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Everything posted by Ronny
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[Hledám] Někoho Kdo Dělá Minecraft Server A Chce Pomoc
Ronny replied to papam77's topic in Hledám/nabízím
Hledám někkho kdo chce pomoc mC serverem měl si to dát do Nabizím ... LOCK bych dal hned! -
Jsem to taky nepochopil ..
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Prej Bagr a hodinky z vodotryskem
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Nikdo nikoho neučil nebo snad jo? já se učím tak že si to zkouším a když nebudud vedět zeptám se někoho kde je chyba ....
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Tu jsem hrál taky a nemůžu si vzpomenout
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Ahoj lidi takže chci zeptat jako udělat barvy do povlaní když je nazměstatný hráč bude mít třeba Červernou Barvu a když bude třeba Polda tak bude mít Zelenou jak to udělat ?
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DooMe ty is borec !
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pomoc [Help] Zákaz vstupu do vozidla pro určité ID
Ronny replied to Adeer's question in Herní (SA:MP, CS apod.)
Oni mě taky předběhli.. -
Ano nebo je Online nějaký Člověěk a píšeto že to nemůžu zobrazit..
- 66 odpovědí
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- beta verze
- pawno
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(a 2 další)
Tagged with:
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Proč koko*ina když to de omg? že ty to umíš to jde vidět když nevíš anic vo co go
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Ale to new msuíš mít nad TextDrawLetterSize pak máš baryv ~r~ Červená ~b~ Modrá a tak dál ...
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Skus tak #include <a_samp> public OnPlayerSpawn(playerid) { new Text:hed=TextDrawCreate(320,240,"TEXT"); TextDrawLetterSize(hed,0.40,2); TextDrawFont(hed,2); TextDrawSetShadow(hed,0); TextDrawSetOutline(hed,1); TextDrawShowForPlayer(playerid,hed); return 1; }
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Super a máš pravdu kopírovat budou ...
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Jsem to chtěl napsat
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Většina lidí mi říká že QWER moc Pawn neumí že vždy tam má chyby ale VIP... skus si udělat Vlastní ..
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Jsem to už jednou dělal kouknu do PC jestli to ještě mám ..
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Tak nepíše s hačkáma a to ti vadí?
- 58 odpovědí
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- 1
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- administrace
- apanl
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(a 6 dalších)
Tagged with:
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k ČEMU TI BUDE hosting když můžeš mít Zdarma server Regni se a máš tu zdarma server + 500 slotu http://146.255.25.72/apanel/
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Pěkné LAces to je tvoje?
- 58 odpovědí
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- administrace
- apanl
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(a 6 dalších)
Tagged with:
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[HLEDÁM]Někoho kdo mi pomůže udělat povolaní do modů
Ronny replied to Ronny's topic in Hledám/nabízím
Ne,že mi to úkážé jak asi na to a pak bude na mě koukat pokůd má TeamViewer jestli to dělám špatně či dobře ... -
Ahojte, Když mi pomůže -Bude napsaný "až bude mód hotový" že mi pomohl -na serveru bude Admin -Pokůd to výjde a mód bude dobrý budu vám děkovat.. Díky Ronny
