6.1000000,0.0000000,245,245); //Trailer 1 AddStaticVehicle(435,-24.8000000,-377.7000100,6.1000000,0.0000000,245,245); //Trailer 1 AddStaticVehicle(435,-20.1000000,-377.5000000,6.1000000,0.0000000,245,245); //Trailer 1 AddStaticVehicle(435,-15.4000000,-377.3999900,6.1000000,0.0000000,245,245); //Trailer 1 AddStaticVehicle(435,-10.8000000,-377.2999900,6.1000000,0.0000000,245,245); //Trailer 1 AddStaticVehicle(435,-6.7000000,-377.2999900,6.1000000,0.0000000,245,245); //Trailer 1 AddStaticVehicle(435,-2.3000000,-377.2999900,6.1000000,0.0000000,245,245); //Trailer 1 AddStaticVehicle(435,2.1000000,-377.5000000,6.1000000,0.0000000,245,245); //Trailer 1 AddStaticVehicle(515,-1.3000000,-357.8999900,6.6000000,90.0000000,88,89); //Roadtrain AddStaticVehicle(515,-1.3000000,-353.1000100,6.6000000,90.0000000,88,89); //Roadtrain AddStaticVehicle(515,-1.4000000,-348.2000100,6.6000000,90.0000000,88,89); //Roadtrain AddStaticVehicle(515,-1.5000000,-343.5000000,6.6000000,90.0000000,88,89); //Roadtrain AddStaticVehicle(515,-1.3000000,-338.6000100,6.6000000,90.0000000,88,89); //Roadtrain AddStaticVehicle(515,-1.5000000,-333.3999900,6.6000000,90.0000000,88,89); //Roadtrain AddStaticVehicle(515,-1.3000000,-328.2000100,6.6000000,90.0000000,88,89); //Roadtrain AddStaticVehicle(515,-1.4000000,-322.7000100,6.6000000,90.0000000,88,89); //Roadtrain AddStaticVehicle(515,-1.4000000,-317.2999900,6.6000000,90.0000000,88,89); //Roadtrain AddStaticVehicle(515,-1.2000000,-311.7000100,6.6000000,90.0000000,88,89); //Roadtrain AddStaticVehicle(515,-1.3000000,-306.2999900,6.6000000,90.0000000,88,89); //Roadtrain AddStaticVehicle(515,-1.4000000,-301.1000100,6.6000000,90.0000000,88,89); //Roadtrain AddStaticVehicle(515,-1.5000000,-296.2000100,6.6000000,90.0000000,88,89); //Roadtrain AddStaticVehicle(515,-30.6000000,-296.2000100,6.6000000,270.0000000,88,89); //Roadtrain AddStaticVehicle(515,-30.4000000,-274.7999900,6.6000000,270.0000000,88,89); //Roadtrain AddStaticVehicle(515,-30.4000000,-280.5000000,6.6000000,270.0000000,88,89); //Roadtrain AddStaticVehicle(515,-30.5000000,-285.7000100,6.6000000,270.0000000,88,89); //Roadtrain AddStaticVehicle(515,-30.5000000,-291.2999900,6.6000000,270.0000000,88,89); //Roadtrain AddStaticVehicle(600,1660.5000000,1287.4000000,10.7000000,0.0000000,30,46); //Picador AddStaticVehicle(600,1663.5000000,1307.4000000,10.7000000,0.0000000,30,46); //Picador AddStaticVehicle(600,1673.2000000,1297.1000000,10.7000000,0.0000000,30,46); //Picador AddStaticVehicle(565,1666.8000000,1297.4000000,10.5000000,0.0000000,101,106); //Flash AddStaticVehicle(565,1654.1000000,1317.1000000,10.5000000,0.0000000,101,106); //Flash AddStaticVehicle(565,1692.0000000,1306.0000000,10.5000000,0.0000000,101,106); //Flash AddStaticVehicle(603,1685.8000000,1297.6000000,10.8000000,0.0000000,171,152); //Phoenix AddStaticVehicle(603,1711.3000000,1316.1000000,10.8000000,0.0000000,171,152); //Phoenix AddStaticVehicle(603,1641.2000000,1296.4000000,10.8000000,270.0000000,171,152); //Phoenix AddStaticVehicle(475,1650.3000000,1286.7000000,10.7000000,0.0000000,118,123); //Sabre AddStaticVehicle(475,1651.0996000,1287.5000000,10.7000000,0.0000000,118,123); //Sabre AddStaticVehicle(475,1682.3000000,1317.4000000,10.7000000,0.0000000,118,123); //Sabre AddStaticVehicle(475,1651.0996000,1287.5000000,10.7000000,0.0000000,118,123); //Sabre CreateObject(4654,2472.3000000,509.7000100,36.6000000,0.0000000,0.0000000,0.0000000); //object(road09_lan2) (1) CreateObject(5191,2594.2000000,633.5999800,16.6000000,0.0000000,0.0000000,90.5000000); //object(nwdkbridd_las2) (1) CreateObject(5296,2456.6001000,633.4000200,15.4000000,0.0000000,0.0000000,180.0000000); //object(laroads_26a_las01) (1) CreateObject(5333,2678.5000000,634.5999800,27.7000000,0.0000000,0.0000000,180.7500000); //object(sanpedbigslt_las2) (1) CreateObject(5296,2485.8999000,633.2999900,17.5000000,0.0000000,0.0000000,180.0000000); //object(laroads_26a_las01) (2) CreateObject(5333,2751.3999000,635.0999800,34.9000000,0.0000000,0.0000000,179.9950000); //object(sanpedbigslt_las2) (2) CreateObject(5333,2814.1001000,635.0999800,38.9000000,0.0000000,0.0000000,179.9950000); //object(sanpedbigslt_las2) (4) CreateObject(5191,2972.6001000,635.5000000,36.1000000,0.0000000,0.0000000,90.5000000); //object(nwdkbridd_las2) (2) CreateObject(5191,3095.8999000,636.5999800,36.2000000,0.0000000,0.0000000,90.5000000); //object(nwdkbridd_las2) (3) CreateObject(5333,3256.7000000,638.5999800,40.4000000,0.0000000,359.2500000,0.7470000); //object(sanpedbigslt_las2) (5) CreateObject(5296,3385.8999000,640.2000100,27.9000000,0.0000000,0.0000000,0.7500000); //object(laroads_26a_las01) (3) CreateObject(7435,3412.2000000,561.2000100,22.2000000,0.0000000,0.0000000,270.2500000); //object(vegasnroad15) (1) CreateObject(7480,3450.5000000,741.0000000,22.3000000,0.0000000,0.0000000,90.7490000); //object(vegaswedge15) (1) CreateObject(11131,3305.6001000,478.7999900,19.8000000,0.0000000,0.0000000,169.5000000); //object(roadssfse78) (1) CreateObject(11131,3248.8000000,410.5000000,23.5000000,0.0000000,0.0000000,219.4970000); //object(roadssfse78) (3) CreateObject(18449,3242.1001000,319.7000100,29.2000000,0.0000000,0.0000000,278.7500000); //object(cs_roadbridge01) (1) CreateObject(981,3480.3999000,590.5999800,22.3000000,0.0000000,0.0000000,272.0000000); //object(helix_barrier) (1) CreateObject(3578,3243.5000000,353.0000000,29.8000000,0.0000000,0.0000000,296.0000000); //object(dockbarr1_la) (1) CreateObject(3578,3230.6001000,350.1000100,29.9000000,0.0000000,0.0000000,265.9950000); //object(dockbarr1_la) (2) CreateObject(5115,3265.2000000,233.3999900,29.3000000,0.0000000,0.0000000,279.2500000); //object(las2chemdock1) (1) AddStaticVehicle(406,686.7000100,895.7999900,-37.9000000,66.0000000,245,245); //Dumper