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  1. xDanirox

    pomoc Mód

    Hľadám niekoho kto by mi spravil Mód ZAPLATIM ! V Modu chcem TDM House System Firmy Gang System Závody VIP Billbordy Neony Caps Okuliare Benzinovy System Na benzinkach /tank Bomb System - Bomba do auta , Palivo , Naslapna mina atd Práce ( Rifa , Jakuza , Caligula , Policia , atd ) /vote Potom nahodne priklady a texty za ktore dostanes peniaze Ucet Banka Port na admina Admin System eVENT_Destruction_Derby EVENT_Destruction_RC_Air_Derby EVENT_Door_Run EVENT_Zombie_Survival EVENT_Race EVENT_TDM EVENT_Fallout EVENT_Hay ( Budes musiet vyskakovat neco jako Parkour ˇ) EVENT_Dybavanie_Pevnosti EVENT_Prevoz_Vezna EVENT_Labirint Bude si moct kupit auto ulozit ho /park /auta zoznam aut a respawn atd VEZENIE + praca vo vezeni Posilovanie vo vezeni AimBot Test Pestovanie a predavanie Travy Animacie Radio System HELP GPS Mod radarom nazov mesta kde si Viac info na skype : cruelboygta Napiste mi na skype kolko zato chcete a pytajte sa na otazky chcem to do 27.12
  2. Jakub Kučera

    pomoc Port

    Dobrý den, mám kód : QCMD:setport(playerid,params[]) { new Float:x,Float:y,Float:z; GetPlayerPos(playerid,x,y,z); Teleport[0] = x; Teleport[1] = y; Teleport[2] = z; TeleportI[0] = GetPlayerInterior(playerid); TeleportI[1] = GetPlayerVirtualWorld(playerid); TeleportI[2] = 1; return 1; } QCMD:port(playerid,params[]) { if(GetPVarInt(playerid,"DelaSeMise") == 1) return InfoB(playerid,"Mas rozdelanou misi",3); if(VBase[playerid] == true) return InfoB(playerid,"Jsi ve vezeni",3); if(TeleportI[2] == 0) return InfoB(playerid,"Teleport neni ulozen",3); SetPlayerPos(playerid,Teleport[0],Teleport[1],Teleport[2]); SetPlayerInterior(playerid,TeleportI[0]); SetPlayerVirtualWorld(playerid,TeleportI[1]); if(GetPVarInt(playerid,"DelaSeMise") == 1) return InfoB(playerid,"Mas rozdelanou misi",3); return 1; } a potřeboval bych, že po napsání : /delport by byl port zablokovaný.
  3. Boss

    pomoc Key help

    Cc, Poradite mi ako mám spraviť že keď player stlači Alt+C tak mu to napiše text ja som tu skusil ale keď som stlačil Alt+C tak sa nič nedialo public OnPlayerKeyStateChange(playerid, newkeys, oldkeys) { if((newkeys & KEY_WALK) || (newkeys & KEY_CROUCH)) { SCM(playerid, 0xFF0000AA,"Uspešne as ti podarilo stlačiť ALT + C"); } return 1; }
  4. Zdravím mám "flešku" ADATA S107 / 16 GB USB 3.0 normálně mi šla, ale ve škole když jsem ji hodil do počítače tak to napsalo: V jednotce H není zádný disk Vložte disk a zkuste znovu Mám na "flešce" data, které bych nechtěl zratit zkoušel jsem všechno když zkusím chkdsk napíše to Svazek nelze otevřít pro přímý přístup. V easy patition manageru to vůbec nevidím a ve správci zařízení to vidím ale můžu u toho měnit jen diskové písmenko nevíte někdo co s tím kromě formátu? Díky za rady
  5. Ahoj lidi potřebuji od vás pomoc! Blbne mi camhack! když si zapnu camhack 1.2 a jdu na samp server dám * vypne se mi hra a ukáze se mi taková tabulka a ukáže se tam report crashe! Kdo by mi chtěl pomoct tak pište Dík
  6. C:\Users\Doma\Desktop\LemoN´s stunt mod\stuntgamemode.pwn(428) : warning 209: function "OnDialogResponse" should return a value Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase 1 Warning. Nevíte jaká je tam chyba?? | v if(dialogid==1) { if(response==0) Kick(playerid); SendClientMessage(playerid, 0xFF0000FF, "[ STUNT SERVER ] Byl si vykopnut za nesouhlaseni s pravidlama!"); } }
  7. killbill