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new POLDA_P; new Swat_P; new FBI_P; new Hasici_P; new Zachranka_P; new Taxi_P; new Ochranka_P; new Letiste_Ochranka_P; new Autobusak_P; new Zmrzlinar_P; new Groove_P; new Aztecas_P; new Ballas_P; new Vagos_P; new Mechanik_P; new Tuningar_P; new Ridic_Kamionu_P; new Mafie_P; new Terorista_P; new Pravnik_P; new Pilot_P; new Vojak_P; new Novinar_P; new Dealer_P; new Slapka_P; Tady to je Warningy C:\Documents and Settings\Minecraftak\Plocha\povolani_pro_ronnyho.pwn(1079) : warning 203: symbol is never used: "Autobusak" C:\Documents and Settings\Minecraftak\Plocha\povolani_pro_ronnyho.pwn(1079) : warning 203: symbol is never used: "Aztecas" C:\Documents and Settings\Minecraftak\Plocha\povolani_pro_ronnyho.pwn(1079) : warning 203: symbol is never used: "Ballas" C:\Documents and Settings\Minecraftak\Plocha\povolani_pro_ronnyho.pwn(1079) : warning 203: symbol is never used: "Dealer" C:\Documents and Settings\Minecraftak\Plocha\povolani_pro_ronnyho.pwn(1079) : warning 203: symbol is never used: "FBI" C:\Documents and Settings\Minecraftak\Plocha\povolani_pro_ronnyho.pwn(1079) : warning 203: symbol is never used: "Groove" C:\Documents and Settings\Minecraftak\Plocha\povolani_pro_ronnyho.pwn(1079) : warning 203: symbol is never used: "Hasici" C:\Documents and Settings\Minecraftak\Plocha\povolani_pro_ronnyho.pwn(1079) : warning 203: symbol is never used: "Letiste_Ochranka" C:\Documents and Settings\Minecraftak\Plocha\povolani_pro_ronnyho.pwn(1079) : warning 203: symbol is never used: "Mafie" C:\Documents and Settings\Minecraftak\Plocha\povolani_pro_ronnyho.pwn(1079) : warning 203: symbol is never used: "Mechanik" C:\Documents and Settings\Minecraftak\Plocha\povolani_pro_ronnyho.pwn(1079) : warning 203: symbol is never used: "Novinar" C:\Documents and Settings\Minecraftak\Plocha\povolani_pro_ronnyho.pwn(1079) : warning 203: symbol is never used: "Ochranka" C:\Documents and Settings\Minecraftak\Plocha\povolani_pro_ronnyho.pwn(1079) : warning 203: symbol is never used: "POLDA" C:\Documents and Settings\Minecraftak\Plocha\povolani_pro_ronnyho.pwn(1079) : warning 203: symbol is never used: "Pilot" C:\Documents and Settings\Minecraftak\Plocha\povolani_pro_ronnyho.pwn(1079) : warning 203: symbol is never used: "Pravnik" C:\Documents and Settings\Minecraftak\Plocha\povolani_pro_ronnyho.pwn(1079) : warning 203: symbol is never used: "Ridic_Kamionu" C:\Documents and Settings\Minecraftak\Plocha\povolani_pro_ronnyho.pwn(1079) : warning 203: symbol is never used: "Slapka" C:\Documents and Settings\Minecraftak\Plocha\povolani_pro_ronnyho.pwn(1079) : warning 203: symbol is never used: "Swat" C:\Documents and Settings\Minecraftak\Plocha\povolani_pro_ronnyho.pwn(1079) : warning 203: symbol is never used: "Taxi" C:\Documents and Settings\Minecraftak\Plocha\povolani_pro_ronnyho.pwn(1079) : warning 203: symbol is never used: "Terorista" C:\Documents and Settings\Minecraftak\Plocha\povolani_pro_ronnyho.pwn(1079) : warning 203: symbol is never used: "Tuningar" C:\Documents and Settings\Minecraftak\Plocha\povolani_pro_ronnyho.pwn(1079) : warning 203: symbol is never used: "Vagos" C:\Documents and Settings\Minecraftak\Plocha\povolani_pro_ronnyho.pwn(1079) : warning 203: symbol is never used: "Vojak" C:\Documents and Settings\Minecraftak\Plocha\povolani_pro_ronnyho.pwn(1079) : warning 203: symbol is never used: "Zachranka" C:\Documents and Settings\Minecraftak\Plocha\povolani_pro_ronnyho.pwn(1079) : warning 203: symbol is never used: "Zmrzlinar" Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase 25 Warnings.
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C:\Documents and Settings\Minecraftak\Plocha\hudba.pwn(8) : warning 202: number of arguments does not match definition Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase 1 Warning. public OnPlayerConnect(playerid) { StopAudioStreamForPlayer(playerid, ""); PlayAudioStreamForPlayer(playerid, "??"); SendClientMessage(playerid, 0x00FFFFFF, "[MUSIC] Na Serveru se nachazí Music/Radio by Ronny ! /music"); return 1; }
