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_Pepa_

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  1. Napiš ATomasovi :D _______________________Pawno.cz Můj nick na gta-samp -> Pepa Můj název serveru -> ( CZ - SK ) Velka**Parba
  2. _Pepa_

    pomoc /mute

    Prosím o pomoc s /mute id minuty důvod :shifty: Když dám na serveru /mute id minuty duvod umlcito napise to ze to umlcelo hrace ale pritom muze psat prosim kde je chyba ? dcmd_mute(playerid,params[]) { if(Alvl[playerid] >= 1) { new id = strval(params), string[128], minuty, duvod[25]; if(sscanf(params,"udz",id,minuty,duvod)) return SCM(playerid,COLOR_ORANGE,"Použití: /mute [iD] [MINUTY] [DŮVOD]"); else if(GetPVarInt(id,"Mute") == 1) return SCM(playerid,COLOR_ORANGE,"Hráč už je umlčený"); else if(Alvl[id] >= 1) return SCM(playerid,COLOR_ORANGE,"Nemůžeš umlčet administrátora"); else SetPVarInt(id,"Mute",1); SetTimerEx("muted",minuty*1000,0,"i",id); format(string,sizeof(string),"Administrátor %s umlčel hráče %s na %d Minut z důvodů %s",PlayerName(playerid),PlayerName(id),minuty,duvod); SCMTA(COLOR_RED,string); }else SCM(playerid,COLOR_ORANGE,"Nemáš dostatečné admin práva"); return true; } public muted(playerid) { if(GetPVarInt(playerid,"Muted") ==1) { SetPVarInt(playerid,"Muted",0); GameTextForPlayer(playerid,"~>~ Nyní můžes zase psát ! ~<~",1000,2); } return true; } public OnPlayerText(playerid,text[]) { if(GetPVarInt(playerid,"Muted") == 1) { SCM(playerid,COLOR_RED,"Jsi umlčený,nemůžeš psát!"); return false; } return true; }
  3. j ale stejne kdyz da nekdo /ban mezeru padne server
  4. Zdravim mam na serveru napawnen prikazy napriklad /ban id duvod normal hrace zabanuje ale kdyz nekdo da /ban a mezeru tak server spadne jakto ?? [list]#include #include #include #include dudb_mod #define QCMD:%1(%2) \ forward cmd_%1(%2); \ public cmd_%1(%2) #define SCM SendClientMessage #define SCMTA SendClientMessageToAll #define COLOR_WHITE 0xFFFFFFAA #define COLOR_GREY 0xAFAFAFAA #define COLOR_SYSTEM 0xAFAFAFAA #define COLOR_BLACK 0x000000AA #define COLOR_BROWN 0xA52A2AAA #define COLOR_ADMIN 0x2587CEFF #define COLOR_YELLOW 0xB8860BAA #define COLOR_BLUE 0x00FFFF #define COLOR_GREEN 0x33AA33AA #define COLOR_PINK 0xFFC0CBAA #define COLOR_RED 0xE10000AA #define BARVA_OLIVOVA 0x9ACD32AA #define BARVA_FIALOVA 0x800080AA #define COLOR_ORANGE 0xFF9900AA #define BARVA_SVETLEMODRA 0x33CCFFAA #define BARVA_TMAVEZELENA 0x008000FF #define BARVA_SVETLEZELENA 0x7FFF00AA #undef MAX_PLAYERS #define MAX_PLAYERS 100 // nastavte si podle slotů na serveru / změň číslo '100' stock PlayerName(playerid) { new name[MAX_PLAYER_NAME]; GetPlayerName(playerid,name,sizeof(name)); return name; } new Alvl[MAX_PLAYERS]; stock Warp(playerid,Float:x,Float:y,Float:z) { if(IsPlayerInAnyVehicle(playerid)) { new brmbrm = GetPlayerVehicleID(playerid); SetVehiclePos(brmbrm,x,y,z); } else { SetPlayerPos(playerid,x,y,z); } return true; } stock ZakazanaZbran(playerid) // upravte si zakázané zbraně { new zbran = GetPlayerWeapon(playerid); return false; } stock sscanf(string[], format[], {Float,_}:...) // by Y_less { #if defined isnull if (isnull(string)) #else if (string[0] == 0 || (string[0] == 1 && string[1] == 0)) #endif { return format[0]; } #pragma tabsize 4 new formatPos = 0, stringPos = 0, paramPos = 2, paramCount = numargs(), delim = ' '; while (string[stringPos] && string[stringPos] <= ' ') { stringPos++; } while (paramPos < paramCount && string[stringPos]) { switch (format[formatPos++]) { case '\0': { return 0; } case 'i', 'd': { new neg = 1, num = 0, ch = string[stringPos]; if (ch == '-') { neg = -1; ch = string[++stringPos]; } do { stringPos++; if ('0' <= ch <= '9') { num = (num * 10) + (ch - '0'); } else { return -1; } } while ((ch = string[stringPos]) > ' ' && ch != delim); setarg(paramPos, 0, num * neg); } case 'h', 'x': { new num = 0, ch = string[stringPos]; do { stringPos++; switch (ch) { case 'x', 'X': { num = 0; continue; } case '0' .. '9': { num = (num << 4) | (ch - '0'); } case 'a' .. 'f': { num = (num << 4) | (ch - ('a' - 10)); } case 'A' .. 