    ostatní Kódování theme.php

    Zdravím dělám pro kámoše tak for fun stránky s jednoduchým redakčním systémem php fusion vím není moc moderní.Chtěl bych poradit jak v theme.php nastavit kódování na UTF - 8, protože když píšu tak mi to tam hází otazníky.Zkoušel jsem všechno dávat do souboru meta tagy googlovat to a nějak jsem to asi nepochopil jak to tam vložit dělám asi něco špatně děkuji všem za rady... //Ano jak by řekl pan Hnátek není tu podpora na php fusion za to se omlouvám, že vás s tím zatěžuji.
  8. Ahojte, vedel by mi niekto ukázať ako spraviť že ked hráč zabije niakeho hráča alebo sa hráč zabije sám tak mu dropnu zbrane ?
  9. Ahojte, potreboval by som HELP prosím vás moze to niekto opraviť ? CHYBY C:\Users\Pracovòa\Desktop\_\SA-MP Server\Projekty\nezname.pwn(394) : warning 217: loose indentation C:\Users\Pracovòa\Desktop\_\SA-MP Server\Projekty\nezname.pwn(394) : error 029: invalid expression, assumed zero C:\Users\Pracovòa\Desktop\_\SA-MP Server\Projekty\nezname.pwn(394) : error 004: function "OnVehicleMod" is not implemented C:\Users\Pracovòa\Desktop\_\SA-MP Server\Projekty\nezname.pwn(399) : warning 225: unreachable code C:\Users\Pracovòa\Desktop\_\SA-MP Server\Projekty\nezname.pwn(399) : error 029: invalid expression, assumed zero C:\Users\Pracovòa\Desktop\_\SA-MP Server\Projekty\nezname.pwn(399) : error 004: function "OnVehiclePaintjob" is not implemented C:\Users\Pracovòa\Desktop\_\SA-MP Server\Projekty\nezname.pwn(404) : warning 225: unreachable code C:\Users\Pracovòa\Desktop\_\SA-MP Server\Projekty\nezname.pwn(404) : error 029: invalid expression, assumed zero C:\Users\Pracovòa\Desktop\_\SA-MP Server\Projekty\nezname.pwn(404) : error 004: function "OnVehicleRespray" is not implemented C:\Users\Pracovòa\Desktop\_\SA-MP Server\Projekty\nezname.pwn(409) : warning 225: unreachable code C:\Users\Pracovòa\Desktop\_\SA-MP Server\Projekty\nezname.pwn(409) : error 029: invalid expression, assumed zero C:\Users\Pracovòa\Desktop\_\SA-MP Server\Projekty\nezname.pwn(409) : error 004: function "OnPlayerSelectedMenuRow" is not implemented C:\Users\Pracovòa\Desktop\_\SA-MP Server\Projekty\nezname.pwn(414) : warning 225: unreachable code C:\Users\Pracovòa\Desktop\_\SA-MP Server\Projekty\nezname.pwn(414) : error 029: invalid expression, assumed zero C:\Users\Pracovòa\Desktop\_\SA-MP Server\Projekty\nezname.pwn(414) : error 004: function "OnPlayerExitedMenu" is not implemented C:\Users\Pracovòa\Desktop\_\SA-MP Server\Projekty\nezname.pwn(419) : warning 225: unreachable code C:\Users\Pracovòa\Desktop\_\SA-MP Server\Projekty\nezname.pwn(419) : error 029: invalid expression, assumed zero C:\Users\Pracovòa\Desktop\_\SA-MP Server\Projekty\nezname.pwn(419) : error 004: function "OnPlayerInteriorChange" is not implemented C:\Users\Pracovòa\Desktop\_\SA-MP Server\Projekty\nezname.pwn(424) : warning 225: unreachable code C:\Users\Pracovòa\Desktop\_\SA-MP Server\Projekty\nezname.pwn(424) : error 029: invalid expression, assumed zero C:\Users\Pracovòa\Desktop\_\SA-MP Server\Projekty\nezname.pwn(424) : error 004: function "OnPlayerKeyStateChange" is not implemented C:\Users\Pracovòa\Desktop\_\SA-MP Server\Projekty\nezname.pwn(429) : warning 225: unreachable code C:\Users\Pracovòa\Desktop\_\SA-MP Server\Projekty\nezname.pwn(429) : error 029: invalid expression, assumed zero C:\Users\Pracovòa\Desktop\_\SA-MP Server\Projekty\nezname.pwn(429) : error 004: function "OnRconLoginAttempt" is not implemented C:\Users\Pracovòa\Desktop\_\SA-MP Server\Projekty\nezname.pwn(434) : warning 225: unreachable code C:\Users\Pracovòa\Desktop\_\SA-MP Server\Projekty\nezname.pwn(434) : error 029: invalid expression, assumed zero C:\Users\Pracovòa\Desktop\_\SA-MP Server\Projekty\nezname.pwn(434) : error 004: function "OnPlayerUpdate" is not implemented C:\Users\Pracovòa\Desktop\_\SA-MP Server\Projekty\nezname.pwn(439) : warning 225: unreachable code C:\Users\Pracovòa\Desktop\_\SA-MP Server\Projekty\nezname.pwn(439) : error 029: invalid expression, assumed zero C:\Users\Pracovòa\Desktop\_\SA-MP Server\Projekty\nezname.pwn(439) : error 004: function "OnPlayerStreamIn" is not implemented C:\Users\Pracovòa\Desktop\_\SA-MP Server\Projekty\nezname.pwn(444) : warning 225: unreachable code C:\Users\Pracovòa\Desktop\_\SA-MP Server\Projekty\nezname.pwn(444) : error 029: invalid expression, assumed zero C:\Users\Pracovòa\Desktop\_\SA-MP Server\Projekty\nezname.pwn(444) : error 004: function "OnPlayerStreamOut" is not implemented C:\Users\Pracovòa\Desktop\_\SA-MP Server\Projekty\nezname.pwn(449) : warning 225: unreachable code C:\Users\Pracovòa\Desktop\_\SA-MP Server\Projekty\nezname.pwn(449) : error 029: invalid expression, assumed zero C:\Users\Pracovòa\Desktop\_\SA-MP Server\Projekty\nezname.pwn(449) : error 004: function "OnVehicleStreamIn" is not implemented C:\Users\Pracovòa\Desktop\_\SA-MP Server\Projekty\nezname.pwn(454) : warning 225: unreachable code C:\Users\Pracovòa\Desktop\_\SA-MP Server\Projekty\nezname.pwn(454) : error 029: invalid expression, assumed zero C:\Users\Pracovòa\Desktop\_\SA-MP Server\Projekty\nezname.pwn(454) : error 004: function "OnVehicleStreamOut" is not implemented MOD #include <a_samp> new pickup_Cash; new pickup_Health; new pickup_dead; new pickup_shop; main() { print("\n----------------------------------"); print(" lolka"); print("----------------------------------\n"); } public OnGameModeInit() { SetGameModeText("lolka"); UsePlayerPedAnims(); AddPlayerClass(0,773.4224,-1511.3940,13.5469,255.2114,0,0,0,0,0,0); AddPlayerClass(105,773.4224,-1511.3940,13.5469,255.2114,0,0,0,0,0,0); AddPlayerClass(104,773.4224,-1511.3940,13.5469,255.2114,0,0,0,0,0,0); AddPlayerClass(115,773.4224,-1511.3940,13.5469,255.2114,0,0,0,0,0,0); AddStaticVehicle(411,788.7965,-1518.9675,13.1927,343.2489,123,1); AddStaticVehicle(513,291.1346,2535.5850,17.3778,180.2974,21,36); AddStaticVehicle(512,324.4324,2535.6506,17.5121,181.8785,89,91); AddStaticVehicle(476,403.6754,2456.9727,16.7825,357.7751,15,123); AddStaticVehicle(417,364.4265,2535.2258,16.7616,143.5451,0,0); //Leviathan AddStaticVehicle(586,423.4558,2541.1025,15.9887,339.6539,10,1); //Wayfarer AddStaticVehicle(543,385.2093,2603.5049,16.3080,192.7106,67,8); //Sadler AddStaticVehicle(468,383.9264,2590.5933,16.1533,275.5223,46,46); //Sanchez AddStaticVehicle(473,260.6835,2936.9685,0.1290,358.4063,56,53); //Dinghy AddStaticVehicle(586,-237.9596,2595.8259,62.2231,181.1165,122,1); //Wayfarer AddStaticVehicle(468,-146.0389,2681.6436,62.0454,272.4597,46,46); //Sanchez AddStaticVehicle(429,-213.1005,2609.1829,62.3828,359.8650,13,13); //Banshee AddStaticVehicle(600,-201.2879,2594.7170,62.4220,1.1029,32,8); //Picador AddStaticVehicle(489,-270.6937,2675.0889,62.7954,251.3489,14,123); //Rancher AddStaticVehicle(471,-165.8631,2715.0740,61.9532,88.0077,103,111); //Quad AddStaticVehicle(420,-208.3269,2723.9990,62.4695,267.2648,6,1); //Taxi AddStaticVehicle(489,-290.5132,2721.2917,62.4475,181.4169,112,120); //Rancher AddStaticVehicle(463,-322.7055,2671.4551,62.2949,179.9792,79,79); //Freeway AddStaticVehicle(489,-303.7003,2683.5918,62.7898,180.7489,120,123); //Rancher AddStaticVehicle(468,-255.1318,2766.75,61.9963,181.5453,3,3); //Sanchez AddStaticVehicle(604,-171.7224,2759.3877,62.4067,24.1882,2,76); //Glendale (Shit) AddStaticVehicle(424,-17.3881,2355.6077,23.8879,143.4369,3,2); //BF Injection AddStaticVehicle(470,304.7515,1839.3784,17.5989,336.0933,43,0); //Patriot AddStaticVehicle(433,301.7500,1863.8750,18.0533,360.0000,43,0); //Barracks AddStaticVehicle(548,296.0859,1925.9017,19.3104,236.2604,1,1); //Cargobob AddStaticVehicle(548,314.9759,2046.6259,19.2481,157.8634,1,1); //Cargobob AddStaticVehicle(548,350.5939,1984.1194,19.3047,92.2205,1,1); //Cargobob AddStaticVehicle(470,282.3898,1955.3890,17.6341,270.8638,43,0); //Patriot AddStaticVehicle(543,-210.2042,2609.1667,62.5216,181.2800,32,8); //Sadler AddStaticVehicle(482,-528.5228,2571.3865,53.5349,269.2740,32,32); //Burrito AddStaticVehicle(424,-527.7629,2604.1191,53.1937,271.2167,2,2); //BF Injection AddStaticVehicle(411,-519.1963,2617.6292,53.1448,90.1552,64,1); //Infernus AddStaticVehicle(600,-421.8827,2225.4055,42.0774,180.3449,8,90); //Picador AddStaticVehicle(568,-363.7965,2215.8901,42.3509,72.2219,9,39); //Bandito AddStaticVehicle(568,-366.0048,2213.4297,42.3455,69.9285,17,1); //Bandito AddStaticVehicle(471,-399.0436,2252.6685,41.8178,300.8135,120,112); //Quad AddStaticVehicle(461,-301.5291,1777.7788,42.2720,92.8800,37,1); //PCJ-600 AddStaticVehicle(468,-290.4525,1746.2904,42.3604,91.2906,3,3); //Sanchez AddStaticVehicle(508,-302.0461,1755.6252,43.0626,271.1350,1,1); //Journey AddStaticVehicle(568,-162.9634,1673.1277,14.4768,202.5489,21,1); //Bandito AddStaticVehicle(508,-285.4013,1562.1003,75.7344,137.1875,1,1); //Journey AddStaticVehicle(468,-307.6941,1556.6575,75.0275,45.6280,46,46); //Sanchez AddStaticVehicle(424,-299.3567,1577.7837,75.1395,313.4809,3,2); //BF Injection AddStaticVehicle(478,-336.6758,1514.6866,75.3520,180.0568,45,1); //Walton AddStaticVehicle(495,-359.6404,1596.7112,77.3610,356.9484,115,43); //Sandking AddStaticVehicle(477,-333.5037,1515.0670,75.1135,180.8090,94,1); //ZR-350 AddStaticVehicle(421,-291.1455,1308.1112,53.8199,82.9306,71,72); //Washington AddStaticVehicle(581,-291.5828,1293.2133,53.2624,258.5006,58,1); //BF-400 AddStaticVehicle(403,-290.1071,1317.4010,55.3024,262.6769,24,77); //Linerunner AddStaticVehicle(433,277.9318,2020.2458,18.0773,271.3422,43,0); //Barracks AddStaticVehicle(433,277.5226,2025.6991,18.0772,270.0389,43,0); //Barracks AddStaticVehicle(470,183.5019,1930.6356,17.8497,181.7918,43,0); //Patriot AddStaticVehicle(470,270.1317,1830.0344,17.6344,143.8543,43,0); //Patriot AddStaticVehicle(470,121.0928,1926.0619,19.0886,306.0423,43,0); //Patriot AddStaticVehicle(470,103.0628,1914.8339,18.3727,40.8428,43,0); //Patriot AddStaticVehicle(468,140.1879,1893.0078,18.0574,274.7855,6,6); //Sanchez AddStaticVehicle(468,136.2435,1892.8341,18.0553,270.1823,46,46); //Sanchez AddStaticVehicle(470,134.6078,1849.7643,17.6816,91.4023,43,0); //Patriot AddStaticVehicle(433,301.8881,1877.5836,18.0772,359.7517,43,0); //Barracks AddStaticVehicle(548,359.2137,1913.9470,19.2744,133.3756,1,1); //Cargobob AddStaticVehicle(586,-89.7496,1365.3422,9.7936,285.2903,10,1); //Wayfarer AddStaticVehicle(466,-85.4119,1340.1921,10.5036,7.1843,68,76); //Glendale AddStaticVehicle(468,9.3781,1377.7744,8.8402,294.2037,6,6); //Sanchez AddStaticVehicle(422,833.7327,840.1547,11.8228,24.4117,101,25); //Bobcat AddStaticVehicle(543,830.2897,838.6003,11.3841,23.9283,43,8); //Sadler AddStaticVehicle(468,827.4531,860.1788,12.0124,109.8286,46,46); //Sanchez AddStaticVehicle(422,836.8755,842.0146,12.0941,26.4861,111,31); //Bobcat AddStaticVehicle(468,580.7761,864.2721,-43.7228,275.0642,53,53); //Sanchez AddStaticVehicle(468,631.1497,894.8027,-43.2460,149.4182,3,3); //Sanchez AddStaticVehicle(543,683.0380,839.5352,-43.1469,55.1710,67,8 ); //Sadler AddStaticVehicle(543,576.0908,872.8019,-43.8402,181.5102,8,90); //Sadler AddStaticVehicle(554,486.3824,859.6133,-29.9394,199.5197,45,32); //Yosemite AddStaticVehicle(468,325.5537,854.3142,20.0746,292.9197,46,46); //Sanchez AddStaticVehicle(422,374.6481,870.9434,20.3944,29.1111,67,59); //Bobcat AddStaticVehicle(554,368.3893,869.1057,20.4881,353.6958,34,30); //Yosemite AddStaticVehicle(468,446.0428,914.1238,-8.4729,4.2421,3,3); //Sanchez AddStaticVehicle(408,-82.4225,1133.9078,20.2849,89.4278,26,26); //Trashmaster AddStaticVehicle(600,-140.4019,1132.2213,19.4622,166.3078,43,8); //Picador AddStaticVehicle(402,-177.5177,1219.8247,19.5739,89.4745,13,13); //BUffalo AddStaticVehicle(478,-247.5334,1183.9092,19.7249,89.9570,59,1); //Walton