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#include <a_samp> /*PICKUP NEWS*/ new POLDA_P; new Swat_P; new FBI_P; new Hasici_P; new Zachranka_P; new Taxi_P; new Ochranka_P; new Letiste_Ochranka_P; new Autobusak_P; new Zmrzlinar_P; new Groove_P; new Aztecas_P; new Ballas_P; new Vagos_P; new Mechanik_P; new Tuningar_P; new Ridic_Kamionu_P; new Mafie_P; new Terorista_P; new Pravnik_P; new Pilot_P; new Vojak_P; new Novinar_P; new Dealer_P; new Slapka_P; // /* POVOLANI PICKUPS*/ new Policista[MAX_PLAYERS]; new POLDA[MAX_PLAYERS]; new Swat[MAX_PLAYERS]; new FBI[MAX_PLAYERS]; new Hasici[MAX_PLAYERS]; new Zachranka[MAX_PLAYERS]; new Taxi[MAX_PLAYERS]; new Ochranka[MAX_PLAYERS]; new Letiste_Ochranka[MAX_PLAYERS]; new Autobusak[MAX_PLAYERS]; new Zmrzlinar[MAX_PLAYERS]; new Groove[MAX_PLAYERS]; new Aztecas[MAX_PLAYERS]; new Ballas[MAX_PLAYERS]; new Vagos[MAX_PLAYERS]; new Mechanik[MAX_PLAYERS]; new Tuningar[MAX_PLAYERS]; new Ridic_Kamionu[MAX_PLAYERS]; new Mafie[MAX_PLAYERS]; new Terorista[MAX_PLAYERS]; new Pravnik[MAX_PLAYERS]; new Pilot[MAX_PLAYERS]; new Vojak[MAX_PLAYERS]; new Novinar[MAX_PLAYERS]; new Dealer[MAX_PLAYERS]; new Slapka[MAX_PLAYERS]; public OnFilterScriptInit() { /*TIMERY*/ SetTimer("Swat_vyplata",1000*60*10,true); SetTimer("Policista_vyplata",1000*60*10,true); SetTimer("FBI_vyplata",1000*60*10,true); SetTimer("Hasici_vyplata",1000*60*10,true); SetTimer("Zachranka_vyplata",1000*60*10,true); SetTimer("Taxi_vyplata",1000*60*10,true); SetTimer("Ochranka_vyplata",1000*60*10,true); SetTimer("Letiste_Ochranka_vyplata",1000*60*10,true); SetTimer("Autobusak_vyplata",1000*60*10,true); SetTimer("Zmrzlinar_vyplata",1000*60*10,true); SetTimer("Groove_vyplata",1000*60*10,true); SetTimer("Aztecas_vyplata",1000*60*10,true); SetTimer("Ballas_vyplata",1000*60*10,true); SetTimer("Vagos_vyplata",1000*60*10,true); SetTimer("Mechanik_vyplata",1000*60*10,true); SetTimer("Tuningar_vyplata",1000*60*10,true); SetTimer("Ridic_Kamionu_vyplata",1000*60*10,true); SetTimer("Mafie_vyplata",1000*60*10,true); SetTimer("Terorista_vyplata",1000*60*10,true); SetTimer("Pravnik_vyplata",1000*60*10,true); SetTimer("Pilot_vyplata",1000*60*10,true); SetTimer("Vojak_vyplata",1000*60*10,true); SetTimer("Novinar_vyplata",1000*60*10,true); SetTimer("Dealer_vyplata",1000*60*10,true); SetTimer("Slapka_vyplata",1000*60*10,true); /*Pickupy*/ POLDA_P = CreatePickup(1318, 1, 0.0,0.0,0.0,-1); Swat_P = CreatePickup(1318, 1, 0.0,0.0,0.0,-1); FBI_P = CreatePickup(1318, 1, 0.0,0.0,0.0,-1); Hasici_P = CreatePickup(1318, 1, 0.0,0.0,0.0,-1); Zachranka_P = CreatePickup(1318, 1, 0.0,0.0,0.0,-1); Taxi_P = CreatePickup(1318, 1, 0.0,0.0,0.0,-1); Ochranka_P = CreatePickup(1318, 1, 0.0,0.0,0.0,-1); Letiste_Ochranka_P = CreatePickup(1318, 1, 0.0,0.0,0.0,-1); Autobusak_P = CreatePickup(1318, 1, 0.0,0.0,0.0,-1); Zmrzlinar_P = CreatePickup(1318, 1, 0.0,0.0,0.0,-1); Groove_P = CreatePickup(1318, 1, 0.0,0.0,0.0,-1); Aztecas_P = CreatePickup(1318, 1, 0.0,0.0,0.0,-1); Ballas_P = CreatePickup(1318, 1, 0.0,0.0,0.0,-1); Vagos_P = CreatePickup(1318, 1, 0.0,0.0,0.0,-1); Mechanik_P = CreatePickup(1318, 1, 0.0,0.0,0.0,-1); Tuningar_P = CreatePickup(1318, 1, 0.0,0.0,0.0,-1); Ridic_Kamionu_P = CreatePickup(1318, 1, 0.0,0.0,0.0,-1); Mafie_P = CreatePickup(1318, 1, 0.0,0.0,0.0,-1); Terorista_P = CreatePickup(1318, 1, 0.0,0.0,0.0,-1); Pravnik_P = CreatePickup(1318, 1, 0.0,0.0,0.0,-1); Pilot_P = CreatePickup(1318, 1, 0.0,0.0,0.0,-1); Vojak_P = CreatePickup(1318, 1, 0.0,0.0,0.0,-1); Novinar_P = CreatePickup(1318, 1, 0.0,0.0,0.0,-1); Dealer_P = CreatePickup(1318, 1, 0.0,0.0,0.0,-1); Slapka_P = CreatePickup(1318, 1, 0.0,0.0,0.0,-1); return 1; } public OnPlayerPickUpPickup(playerid, pickupid) { if(pickupid == POLDA_P) { ShowPlayerDialog(playerid,1,DIALOG_STYLE_LIST,"Policista","Zamestnat\nPodat vypoved\nZmenit skin\n","Potvrdit","Zrusit"); } if(pickupid == Swat_P) { ShowPlayerDialog(playerid,2,DIALOG_STYLE_LIST,"Swat","Zamestnat\nPodat vypoved\nZmenit skin\n","Potvrdit","Zrusit"); } if(pickupid == FBI_P) { ShowPlayerDialog(playerid,3,DIALOG_STYLE_LIST,"FBI","Zamestnat\nPodat vypoved\nZmenit skin\n","Potvrdit","Zrusit"); } if(pickupid == Hasici_P) { ShowPlayerDialog(playerid,4,DIALOG_STYLE_LIST,"Hasici","Zamestnat\nPodat vypoved\nZmenit skin\n","Potvrdit","Zrusit"); } if(pickupid == Zachranka_P) { ShowPlayerDialog(playerid,5,DIALOG_STYLE_LIST,"Zachranka","Zamestnat\nPodat vypoved\nZmenit skin\n","Potvrdit","Zrusit"); } if(pickupid == Taxi_P) { ShowPlayerDialog(playerid,6,DIALOG_STYLE_LIST,"Taxi","Zamestnat\nPodat vypoved\nZmenit skin\n","Potvrdit","Zrusit"); } if(pickupid == Ochranka_P) { ShowPlayerDialog(playerid,7,DIALOG_STYLE_LIST,"Ochranka","Zamestnat\nPodat vypoved\nZmenit skin\n","Potvrdit","Zrusit"); } if(pickupid == Letiste_Ochranka_P) { ShowPlayerDialog(playerid,8,DIALOG_STYLE_LIST,"Letiste_Ochranka","Zamestnat\nPodat vypoved\nZmenit skin\n","Potvrdit","Zrusit"); } if(pickupid == Autobusak_P) { ShowPlayerDialog(playerid,9,DIALOG_STYLE_LIST,"Autobusak","Zamestnat\nPodat vypoved\nZmenit skin\n","Potvrdit","Zrusit"); } if(pickupid == Zmrzlinar_P) { ShowPlayerDialog(playerid,10,DIALOG_STYLE_LIST,"Zmrzlinar","Zamestnat\nPodat vypoved\nZmenit skin\n","Potvrdit","Zrusit"); } if(pickupid == Groove_P) { ShowPlayerDialog(playerid,11,DIALOG_STYLE_LIST,"Groove","Zamestnat\nPodat vypoved\nZmenit skin\n","Potvrdit","Zrusit"); } if(pickupid == Ballas_P) { ShowPlayerDialog(playerid,12,DIALOG_STYLE_LIST,"Ballas","Zamestnat\nPodat vypoved\nZmenit skin\n","Potvrdit","Zrusit"); } if(pickupid == Aztecas_P) { ShowPlayerDialog(playerid,13,DIALOG_STYLE_LIST,"Aztecas","Zamestnat\nPodat vypoved\nZmenit skin\n","Potvrdit","Zrusit"); } if(pickupid == Vagos_P) { ShowPlayerDialog(playerid,14,DIALOG_STYLE_LIST,"Vagos","Zamestnat\nPodat vypoved\nZmenit skin\n","Potvrdit","Zrusit"); } if(pickupid == Mechanik_P) { ShowPlayerDialog(playerid,15,DIALOG_STYLE_LIST,"Mechanik","Zamestnat\nPodat vypoved\nZmenit skin\n","Potvrdit","Zrusit"); } if(pickupid == Tuningar_P) { ShowPlayerDialog(playerid,16,DIALOG_STYLE_LIST,"Tuningar","Zamestnat\nPodat vypoved\nZmenit skin\n","Potvrdit","Zrusit"); } if(pickupid == Ridic_Kamionu_P) { ShowPlayerDialog(playerid,17,DIALOG_STYLE_LIST,"Ridic Kamionu","Zamestnat\nPodat vypoved\nZmenit skin\n","Potvrdit","Zrusit"); } if(pickupid == Mafie_P) { ShowPlayerDialog(playerid,18,DIALOG_STYLE_LIST,"Mafie","Zamestnat\nPodat vypoved\nZmenit skin\n","Potvrdit","Zrusit"); } if(pickupid == Terorista_P) { ShowPlayerDialog(playerid,19,DIALOG_STYLE_LIST,"Terorista","Zamestnat\nPodat vypoved\nZmenit skin\n","Potvrdit","Zrusit"); } if(pickupid == Pravnik_P) { ShowPlayerDialog(playerid,20,DIALOG_STYLE_LIST,"Pravnik","Zamestnat\nPodat vypoved\nZmenit skin\n","Potvrdit","Zrusit"); } if(pickupid == Pilot_P) { ShowPlayerDialog(playerid,21,DIALOG_STYLE_LIST,"Pilot","Zamestnat\nPodat vypoved\nZmenit skin\n","Potvrdit","Zrusit"); } if(pickupid == Vojak_P) { ShowPlayerDialog(playerid,22,DIALOG_STYLE_LIST,"Vojak","Zamestnat\nPodat vypoved\nZmenit skin\n","Potvrdit","Zrusit"); } if(pickupid == Novinar_P) { ShowPlayerDialog(playerid,23,DIALOG_STYLE_LIST,"Novinar","Zamestnat\nPodat vypoved\nZmenit skin\n","Potvrdit","Zrusit"); } if(pickupid == Dealer_P) { ShowPlayerDialog(playerid,24,DIALOG_STYLE_LIST,"Dealer","Zamestnat\nPodat vypoved\nZmenit skin\n","Potvrdit","Zrusit"); } if(pickupid == Slapka_P) { ShowPlayerDialog(playerid,25,DIALOG_STYLE_LIST,"Slapka","Zamestnat\nPodat vypoved\nZmenit skin\n","Potvrdit","Zrusit"); } return 1; } public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[]) { if(dialogid == 1) { if(response == 1) { if(Policista[playerid] == 0) { SendClientMessage(playerid,0xff0000,"Zamestnal jsi se jako Policista"); Policista[playerid] = 1; } else { SendClientMessage(playerid,0xff0000,"Uz jsi zamestnany"); } } if(listitem == 1) { if(Policista[playerid] == 1) { SendClientMessage(playerid,0xff0000,"Podal jste vypoved ze zamestnani."); Policista[playerid] = 0; } else { SendClientMessage(playerid,0xff0000,"Nejsi zamestnany jako policista!"); } if(listitem == 3) { if(Policista[playerid] == 1) { SetPlayerSkin(playerid,0); // dopln ID skinu //}} //}}} if(dialogid == 2) { if(response == 1) { if(listitem == 0) { if(Swat[playerid] == 0) { SendClientMessage(playerid,0xff0000,"Zamestnal jsi se jako Swat"); Swat[playerid] = 1; } else { SendClientMessage(playerid,0xff0000,"Uz jsi zamestnany"); } } if(listitem == 1) { if(Swat[playerid] == 1) { SendClientMessage(playerid,0xff0000,"Podal jste vypoved ze zamestnani."); Swat[playerid] = 0; } else { SendClientMessage(playerid,0xff0000,"Nejsi zamestnany jako Swat!"); } if(listitem == 3) { if(Swat[playerid] == 1) { SetPlayerSkin(playerid,0); // dopln ID skinu //}} //}}} if(dialogid == 3) { if(response == 1) { if(FBI[playerid] == 0) { SendClientMessage(playerid,0xff0000,"Zamestnal jsi se jako FBI"); Policista[playerid] = 1; } else { SendClientMessage(playerid,0xff0000,"Uz jsi zamestnany"); } } if(listitem == 1) { if(Policista[playerid] == 1) { SendClientMessage(playerid,0xff0000,"Podal jste vypoved ze zamestnani."); Policista[playerid] = 0; } else { SendClientMessage(playerid,0xff0000,"Nejsi zamestnany jako FBI"); } if(listitem == 3) { if(Policista[playerid] == 1) { SetPlayerSkin(playerid,0); // dopln ID skinu //}} //}}} if(dialogid == 4) { if(response == 1) { if(listitem == 0) { if(Swat[playerid] == 0) { SendClientMessage(playerid,0xff0000,"Zamestnal jsi se jako hasici"); Swat[playerid] = 1; } else { SendClientMessage(playerid,0xff0000,"Uz jsi zamestnany"); } } if(listitem == 1) { if(Swat[playerid] == 1) { SendClientMessage(playerid,0xff0000,"Podal jste vypoved ze zamestnani."); Swat[playerid] = 0; } else { SendClientMessage(playerid,0xff0000,"Nejsi zamestnany jako Hasici"); } if(listitem == 3) { if(Swat[playerid] == 1) { SetPlayerSkin(playerid,0); // dopln ID skinu //}} //}}} { if(dialogid == 5) { if(response == 1) { if(Policista[playerid] == 0) { SendClientMessage(playerid,0xff0000,"Zamestnal jsi se jako Doktor"); Policista[playerid] = 1; } else { SendClientMessage(playerid,0xff0000,"Uz jsi zamestnany"); } } if(listitem == 1) { if(Policista[playerid] == 1) { SendClientMessage(playerid,0xff0000,"Podal jste vypoved ze zamestnani."); Policista[playerid] = 0; } else { SendClientMessage(playerid,0xff0000,"Nejsi zamestnany jako Doktor"); } if(listitem == 3) { if(Policista[playerid] == 1) { SetPlayerSkin(playerid,0); // dopln ID skinu //}} //}}} if(dialogid == 6) { if(response == 1) { if(listitem == 0) { if(Swat[playerid] == 0) { SendClientMessage(playerid,0xff0000,"Zamestnal jsi se jako Taxi"); Swat[playerid] = 1; } else { SendClientMessage(playerid,0xff0000,"Uz jsi zamestnany"); } } if(listitem == 1) { if(Swat[playerid] == 1) { SendClientMessage(playerid,0xff0000,"Podal jste vypoved ze zamestnani."); Swat[playerid] = 0; } else { SendClientMessage(playerid,0xff0000,"Nejsi zamestnany jako Taxi"); } if(listitem == 3) { if(Swat[playerid] == 1) { SetPlayerSkin(playerid,0); // dopln ID skinu //}} //}}} { if(dialogid == 7) { if(response == 1) { if(Policista[playerid] == 0) { SendClientMessage(playerid,0xff0000,"Zamestnal jsi se jako ochranka"); Policista[playerid] = 1; } else { SendClientMessage(playerid,0xff0000,"Uz jsi zamestnany"); } } if(listitem == 1) { if(Policista[playerid] == 1) { SendClientMessage(playerid,0xff0000,"Podal jste vypoved ze