AddStaticVehicle(486,580.0999800,921.7999900,-42.4000000,228.0000000,245,245); //Dozer AddStaticVehicle(455,584.2000100,845.0999800,-41.8000000,78.0000000,77,50); //Flatbed AddStaticVehicle(455,328.5000000,905.5000000,24.3000000,31.9970000,77,50); //Flatbed AddStaticVehicle(455,502.6000100,790.5999800,-21.4000000,262.2420000,77,50); //Flatbed AddStaticVehicle(406,541.2000100,881.7000100,-33.7000000,75.9950000,245,245); //Dumper AddStaticVehicle(406,830.2999900,834.7000100,14.3000000,49.9920000,245,245); //Dumper AddStaticVehicle(455,-1827.6000000,-1609.6000000,23.6000000,204.0000000,95,10); //Flatbed AddStaticVehicle(455,-1819.5000000,-1608.8000000,23.8000000,184.0000000,95,10); //Flatbed AddStaticVehicle(455,-1811.6000000,-1611.9000000,24.4000000,151.9990000,95,10); //Flatbed AddStaticVehicle(406,-1896.8000000,-1648.3000000,24.5000000,270.0000000,245,245); //Dumper AddStaticVehicle(406,-1820.7000000,-1657.0000000,23.9000000,82.0000000,245,245); //Dumper AddStaticVehicle(406,-1819.2000000,-1632.7000000,25.8000000,179.9960000,245,245); //Dumper AddStaticVehicle(486,-1907.2000000,-1677.6000000,23.4000000,304.0000000,245,245); //Dozer AddStaticVehicle(486,-1909.3000000,-1671.6000000,23.5000000,263.9970000,245,245); //Dozer AddStaticVehicle(486,-1908.9000000,-1664.2000000,23.5000000,235.9960000,245,245); //Dozer AddStaticVehicle(577,1580.3000000,1303.7000000,9.9000000,40.0000000,189,190); //AT-400 AddStaticVehicle(592,1520.3000000,1836.4000000,12.2000000,90.0000000,245,245); //Andromada AddStaticVehicle(592,1518.9000000,1799.6000000,12.2000000,90.0000000,245,245); //Andromada AddStaticVehicle(592,1517.5000000,1763.0000000,12.2000000,90.0000000,245,245); //Andromada AddStaticVehicle(592,1516.1000000,1725.2000000,12.2000000,90.0000000,245,245); //Andromada AddStaticVehicle(592,1514.5000000,1682.2000000,12.2000000,90.0000000,245,245); //Andromada AddStaticVehicle(553,1543.3000000,1515.7000000,13.6000000,82.0000000,140,146); //Nevada AddStaticVehicle(553,1544.5000000,1485.0000000,13.2000000,85.9960000,140,146); //Nevada AddStaticVehicle(553,1545.2000000,1453.5000000,13.2000000,83.9950000,140,146); //Nevada AddStaticVehicle(553,1543.9000000,1420.6000000,13.8000000,83.9900000,140,146); //Nevada AddStaticVehicle(553,1542.8000000,1390.2000000,13.6000000,99.9900000,140,146); //Nevada AddStaticVehicle(519,1279.9000000,1324.8000000,11.8000000,270.0000000,245,245); //Shamal AddStaticVehicle(519,1282.5000000,1361.6000000,11.7000000,270.0000000,245,245); //Shamal AddStaticVehicle(519,1282.9000000,1389.5000000,11.8000000,270.0000000,245,245); //Shamal AddStaticVehicle(519,1285.6000000,1414.9000000,11.8000000,270.0000000,245,245); //Shamal AddStaticVehicle(519,1287.2000000,1439.5000000,11.9000000,270.0000000,245,245); //Shamal AddStaticVehicle(519,1288.5000000,1464.4000000,11.6000000,270.0000000,245,245); //Shamal AddStaticVehicle(519,1288.9000000,1486.3000000,11.6000000,262.0000000,245,245); //Shamal AddStaticVehicle(593,1331.6000000,1558.4000000,11.4000000,268.0000000,37,37); //Dodo AddStaticVehicle(593,1332.4000000,1571.8000000,11.4000000,267.9950000,37,37); //Dodo AddStaticVehicle(593,1332.8000000,1585.7000000,11.4000000,267.9950000,37,37); //Dodo AddStaticVehicle(593,1333.2000000,1599.2000000,11.4000000,267.9950000,37,37); //Dodo AddStaticVehicle(593,1333.6000000,1613.1000000,11.4000000,267.9950000,37,37); //Dodo AddStaticVehicle(593,1334.0000000,1627.2000000,11.4000000,267.9950000,37,37); //Dodo AddStaticVehicle(593,1335.6000000,1681.3000000,11.4000000,267.9950000,37,37); //Dodo AddStaticVehicle(485,1282.2000000,1310.1000000,10.5000000,268.0000000,245,245); //Baggage AddStaticVehicle(485,1282.1000000,1307.1000000,10.5000000,267.9950000,245,245); //Baggage AddStaticVehicle(485,1282.0000000,1303.5000000,10.5000000,267.9950000,245,245); //Baggage AddStaticVehicle(485,1281.9000000,1300.5000000,10.5000000,267.9950000,245,245); //Baggage AddStaticVehicle(607,1278.1000000,1307.2000000,10.9000000,270.0000000,-1,-1); //Luggage Trailer B AddStaticVehicle(607,1277.6000000,1309.9000000,10.9000000,270.0000000,-1,-1); //Luggage Trailer B AddStaticVehicle(606,1278.0000000,1303.6000000,10.9000000,269.9990000,-1,-1); //Luggage Trailer A AddStaticVehicle(606,1278.0000000,1300.7000000,10.9000000,267.9950000,-1,-1); //Luggage Trailer A AddStaticVehicle(485,1587.5000000,1354.5000000,10.6000000,157.9950000,245,245); //Baggage AddStaticVehicle(608,1589.3000000,1358.8000000,11.4000000,155.9950000,245,245); //Stair Trailer AddStaticVehicle(429,2075.0000000,1395.6000000,10.4000000,0.0000000,245,245); //Banshee AddStaticVehicle(429,2074.8999000,1687.1000000,10.4000000,0.0000000,245,245); //Banshee AddStaticVehicle(477,2074.6001000,1565.8000000,10.5000000,0.0000000,37,37); //ZR-350 AddStaticVehicle(477,2040.1000000,1425.4000000,10.5000000,182.0000000,37,37); //ZR-350 AddStaticVehicle(480,2074.8999000,1319.4000000,10.5000000,0.0000000,93,126); //Comet AddStaticVehicle(480,2056.3000000,1735.4000000,10.5000000,154.0000000,93,126); //Comet AddStaticVehicle(506,2074.3999000,1129.5000000,10.5000000,0.0000000,76,117); //Super