AddStaticVehicle(420,-131.1938,1216.3356,19.5211,273.1837,6,1); //Taxi AddStaticVehicle(463,-86.8976,1222.4147,19.2826,1.5395,84,84);// Freeway AddStaticVehicle(475,-34.2045,1166.1117,19.2470,180.8655,9,39); //Sabre AddStaticVehicle(479,-14.0528,1219.9521,19.1505,180.8122,59,36); //Regina AddStaticVehicle(508,5.5720,1164.8835,19.9813,180.1032,1,1); //Journey AddStaticVehicle(546,70.3248,1218.6127,18.5363,344.9671,78,38); //Intruder AddStaticVehicle(554,59.3390,1157.9760,18.7484,180.9685,15,32); //Yosemite AddStaticVehicle(600,92.6611,1173.9310,18.3813,90.7633,11,11); //Picador AddStaticVehicle(543,-30.8094,1083.9031,19.5579,1.1170,32,8); //Sadler AddStaticVehicle(468,-22.2045,1123.5083,19.4094,176.0903,46,46); //Sanchez AddStaticVehicle(403,-159.1066,1060.1151,20.6254,0.9132,62,77); //Linerunner AddStaticVehicle(599,-224.1936,992.7146,19.7456,270.4413,0,1); //Police Ranger AddStaticVehicle(599,-224.8071,998.3138,19.7815,274.7940,0,1); //Police Ranger AddStaticVehicle(416,-303.5811,1036.1851,19.7425,270.8693,1,3); //Ambulance AddStaticVehicle(416,-305.4525,1028.0148,19.7435,90.5686,1,3); //Ambulance AddStaticVehicle(543,-304.5286,1015.9146,19.4150,271.5633,67,8); //Sadler AddStaticVehicle(401,-305.0732,1019.7994,19.3733,272.2266,66,66); //Bravura AddStaticVehicle(471,-255.7188,1059.0928,19.2251,123.9210,120,114); //Quad AddStaticVehicle(542,-353.3448,1160.9194,19.4856,208.7233,24,118); //Clover AddStaticVehicle(489,-369.5547,1127.0491,19.9030,88.9193,14,123); //Rancher AddStaticVehicle(478,-314.7126,1175.3938,19.7328,359.4184,35,1); //Walton AddStaticVehicle(468,-2.8215,943.7739,19.2857,266.8889,3,3); //sanchez AddStaticVehicle(600,13.2779,904.8585,23.3526,188.5502,43,8); //Picador AddStaticVehicle(421,-43.5167,892.9460,22.0018,142.2973,71,72); //Washington AddStaticVehicle(463,-330.2067,827.7351,13.7821,359.8963,53,53); //Freeway AddStaticVehicle(482,-288.9207,833.3483,13.2276,94.7101,32,32); //Burrito AddStaticVehicle(525,594.1296,1239.8491,11.5960,43.6646,17,20); //Tow Truck AddStaticVehicle(403,582.1791,1215.0780,12.8863,211.4348,39,78); //Linerunner AddStaticVehicle(543,575.5624,1209.5081,12.1971,211.3290,76,8); //Sadler AddStaticVehicle(554,484.7194,1381.9646,4.7876,235.2010,14,32); //Yosemite AddStaticVehicle(543,197.9468,1415.4565,10.4055,91.7165,67,8); //Sadler AddStaticVehicle(500,195.0309,1465.7158,10.6965,270.6187,25,119); //Mesa AddStaticVehicle(468,253.7791,1424.7091,10.2522,90.4512,53,53); //Sanchez AddStaticVehicle(586,650.1385,1702.9343,6.5119,313.6105,10,1); //Wayfarer AddStaticVehicle(567,658.5644,1721.3257,6.8587,221.6448,88,64); //Savanna AddStaticVehicle(586,651.9063,1700.9137,6.5111,313.4966,13,1); //Wayfarer AddStaticVehicle(411,608.4836,1699.7764,6.7211,304.8487,64,1); //Infernus AddStaticVehicle(411,612.1846,1694.9164,6.7193,304.3299,80,1); //Infernus AddStaticVehicle(403,600.2841,1651.9192,7.5816,243.8007,25,1); //Linerunner AddStaticVehicle(435,605.6486,1655.4606,7.5724,64.8614,28,1); //MODEL 435 AddStaticVehicle(450,635.8098,1225.5219,12.7302,122.5696,62,77); //MODEL 450 AddStaticVehicle(567,686.5157,1946.5956,5.4101,359.8968,93,64); //Savanna AddStaticVehicle(401,706.4429,1947.4441,5.3187,180.8680,52,52); //Bravura AddStaticVehicle(463,721.6701,1948.3236,5.0788,359.9206,84,84); //Freeway AddStaticVehicle(463,726.7943,1948.3790,5.0792,4.4732,11,11); //Freeway AddStaticVehicle(478,755.5939,1967.2079,5.3298,282.8079,20,1); //Walton AddStaticVehicle(468,768.3365,2012.5627,5.5681,262.9368,6,6); //Sanchez AddStaticVehicle(554,768.9951,2089.9961,6.8011,350.1155,15,32); //Yosemite AddStaticVehicle(543,-36.5703,2343.9338,23.9552,88.5315,76,8); //Sadler AddStaticVehicle(568,-267.6664,2085.4219,28.2351,247.1185,21,1); //Bandito AddStaticVehicle(461,228.3988,2545.1191,16.2295,196.5723,43,1); //PCJ-600 AddStaticVehicle(487,382.8607,2535.8291,16.7153,213.0074,29,42); //Maverick AddStaticVehicle(586,524.6804,2367.6975,29.8994,150.4217,8,1); //Wayfarer AddStaticVehicle(586,521.0600,2369.9216,29.8828,149.7267,25,1); //Wayfarer AddStaticVehicle(475,528.7834,2366.8169,30.2135,192.6022,17,1); //Sabre AddStaticVehicle(473,-483.4696,2180.5840,40.2966,179.7985,56,53); //Dinghy AddStaticVehicle(473,-483.3937,2187.7937,40.3838,179.0521,56,15); //Dinghy AddStaticVehicle(568,-186.4468,1861.0107,51.1178,240.6369,56,29); //Bandito AddStaticVehicle(568,-167.0720,1672.7179,14.8377,174.3531,9,39);// Bandito AddStaticVehicle(508,64.9485,968.3702,16.9385,271.0810,1,1); //Journey AddStaticVehicle(429,168.0688,1182.8462,14.4375,171.1509,14,14); //Banshee AddStaticVehicle(586,180.4965,1170.9260,14.2779,57.3350,10,1); //Wayfarer AddStaticVehicle(424,309.9406,1152.2440,8.3663,92.8471,24,53); //BF Injection AddStaticVehicle(543,394.3825,1148.7456,8.4119,247.3248,32,8); //Sadler AddStaticVehicle(468,408.5380,1169.1869,7.5731,270.9850,6,6); //Sanchez AddStaticVehicle(549,418.7980,1164.1499,7.5854,270.0799,72,39); //Tampa AddStaticVehicle(605,-130.1386,2244.4834,31.9744,169.1918,0,0); //Sadler Shit AddStaticVehicle(524,687.0164,895.0749,-38.5860,78.9521,61,27); //Cement Truck AddStaticVehicle(525,596.8069,872.9095,-43.2350,185.6433,18,20); //Tow Truck AddStaticVehicle(468,-735.1237,2755.1318,46.8951,266.4757,46,46); //Sanchez AddStaticVehicle(478,-767.0835,2758.8774,45.7563,358.3536,66,1); //Walton AddStaticVehicle(479,-784.2089,2753.3965,45.4415,269.4912,59,36); //Regina AddStaticVehicle(468,-866.5963,2767.2468,45.6691,269.6088,53,53); //Sanchez AddStaticVehicle(482,-844.1183,2753.1841,45.9700,271.7795,64,64); //Burrito AddStaticVehicle(460,-943.4880,2640.3840,42.2746,216.3266,1,9); //Skimmer AddStaticVehicle(599,-1400.0967,2631.6567,55.9455,89.9378,0,1); //Ranger AddStaticVehicle(599,-1408.4203,2656.5623,55.8772,359.9003,0,1); //Police Ranger AddStaticVehicle(600,-1399.9004,2644.0771,55.3996,88.6644,11,11); //Picador AddStaticVehicle(489,-1445.9099,2629.4878,55.9792,68.1607,14,123); //Rancher AddStaticVehicle(471,-1447.7238,2645.5598,55.3170,254.0852,74,91); //Quad AddStaticVehicle(468,-1474.1904,2702.0869,55.4260,157.1582,53,53); //Sanchez AddStaticVehicle(496,-1478.3545,2650.0291,55.5523,0.1259,66,72); //Blista Compact AddStaticVehicle(522,-1280.2207,2719.3792,49.6274,119.8673,3,8); //NRG-500 AddStaticVehicle(443,-1296.2134,2713.6497,50.6959,5.7505,20,1); //Packer AddStaticVehicle(403,-1329.1465,2671.8989,50.6692,262.2381,37,1); //Linerunner AddStaticVehicle(435,-1307.8534,2705.8735,49.6342,184.4975,3,8); //Trailer (MODELID 435) AddStaticVehicle(468,-662.1753,2305.8408,135.7179,90.3149,53,53); //Sanchez AddStaticVehicle(531,-778.7887,2420.9666,157.0897,144.8344,36,2); //Tractor AddStaticVehicle(554,-809.7922,2406.8044,156.3750,191.0582,15,32); //Yosemite pickup_Cash = CreatePickup(1274, 2, 777.4462,-1501.0449,13.5478); pickup_Health = CreatePickup(1240, 2, 776.0503,-1506.8976,13.5469); pickup_dead = CreatePickup(1254, 2, 776.7672,-1504.2489,13.5470); pickup_shop = CreatePickup(1254, 2, 777.4462,-1501.0449,13.5478); pickup_shop = CreatePickup(1254, 2, 1129.0778,-1459.0214,15.7969);//ls 1 pickup_shop = CreatePickup(1254, 2, 2452.9485,-1976.7249,13.5469);//ls 2 pickup_shop = CreatePickup(1254, 2, -2021.5186,156.0815,28.7596);//sf 1 pickup_shop = CreatePickup(1254, 2, -1989.7056,1040.4053,55.7266);//sf 2 pickup_shop = CreatePickup(1254, 2, 1689.5149,1448.5419,10.7670);//lv 1 pickup_shop = CreatePickup(1254, 2, 2127.4810,2361.5134,10.8203);//lv 2 pickup_shop = CreatePickup(1254, 2, -2214.6182,-2327.3105,30.6250);//vidiek 1 pickup_shop = CreatePickup(1254, 2, 2407.7009,95.1299,26.4729);//vidiek 2 return 1; } public OnGameModeExit() { return 1; } public OnPlayerRequestClass(playerid, classid) { SetPlayerPos(playerid, -1511.3940,13.5469,255.2114); SetPlayerCameraPos(playerid, -1512.1829,13.5547,76.9464); SetPlayerCameraLookAt(playerid, -1512.1829,13.5547,76.9464); return 1; } public OnPlayerConnect(playerid) { new pname[MAX_PLAYER_NAME], string[22 + MAX_PLAYER_NAME]; GetPlayerName(playerid, pname, sizeof(pname)); format(string, sizeof(string), "%s sa pripojil na server!", pname); SendClientMessageToAll(0x00FFFFFF, string); SetPlayerColor(playerid,0xFF1111FF); GameTextForPlayer(playerid,"~r~Lolka ~w~Corka",10000,5); SetPlayerMapIcon( playerid, 38, 773.4224, -1511.3940, 13.5469, 38, 0, MAPICON_LOCAL ); return 1; } public OnPlayerDisconnect(playerid, reason) { new pname[MAX_PLAYER_NAME], string[39 + MAX_PLAYER_NAME]; GetPlayerName(playerid, pname, sizeof(pname)); switch(reason) { case 0: format(string, sizeof(string), "%s sa odpojil zo servera. (Pád spojenia)", pname); case 1: format(string, sizeof(string), "%s sa odpojil zo servera. (Ukonèenie Hry)", pname); case 2: format(string, sizeof(string), "%s sa odpojil zo servera. (Vyhodený administrátorom)", pname); } SendClientMessageToAll(0xFF0011FF, string); return 1; } public OnPlayerSpawn(playerid) { new pname[MAX_PLAYER_NAME], string[128]; GetPlayerName(playerid, pname, sizeof(pname)); format(string, sizeof(string), "%s bol spawnutý!", pname); SendClientMessageToAll(0xFF0011FF, string); return 1; } public OnPlayerDeath(playerid, killerid, reason) { SendDeathMessage(killerid, playerid, reason); GameTextForPlayer(playerid, "~r~Si Mrtvy", 5000, 2); if(GetPlayerMoney(playerid) < 50) { }else{ GivePlayerMoney(killerid,500); } return 1; } public OnVehicleSpawn(vehicleid) { return 1; } public OnVehicleDeath(vehicleid, killerid) { return 1; } public OnPlayerText(playerid, text[]) { return 1; } public OnPlayerCommandText(playerid, cmdtext[]) { if (strcmp("/kill", cmdtext, true, 10) == 0) { SetPlayerHealth(playerid, 0); new pname[MAX_PLAYER_NAME], string[128]; GetPlayerName(playerid, pname, sizeof(pname)); format(string, sizeof(string), "%s sa zavraždil", pname); SendClientMessageToAll(0xFF0011FF, string); return 1; } if (strcmp("/warpy", cmdtext, true, 10) == 0) { new string[500]; strcat(string,"=============== Warpy ===============\n/Letisko SF = Teleportuje na letisko v SF\n/Letisko LS = Teleportuje na letisko v LS\n/Letisko LV = Teleportuje na letisko v LV\n"); strcat(string,"/sf = Teleportuje do San Fiera\n/lv = Teleportuje do Las Venturas\n/ls = Teleportuje do Los Santos\n"); ShowPlayerDialog(playerid,3,DIALOG_STYLE_MSGBOX,"Príkazy",string,"OK","Koniec"); return 1; } if (strcmp("/help", cmdtext, true) == 0) { new string[500]; strcat(string,"Príkazy"); ShowPlayerDialog(playerid,2,DIALOG_STYLE_LIST,"Help",string,"OK","Koniec"); return 1; } return 0; } public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger) { return 1; } public OnPlayerExitVehicle(playerid, vehicleid) { return 1; } public OnPlayerStateChange(playerid, newstate, oldstate) { return 1; } public OnPlayerEnterCheckpoint(playerid) { return 1; } public OnPlayerLeaveCheckpoint(playerid) { return 1; } public OnPlayerEnterRaceCheckpoint(playerid) { return 1; } public OnPlayerLeaveRaceCheckpoint(playerid) { return 1; } public OnRconCommand(cmd[]) { return 1; } public OnPlayerRequestSpawn(playerid) { return 1; } public OnObjectMoved(objectid) { return 1; } public OnPlayerObjectMoved(playerid, objectid) { return 1; } public OnPlayerPickUpPickup(playerid, pickupid) { if(pickupid == pickup_Cash) { GivePlayerMoney(playerid, 1000); } else if(pickupid == pickup_Health) { SetPlayerHealth(playerid, 100); } else if(pickupid == pickup_dead) { SetPlayerHealth(playerid, 0); } else if(pickupid == pickup_shop) { new string[1200]; strcat(string," Golfová palica $80\n Obušok $150\n Nožík $280\n Basebalova palica $400\n Lopata $250\n Gulecniková palica $150\n Katana $400\n"); strcat(string," Motorova pila $800\n Dvojité Dildo $90\n Dildo $150\n Vibrator $150\n Streborny vibrator $150\n Kvety $50\n Palica $100\n Granat $300\n Dymovnica $250\n Molotov koktejl $300\n 9mm $750\n 9mm s