zamestnani."); Policista[playerid] = 0; } else { SendClientMessage(playerid,0xff0000,"Nejsi zamestnany jako Ochranka"); } if(listitem == 3) { if(Policista[playerid] == 1) { SetPlayerSkin(playerid,0); // dopln ID skinu //}} //}}} if(dialogid == 8) { if(response == 1) { if(listitem == 0) { if(Swat[playerid] == 0) { SendClientMessage(playerid,0xff0000,"Zamestnal jsi se jako Ochranka letiště"); Swat[playerid] = 1; } else { SendClientMessage(playerid,0xff0000,"Uz jsi zamestnany"); } } if(listitem == 6) { if(Swat[playerid] == 1) { SendClientMessage(playerid,0xff0000,"Podal jste vypoved ze zamestnani."); Swat[playerid] = 0; } else { SendClientMessage(playerid,0xff0000,"Nejsi zamestnany jako Ochranka Letiště"); } if(listitem == 3) { if(Swat[playerid] == 1) { SetPlayerSkin(playerid,0); // dopln ID skinu //}} //}}} } //{ if(dialogid == 9) { if(response == 1) { if(Policista[playerid] == 0) { SendClientMessage(playerid,0xff0000,"Zamestnal jsi se jako Autobusak"); Policista[playerid] = 1; } else { SendClientMessage(playerid,0xff0000,"Uz jsi zamestnany"); } } if(listitem == 1) { if(Policista[playerid] == 1) { SendClientMessage(playerid,0xff0000,"Podal jste vypoved ze zamestnani."); Policista[playerid] = 0; } else { SendClientMessage(playerid,0xff0000,"Nejsi zamestnany jako Autobusak"); } if(listitem == 3) { if(Policista[playerid] == 1) { SetPlayerSkin(playerid,0); // dopln ID skinu //}} //}}} } if(dialogid == 10) { if(response == 1) { if(listitem == 0) { if(Swat[playerid] == 0) { SendClientMessage(playerid,0xff0000,"Zamestnal jsi se jako Zmrlinář"); Swat[playerid] = 1; } else { SendClientMessage(playerid,0xff0000,"Uz jsi zamestnany"); }} }}} if(listitem == 1) { if(Swat[playerid] == 1) { SendClientMessage(playerid,0xff0000,"Podal jste vypoved ze zamestnani."); Swat[playerid] = 0; } else { SendClientMessage(playerid,0xff0000,"Nejsi zamestnany jako Zmrzlinář"); } if(listitem == 3) { if(Swat[playerid] == 1) { SetPlayerSkin(playerid,0); // dopln ID skinu //}} //}}} } //{ if(dialogid == 11) { if(response == 1) { if(Policista[playerid] == 0) { SendClientMessage(playerid,0xff0000,"Zamestnal jsi se jako Groove"); Policista[playerid] = 1; } else { SendClientMessage(playerid,0xff0000,"Uz jsi zamestnany"); } } if(listitem == 1) { if(Policista[playerid] == 1) { SendClientMessage(playerid,0xff0000,"Podal jste vypoved ze zamestnani."); Policista[playerid] = 0; } else { SendClientMessage(playerid,0xff0000,"Nejsi zamestnany jako Groove"); } if(listitem == 3) { if(Policista[playerid] == 1) { SetPlayerSkin(playerid,0); // dopln ID skinu //}} //}}} } if(dialogid == 12) { if(response == 1) { if(Policista[playerid] == 0) { SendClientMessage(playerid,0xff0000,"Zamestnal jsi se jako Aztecas"); Policista[playerid] = 1; } else { SendClientMessage(playerid,0xff0000,"Uz jsi zamestnany"); } } if(listitem == 1) { if(Policista[playerid] == 1) { SendClientMessage(playerid,0xff0000,"Podal jste vypoved ze zamestnani."); Policista[playerid] = 0; } else { SendClientMessage(playerid,0xff0000,"Nejsi zamestnany jako Aztecas"); } if(listitem == 3) { if(Policista[playerid] == 1) { SetPlayerSkin(playerid,0); // dopln ID skinu //}} //}}} } if(dialogid == 13) { if(response == 1) { if(Policista[playerid] == 0) { SendClientMessage(playerid,0xff0000,"Zamestnal jsi se jako Ballas"); Policista[playerid] = 1; } else { SendClientMessage(playerid,0xff0000,"Uz jsi zamestnany"); } } if(listitem == 1) { if(Policista[playerid] == 1) { SendClientMessage(playerid,0xff0000,"Podal jste vypoved ze zamestnani."); Policista[playerid] = 0; } else { SendClientMessage(playerid,0xff0000,"Nejsi zamestnany jako Ballas"); } if(listitem == 3) { if(Policista[playerid] == 1) { SetPlayerSkin(playerid,0); // dopln ID skinu //}} //}}} } if(dialogid == 14) { if(response == 1) { if(Policista[playerid] == 0) { SendClientMessage(playerid,0xff0000,"Zamestnal