GT AddStaticVehicle(506,2122.3999000,1798.4000000,10.5000000,332.0000000,76,117); //Super GT AddStaticVehicle(506,2120.3000000,2197.1001000,10.5000000,181.9960000,76,117); //Super GT AddStaticVehicle(589,2155.2000000,1871.0000000,10.4000000,0.0000000,89,110); //Club AddStaticVehicle(589,2039.9000000,1553.0000000,10.4000000,180.0000000,89,110); //Club AddStaticVehicle(579,2040.1000000,1642.0000000,10.8000000,180.0000000,70,89); //Huntley AddStaticVehicle(579,2040.2000000,1027.9000000,10.8000000,180.0000000,70,89); //Huntley AddStaticVehicle(471,2089.7000000,1421.8000000,10.3000000,270.0000000,155,139); //Quad AddStaticVehicle(471,2089.8000000,1419.9000000,10.4000000,270.0000000,155,139); //Quad AddStaticVehicle(522,2152.3999000,1409.1000000,10.5000000,0.0000000,48,79); //NRG-500 AddStaticVehicle(522,2097.6001000,1397.9000000,10.5000000,0.0000000,48,79); //NRG-500 AddStaticVehicle(510,2088.8999000,1385.9000000,10.5000000,0.0000000,42,119); //Mountain Bike AddStaticVehicle(481,2088.8999000,1388.8000000,10.4000000,0.0000000,245,245); //BMX AddStaticVehicle(509,2089.0000000,1392.0000000,10.4000000,0.0000000,63,62); //Bike AddStaticVehicle(586,2126.3000000,1397.8000000,10.4000000,0.0000000,91,93); //Wayfarer AddStaticVehicle(468,2139.8000000,1384.4000000,10.6000000,272.0000000,215,142); //Sanchez AddStaticVehicle(468,2130.3000000,1384.4000000,10.6000000,272.0000000,215,142); //Sanchez AddStaticVehicle(463,2148.3999000,1398.2000000,10.5000000,0.0000000,77,50); //Freeway AddStaticVehicle(463,2104.3999000,1407.9000000,10.6000000,0.0000000,77,50); //Freeway AddStaticVehicle(568,2114.7000000,1345.5000000,10.7000000,0.0000000,111,103); //Bandito AddStaticVehicle(479,2142.3999000,1409.3000000,10.7000000,0.0000000,93,27); //Regina AddStaticVehicle(458,2132.8000000,1398.3000000,10.9000000,0.0000000,38,55); //Solair AddStaticVehicle(404,2113.7000000,1409.1000000,10.7000000,0.0000000,52,26); //Perrenial AddStaticVehicle(400,2123.0000000,1408.8000000,10.9000000,0.0000000,34,25); //Landstalker AddStaticVehicle(400,2107.2000000,1398.8000000,10.9000000,0.0000000,34,25); //Landstalker AddStaticVehicle(580,2129.5000000,1408.7000000,10.4000000,0.0000000,106,122); //Stafford AddStaticVehicle(585,2145.3999000,1398.4000000,10.5000000,0.0000000,22,34); //Emperor AddStaticVehicle(458,2074.8999000,1228.0000000,10.6000000,0.0000000,54,65); //Solair AddStaticVehicle(489,2074.7000000,1067.2000000,11.0000000,0.0000000,214,218); //Rancher AddStaticVehicle(490,2074.8999000,1598.3000000,11.0000000,0.0000000,-1,-1); //FBI Rancher CreateObject(4654,2472.3000000,509.7000100,36.6000000,0.0000000,0.0000000,0.0000000); //object(road09_lan2) (1) CreateObject(5191,2594.2000000,633.5999800,16.6000000,0.0000000,0.0000000,90.5000000); //object(nwdkbridd_las2) (1) CreateObject(5296,2456.6001000,633.4000200,15.4000000,0.0000000,0.0000000,180.0000000); //object(laroads_26a_las01) (1) CreateObject(5333,2678.5000000,634.5999800,27.7000000,0.0000000,0.0000000,180.7500000); //object(sanpedbigslt_las2) (1) CreateObject(5296,2485.8999000,633.2999900,17.5000000,0.0000000,0.0000000,180.0000000); //object(laroads_26a_las01) (2) CreateObject(5333,2751.3999000,635.0999800,34.9000000,0.0000000,0.0000000,179.9950000); //object(sanpedbigslt_las2) (2) CreateObject(5333,2814.1001000,635.0999800,38.9000000,0.0000000,0.0000000,179.9950000); //object(sanpedbigslt_las2) (4) CreateObject(5191,2972.6001000,635.5000000,36.1000000,0.0000000,0.0000000,90.5000000); //object(nwdkbridd_las2) (2) CreateObject(5191,3095.8999000,636.5999800,36.2000000,0.0000000,0.0000000,90.5000000); //object(nwdkbridd_las2) (3) CreateObject(5333,3256.7000000,638.5999800,40.4000000,0.0000000,359.2500000,0.7470000); //object(sanpedbigslt_las2) (5) CreateObject(5296,3385.8999000,640.2000100,27.9000000,0.0000000,0.0000000,0.7500000); //object(laroads_26a_las01) (3) CreateObject(7435,3412.2002000,561.2002000,22.2000000,0.0000000,0.0000000,270.2470000); //object(vegasnroad15) (1) CreateObject(7480,3450.7000000,741.0000000,22.3000000,0.0000000,0.0000000,90.7470000); //object(vegaswedge15) (1) CreateObject(11131,3305.6001000,478.7999900,19.8000000,0.0000000,0.0000000,169.5000000); //object(roadssfse78) (1) CreateObject(11131,3248.7998000,410.5000000,23.5000000,0.0000000,0.0000000,219.4960000); //object(roadssfse78) (3) CreateObject(18449,3242.1001000,319.7000100,29.2000000,0.0000000,0.0000000,278.7500000); //object(cs_roadbridge01) (1) CreateObject(3578,3243.5000000,353.0000000,29.8000000,0.0000000,0.0000000,296.0000000); //object(dockbarr1_la) (1) CreateObject(3578,3230.6001000,350.1000100,29.9000000,0.0000000,0.0000000,265.9950000); //object(dockbarr1_la) (2) CreateObject(5115,3265.2000000,233.3999900,29.3000000,0.0000000,0.0000000,279.2500000); //object(las2chemdock1) (1) CreateObject(8853,2626.8000000,2829.1001000,23.7000000,344.0000000,0.2600000,269.0720000); //object(vgeplntr02_lvs) (1) CreateObject(3626,677.4000200,924.2000100,-40.3000000,0.0000000,0.0000000,310.0000000); //object(dckwrkhut) (1) CreateObject(5442,3506.5000000,641.7999900,22.3000000,0.0000000,0.0000000,1.0000000); //object(laeroad13) (1) CreateObject(5442,3481.8999000,821.2999900,22.3000000,0.0000000,0.0000000,0.5000000); //object(laeroad13) (2) CreateObject(8411,3509.6001000,734.5999800,24.3000000,0.0000000,0.0000000,90.7500000); //object(gnhotel02_lvs) (1) CreateObject(11674,3520.8999000,690.0999800,22.3000000,359