tlmicom $750\n Desert deagle $1000\n Brokovnica $1800\n Upilovana brokovnica $2000\n Rychla brokovnica $3000\n UZI $1200\n MP5 $1350\n AK47 $3000\n M4 $3000\n TEC-9 $1300\n Puska $1200\n"); strcat(string," Odstrelovacka $5000\n Bazuka $6000\n Raketomet $6500\n Plamenomet $1000\n Vybusna taska $200\n Spray $100\n Hasiaci pristroj $100\n Padak $300\n"); ShowPlayerDialog(playerid,1,DIALOG_STYLE_LIST,"Zbrane",string,"OK","Koniec"); return 1; } public OnVehicleMod(playerid, vehicleid, componentid) { return 1; } public OnVehiclePaintjob(playerid, vehicleid, paintjobid) { return 1; } public OnVehicleRespray(playerid, vehicleid, color1, color2) { return 1; } public OnPlayerSelectedMenuRow(playerid, row) { return 1; } public OnPlayerExitedMenu(playerid) { return 1; } public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid) { return 1; } public OnPlayerKeyStateChange(playerid, newkeys, oldkeys) { return 1; } public OnRconLoginAttempt(ip[], password[], success) { return 1; } public OnPlayerUpdate(playerid) { return 1; } public OnPlayerStreamIn(playerid, forplayerid) { return 1; } public OnPlayerStreamOut(playerid, forplayerid) { return 1; } public OnVehicleStreamIn(vehicleid, forplayerid) { return 1; } public OnVehicleStreamOut(vehicleid, forplayerid) { return 1; } public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[]) { if(dialogid == 2) { if(response == 1) { if(listitem == 0) { new string[500]; strcat(string,"=============== Warpy ===============\n/Letisko SF = Teleportuje na letisko v SF\n/Letisko LS = Teleportuje na letisko v LS\n/Letisko LV = Teleportuje na letisko v LV\n"); strcat(string,"/sf = Teleportuje do San Fiera\n/lv = Teleportuje do Las Venturas\n/ls = Teleportuje do Los Santos\n"); ShowPlayerDialog(playerid,3,DIALOG_STYLE_MSGBOX,"Príkazy",string,"OK","Koniec"); } } } if(response == 1) { if(listitem == 0) { if(GetPlayerMoney(playerid) < 80) return SendClientMessage(playerid,0xff0000ff,"[!] Nemáš dostatok peòazí"); SendClientMessage(playerid,0x0000BBAA,"Golfová palica"); GivePlayerWeapon(playerid, 2, 500); GivePlayerMoney(playerid,-80); } else if(listitem == 1) { if(GetPlayerMoney(playerid) < 150) return SendClientMessage(playerid,0xff0000ff,"[!] Nemáš dostatok peòazí"); SendClientMessage(playerid,0x0000BBAA,"Obušok"); GivePlayerWeapon(playerid, 3, 500); GivePlayerMoney(playerid,-150); } else if(listitem == 2) { if(GetPlayerMoney(playerid) < 280) return SendClientMessage(playerid,0xff0000ff,"[!] Nemáš dostatok peòazí"); SendClientMessage(playerid,0x0000BBAA,"Nožík"); GivePlayerWeapon(playerid, 4, 500); GivePlayerMoney(playerid,-280); } else if(listitem == 3) { if(GetPlayerMoney(playerid) < 400) return SendClientMessage(playerid,0xff0000ff,"[!] Nemáš dostatok peòazí"); SendClientMessage(playerid,0x0000BBAA,"Basebalová palica"); GivePlayerWeapon(playerid, 5, 500); GivePlayerMoney(playerid,-400); } else if(listitem == 4) { if(GetPlayerMoney(playerid) < 250) return SendClientMessage(playerid,0xff0000ff,"[!] Nemáš dostatok peòazí"); SendClientMessage(playerid,0x0000BBAA,"Lopata"); GivePlayerWeapon(playerid, 6, 500); GivePlayerMoney(playerid,-250); } else if(listitem == 5) { if(GetPlayerMoney(playerid) < 150) return SendClientMessage(playerid,0xff0000ff,"[!] Nemáš dostatok peòazí"); SendClientMessage(playerid,0x0000BBAA,"Guleèníková palica"); GivePlayerWeapon(playerid, 7, 500); GivePlayerMoney(playerid,-150); } else if(listitem == 6) { if(GetPlayerMoney(playerid) < 400) return SendClientMessage(playerid,0xff0000ff,"[!] Nemáš dostatok peòazí"); SendClientMessage(playerid,0x0000BBAA,"Katana"); GivePlayerWeapon(playerid, 8, 500); GivePlayerMoney(playerid,-400); } else if(listitem == 7) { if(GetPlayerMoney(playerid) < 800) return SendClientMessage(playerid,0xff0000ff,"[!] Nemáš dostatok peòazí"); SendClientMessage(playerid,0x0000BBAA,"Motorová pila"); GivePlayerWeapon(playerid, 9, 500); GivePlayerMoney(playerid,-800); } else if(listitem == 8) { if(GetPlayerMoney(playerid) < 90) return SendClientMessage(playerid,0xff0000ff,"[!] Nemáš dostatok peòazí"); SendClientMessage(playerid,0x0000BBAA,"Dvojité Dildo"); GivePlayerWeapon(playerid, 10, 500); GivePlayerMoney(playerid,-90); } else if(listitem == 9) { if(GetPlayerMoney(playerid) < 150) return SendClientMessage(playerid,0xff0000ff,"[!] Nemáš dostatok peòazí"); SendClientMessage(playerid,0x0000BBAA,"Dildo"); GivePlayerWeapon(playerid, 11, 500); GivePlayerMoney(playerid,-150); } else if(listitem == 10) { if(GetPlayerMoney(playerid) < 150) return SendClientMessage(playerid,0xff0000ff,"[!] Nemáš dostatok peòazí"); SendClientMessage(playerid,0x0000BBAA,"Vibrátor"); GivePlayerWeapon(playerid, 12, 500); GivePlayerMoney(playerid,-150); } else if(listitem == 11) { if(GetPlayerMoney(playerid) < 150) return SendClientMessage(playerid,0xff0000ff,"[!] Nemáš dostatok peòazí"); SendClientMessage(playerid,0x0000BBAA,"Strieborný vybrátor"); GivePlayerWeapon(playerid, 13, 500); GivePlayerMoney(playerid,-150); } else if(listitem == 12) { if(GetPlayerMoney(playerid) < 50) return SendClientMessage(playerid,0xff0000ff,"[!] Nemáš dostatok peòazí"); SendClientMessage(playerid,0x0000BBAA,"Kvety"); GivePlayerWeapon(playerid, 14, 500); GivePlayerMoney(playerid,-50); } else if(listitem == 13) { if(GetPlayerMoney(playerid) < 100) return SendClientMessage(playerid,0xff0000ff,"[!] Nemáš dostatok peòazí"); SendClientMessage(playerid,0x0000BBAA,"Palica"); GivePlayerWeapon(playerid, 15, 500); GivePlayerMoney(playerid,-100); } else if(listitem == 14) { if(GetPlayerMoney(playerid) < 300) return SendClientMessage(playerid,0xff0000ff,"[!] Nemáš dostatok peòazí"); SendClientMessage(playerid,0x0000BBAA,"Granát"); GivePlayerWeapon(playerid, 16, 500); GivePlayerMoney(playerid,-300); } else if(listitem == 15) { if(GetPlayerMoney(playerid) < 250) return SendClientMessage(playerid,0xff0000ff,"[!] Nemáš dostatok peòazí"); SendClientMessage(playerid,0x0000BBAA,"Dymovnica"); GivePlayerWeapon(playerid, 17, 500); GivePlayerMoney(playerid,-250); } else if(listitem == 16) { if(GetPlayerMoney(playerid) < 300) return SendClientMessage(playerid,0xff0000ff,"[!] Nemáš dostatok peòazí"); SendClientMessage(playerid,0x0000BBAA,"Molotov koktejl"); GivePlayerWeapon(playerid, 18, 500); GivePlayerMoney(playerid,-300); } else if(listitem == 17) { if(GetPlayerMoney(playerid) < 750) return SendClientMessage(playerid,0xff0000ff,"[!] Nemáš dostatok peòazí"); SendClientMessage(playerid,0x0000BBAA,"9mm"); GivePlayerWeapon(playerid, 22, 500); GivePlayerMoney(playerid,-750); } else if(listitem == 18) { if(GetPlayerMoney(playerid) < 750) return SendClientMessage(playerid,0xff0000ff,"[!] Nemáš dostatok peòazí"); SendClientMessage(playerid,0x0000BBAA,"9mm s tlmièom"); GivePlayerWeapon(playerid, 23, 500); GivePlayerMoney(playerid,-750); } else if(listitem == 19) { if(GetPlayerMoney(playerid) < 1000) return SendClientMessage(playerid,0xff0000ff,"[!] Nemáš dostatok peòazí"); SendClientMessage(playerid,0x0000BBAA,"Desert deagle"); GivePlayerWeapon(playerid, 24, 500); GivePlayerMoney(playerid,-1000); } else if(listitem == 20) { if(GetPlayerMoney(playerid) < 1800) return SendClientMessage(playerid,0xff0000ff,"[!] Nemáš dostatok peòazí"); SendClientMessage(playerid,0x0000BBAA,"Brokovnica"); GivePlayerWeapon(playerid, 25, 500); GivePlayerMoney(playerid,-1800); } else if(listitem == 21) { if(GetPlayerMoney(playerid) < 2000) return SendClientMessage(playerid,0xff0000ff,"[!] Nemáš dostatok peòazí"); SendClientMessage(playerid,0x0000BBAA,"Upílovaná brokovnica"); GivePlayerWeapon(playerid, 26, 500); GivePlayerMoney(playerid,-2000); } else if(listitem == 22) { if(GetPlayerMoney(playerid) < 3000) return SendClientMessage(playerid,0xff0000ff,"[!] Nemáš dostatok peòazí"); SendClientMessage(playerid,0x0000BBAA,"Rýchla brokovnica"); GivePlayerWeapon(playerid, 27, 500); GivePlayerMoney(playerid,-3000); } else if(listitem == 23) { if(GetPlayerMoney(playerid) < 1200) return SendClientMessage(playerid,0xff0000ff,"[!] Nemáš dostatok peòazí"); SendClientMessage(playerid,0x0000BBAA,"UZI"); GivePlayerWeapon(playerid, 28, 500); GivePlayerMoney(playerid,-1200); } else if(listitem == 24) { if(GetPlayerMoney(playerid) < 1350) return SendClientMessage(playerid,0xff0000ff,"[!] Nemáš dostatok peòazí"); SendClientMessage(playerid,0x0000BBAA,"MP5"); GivePlayerWeapon(playerid, 29, 500); GivePlayerMoney(playerid,-1350); } else if(listitem == 25) { if(GetPlayerMoney(playerid) < 3000) return SendClientMessage(playerid,0xff0000ff,"[!] Nemáš dostatok peòazí"); SendClientMessage(playerid,0x0000BBAA,"AK47"); GivePlayerWeapon(playerid, 30, 500); GivePlayerMoney(playerid,-3000); } else if(listitem == 26) { if(GetPlayerMoney(playerid) < 3000) return SendClientMessage(playerid,0xff0000ff,"[!] Nemáš dostatok peòazí"); SendClientMessage(playerid,0x0000BBAA,"M4"); GivePlayerWeapon(playerid, 31, 500); GivePlayerMoney(playerid,-3000); } else if(listitem == 27) { if(GetPlayerMoney(playerid) < 1300) return SendClientMessage(playerid,0xff0000ff,"[!] Nemáš dostatok peòazí"); SendClientMessage(playerid,0x0000BBAA,"TEC9"); GivePlayerWeapon(playerid, 32, 500); GivePlayerMoney(playerid,-1300); } else if(listitem == 28) { if(GetPlayerMoney(playerid) < 1200) return SendClientMessage(playerid,0xff0000ff,"[!] Nemáš dostatok peòazí"); SendClientMessage(playerid,0x0000BBAA,"Puška"); GivePlayerWeapon(playerid, 33, 500); GivePlayerMoney(playerid,-1200); } else if(listitem == 29) { if(GetPlayerMoney(playerid) < 5000) return SendClientMessage(playerid,0xff0000ff,"[!] Nemáš dostatok peòazí"); SendClientMessage(playerid,0x0000BBAA,"Odstrelovaèka"); GivePlayerWeapon(playerid, 34, 500); GivePlayerMoney(playerid,-5000); } else if(listitem == 30) { if(GetPlayerMoney(playerid) < 6000) return SendClientMessage(playerid,0xff0000ff,"[!] Nemáš dostatok peòazí"); SendClientMessage(playerid,0x0000BBAA,"Bazuka"); GivePlayerWeapon(playerid, 35, 500); GivePlayerMoney(playerid,-6000); } else if(listitem == 31) { if(GetPlayerMoney(playerid) < 6500) return SendClientMessage(playerid,0xff0000ff,"[!] Nemáš dostatok peòazí"); SendClientMessage(playerid,0x0000BBAA,"Raketomet"); GivePlayerWeapon(playerid, 36, 500); GivePlayerMoney(playerid,-6500); } else if(listitem == 32) { if(GetPlayerMoney(playerid) < 1000) return SendClientMessage(playerid,0xff0000ff,"[!] Nemáš dostatok peòazí"); SendClientMessage(playerid,0x0000BBAA,"Plameòomet"); GivePlayerWeapon(playerid, 37, 500); GivePlayerMoney(playerid,-1000); } else if(listitem == 33) { if(GetPlayerMoney(playerid) < 200) return SendClientMessage(playerid,0xff0000ff,"[!] Nemáš dostatok peòazí"); SendClientMessage(playerid,0x0000BBAA,"Výbušná taška"); GivePlayerWeapon(playerid, 39, 500); GivePlayerMoney(playerid,-200); } else if(listitem == 34) { if(GetPlayerMoney(playerid) < 100) return SendClientMessage(playerid,0xff0000ff,"[!] Nemáš dostatok peòazí"); SendClientMessage(playerid,0x0000BBAA,"Spray"); GivePlayerWeapon(playerid, 41, 500); GivePlayerMoney(playerid,-100); } else if(listitem == 35) { if(GetPlayerMoney(playerid) < 100) return SendClientMessage(playerid,0xff0000ff,"[!] Nemáš dostatok peòazí"); SendClientMessage(playerid,0x0000BBAA,"Hasiacý prístroj"); GivePlayerWeapon(playerid, 42, 500); GivePlayerMoney(playerid,-100); } else if(listitem == 36) { if(GetPlayerMoney(playerid) < 300) return SendClientMessage(playerid,0xff0000ff,"[!] Nemáš dostatok peòazí"); SendClientMessage(playerid,0x0000BBAA,"Padák"); GivePlayerWeapon(playerid, 46, 500); GivePlayerMoney(playerid,-300); } return 1; } return 0; } public OnPlayerClickPlayer(playerid, clickedplayerid, source) { return 1; } Prosím Pomooc
  10. Ahojte, poradil by mi niekto ako mám spraviť príkaz ktorý sa môže použiť len raz za 24 hod. ?
  11. vopojtepek