jsi se jako Vagos"); Policista[playerid] = 1; } else { SendClientMessage(playerid,0xff0000,"Uz jsi zamestnany"); } } if(listitem == 1) { if(Policista[playerid] == 1) { SendClientMessage(playerid,0xff0000,"Podal jste vypoved ze zamestnani."); Policista[playerid] = 0; } else { SendClientMessage(playerid,0xff0000,"Nejsi zamestnany jako Vagos"); } if(listitem == 3) { if(Policista[playerid] == 1) { SetPlayerSkin(playerid,0); // dopln ID skinu //}} //}}} } if(dialogid == 15) { if(response == 1) { if(Policista[playerid] == 0) { SendClientMessage(playerid,0xff0000,"Zamestnal jsi se jako mechanik"); Policista[playerid] = 1; } else { SendClientMessage(playerid,0xff0000,"Uz jsi zamestnany"); } } if(listitem == 1) { if(Policista[playerid] == 1) { SendClientMessage(playerid,0xff0000,"Podal jste vypoved ze zamestnani."); Policista[playerid] = 0; } else { SendClientMessage(playerid,0xff0000,"Nejsi zamestnany jako mechanik"); } if(listitem == 3) { if(Policista[playerid] == 1) { SetPlayerSkin(playerid,0); // dopln ID skinu //}} //}}} } if(dialogid == 16) { if(response == 1) { if(Policista[playerid] == 0) { SendClientMessage(playerid,0xff0000,"Zamestnal jsi se jako Tuningar"); Policista[playerid] = 1; } else { SendClientMessage(playerid,0xff0000,"Uz jsi zamestnany"); } } if(listitem == 1) { if(Policista[playerid] == 1) { SendClientMessage(playerid,0xff0000,"Podal jste vypoved ze zamestnani."); Policista[playerid] = 0; } else { SendClientMessage(playerid,0xff0000,"Nejsi zamestnany jako Tuningar"); } if(listitem == 3) { if(Policista[playerid] == 1) { SetPlayerSkin(playerid,0); // dopln ID skinu //}} //}}} } if(dialogid == 17) { if(response == 1) { if(Policista[playerid] == 0) { SendClientMessage(playerid,0xff0000,"Zamestnal jsi se jako Ridic Autobusu"); Policista[playerid] = 1; } else { SendClientMessage(playerid,0xff0000,"Uz jsi zamestnany"); } } if(listitem == 1) { if(Policista[playerid] == 1) { SendClientMessage(playerid,0xff0000,"Podal jste vypoved ze zamestnani."); Policista[playerid] = 0; } else { SendClientMessage(playerid,0xff0000,"Nejsi zamestnany jako Ridic Autobusu"); } if(listitem == 3) { if(Policista[playerid] == 1) { SetPlayerSkin(playerid,0); // dopln ID skinu //}} //}}} } if(dialogid == 18) { if(response == 1) { if(Policista[playerid] == 0) { SendClientMessage(playerid,0xff0000,"Zamestnal jsi se jako Mafie"); Policista[playerid] = 1; } else { SendClientMessage(playerid,0xff0000,"Uz jsi zamestnany"); } } if(listitem == 1) { if(Policista[playerid] == 1) { SendClientMessage(playerid,0xff0000,"Podal jste vypoved ze zamestnani."); Policista[playerid] = 0; } else { SendClientMessage(playerid,0xff0000,"Nejsi zamestnany jako mafie"); } if(listitem == 3) { if(Policista[playerid] == 1) { SetPlayerSkin(playerid,0); // dopln ID skinu //}} //}}} } if(dialogid == 20) { if(response == 1) { if(Policista[playerid] == 0) { SendClientMessage(playerid,0xff0000,"Zamestnal jsi se jako terorista"); Policista[playerid] = 1; } else { SendClientMessage(playerid,0xff0000,"Uz jsi zamestnany"); } } if(listitem == 1) { if(Policista[playerid] == 1) { SendClientMessage(playerid,0xff0000,"Podal jste vypoved ze zamestnani."); Policista[playerid] = 0; } else { SendClientMessage(playerid,0xff0000,"Nejsi zamestnany jako terorista"); } if(listitem == 3) { if(Policista[playerid] == 1) { SetPlayerSkin(playerid,0); // dopln ID skinu //}} //}}} } if(dialogid == 21) { if(response == 1) { if(Policista[playerid] == 0) { SendClientMessage(playerid,0xff0000,"Zamestnal jsi se jako pravnik"); Policista[playerid] = 1; } else { SendClientMessage(playerid,0xff0000,"Uz jsi zamestnany"); } } if(listitem == 1) { if(Policista[playerid] == 1) { SendClientMessage(playerid,0xff0000,"Podal jste vypoved ze zamestnani."); Policista[playerid] = 0; } else { SendClientMessage(playerid,0xff0000,"Nejsi