.7500000,0.0000000,39.2500000); //object(des_cluckin) (1) CreateObject(8230,3521.2000000,674.4000200,20.4000000,0.0000000,0.0000000,0.2500000); //object(vgsbikeschl01) (1) CreateObject(8230,3502.7000000,692.0000000,20.4000000,0.0000000,0.0000000,0.0000000); //object(vgsbikeschl01) (2) CreateObject(8230,3502.8000000,674.4000200,20.4000000,0.0000000,0.0000000,0.0000000); //object(vgsbikeschl01) (3) CreateObject(8230,3502.8000000,660.7000100,20.4000000,0.0000000,0.0000000,0.7500000); //object(vgsbikeschl01) (4) CreateObject(5740,3502.3999000,509.2000100,22.3000000,0.0000000,0.0000000,272.0000000); //object(tall2) (1) CreateObject(11244,3465.8000000,660.5999800,25.4000000,0.0000000,0.0000000,271.2500000); //object(gen_whouse02_sfs01) (1) CreateObject(11244,3448.8999000,621.5999800,25.5000000,0.0000000,0.0000000,90.4970000); //object(gen_whouse02_sfs01) (2) CreateObject(7019,3469.8999000,667.4000200,25.6000000,0.0000000,0.0000000,0.0000000); //object(vgnhseing111) (1) CreateObject(7019,3481.6001000,524.4000200,25.8000000,0.0000000,0.0000000,0.0000000); //object(vgnhseing111) (2) CreateObject(8230,3521.3000000,660.9000200,20.4000000,0.0000000,0.0000000,1.0000000); //object(vgsbikeschl01) (5) CreateObject(8230,3484.5000000,660.4000200,20.4000000,0.0000000,0.0000000,1.0000000); //object(vgsbikeschl01) (6) CreateObject(981,2411.3999000,633.7999900,10.7000000,0.0000000,0.0000000,272.0000000); //object(helix_barrier) (2) CreateObject(8152,3402.1001000,730.2999900,25.0000000,0.0000000,0.0000000,270.7500000); //object(vgsselecfence06) (1) CreateObject(7495,3452.2000000,698.5999800,19.4000000,0.0000000,0.0000000,0.0000000); //object(vgnhseing43) (1) CreateObject(10050,3475.5000000,733.0999800,30.2000000,0.0000000,0.0000000,0.0000000); //object(vicstuff_sfe50) (1) CreateObject(7495,3484.8000000,794.2999900,19.4000000,0.0000000,0.0000000,0.7500000); //object(vgnhseing43) (2) CreateObject(7495,3495.1001000,794.9000200,19.4000000,0.0000000,0.0000000,1.0000000); //object(vgnhseing43) (3) CreateObject(7495,3450.8000000,794.2999900,19.4000000,0.0000000,0.0000000,1.2500000); //object(vgnhseing43) (4) CreateObject(9507,3438.2000000,838.7000100,33.8000000,0.0000000,0.0000000,1.2500000); //object(bigboxtmp03) (1) CreateObject(11319,3434.5000000,830.7000100,23.0000000,0.0000000,0.0000000,90.0000000); //object(sprayshpdr2_sfse) (1) CreateObject(3578,3456.8000000,831.5000000,22.5000000,0.0000000,0.0000000,0.0000000); //object(dockbarr1_la) (3) CreateObject(3578,3419.6001000,845.5000000,22.5000000,0.0000000,0.0000000,270.5000000); //object(dockbarr1_la) (4) CreateObject(3578,3436.8999000,630.2999900,23.2000000,0.0000000,0.0000000,346.5000000); //object(dockbarr1_la) (5) CreateObject(3069,3256.3000000,457.1000100,26.4000000,349.0000000,0.0000000,316.0000000); //object(d9_ramp) (1) CreateObject(3069,3259.6001000,453.8999900,26.4000000,348.9970000,0.0000000,316.0000000); //object(d9_ramp) (2) CreateObject(3069,3259.8000000,454.0000000,26.4000000,350.9970000,0.2530000,136.0390000); //object(d9_ramp) (3) CreateObject(3069,3256.3999000,457.8999900,26.4000000,350.9970000,0.2530000,136.0380000); //object(d9_ramp) (4) CreateObject(5394,3371.2000000,501.2000100,23.9000000,357.2500000,0.0000000,292.0000000); //object(xstpdnam_lae) (1) CreateObject(5812,3529.1001000,565.5999800,22.1000000,359.7500000,359.2500000,269.9970000); //object(grasspatchlawn) (1) CreateObject(3475,3481.8999000,628.5000000,24.7000000,0.0000000,0.0000000,0.0000000); //object(vgsn_fncelec_pst) (1) CreateObject(3475,3481.8999000,622.5999800,24.7000000,0.0000000,0.0000000,0.0000000); //object(vgsn_fncelec_pst) (2) CreateObject(3475,3481.8999000,616.5999800,24.7000000,0.0000000,0.0000000,0.0000000); //object(vgsn_fncelec_pst) (3) CreateObject(3475,3481.7000000,610.9000200,24.7000000,0.0000000,0.0000000,0.0000000); //object(vgsn_fncelec_pst) (4) CreateObject(3475,3481.6001000,604.9000200,24.7000000,0.0000000,0.0000000,0.0000000); //object(vgsn_fncelec_pst) (5) CreateObject(3475,3484.5000000,599.2999900,24.7000000,0.0000000,0.0000000,95.7500000); //object(vgsn_fncelec_pst) (6) CreateObject(3475,3490.3000000,599.7999900,24.7000000,0.0000000,0.0000000,95.9990000); //object(vgsn_fncelec_pst) (7) CreateObject(3475,3496.2000000,600.0999800,24.7000000,0.0000000,0.0000000,91.4950000); //object(vgsn_fncelec_pst) (8) CreateObject(3475,3502.2000000,600.0999800,24.7000000,0.0000000,0.0000000,90.4950000); //object(vgsn_fncelec_pst) (9) CreateObject(3475,3508.0000000,600.0000000,24.7000000,0.0000000,0.0000000,89.9950000); //object(vgsn_fncelec_pst) (10) CreateObject(3475,3513.8000000,600.0999800,24.6000000,0.0000000,0.0000000,91.2450000); //object(vgsn_fncelec_pst) (11) CreateObject(3475,3519.7000000,600.2999900,24.6000000,0.0000000,0.0000000,91.4950000); //object(vgsn_fncelec_pst) (12) CreateObject(3475,3484.8000000,631.4000200,24.7000000,0.0000000,0.0000000,272.7450000); //object(vgsn_fncelec_pst) (13) CreateObject(3475,3490.7000000,631.5999800,24.7000000,0.0000000,0.0000000,272.4940000); //object(vgsn_fncelec_pst) (14) CreateObject(3475,3496.7000000,631.5999800,24.7000000,0.0000000,0.0000000,271.4940000); //object(vgsn_fncelec_pst) (15) CreateObject(3475,3502.7000000,631.5999800,24.8000000,0.0000000,0.0000000,271.7440000); //object(vgsn_fncelec_pst) (16) CreateObject(3475,3508.6001000,631.7999900,24.8000000,0.0000000,0.0000000,271.7440000); //object(vgsn_fncelec_pst) (17) CreateObject(3475