    pomoc Chyba

    Ahojte, prosím pomožte mi niekto ... čo znamená Táto chyba C:\Users\Pracovňa\Desktop\_\Sa-Mp Server\Projekty\HELP.pwn(37) : error 037: invalid string (possibly non-terminated string) C:\Users\Pracovňa\Desktop\_\Sa-Mp Server\Projekty\HELP.pwn(37) : error 017: undefined symbol "Warpy" C:\Users\Pracovňa\Desktop\_\Sa-Mp Server\Projekty\HELP.pwn(37) : error 029: invalid expression, assumed zero C:\Users\Pracovňa\Desktop\_\Sa-Mp Server\Projekty\HELP.pwn(37) : fatal error 107: too many error messages on one line Compilation aborted.Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase 4 Errors. // This is a comment // uncomment the line below if you want to write a filterscript //#define FILTERSCRIPT #include <a_samp> #if defined FILTERSCRIPT public OnFilterScriptInit() { print("\n--------------------------------------"); print(" Blank Filterscript by your name here"); print("--------------------------------------\n"); return 1; } public OnFilterScriptExit() { return 1; } #else #endif public OnPlayerCommandText(playerid, cmdtext[]) { if (strcmp("/Zbrane", cmdtext, true) == 0) { new string[500]; strcat(string,"Príkazy"); ShowPlayerDialog(playerid,1,DIALOG_STYLE_LIST,"Help",string,"OK","Koniec"); return 1; } return 0; } public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[]) { if(response == 1) { if(listitem == 0) { new string[500]; strcat(string,"=============== Warpy ===============\n/Letisko SF = Teleportuje na letisko v SF\n/Letisko LS = Teleportuje na letisko v LS\n/Letisko LV = Teleportuje na letisko v LV\n); strcat(string,"/sf = Teleportuje do San Fiera\n/lv = Teleportuje do Las Venturas\n/ls = Teleportuje do Los Santos\n"); ShowPlayerDialog(playerid,1,DIALOG_STYLE_MSGBOX,"Príkazy",string,"OK","Koniec"); } else if(listitem == 1) { return 1; } return 0; } Prosím HELP
  12. Ahojte, potreboval by som poradiť ako spravím čítanie zo súborov Pawno\scriptfiles\vehicles lebo sa mi nechce dávať auta Normalnym spôsobom ... Prosím Help
  13. Ahojte, mam taký jeden problém Keď sa pripojim na server, môžem sa hýbať ale nemožem používať žiadne príkazy a asi po 30 sekundách sa vypne server... Pawn Code #include <a_samp> #if defined FILTERSCRIPT #else main() { print("\n----------------------------------"); print(" lolka"); print("----------------------------------\n"); } public OnGameModeInit() { SetGameModeText("lolka"); AddPlayerClass(0,773.4224,-1511.3940,13.5469,255.2114,0,0,0,0,0,0); return 1; } public OnGameModeExit() { return 1; } public OnPlayerRequestClass(playerid, classid) { SetPlayerPos(playerid, -1511.3940,13.5469,255.2114); SetPlayerCameraPos(playerid, -1512.1829,13.5547,76.9464); SetPlayerCameraLookAt(playerid, -1512.1829,13.5547,76.9464); return 1; } public OnPlayerConnect(playerid) { new pname[MAX_PLAYER_NAME], string[22 + MAX_PLAYER_NAME]; GetPlayerName(playerid, pname, sizeof(pname)); format(string, sizeof(string), "%s sa pripojil na server!", pname); SendClientMessageToAll(0x00FFFFFF, string); return 1; } public OnPlayerDisconnect(playerid, reason) { new pname[MAX_PLAYER_NAME], string[39 + MAX_PLAYER_NAME]; GetPlayerName(playerid, pname, sizeof(pname)); switch(reason) { case 0: format(string, sizeof(string), "%s sa odpojil zo servera. (Pád spojenia)", pname); case 1: format(string, sizeof(string), "%s sa odpojil zo servera. (Ukončenie Hry)", pname); case 2: format(string, sizeof(string), "%s sa odpojil zo servera. (Vyhodený administrátorom)", pname); } SendClientMessageToAll(0xFF0011FF, string); return 1; } public OnPlayerSpawn(playerid) { SendClientMessageToAll(0xFF0000FF, "%s bol opäť spawnutý!"); return 1; } public OnPlayerDeath(playerid, killerid, reason) { SendDeathMessage(killerid, playerid, reason); return 1; } public OnVehicleSpawn(vehicleid) { return 1; } public OnVehicleDeath(vehicleid, killerid) { return 1; } public OnPlayerText(playerid, text[]) { return 1; } public OnPlayerCommandText(playerid, cmdtext[]) { if (strcmp("/kill", cmdtext, true, 10) == 0) { SetPlayerHealth(playerid, 0); return 1; } return 0; } public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger) { return 1; } public OnPlayerExitVehicle(playerid, vehicleid) { return 1; } public OnPlayerStateChange(playerid, newstate, oldstate) { return 1; } public OnPlayerEnterCheckpoint(playerid) { return 1; } public OnPlayerLeaveCheckpoint(playerid) { return 1; } public OnPlayerEnterRaceCheckpoint(playerid) { return 1; } public OnPlayerLeaveRaceCheckpoint(playerid) { return 1; } public OnRconCommand(cmd[]) { return 1; } public OnPlayerRequestSpawn(playerid) { return 1; } public OnObjectMoved(objectid) { return 1; } public OnPlayerObjectMoved(playerid, objectid) { return 1; } public OnPlayerPickUpPickup(playerid, pickupid) { return 1; } public OnVehicleMod(playerid, vehicleid, componentid) { return 1; } public OnVehiclePaintjob(playerid, vehicleid, paintjobid) { return 1; } public OnVehicleRespray(playerid, vehicleid, color1, color2) { return 1; } public OnPlayerSelectedMenuRow(playerid, row) { return 1; } public OnPlayerExitedMenu(playerid) { return 1; } public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid) { return 1; } public OnPlayerKeyStateChange(playerid, newkeys, oldkeys) { return 1; } public OnRconLoginAttempt(ip[], password[], success) { return 1; } public OnPlayerUpdate(playerid) { return 1; } public OnPlayerStreamIn(playerid, forplayerid) { return 1; } public OnPlayerStreamOut(playerid, forplayerid) { return 1; } public OnVehicleStreamIn(vehicleid, forplayerid) { return 1; } public OnVehicleStreamOut(vehicleid, forplayerid) { return 1; } public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[]) { return 1; } public OnPlayerClickPlayer(playerid, clickedplayerid, source) { return 1; } #endif Prosím HELP
  14. Zravím chtěl bych vás poprosit , jestli by jste mi nedali radu jak opravit tyto chyby. ------------------------------------------------------------------------------------------------------------------------ C:\Users\uzivatel\Desktop\2.mod.pwn(682) : error 010: invalid function or declaration C:\Users\uzivatel\Desktop\2.mod.pwn(683) : error 010: invalid function or declaration C:\Users\uzivatel\Desktop\2.mod.pwn(684) : error 010: invalid function or declaration C:\Users\uzivatel\Desktop\2.mod.pwn(685) : error 010: invalid function or declaration C:\Users\uzivatel\Desktop\2.mod.pwn(686) : error 010: invalid function or declaration C:\Users\uzivatel\Desktop\2.mod.pwn(687) : error 010: invalid function or declaration C:\Users\uzivatel\Desktop\2.mod.pwn(688) : error 010: invalid function or declaration C:\Users\uzivatel\Desktop\2.mod.pwn(689) : error 010: invalid function or declaration C:\Users\uzivatel\Desktop\2.mod.pwn(691) : error 010: invalid function or declaration ------------------------------------------------------------------------------------------------------------------------ A tu dávám řádky na kterých jsou ty chyby. ---------------------------------------------------------------------------- dcmd(createrace, 10, cmdtext); dcmd(endcreaterace, 13, cmdtext); dcmd(saverace, 8, cmdtext); dcmd(savecp, 6, cmdtext); dcmd(saveplace, 9, cmdtext); dcmd(races, 5, cmdtext); dcmd(rhelp, 5, cmdtext); dcmd(joinrace, 8, cmdtext); return 0; } //dcmd// dcmd_createrace(playerid,params[]) ---------------------------------------------------------------------------- Díky.
  15. Senky

    hledám Slideshow?