zamestnany jako pravnik"); } if(listitem == 3) { if(Policista[playerid] == 1) { SetPlayerSkin(playerid,0); // dopln ID skinu //}} //}}} } if(dialogid == 22) { if(response == 1) { if(Policista[playerid] == 0) { SendClientMessage(playerid,0xff0000,"Zamestnal jsi se jako Pilot"); Policista[playerid] = 1; } else { SendClientMessage(playerid,0xff0000,"Uz jsi zamestnany"); } } if(listitem == 1) { if(Policista[playerid] == 1) { SendClientMessage(playerid,0xff0000,"Podal jste vypoved ze zamestnani."); Policista[playerid] = 0; } else { SendClientMessage(playerid,0xff0000,"Nejsi zamestnany jako Pilot"); } if(listitem == 3) { if(Policista[playerid] == 1) { SetPlayerSkin(playerid,0); // dopln ID skinu //}} //}}} } if(dialogid == 23) { if(response == 1) { if(Policista[playerid] == 0) { SendClientMessage(playerid,0xff0000,"Zamestnal jsi se jako Vojak"); Policista[playerid] = 1; } else { SendClientMessage(playerid,0xff0000,"Uz jsi zamestnany"); } } if(listitem == 1) { if(Policista[playerid] == 1) { SendClientMessage(playerid,0xff0000,"Podal jste vypoved ze zamestnani."); Policista[playerid] = 0; } else { SendClientMessage(playerid,0xff0000,"Nejsi zamestnany jako Vojak"); } if(listitem == 3) { if(Policista[playerid] == 1) { SetPlayerSkin(playerid,0); // dopln ID skinu //}} //}}} if(dialogid ==24) { if(response == 1) { if(Policista[playerid] == 0) { SendClientMessage(playerid,0xff0000,"Zamestnal jsi se jako Novinar"); Policista[playerid] = 1; } else { SendClientMessage(playerid,0xff0000,"Uz jsi zamestnany"); } } if(listitem == 1) { if(Policista[playerid] == 1) { SendClientMessage(playerid,0xff0000,"Podal jste vypoved ze zamestnani."); Policista[playerid] = 0; } else { SendClientMessage(playerid,0xff0000,"Nejsi zamestnany jako Novinar"); } if(listitem == 3) { if(Policista[playerid] == 1) { SetPlayerSkin(playerid,0); // dopln ID skinu //}} //}}} if(dialogid == 25) { if(response == 1) { if(Policista[playerid] == 0) { SendClientMessage(playerid,0xff0000,"Zamestnal jsi se jako Dealer"); Policista[playerid] = 1; } else { SendClientMessage(playerid,0xff0000,"Uz jsi zamestnany"); } } if(listitem == 1) { if(Policista[playerid] == 1) { SendClientMessage(playerid,0xff0000,"Podal jste vypoved ze zamestnani."); Policista[playerid] = 0; } else { SendClientMessage(playerid,0xff0000,"Nejsi zamestnany jako Dealer"); } if(listitem == 3) { if(Policista[playerid] == 1) { SetPlayerSkin(playerid,0); // dopln ID skinu //}} //}}} if(dialogid == 26) { if(response == 1) { if(Policista[playerid] == 0) { SendClientMessage(playerid,0xff0000,"Zamestnal jsi se jako Slapka"); Policista[playerid] = 1; } else { SendClientMessage(playerid,0xff0000,"Uz jsi zamestnany"); } } if(listitem == 1) { if(Policista[playerid] == 1) { SendClientMessage(playerid,0xff0000,"Podal jste vypoved ze zamestnani."); Policista[playerid] = 0; } else { SendClientMessage(playerid,0xff0000,"Nejsi zamestnany jako Slapka"); } if(listitem == 3) { if(Policista[playerid] == 1) { SetPlayerSkin(playerid,0); // dopln ID skinu }} }}} // proste vezmes ten jeden odstavec zkopirujes ho a vlozis pod ten posledni .. dialogid zvysis cislo o 1. A prepises treba policista na slapka apod.A vsude ke je napsano proste policista prepises na slapka ...HTTP chapes? j return 1; } /*forward Policista_vyplata(playerid); public Policista_vyplata(playerid) { for (new i = 0; i < GetMaxPlayers(); i++) { if(Policista[i] == 1) { GivePlayerMoney(i,GetPlayerMoney(playerid)+1000); SendClientMessage(i,0xff0000,"Jako policista jste dostal vyplatu 1000$"); }} return 1; }*/ To je jsou řádky Chyba : C:\Documents and Settings\Minecraftak\Plocha\povolani_pro_ronnyho.pwn(1079) : error 030: compound statement not closed at the end of file (started at line 1011) Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase 1 Error. Díky za Pomoc