,3514.3999000,631.9000200,24.8000000,0.0000000,0.0000000,271.9940000); //object(vgsn_fncelec_pst) (18) CreateObject(3475,3520.3000000,632.0000000,24.8000000,0.0000000,0.0000000,272.9940000); //object(vgsn_fncelec_pst) (19) CreateObject(3475,3526.2000000,632.2999900,24.8000000,0.0000000,0.0000000,273.7440000); //object(vgsn_fncelec_pst) (20) CreateObject(3475,3532.1001000,632.7999900,24.8000000,0.0000000,0.0000000,279.7440000); //object(vgsn_fncelec_pst) (21) CreateObject(3475,3537.7000000,634.4000200,24.8000000,0.0000000,0.0000000,293.4920000); //object(vgsn_fncelec_pst) (22) CreateObject(3475,3542.8000000,637.2999900,24.7000000,0.0000000,0.0000000,309.9900000); //object(vgsn_fncelec_pst) (23) CreateObject(3475,3546.8000000,641.5999800,24.8000000,0.0000000,0.0000000,327.9850000); //object(vgsn_fncelec_pst) (24) CreateObject(3475,3548.8999000,647.0999800,24.8000000,0.0000000,0.0000000,349.9800000); //object(vgsn_fncelec_pst) (25) CreateObject(3475,3549.7000000,653.0000000,24.8000000,0.0000000,0.0000000,355.2250000); //object(vgsn_fncelec_pst) (26) CreateObject(3475,3550.1001000,658.9000200,24.8000000,0.0000000,0.0000000,0.9740000); //object(vgsn_fncelec_pst) (27) CreateObject(3475,3550.1001000,664.9000200,24.8000000,0.0000000,0.0000000,1.9720000); //object(vgsn_fncelec_pst) (28) CreateObject(3475,3550.1001000,670.7999900,24.8000000,0.0000000,0.0000000,1.9720000); //object(vgsn_fncelec_pst) (29) CreateObject(3475,3550.0000000,676.7999900,24.8000000,0.0000000,0.0000000,1.9720000); //object(vgsn_fncelec_pst) (30) CreateObject(3475,3550.0000000,682.5999800,24.8000000,0.0000000,0.0000000,1.9720000); //object(vgsn_fncelec_pst) (31) CreateObject(3475,3550.0000000,688.5999800,24.8000000,0.0000000,0.0000000,0.9720000); //object(vgsn_fncelec_pst) (32) CreateObject(3475,3549.8999000,694.5000000,24.8000000,0.0000000,0.0000000,1.9720000); //object(vgsn_fncelec_pst) (33) CreateObject(3475,3549.8999000,700.2000100,24.8000000,0.0000000,0.0000000,1.9720000); //object(vgsn_fncelec_pst) (34) CreateObject(3475,3549.8000000,706.0999800,24.8000000,0.0000000,0.0000000,1.9720000); //object(vgsn_fncelec_pst) (35) CreateObject(3475,3549.7000000,711.9000200,24.8000000,0.0000000,0.0000000,1.9720000); //object(vgsn_fncelec_pst) (36) CreateObject(3475,3549.6001000,717.9000200,24.8000000,0.0000000,0.0000000,1.9720000); //object(vgsn_fncelec_pst) (37) CreateObject(3475,3549.5000000,723.7999900,24.8000000,0.0000000,0.0000000,1.9720000); //object(vgsn_fncelec_pst) (38) CreateObject(3475,3549.5000000,729.7000100,24.8000000,0.0000000,0.0000000,1.9720000); //object(vgsn_fncelec_pst) (39) CreateObject(3475,3549.6001000,735.5999800,24.8000000,0.0000000,0.0000000,1.9720000); //object(vgsn_fncelec_pst) (40) CreateObject(3475,3549.5000000,741.4000200,24.8000000,0.0000000,0.0000000,1.9720000); //object(vgsn_fncelec_pst) (41) CreateObject(3475,3549.5000000,744.4000200,24.8000000,0.0000000,0.0000000,1.9720000); //object(vgsn_fncelec_pst) (42) CreateObject(3475,3549.3000000,749.7000100,24.8000000,0.0000000,0.0000000,1.9720000); //object(vgsn_fncelec_pst) (43) CreateObject(3475,3552.2000000,752.5000000,24.8000000,0.0000000,358.0000000,270.9720000); //object(vgsn_fncelec_pst) (44) CreateObject(3475,3557.3999000,752.5999800,24.8000000,0.0000000,0.0000000,269.9670000); //object(vgsn_fncelec_pst) (45) CreateObject(3475,3557.2000000,772.0000000,24.8000000,0.0000000,0.0000000,270.4670000); //object(vgsn_fncelec_pst) (46) CreateObject(3475,3551.5000000,772.0000000,24.8000000,0.0000000,0.0000000,270.7170000); //object(vgsn_fncelec_pst) (47) CreateObject(3475,3548.5000000,775.2000100,24.8000000,0.0000000,0.0000000,181.2170000); //object(vgsn_fncelec_pst) (48) CreateObject(3475,3548.6001000,781.2000100,24.8000000,0.0000000,0.0000000,180.7170000); //object(vgsn_fncelec_pst) (49) CreateObject(3475,3548.7000000,787.0999800,24.8000000,0.0000000,0.0000000,181.2170000); //object(vgsn_fncelec_pst) (50) CreateObject(3475,3548.7000000,793.0000000,24.8000000,0.0000000,0.0000000,181.9670000); //object(vgsn_fncelec_pst) (51) CreateObject(3475,3500.7000000,831.4000200,24.8000000,0.0000000,0.0000000,271.9670000); //object(vgsn_fncelec_pst) (52) CreateObject(3475,3548.7000000,798.9000200,24.8000000,0.0000000,0.0000000,181.9670000); //object(vgsn_fncelec_pst) (53) CreateObject(3475,3548.7000000,804.7999900,24.8000000,0.0000000,0.0000000,181.7170000); //object(vgsn_fncelec_pst) (54) CreateObject(3475,3548.3999000,810.7999900,24.8000000,0.0000000,0.0000000,184.4670000); //object(vgsn_fncelec_pst) (55) CreateObject(3475,3547.3000000,816.5000000,24.8000000,0.0000000,0.0000000,197.4670000); //object(vgsn_fncelec_pst) (56) CreateObject(3475,3544.8000000,821.5999800,24.8000000,0.0000000,0.0000000,215.7140000); //object(vgsn_fncelec_pst) (57) CreateObject(3475,3541.0000000,825.9000200,24.8000000,0.0000000,0.0000000,230.2130000); //object(vgsn_fncelec_pst) (58) CreateObject(3475,3536.2000000,829.0999800,24.8000000,0.0000000,0.0000000,247.4600000); //object(vgsn_fncelec_pst) (59) CreateObject(3475,3530.5000000,830.9000200,24.8000000,0.0000000,0.0000000,261.2050000); //object(vgsn_fncelec_pst) (60) CreateObject(3475,3519.3000000,823.0999800,0.0000000,0.0000000,0.0000000,269.9520000); //object(vgsn_fncelec_pst) (61) CreateObject(3475,3524.6001000,831.4000200,24.8000000,0.0000000,0.0000000,271.7010000); //object(vgsn_fncelec_pst) (62) CreateObject(3475,3518.7000000,831.5999800,24.8000000,0.0