    Zdravím členy Pawno.cz chtěl bych se zeptat, zda-li někdo nezná název nebo přímo link ke stažení na jeden slider, který se vyskytuje i na www.sgrafikou.eu Ptal jsem se majitele webu, ale název neví. Děkuji všem, co mi pomůžou...
  16. Arthom

    pomoc Presmerovanie

    Ahojte, urobil som si taký script v PHP aby som mal viac jazykov aj výber. Urobil som si ukladanie jazyka v PHP pomocou SESSION takže pred tým ma to presmerovalo na domena.cz/jazyk/home a teraz mi to dá iba domena.cz no ja to tak nechcem. Neviem ako by sa to dalo a keby som vedel tak určite si to opravím, tak sa pýtam vás. Ako by som mohol namiesto domena.cz urobiť presmerovanie na domena.cz/jazyk/home? Script: session_start(); header("Cache-control: private"); $jazyky = array('en','sk','cs'); if(isset($_GET['lang']) && $_GET['lang'] != ''){ if(in_array($_GET['lang'], $jazyky)) { $_SESSION['lang'] = $_GET['lang']; } } if ($_SESSION['lang'] == "en") include("language/english.php"); else if ($_SESSION['lang'] == "sk") include("language/slovak.php"); else if ($_SESSION['lang'] == "cs") include("language/czech.php"); else { echo "<meta http-equiv='refresh' content='0.1;url=../en/home/'>"; }
  17. Ahojte xDD Potreboval by som pomôcť z registračkou do VG 6.. vlastne sú tam príkazy (/register,/login) a ja som to prerobil do dialógov ale blbne to... Keď sa zaregistrujem tak ma to hodí do ocean flats ku ammu a nie do doherty a keď sa prihlásim tak ma to nespawne hneď ako je definované ale zase si môžem vybrať skin a spawne ma to do doherty xDD Priložím code xD (Registračka je ewweho len prerobená.. ) OnPlayerConnect mám ::::: new file[64]; format(file,sizeof(file),"PlayerData/%s.vg",PlayerName(playerid)); print("Existuje"); if(dini_Exists(file)) { print("login z heslom"); new string[1520]; strcat(string,"\t\t\t\t\t"COL_RED"Pred prihlásením si prečítaj tieto pravidlá !\n\n"COL_RED"1) "COL_WHITE"Hráč je povinný držať sa zásad slušného chovania a dobrých mravov, Tzn. Jakékoľvek neadekvátne vystúpovanie je zakázané.\n"COL_RED"2) "COL_WHITE"Hráč respektuje akékoľvek ustanovenia administrátorom!"); strcat(string,"\n"COL_RED"3) "COL_WHITE"Cheatera nahláste príkazom /Cheat, neadekvátne chovanie /report, ostatné riešte individuálne s administrátormi alebo na webe.\n"COL_RED"4) "COL_WHITE"Je prísne zakázané napodobňovať infor. hlásenie módu a prevádzať reklamu.\n"COL_RED"5) "COL_WHITE"Chyby v móde hláste administrátorom."); strcat(string,"\n"COL_RED"6) "COL_WHITE"Nikdy sa napokúšajte pýtať od administrátorov zvýhodnenia, každý hráč musí hrať poctivo.\n"COL_RED"7) "COL_WHITE"Je zakazané blokovať a strielať na pretekoch.\n"COL_RED"8) "COL_WHITE"Je zakákané používať AFK/ESC pred smrtou a na akciach."); strcat(string,"\n"COL_RED"9) "COL_WHITE"Za jakékoľvek zvýhodnenie (Cheaty,...) môžete byť tvrdo potrestaný."); strcat(string,"\n"COL_RED"10) "COL_WHITE"Ak vás niekto okradne, môžete žiadať ukradnutú vec naspäť a potrestať lupiča.\n"COL_RED"11) "COL_WHITE"Je zakázaný Spawnkill a SpawnBlock.\n\n"COL_RED"! "COL_WHITE"Tieto pravidlá platia aj pre administrátorov "COL_RED"!"); strcat(string,"\n\n"COL_RED"Potrebné formality budeme riešiť na fóre www.fun-zone.crew.sk !\n\n"COL_RED"Neznamosť pravidiel sa neospravedlňuje !\n\n\t\t"COL_WHITE"Robte si občas screen svojho účtu (F8), aby sme sa vyhli akýmkoľvek problémom !\n\n\t\t\t\t\t\t"COL_WHITE"Prosím prihláste sa, napíšte heslo !"); ShowPlayerDialog(playerid, DIALOG_LOGIN, DIALOG_STYLE_PASSWORD,"Prihlásenie",string,"Login",""); } else { print("register"); new string[1520]; strcat(string,"\t\t\t\t\t"COL_RED"Pred prihlásením si prečítaj tieto pravidlá !\n\n"COL_RED"1) "COL_WHITE"Hráč je povinný držať sa zásad slušného chovania a dobrých mravov, Tzn. Jakékoľvek neadekvátne vystúpovanie je zakázané.\n"COL_RED"2) "COL_WHITE"Hráč respektuje akékoľvek ustanovenia administrátorom!"); strcat(string,"\n"COL_RED"3) "COL_WHITE"Cheatera nahláste príkazom /Cheat, neadekvátne chovanie /report, ostatné riešte individuálne s administrátormi alebo na webe.\n"COL_RED"4) "COL_WHITE"Je prísne zakázané napodobňovať infor. hlásenie módu a prevádzať reklamu.\n"COL_RED"5) "COL_WHITE"Chyby v móde hláste administrátorom."); strcat(string,"\n"COL_RED"6) "COL_WHITE"Nikdy sa napokúšajte pýtať od administrátorov zvýhodnenia, každý hráč musí hrať poctivo.\n"COL_RED"7) "COL_WHITE"Je zakazané blokovať a strielať na pretekoch.\n"COL_RED"8) "COL_WHITE"Je zakákané používať AFK/ESC pred smrtou a na akciach."); strcat(string,"\n"COL_RED"9) "COL_WHITE"Za jakékoľvek zvýhodnenie (Cheaty,...) môžete byť tvrdo potrestaný."); strcat(string,"\n"COL_RED"10) "COL_WHITE"Ak vás niekto okradne, môžete žiadať ukradnutú vec naspäť a potrestať lupiča.\n"COL_RED"11) "COL_WHITE"Je zakázaný Spawnkill a SpawnBlock.\n"COL_RED"12) "COL_WHITE"Je zakázaný warpkill - Akékoľvek strielanie na warpe !\n\n"COL_RED"! "COL_WHITE"Tieto pravidlá platia aj pre administrátorov "COL_RED"!"); strcat(string,"\n\n"COL_RED"Potrebné formality budeme riešiť na fóre www.fun-zone.crew.sk !\n\n"COL_RED"Neznamosť pravidiel sa neospravedlňuje !\n\n\t\t"COL_WHITE"Robte si občas screen svojho účtu (F8), aby sme sa vyhli akýmkoľvek problémom !\n\n\t\t\t\t\t\t"COL_WHITE"Prosím zaregistrujte sa, napíšte heslo !"); ShowPlayerDialog(playerid, DIALOG_REGISTER, DIALOG_STYLE_PASSWORD,"Registrácia",string,"Registrovať",""); print("Konec"); } public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[]) { switch(dialogid) { case DIALOG_REGISTER: { if(!strlen(inputtext)) return ShowPlayerDialog(playerid, DIALOG_REGISTER, DIALOG_STYLE_INPUT,"Registrácia",""COL_WHITE"Napíš svoje heslo pre registráciu !","Registrovať",""); if(response) { new tmp[256]; new tmppass[64]; strmid(tmppass, tmp, 0, strlen(inputtext), 255); Encrypt(tmppass); OnPlayerRegister(playerid,tmppass); } else if(!response) Kick(playerid); } case DIALOG_LOGIN: { if(response) { new tmppass[256]; new tmp[256]; strmid(tmppass, tmp, 0, strlen(inputtext), 255); Encrypt(tmppass); OnPlayerLogin(playerid,tmppass); } else if(!response) Kick(playerid); } } return 1; } public OnPlayerRegister(playerid, password[]) { if(IsPlayerConnected(playerid)) { new string3[64]; new playername3[MAX_PLAYER_NAME]; GetPlayerName(playerid, playername3, sizeof(playername3)); format(string3, sizeof(string3), "PlayerData/%s.vg",udb_encode(PlayerName(playerid))); new File: hFile = fopen(string3, io_write); if (hFile) { strmid(hrac[playerid][pass], password, 0, strlen(password), 255); new var[32]; format(var, 32, "key=%s\n", hrac[playerid][pass]);fwrite(hFile, var); fclose(hFile); } } return 1; } public OnPlayerLogin(playerid,password[]) { new string2[128]; new playername2[MAX_PLAYER_NAME]; GetPlayerName(playerid, playername2, sizeof(playername2)); format(string2, sizeof(string2), "PlayerData/%s.vg", udb_encode(PlayerName(playerid))); new File: UserFile = fopen(string2, io_read); if ( UserFile ) { new PassData[128]; new keytmp[128], valtmp[128]; fread( UserFile , PassData , sizeof( PassData ) ); keytmp = ini_GetKey( PassData ); if( strcmp( keytmp , "key" , true ) == 0 ) { valtmp = ini_GetValue( PassData ); strmid(hrac[playerid][pass], valtmp, 0, strlen(valtmp)-1, 255); } if(strcmp(hrac[playerid][pass],password, true ) == 0 ) { new key[ 256 ] , val[ 256 ]; new Data[ 256 ]; new wanted,tmpmoney,bank,loan; new Float:X,Float:Y,Float:Z,Float:A,interier,world; while ( fread( UserFile , Data , sizeof( Data ) ) ) { key = ini_GetKey( Data ); if( strcmp( key , "key" , true ) == 0 ) { val = ini_GetValue( Data ); hrac[playerid][pass] = strval( val ); } if( strcmp( key , "job" , true ) == 0 ) { val = ini_GetValue( Data ); hrac[playerid][job] = strval( val ); } if( strcmp( key , "money" , true ) == 0 ) { val = ini_GetValue( Data ); tmpmoney = strval( val ); } if( strcmp( key , "bank" , true ) == 0 ) { val = ini_GetValue( Data ); bank = strval( val ); } if( strcmp( key , "loan" , true ) == 0 ) { val = ini_GetValue( Data ); loan = strval( val ); } if( strcmp( key , "ganja" , true ) == 0 ) { val = ini_GetValue( Data ); ganja[playerid] = strval( val ); } if( strcmp( key , "skill_police" , true ) == 0 ) { val = ini_GetValue( Data ); hrac[playerid][skill_police] = strval( val ); } if( strcmp( key , "skill_gangster" , true ) == 0 ) { val = ini_GetValue( Data ); hrac[playerid][skill_gangster] = strval( val ); } if( strcmp( key , "skill_pizza" , true ) == 0 ) { val = ini_GetValue( Data ); hrac[playerid][skill_pizza] = strval( val ); } if( strcmp( key , "skill_zlodej" , true ) == 0 ) { val = ini_GetValue( Data ); hrac[playerid][skill_zlodej] = strval( val ); } if( strcmp( key , "skill_sbs" , true ) == 0 ) { val = ini_GetValue( Data ); hrac[playerid][skill_sbs] = strval( val ); } if( strcmp( key , "skin" , true ) == 0 ) { val = ini_GetValue( Data ); hrac[playerid][skin] = strval( val ); } if( strcmp( key , "jailtime" , true ) == 0 ) { val = ini_GetValue( Data ); hrac[playerid][jailtime] = strval( val ); } if( strcmp( key , "wanted" , true ) == 0 ) { val = ini_GetValue( Data ); wanted = strval( val ); } if( strcmp( key , "X" , true ) == 0 ) { val = ini_GetValue( Data ); X = strval( val ); } if( strcmp( key , "Y" , true ) == 0 ) { val = ini_GetValue( Data ); Y = strval( val ); } if( strcmp( key , "Z" , true ) == 0 ) { val = ini_GetValue( Data ); Z = strval( val ); } if( strcmp( key , "A" , true ) == 0 ) { val = ini_GetValue( Data ); A = strval( val ); } if( strcmp( key , "interier" , true ) == 0 ) { val = ini_GetValue( Data ); interier = strval( val ); } }//end while fclose(UserFile);//close the file after everything has been read in the while SetPlayerBank(playerid,bank); SetPlayerLoan(playerid,loan); ShowTableMessage(playerid,4,GetPlayerLangKey(playerid,"LANG_LOGGED_WELCOME"),true); SpawnPlayer(playerid); SetPlayerSkinEx(playerid,hrac[playerid][skin]); if(X !=0 && Y!=0 && hrac[playerid][jailtime]==0) { SetTimerEx("SetPlayerLoginPos",200, 0, "dffffdd",playerid,X,Y,Z,A,interier,world); } GivePlayerMoney(playerid,tmpmoney); SetPlayerWantedLevel(playerid,wanted); hrac[playerid][logged]=true; playerhouse[playerid]=GetPlayerHouse(playerid); } } return 1; } toto je všetko.. Ak chcete ešte niečo napíšte, dám vám to.. Díky //Original commands if (strcmp(cmd, "/login", true) ==0 ) { new tmp[256]; if(IsPlayerConnected(playerid)) { new tmppass[256]; if(hrac[playerid][logged] == true) { SendClientMessage(playerid, COLOR_WHITE, GetPlayerLangKey(playerid,"LANG_ALRDYLOGGED")); return 1; } tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, COLOR_GRAD1, GetPlayerLangKey(playerid,"LANG_LOGINUSAGE")); return 1; } new filename[64]; format(filename, sizeof(filename), "PlayerData/%s.vg",udb_encode(PlayerName(playerid))); if (!dini_Exists(filename))return GameTextForPlayer(playerid,"Ucet na vase meno neexistuje. Prosim registrujte sa /register.",4000,3); strmid(tmppass, tmp, 0, strlen(cmdtext), 255); Encrypt(tmppass); OnPlayerLogin(playerid,tmppass); } return 1; } //========================================================================== if (strcmp(cmd, "/register", true) ==0 ) { new tmp[256]; if(IsPlayerConnected(playerid)) { if(hrac[playerid][logged] == true) { SendClientMessage(playerid, COLOR_WHITE, GetPlayerLangKey(playerid,"LANG_ALRDYLOGGED")); return 1; } GetPlayerName(playerid, sendername, sizeof(sendername)); format(string, sizeof(string), "%s.vg", udb_encode(PlayerName(playerid))); new File: hFile = fopen(string, io_read); if (hFile) { SendClientMessage(playerid, COLOR_YELLOW, GetPlayerLangKey(playerid,"LANG_NAMEUSED")); fclose(hFile); return 1; } new tmppass[64]; tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, COLOR_GRAD1, GetPlayerLangKey(playerid,"LANG_REGUSAGE")); return 1; } strmid(tmppass, tmp, 0, strlen(cmdtext), 255); Encrypt(tmppass); OnPlayerRegister(playerid,tmppass); } return 1; }