'F': { num = (num << 4) | (ch - ('A' - 10)); } default: { return -1; } } } while ((ch = string[stringPos]) > ' ' && ch != delim); setarg(paramPos, 0, num); } case 'c': { setarg(paramPos, 0, string[stringPos++]); } case 'f': { new changestr[16], changepos = 0, strpos = stringPos; while(changepos < 16 && string[strpos] && string[strpos] != delim) { changestr[changepos++] = string[strpos++]; } changestr[changepos] = '\0'; setarg(paramPos,0,_:floatstr(changestr)); } case 'p': { delim = format[formatPos++]; continue; } case '\'': { new end = formatPos - 1, ch; while ((ch = format[++end]) && ch != '\'') {} if (!ch) { return -1; } format[end] = '\0'; if ((ch = strfind(string, format[formatPos], false, stringPos)) == -1) { if (format[end + 1]) { return -1; } return 0; } format[end] = '\''; stringPos = ch + (end - formatPos); formatPos = end + 1; } case 'u': { new end = stringPos - 1, id = 0, bool:num = true, ch; while ((ch = string[++end]) && ch != delim) { if (num) { if ('0' <= ch <= '9') { id = (id * 10) + (ch - '0'); } else { num = false; } } } if (num && IsPlayerConnected(id)) { setarg(paramPos, 0, id); } else { #if !defined foreach #define foreach(%1,%2) for (new %2 = 0; %2 < MAX_PLAYERS; %2++) if (IsPlayerConnected(%2)) #define __SSCANF_FOREACH__ #endif string[end] = '\0'; num = false; new name[MAX_PLAYER_NAME]; id = end - stringPos; foreach (Player, playerid) { GetPlayerName(playerid, name, sizeof (name)); if (!strcmp(name, string[stringPos], true, id)) { setarg(paramPos, 0, playerid); num = true; break; } } if (!num) { setarg(paramPos, 0, INVALID_PLAYER_ID); } string[end] = ch; #if defined __SSCANF_FOREACH__ #undef foreach #undef __SSCANF_FOREACH__ #endif } stringPos = end; } case 's', 'z': { new i = 0, ch; if (format[formatPos]) { while ((ch = string[stringPos++]) && ch != delim) { setarg(paramPos, i++, ch); } if (!i) { return -1; } } else { while ((ch = string[stringPos++])) { setarg(paramPos, i++, ch); } } stringPos--; setarg(paramPos, i, '\0'); } default: { continue; } } while (string[stringPos] && string[stringPos] != delim && string[stringPos] > ' ') { stringPos++; } while (string[stringPos] && (string[stringPos] == delim || string[stringPos] <= ' ')) { stringPos++; } paramPos++; } do { if ((delim = format[formatPos++]) > ' ') { if (delim == '\'') { while ((delim = format[formatPos++]) && delim != '\'') {} } else if (delim != 'z') { return delim; } } } while (delim > ' '); return 0; } stock IsNumeric(const string[]) { new length=strlen(string); if (length==0) return false; for (new i = 0; i < length; i++) { if ((string[i] > '9' || string[i] < '0' && string[i]!='-' && string[i]!='+')|| (string[i]=='-' && i!=0)|| (string[i]=='+' && i!=0)) return false; } if (length==1 && (string[0]=='-' || string[0]=='+')) return false; return true; } public OnPlayerCommand(playerid,command[]) { new cmd[50], params[128], size = strfind(command, " ", true); if(size != -1) { strmid(params,command,size+1,strlen(command)); strmid(cmd,command,1,size); }else { strmid(cmd,command,1,strlen(command)); params = " "; } format(cmd,50,"cmd_%s",cmd); if(CallLocalFunction(cmd,"is",playerid,params)) { return true; } } public OnPlayerConnect(playerid) { Alvl[playerid] = 0; return 1; } public OnPlayerCommandText(playerid,cmdtext[]){ if(strlen(cmdtext) > 0) { Alvl[playerid] = dUserINT(PlayerName(playerid)).("adminlvl"); } return OnPlayerCommand(playerid,cmdtext); } QCMD:ban(playerid,params[]) { if(Alvl[playerid] >= 1) { new id = strval(params), duvod[25], string[128]; if(sscanf(params,"uz",id,duvod)) return SCM(playerid,COLOR_ORANGE,"Použizí: /ban [iD] [DŮVOD]"); else if(!IsPlayerConnected(id)) return SCM(playerid,COLOR_ORANGE,"[ ! ] Hráč není na serveru!"); else if(Alvl[id]>=1) return SCM(playerid,COLOR_RED,"Nemůžeš zabanovat administrátora"); else format(string,sizeof(string),"Administrátor %s zabanoval hráče %s z důvodu %s",PlayerName(playerid),PlayerName(id),duvod); SCMTA(COLOR_RED,string); BanEx(id,duvod); }else SCM(playerid,COLOR_ORANGE,"Nemáš dostatečný admin práva"); return true; }[/list]
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