000000,0.0000000,269.9510000); //object(vgsn_fncelec_pst) (63) CreateObject(3475,3512.7000000,831.5000000,24.8000000,0.0000000,0.0000000,271.7010000); //object(vgsn_fncelec_pst) (64) CreateObject(3475,3506.7000000,831.2999900,24.8000000,0.0000000,0.0000000,271.2010000); //object(vgsn_fncelec_pst) (65) CreateObject(3475,3494.8000000,831.2999900,24.8000000,0.0000000,0.0000000,270.9510000); //object(vgsn_fncelec_pst) (66) CreateObject(3475,3488.8999000,831.4000200,24.7000000,0.0000000,0.0000000,270.7010000); //object(vgsn_fncelec_pst) (67) CreateObject(3475,3483.0000000,831.2999900,24.7000000,0.0000000,0.0000000,270.7010000); //object(vgsn_fncelec_pst) (68) CreateObject(3475,3477.1001000,831.0999800,24.8000000,0.0000000,0.0000000,271.9510000); //object(vgsn_fncelec_pst) (69) CreateObject(3475,3471.2000000,831.0999800,24.8000000,0.0000000,0.0000000,270.2010000); //object(vgsn_fncelec_pst) (70) CreateObject(3475,3465.3000000,831.0999800,24.8000000,0.0000000,0.0000000,270.2010000); //object(vgsn_fncelec_pst) (71) CreateObject(3475,3459.3999000,831.5000000,24.8000000,0.0000000,0.0000000,268.2010000); //object(vgsn_fncelec_pst) (72) CreateObject(3475,3419.3000000,846.4000200,24.9000000,0.0000000,0.0000000,5.9480000); //object(vgsn_fncelec_pst) (73) CreateObject(3475,3427.8000000,810.7999900,24.8000000,0.0000000,0.0000000,89.9440000); //object(vgsn_fncelec_pst) (74) CreateObject(3475,3421.8999000,811.0999800,24.8000000,0.0000000,0.0000000,85.9410000); //object(vgsn_fncelec_pst) (75) CreateObject(3475,3416.1001000,812.0000000,24.8000000,0.0000000,0.0000000,78.9410000); //object(vgsn_fncelec_pst) (76) CreateObject(3475,3410.6001000,813.5999800,24.8000000,0.0000000,0.0000000,60.6870000); //object(vgsn_fncelec_pst) (77) CreateObject(3475,3406.0000000,817.0999800,24.8000000,0.0000000,0.0000000,42.9370000); //object(vgsn_fncelec_pst) (78) CreateObject(3475,3402.8000000,821.7999900,24.7000000,0.0000000,0.0000000,26.9360000); //object(vgsn_fncelec_pst) (79) CreateObject(3475,3400.7000000,827.2999900,24.7000000,0.0000000,0.0000000,12.9340000); //object(vgsn_fncelec_pst) (80) CreateObject(3475,3399.8999000,833.0000000,24.8000000,0.0000000,0.0000000,1.1830000); //object(vgsn_fncelec_pst) (81) CreateObject(3475,3399.8000000,838.7999900,24.8000000,0.0000000,0.0000000,359.9290000); //object(vgsn_fncelec_pst) (82) CreateObject(3475,3399.8000000,844.7000100,24.8000000,0.0000000,0.0000000,359.9290000); //object(vgsn_fncelec_pst) (83) CreateObject(3475,3481.7000000,601.9000200,24.6000000,0.0000000,0.0000000,1.7480000); //object(vgsn_fncelec_pst) (84) CreateObject(18284,3526.6001000,729.0000000,19.4000000,0.0000000,0.0000000,0.0000000); //object(cw_tscanopy) (1) CreateObject(18284,3526.5000000,744.0999800,19.4000000,0.0000000,0.0000000,0.0000000); //object(cw_tscanopy) (2) CreateObject(987,3255.5000000,461.1000100,26.0000000,0.0000000,0.0000000,43.5000000); //object(elecfence_bar) (1) CreateObject(987,3247.7000000,452.2999900,25.9000000,0.0000000,0.0000000,48.2450000); //object(elecfence_bar) (2) CreateObject(987,3262.8999000,452.7999900,25.5000000,0.0000000,0.0000000,231.9950000); //object(elecfence_bar) (3) CreateObject(987,3271.3000000,460.7999900,25.5000000,0.0000000,0.0000000,223.4930000); //object(elecfence_bar) (4) AddStaticVehicle(420,2207.9734,1787.8118,10.5882,2.8406,6,64); // taxi AddStaticVehicle(420,2194.5439,1788.5349,10.6126,3.1032,6,64); // taxi AddStaticVehicle(438,2190.7642,1800.3243,10.8332,180.1366,6,64); // cabbie AddStaticVehicle(438,2183.3953,1799.8091,10.8277,180.5552,6,64); // cabbie AddStaticVehicle(420,2196.0417,1822.2767,10.6021,179.9712,6,64); // taxi AddStaticVehicle(420,2188.5879,1821.7568,10.6014,180.5776,6,64); // taxi AddStaticVehicle(420,2181.1147,1821.6617,10.5966,179.9031,6,64); // taxi AddStaticVehicle(438,2187.1311,1810.3444,10.8255,1.3109,6,64); // cabbie AddStaticVehicle(438,2194.7729,1809.9724,10.8260,359.7689,6,64); // cabbie AddStaticVehicle(438,2179.4839,1810.6272,10.8697,359.6378,6,64); // cabbie AddStaticVehicle(420,2250.1194,1787.8004,10.5992,1.7593,6,64); // taxi AddStaticVehicle(420,2216.2107,1788.0814,10.5997,5.7317,6,64); // taxi AddStaticVehicle(438,2237.3792,1787.7656,10.8266,3.9247,6,64); // cabbiepocus AddStaticVehicle(438,2254.6868,1787.2250,10.8254,1.1910,6,64); // cabbiepocus AddStaticVehicle(466,-1950.8658,585.9899,34.8556,359.7220,218,0); // sfcar AddStaticVehicle(405,-1956.8516,585.5677,34.9944,0.4960,238,0); // sfcar AddStaticVehicle(410,-1941.0870,586.4853,34.7578,0.1061,1,1); // sfcar AddStaticVehicle(402,-1947.2128,585.7602,34.9320,2.6754,20,20); // sfcar AddStaticVehicle(401,-1935.3037,585.8132,34.8978,0.3923,6,6); // sfcar AddStaticVehicle(522,-1926.0458,585.9208,34.6780,355.3329,50,50); // sfcar AddStaticVehicle(407,-2021.1696,73.2400,28.4839,271.6841,3,0); // sfcarh AddStaticVehicle(407,-2021.5074,78.4872,28.2484,270.5345,3,0); // sfcarh AddStaticVehicle(407,-2021.6525,83.3054,28.2574,272.7128,3,0); // sfcarh AddStaticVehicle(407,-2020.9498,88.3845,28.2137,274.1785,3,0); // sfcarh AddStaticVehicle(407,-2021.2488,93.0406,28.2430,274.9454,3,0); // sfcarh AddStaticVehicle(544,-2054.4341,75.0047,28.6272,91.8568,3,3); // sfcarh1 AddStaticVehicle(544,-2054.6736,79.4404,28.6508,91.1907,3,0); // sfcarh1 AddStaticVehicle(544,-2054.8679,84.1288,28.6348,90.5953,3,3); // sfcarh1 AddStaticVehicle(544,-2055.1436,88.4591,28.6303,91.7249,3,3); // sfcarh1 