  18. stock Jmeno(playerid) { new pName[MAX_PLAYER_NAME]; if(IsPlayerConnected(playerid)) { GetPlayerName(playerid, pName, sizeof(pName)); } return pName; } (ERROR 223 LINE) vehicle3Dtext = Create3DTextLabel( "Majitel auta : %s",Jmeno(playerid), 0xF4F800FF, 0.0, 0.0, 0.0, 50.0, 0, 1 ); Pořád mi to hází tuto chybu : C:\Users\DreamGame\Desktop\Pawno\FS\Shop.pwn(223) : error 035: argument type mismatch (argument 2) Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase 1 Errors. Nevíte co stím ?
  19. Ahoj potřeboval bych pomoct s tímto // VIP SYSTEM BY MARVÍK //NEPŘEPISOVAT AUTORA #include <a_samp> #include <dini>[/color] [color=#000000]new VIP[MAX_PLAYERS]; new VHEAL[MAX_PLAYERS]; new VARMOR[MAX_PLAYERS];[/color] [color=#000000]#define CheckTime 1 #define VIP_F "vip/%s.txt" #define DIALOG_VIP 2006 #define DIALOG_VIPS 2005 [/color] [color=#000000]#define F_CERVENA 0xFF0000AA #define COLOR_SVMODRA 0x33CCFFAA #define COLOR_ZELENA 0x008000AA[/color] [color=#000000]#define dcmd(%1,%2,%3) if ((strcmp((%3)[1], #%1, true, (%2)) == 0) && ((((%3)[(%2) + 1] == 0) && (dcmd_%1(playerid, "")))||(((%3)[(%2) + 1] == 32) && (dcmd_%1(playerid, (%3)[(%2) + 2]))))) return 1[/color] [color=#000000]public OnFilterScriptInit() { print("\n--------------------------------------"); print(" VIP System - Create MARVÍK "); print("--------------------------------------\n"); return 1; }[/color] [color=#000000]public OnPlayerConnect(playerid) { new cesta[50]; format(cesta,50,"vip/%s.sav",PlayerName(playerid)); VIP[playerid] = dini_Int(cesta,"vip"); if(VIP[playerid] == 1) return SendClientMessage(playerid, F_CERVENA,"Byl ti aktivován VIP Učet"); if(VIP[playerid] == 0) return SendClientMessage(playerid, F_CERVENA,"Byl ti deaktivován VIP Učet"); if(VIP[playerid] == 1){ new str[100]; format(str, 100, "VIP Hrac %s se pripojil do hry!",PlayerName(playerid)); SendClientMessageToAll(COLOR_SVMODRA, str); } return 1; }[/color] [color=#000000]public OnPlayerDisconnect(playerid, reason) { if(VIP[playerid] == 1){ new str[100]; format(str, 100, "- VIP Hráč %s se odpojil ze hry!",PlayerName(playerid)); SendClientMessageToAll(COLOR_SVMODRA, str); } new cesta[50]; format(cesta,50,"vip/%s.sav",PlayerName(playerid)); if(!dini_Exists(cesta)) { dini_Create(cesta); } else { dini_IntSet(cesta,"vip",VIP[playerid]); } return 1; }[/color] [color=#000000]public OnPlayerSpawn(playerid) { if(VIP[playerid] == 1) return GivePlayerWeapon(playerid, 30 ,200); if(VIP[playerid] == 1) return GivePlayerWeapon(playerid, 32 ,200); if(VIP[playerid] == 1) return SetPlayerArmour(playerid, 100); if(VIP[playerid] == 1) return SendClientMessage(playerid,-1,"{FF9900}SPAWN --- VIP --- Byla ti dána vesta + zbran!"); return 1; }[/color] [color=#000000]public OnPlayerDeath(playerid, killerid, reason) { if(VIP[playerid] == 1){ new Float:X,Float:Y,Float:Z; GetPlayerPos(playerid, X,Y,Z); CreateExplosion(X,Y,Z,1,5); } return 1; }[/color] [color=#000000]public OnPlayerCommandText(playerid, cmdtext[]) { dcmd(vips, 4, cmdtext); dcmd(vip, 3, cmdtext); dcmd(setvip, 6, cmdtext); dcmd(vheal, 5, cmdtext); dcmd(vbrnko, 6, cmdtext); dcmd(vrepair, 7, cmdtext); dcmd(flip, 4, cmdtext); dcmd(oblek, 5, cmdtext); return 0; }[/color] [color=#000000]dcmd_setvip(playerid, params[]) { new ID = strval(params); if(!IsPlayerAdmin(playerid)) return SendClientMessage(playerid, COLOR_SVMODRA,"[ ! ] {ffffff}Nejsi přihlášen přes {ff0000}RCON{ffffff}!"); if(!IsPlayerConnected(ID)) return SendClientMessage(playerid, COLOR_SVMODRA,"[ ! ] {ffffff}Urcite ID neni připojeno!"); if(VIP[iD] == 0) { VIP[playerid] =1; new str[100]; format(str, 100, "Obyčejnému hráči %s byl dán VIP učet!",PlayerName(ID)); SendClientMessageToAll(COLOR_SVMODRA, str); new file[100]; format(file,sizeof(file),VIP_F,PlayerName(ID)); dini_Create(file); } else if(VIP[iD] == 1) { VIP[playerid] =0; new str[100]; format(str, 100, "VIP hráči %s je zas obyčejný hráč!",PlayerName(ID)); SendClientMessageToAll(F_CERVENA, str); new file[100]; format(file,sizeof(file),VIP_F,PlayerName(ID)); dini_Remove(file); } return 1; }[/color] [color=#000000]dcmd_vheal(playerid, params[]) { #pragma unused params if(VIP[playerid] == 1) { if(VHEAL[playerid] == 1) return SendClientMessage(playerid, COLOR_SVMODRA,"VIP --- Tento příkaz mužeš používat jednou po 5 minutách."); VHEAL[playerid] = 1; SetPlayerHealth(playerid,100); SetTimerEx("VhealTimer", 300000, false, "i", playerid); return SendClientMessage(playerid,COLOR_ZELENA,"VIP --- Doplnil jsi si HP"); } else return SendClientMessage(playerid, COLOR_SVMODRA, "[ ! ] {ffffff}Nejsi {ffff00}VIP{ffffff} hráč!"); }[/color] [color=#000000]forward VhealTimer(); public VhealTimer() { for(new i; i<MAX_PLAYERS; i++) { VHEAL[i] = 0; SendClientMessage(i,COLOR_SVMODRA,"VIP --- Můžeš znovu použít příkaz /vheal"); } return 1; }[/color] [color=#000000]dcmd_flip(playerid,params[]) { #pragma unused params if(VIP[playerid] == 1) { if(IsPlayerInAnyVehicle(playerid)) { new VehicleID, Float:X, Float:Y, Float:Z; GetPlayerPos(playerid, X, Y, Z); VehicleID = GetPlayerVehicleID(playerid); SetVehiclePos(VehicleID, X, Y, Z); SetVehicleZAngle(VehicleID, 0); return SendClientMessage(playerid,COLOR_ZELENA,"VIP --- Auto bylo otočeno na kola"); } else return SendClientMessage(playerid,COLOR_SVMODRA,"Nejsi ve vozidle"); } else return SendClientMessage(playerid, COLOR_SVMODRA, "[ ! ] {ffffff}Nejsi {ffff00}VIP{ffffff} hráč!"); }[/color] [color=#000000]dcmd_vbrnko(playerid, params[]) { #pragma unused params if(VIP[playerid] == 1) { if(VARMOR[playerid] == 1) return SendClientMessage(playerid,COLOR_SVMODRA,"VIP --- Tento příkaz mužeš používat jednou po 3 minutách. ."); VARMOR[playerid] = 1; SetPlayerArmour(playerid,100); SetTimerEx("VarmorTimer", 180000, false, "i", playerid); return SendClientMessage(playerid,COLOR_ZELENA,"VIP --- Dostal jsi plný Armor"); } else return SendClientMessage(playerid, COLOR_SVMODRA, "[ ! ] {ffffff}Nejsi{ffff00}VIP{ffffff} hráč!"); }[/color] [color=#000000]forward VarmorTimer(); public VarmorTimer() { for(new i; i<MAX_PLAYERS; i++) { VARMOR[i] = 0; SendClientMessage(i,COLOR_SVMODRA,"VIP --- Můžeš znovu použít příkaz /vbrnko"); } return 1; }[/color] [color=#000000]dcmd_oblek(playerid, params[]) { if(VIP[playerid] == 1) { new id = strval(params); if(!strval(params)) return SendClientMessage(playerid, COLOR_SVMODRA, "/oblek [id obleku]"); if(id < 0 || id > 299) return SendClientMessage(playerid, COLOR_SVMODRA, "Rozmezí skinu je 0 - 299 !"); SetPlayerSkin(playerid, id); } else SendClientMessage(playerid, COLOR_SVMODRA, "[ ! ] {ffffff}Nejsi {ffff00}VIP{ffffff} hráč!"); return 1; }[/color] [color=#000000]dcmd_vrepair(playerid, params[]) { #pragma unused params if(VIP[playerid] == 1) { if (IsPlayerInAnyVehicle(playerid)) { SetVehicleHealth(GetPlayerVehicleID(playerid),1250.0); return SendClientMessage(playerid,COLOR_ZELENA,"Vozidlo opraveno"); } else return SendClientMessage(playerid,COLOR_SVMODRA,"Nejsi ve vozidle"); } else return SendClientMessage(playerid, COLOR_SVMODRA, "[ ! ] {ffffff}Nejsi {ffff00}VIP{ffffff} hráč!"); }[/color] [color=#000000]dcmd_vip(playerid, params[]) { #pragma unused params new string[2000]; strcat(string, "{00FF00}=========|VIP Systém|=========\n"); strcat(string, "{FF0000}/vheal {00FF00}- Doplní HP (po 5 minutách)\n"); strcat(string, "{FF0000}/vflip {00FF00}- Otočí auto na kola\n"); strcat(string, "{FF0000}/vrepair {00FF00}- Opraví vám auto\n"); strcat(string, "{FF0000}/oblek {00FF00}- Nastavíte si skin\n"); strcat(string, "{FF0000}/vbrnko {00FF00}- Dáte si plný armor (po 3 minutách)\n"); strcat(string, "{FF0000}- Výbuch po smrti\n"); ShowPlayerDialog(playerid,DIALOG_VIP,DIALOG_STYLE_MSGBOX,"VIP",string,"OK",""); return 1; }[/color] [color=#000000]dcmd_vips(playerid, params[]) { #pragma unused params new str[2000]; ShowPlayerDialog(playerid,DIALOG_VIPS,DIALOG_STYLE_MSGBOX,"VIP Hráči Online","Na serveru není přítomen žádný VIP hráč!","OK",""); for (new i; i<MAX_PLAYERS; i++) { if(VIP[i] == 1) { format(str,sizeof(str), "{00FF00}VIP Hráč{00FF00} {FFFFFF}%s %s \r\n\n",str,PlayerName(i)); }} ShowPlayerDialog(playerid,DIALOG_VIPS,DIALOG_STYLE_MSGBOX,"VIP Hráči Online",str,"OK",""); return 1; }[/color] [color=#000000]stock PlayerName(playerid) { new name[255]; GetPlayerName(playerid, name, 255); return name; } Píše Chybu C:\Users\MARTIN\Plocha\vip.pwn(229) : error 017: undefined symbol "ShowPlayerDialog" C:\Users\xxxx\Desktop\vip.pwn(218) : warning 203: symbol is never used: "playerid" C:\Users\MARTIN\Plocha\vip.pwn(238) : error 017: undefined symbol "ShowPlayerDialog" C:\Users\MARTIN\Plocha\vip.pwn(245) : error 017: undefined symbol "ShowPlayerDialog" C:\Users\MARTIN\Plocha\vip.pwn(234) : warning 203: symbol is never used: "playerid" Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase[/size][/color] [color=#000000][size=4]3 Errors.[/size][/color] [color=#000000][size=4]
  20. Zdravím neznáte nějakou super závodní hru s tuněním + rozbitelností kromě Flat outů? Díky
  21. Nazdar Takže rozhodol som sa spraviť rádio na môj server ale je tam chyba ktorú neviem opraviť 1. Ked nedam pred Play Stop tak to nestupsti 2 Ked dam pred Play Stop tak spusti vsetky 1 PlayAudioStreamForPlayer URL ( nespusti ) 2 StopAudioStreamForPlayer ; PlayAudioStreamForPlayer ( spusti vsetky ) Prosím keď najdete chybu tk mi to napíšte sem alebo na skype frederik.bulla.sf Dakujem http://www.mediafire...t0gw8yciim4knxc - Radia
  22. Ahojte, potreboval by som poradiť ako spravim že mam 2 rasy (Policajti a Teroristi) a potreboval by som im spravit spawn ze ked si hrac vybera postavu tak kazda rasa bude mat ini spawn PLS help
  23. vopojtepek