AddStaticVehicle(544,-2055.0872,92.8765,28.6298,88.3924,3,0); // sfcarh1 AddStaticVehicle(490,-2053.4155,68.5902,28.5230,91.5214,3,1); // sfcarh1 AddStaticVehicle(490,-2053.1748,63.6030,28.5224,91.1483,3,1); // sfcarh1 AddStaticVehicle(416,1618.0167,1849.4557,10.9826,179.6762,1,3); // lvcars AddStaticVehicle(416,1608.0608,1849.7285,10.9530,179.2766,1,3); // lvcars AddStaticVehicle(416,1597.1622,1849.4186,10.9723,178.3766,1,3); // lvcars AddStaticVehicle(416,1602.2631,1840.1863,10.9724,359.7077,1,3); // lvcars AddPlayerClass(165,1612.1853,1837.9811,10.8674,0.1102,0,0,0,0,0,0); // lvcars AddStaticVehicle(522,1614.6178,1832.3448,10.3778,177.5041,1,3); // lvcars AddStaticVehicle(416,1606.6262,1830.9297,11.0023,180.5348,1,3); // lvcars AddStaticVehicle(461,1587.9083,1851.2058,10.3934,176.7178,3,64); // lvcars AddStaticVehicle(407,1770.5565,2075.0293,11.0617,183.7363,3,64); // lvcarsh AddStaticVehicle(407,1765.8444,2074.7712,11.0611,182.4998,3,64); // lvcarsh AddStaticVehicle(407,1761.1575,2074.7939,11.0580,180.1248,3,64); // lvcarsh AddStaticVehicle(407,1756.2876,2074.8433,11.0583,178.6191,3,1); // lvcarsh AddStaticVehicle(407,1751.7773,2074.9065,11.0571,180.3113,3,1); // lvcarsh AddStaticVehicle(544,1730.7108,2078.5779,11.0580,213.5393,3,64); // lvcarsh AddStaticVehicle(544,1735.5295,2079.2417,11.0601,220.5909,3,64); // lvcarsh AddStaticVehicle(490,1743.2751,2066.7783,10.9518,254.4328,3,64); // lvcarsh AddStaticVehicle(490,1776.9717,2074.1309,10.9501,161.7909,3,64); // lvcarsh AddStaticVehicle(584,1606.8684,2237.6880,11.9745,180.1247,0,64); // carstobenzina AddStaticVehicle(514,1606.8005,2227.0400,11.4094,181.0862,0,0); // carstobenzina AddStaticVehicle(591,1032.1924,2099.7957,11.4565,1.9675,226,0); // truckcars AddStaticVehicle(515,1032.0146,2109.1829,11.8400,0.7291,226,0); // truckcars AddStaticVehicle(435,1037.0825,2100.5212,11.4584,1.0111,223,0); // truckcars AddStaticVehicle(514,1036.9745,2109.2844,11.4057,1.6603,223,0); // truckcars AddStaticVehicle(450,1042.0518,2100.4956,11.4460,1.0901,3,3); // truckcars AddStaticVehicle(403,1041.8734,2109.5989,11.4167,1.0987,3,3); // truckcars AddStaticVehicle(499,1046.3230,2179.3113,10.8165,269.5506,2,2); // truckcars AddStaticVehicle(498,1045.7833,2175.3118,10.9155,269.8837,3,3); // truckcars AddStaticVehicle(414,1046.3557,2170.2253,10.9201,269.6224,4,4); // truckcars AddStaticVehicle(422,1045.1239,2165.8752,10.8165,268.8942,8,8); // truckcars AddStaticVehicle(422,1045.1261,2165.8745,10.8203,269.0638,8,8); // truckcars AddStaticVehicle(478,1045.1580,2161.5483,10.8141,269.0347,20,20); // truckcars AddStaticVehicle(543,1044.6219,2158.0034,10.6727,268.4013,0,64); // truckcars AddStaticVehicle(554,1045.0116,2154.2249,10.9016,269.0627,68,68); // truckcars AddStaticVehicle(600,1044.7119,2150.3054,10.5066,266.0905,90,90); // truckcars AddStaticVehicle(588,971.8268,2175.2185,10.7511,269.4690,78,78); // reznik AddStaticVehicle(588,971.7759,2169.6643,10.7447,272.1554,78,78); // reznikcars AddStaticVehicle(498,971.5332,2154.5020,10.8931,266.8917,78,78); // reznikcars AddStaticVehicle(456,971.4169,2149.8618,10.9985,270.4127,78,0); // reznikcars AddStaticVehicle(440,969.3831,2144.7527,10.9510,271.6570,78,0); // reznikcars AddStaticVehicle(478,969.4726,2140.2319,10.8049,268.2895,78,78); // reznikcars AddStaticVehicle(525,-2108.2070,-376.4153,35.1913,91.9765,1,3); // mechanikcars AddStaticVehicle(525,-2096.7437,-376.3195,35.2131,89.5279,1,0); // mechanikcars AddStaticVehicle(525,-2086.3152,-376.4220,35.2120,90.5560,1,68); // mechanikcars AddStaticVehicle(525,-2085.7883,-387.4366,35.2209,89.8354,1,20); // mechanikcars AddStaticVehicle(525,-2096.2629,-387.2029,35.2185,90.1567,1,25); // mechanikcars AddStaticVehicle(525,-2109.5996,-387.3003,35.2118,92.8039,0,64); // mechanikcars AddStaticVehicle(482,-2075.8782,-377.5816,35.4596,124.9393,1,50); // mechanikcars AddStaticVehicle(482,-2069.6279,-377.6685,35.4574,127.9082,0,64); // mechanikcars AddStaticVehicle(525,1025.5204,1769.1061,10.7083,268.6102,1,3); // Mechaniklvcars AddStaticVehicle(525,1025.2502,1773.2133,10.7024,271.9156,1,20); // Mechaniklvcars AddStaticVehicle(525,1024.9358,1777.1069,10.7144,272.9080,1,0); // Mechaniklvcars AddStaticVehicle(525,1024.8815,1781.2924,10.7023,269.4216,1,25); // Mechaniklvcars AddStaticVehicle(525,1024.8541,1786.0660,10.7025,272.1058,0,64); // Mechaniklvcars AddStaticVehicle(525,1024.8364,1789.8256,10.6945,269.9206,1,75); // Mechaniklvcars AddStaticVehicle(482,1025.4530,1794.9030,10.9616,270.7303,0,0); // Mechaniklvcars AddStaticVehicle(482,1025.6228,1764.0093,10.9616,269.1179,0,64); // Mechaniklvcars AddStaticVehicle(426,2148.1880,1706.1323,10.4947,49.5692,55,55); // mafiecars AddStaticVehicle(419,2154.4795,1700.2035,10.5671,41.1784,55,55); // mafiecars AddStaticVehicle(400,2158.7791,1693.0969,10.8427,24.2008,55,55); // mafiecars AddStaticVehicle(466,2158.6157,1668.5503,10.4983,153.3054,6,6); // mafiecars AddStaticVehicle(467,2154.8137,1662.3298,10.5086,138.4032,6,6); // mafiecars AddStaticVehicle(474,2148.6970,1656.5656,10.5195,129.8974,6,6); // mafiecars AddStaticVehicle(448,2076.8826,2228.4358,10.4958,173.5955,6,3); // pizzacars AddStaticVehicle(448,2074.6338,2228.3948,10.4201,174.9929,6,3); // pizzacars AddStaticVehicle(448,2072.5347,2228.4431,10.4155,177.2061,6,3); // pizzacars AddStaticVehicle(549,2069.4988,2226.4583,10.5329,179.1830,6,3); // pizzacars AddStaticVehicle(549,2065.9734,2226.6116,10.5175,177.7028,6,3); // pizzacars AddStaticVehicle(549,2062.0696,2226.6011,10.5179,178.3291,6,3); // pizzacars AddStaticVehicle(575,2513.9250,2132.6499,10.2519,269.9640,5,1); // prostitutkacars AddStaticVehicle(575,2506.4153,2132.6914,10.2640,269.2134,5,1); // prostitutkacars AddStaticVehicle(575,2498.9180,2132.7085,10.2530,269.6642,5,1); // prostitutkacars AddStaticVehicle(448,2631.1816,1845.7339,10.4098,91.0954,6,3); // pizzacars AddStaticVehicle(448,2631.0789,1848.8407,10.4097,90.3031,6,3); // pizzacars AddStaticVehicle(448,2631.1670,1852.0829,10.4054,88.8258,6,3); // pizzacars AddStaticVehicle(549,2631.1995,1855.2144,10.4750,88.6659,6,3); // pizzacars AddStaticVehicle(549,2631.4749,1858.4941,10.5168,89.7342,6,3); // pizzacars AddStaticVehicle(549,2631.4258,1861.7317,10.5208,88.9503,6,3); // pizzacars AddStaticVehicle(575,2538.4695,1018.1485,10.3832,87.8495,5,1); // prostitutkacars AddStaticVehicle(575,2545.4915,1018.1063,10.4288,90.7855,5,1); // prostitutkacars AddStaticVehicle(575,2552.4751,1018.3783,10.4119,90.8509,5,1); // prostitutkacars AddStaticVehicle(584,2130.5603,889.0219,11.9612,0.8404,0,64); // benzinacars AddStaticVehicle(515,2131.0823,899.3458,11.8471,358.0289,6,6); // benzinacars AddStaticVehicle(478,-1110.8966,-1637.2500,76.3601,270.5824,86,86); // dealercars AddStaticVehicle(478,-1112.1938,-1675.1327,76.3610,356.9996,86,86); // dealercars AddStaticVehicle(600,-1074.9225,-1639.5825,76.1607,267.3695,86,86); // dealercars AddStaticVehicle(532,-475.2350,-1337.0571,29.7617,350.5992,86,86); // dealercars AddStaticVehicle(532,-556.4808,-1331.8129,22.2076,352.2808,86,86); // dealerscars AddStaticVehicle(531,-263.3495,-1365.7615,9.7384,217.3335,86,86); // dealerscars AddStaticVehicle(532,-259.7573,-1510.6378,6.9068,0.8304,86,86); // dealerscars AddStaticVehicle(427,2282.5974,2477.2485,10.9519,182.0551,223,1); // policecars AddStaticVehicle(427,2282.0435,2461.2529,10.9539,359.3625,223,1); // policecars AddStaticVehicle(598,2273.5273,2476.8970,10.5668,178.6697,223,64); // policecars AddStaticVehicle(598,2251.2290,2478.0437,10.5717,179.2193,223,1); // policecars AddStaticVehicle(598,2256.3525,2459.2527,10.5726,1.4465,223,64); // policecars AddStaticVehicle(598,2251.4143,2442.9766,10.5681,359.6711,223,64); // policecars AddStaticVehicle(523,2273.6196,2459.3179,10.3824,356.7029,223,64); // policecars AddStaticVehicle(523,2259.8035,2476.8223,10.3777,179.4226,223,64); // policecars AddStaticVehicle(523,2261.2246,2442.4170,10.3852,3.1399,0,64); // policecars AddStaticVehicle(523,2282.6140,2442.0205,10.3868,1.6240,0,64); // policecars AddStaticVehicle(528,2315.2756,2470.0254,3.3175,91.4080,223,64); // policecars AddStaticVehicle(528,2240.1860,2456.5413,3.3218,269.7599,223,64); // policecars AddStaticVehicle(599,2286.1355,2473.2900,3.4776,0.7376,223,1); // policecars AddStaticVehicle(599,2276.5979,2473.0173,3.4672,358.6877,223,1); // policecars AddStaticVehicle(599,2267.7966,2473.1074,3.4821,359.5938,223,1); // policecars AddStaticVehicle(601,2262.6589,2474.8149,3.0369,0.4354,0,64); // policecars AddStaticVehicle(601,2239.6494,2471.2014,3.0350,270.0444,0,64); // policecars AddStaticVehicle(528,2246.7517,2430.1660,3.3196,359.8954,223,64); // policecars AddStaticVehicle(528,2285.9651,2431.0171,3.3491,359.6330,223,64); // policecars AddStaticVehicle(601,2297.8271,2456.0354,3.0352,268.6299,0,64); // policecars AddStaticVehicle(538,2868.7598,1314.1691,10.5445,180.1717,223,6); // vlaklvstation AddStaticVehicle(570,2868.8599,1326.2001,10.5989,178.5178,223,6); // vlek za vlak return 1; } Toto je vše, co tam mám dané, a vůbec my to nejde, prostě se vždy za sekne server. např: ( Zapnu server » jdu na na server, vše v pohodě, asi do té doby, dokud se ne spawnu. Spawnu se, a šup a už nejdou použit ani příkazy, ani znovu připojit ) nevíte co mam dělat dát to račí do Gamemode??
  20. DeNisKo

    pomoc VIP

    Čaute .. Nevedeli by ste mi povedať prečo mi nejde VIP Systém na Jednom Hostingu ale keď to dám na druhý hostnig tak tam to ide... Robil som všetko jak sa má dal som do FS aj do SF Szložku VIP ..Psoste všetko .. Neviem či niekto aj pochopí xD ale tak pomohla by mi pomoc .. Vďaka
  21. Zdravím, Zrovna jsem pawnil TextDraw pod mapou a nějak se mi nezobrazuje pod mapou. :/ Neporadili by jste ?
  22. zdravim, neumim moc pawno, spise rad kopiruju, co jsem se naucil cely rok? no skoro jen kopirovat, potrebuju neco, co me pawno nauci, nebo nekdo, kdo by me ho naucil, prosim, chci se naucit neco jineho, nez kopirovat... piste do komentaru, co mam udelat, abych se naucil pawno?
  23. Když Dám Do Pawna PIckupy na Enter tak mi se nezobrazují Objecty Prosím Poradte , Děkuji ...
  24. Ahoj Jak som si prečítal Topic o penazoch, tak tam DooM napísal funkciu (AddCommas) na dávanie medzier do integeru (čísla). Tak som si to dal do príkazu, a dal som to takto: AddThousandsSeparators(GetPlayerMoney(playerid)); Ale ked som napísal ten príkaz, zobrazilo tam: Peniaze: 49$ ale ja som mal pri sebe 1k. Potom som to dal: new Money = GetPlayerMoney(playerid); AddThousandsSeparators(Money); Stále tam bolo 49$, tak som následne vyskúšal new Money = GetPlayerMoney(playerid); AddThousandsSeparators(Money, " "); A stále 49$. Už fakt neviem čím to môže byť, prosím pomôžte my stím, Ďakujem Funkcia:
  25. Čaute, jak mám udělat to aby když hráč najde náboje, aby mu zůstali i po odpojení když se znovu připojí? Díky
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