    hledám PHP Fusion 7

    Ahojte, potreboval by som pomoc nainštalovať php fusion lebo dokonca ani podpora mi nepomohla povedala že mam všetko správne ... Web: vopo.eu Hosting: pipni.cz Nastavenia po krok 2 mi idú ale 3 už nie , povedali mi že to mam nastavené správne Krok 3: Server databázy: sql17.pipni.cz Užívateľské meno db: lolka_vopo_eu Heslo db: palinko Meno db: lolka_vopo_eu Prefix tabuliek: fusion8V41D_ Prefix koláčikov: fusion16A7D_ Chyba: Krok 4: Konfigurácia / Nastavenie databázy Chyba: Nedá sa nadviazať spojenie z databázou. Prosím overte vaše MySQL nastavenia. Prosím help
  24. Ahojte, chcel by som sa naučiť vytvoriť príkaz podobný /ban ID_hráča, /vybava ID_hraca ... Ak ma niekto chápe prosím nech mi to vysvetlí ... Ďakujem
  25. Ahojte, potreboval by som poradiť... Mám spravený Dialog MSGBOX a ked sa hrác pripojí tak mu ukáze len polovicu z Dialogu, aj ked hrac napise /pravidla Da mu to len polovicu tetu z dialogu prosím help #include <a_samp> #if defined FILTERSCRIPT public OnFilterScriptInit() { print("\n--------------------------------------"); print(" Pravidla by vopojtepek"); //tu je len meno FS (FilterScript) print("--------------------------------------\n"); return 1; } public OnFilterScriptExit() { return 1; } #else //Zaciatok public OnPlayerConnect(playerid) //Ked sa hráč pripojí mu ukáže Pravidla { new string[500]; strcat(string,"{CC3300}Toto sú pravidla pre každého {99FFFF}hráča {CC3300}! Kto ich nebude dodržovať tak {99FFFF}ADMIN {CC3300}ho može potrestať ako uzná za vhodné !\n"); strcat(string,"{CC3300}1. Zákaz urážania serveru, adminov, alebo hráčov.\n{CC3300}2. Zákaz spawnkillovať (ak sa hráč objaví a vy ho hneď zabijete)\n{CC3300}3. Zákaz teamkillovať (napr. ste ruská mafia a zabijete člena ruskej mafie)\n{CC3300}4. Zákaz bugovať (príkaz /heal, zatýkanie, vydieranie a podobne)\n{CC3300}5. Zákaz cheatovať (CLEO mody, s0beit a podobné cheaty)\n{CC3300}6. Zákaz žobrania ( peniaze, zbrane, oprava auta, hp, admin lvl, unban)\n"); strcat(string,"{CC3300}7. Zákaz spamovania (písať stále tú istú správu)\n{CC3300}8. Zákaz rasistických narážok na národy, rasy a podobne !\n{CC3300}9. Zákaz vstupu s neslušnými nickami alebo sa vydávať za adminov !\n{CC3300}10. Přísný zákaz ničení(střelba, zabíjení, atentáty) akcí výhlášených administrátory(výlet, tuning sraz, svatba atd.)\n{CC3300}11. Dodržovať toto inak vás stihne trest !\n"); ShowPlayerDialog(playerid,1,DIALOG_STYLE_MSGBOX,"Pravidla",string,"Súhlasím",""); return 1; } public OnPlayerCommandText(playerid, cmdtext[]) { if (strcmp("/pravidla", cmdtext, true, 10000) == 0) { new string[500]; strcat(string,"{CC3300}Toto sú pravidla pre každého {99FFFF}hráča {CC3300}! Kto ich nebude dodržovať tak {99FFFF}ADMIN {CC3300}ho može potrestať ako uzná za vhodné !\n"); strcat(string,"{CC3300}1. Zákaz urážania serveru, adminov, alebo hráčov.\n{CC3300}2. Zákaz spawnkillovať (ak sa hráč objaví a vy ho hneď zabijete)\n{CC3300}3. Zákaz teamkillovať (napr. ste ruská mafia a zabijete člena ruskej mafie)\n{CC3300}4. Zákaz bugovať (príkaz /heal, zatýkanie, vydieranie a podobne)\n{CC3300}5. Zákaz cheatovať (CLEO mody, s0beit a podobné cheaty)\n{CC3300}6. Zákaz žobrania ( peniaze, zbrane, oprava auta, hp, admin lvl, unban)\n"); strcat(string,"{CC3300}7. Zákaz spamovania (písať stále tú istú správu)\n{CC3300}8. Zákaz rasistických narážok na národy, rasy a podobne !\n{CC3300}9. Zákaz vstupu s neslušnými nickami alebo sa vydávať za adminov !\n{CC3300}10. Přísný zákaz ničení(střelba, zabíjení, atentáty) akcí výhlášených administrátory(výlet, tuning sraz, svatba atd.)\n{CC3300}11. Dodržovať toto inak vás stihne trest !\n"); ShowPlayerDialog(playerid,1,DIALOG_STYLE_MSGBOX,"Pravidla",string,"Súhlasím","");//Ukáže hráčový dialog (pravidla) ked napíše príkaz /pravidla return 1; //Toto znamená ked sa to vykoná tak nech to aj zmizne no je to ako krok dalej } return 0; //To nwm } #endif //Konec
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