no sak toto viem ale napr ze toto
public OnPlayerSelectedMenuRow(playerid, row)
{
new Menu:current;
current = GetPlayerMenu(playerid);
if(current == grooove)
{
switch(row)
{
case 0:{
SetPlayerSkin(playerid, 106);
MSG(playerid, COLOR_ZELENA, "[ SYSTEM ]Pripojil si sa k Grove Street ked uz nechces bit daj /vypoved");
GivePlayerWeapon(playerid, 28, 999);
}
case 1:{
HideMenuForPlayer(groove, playerid);
}
}
}
return 1;
}
ale chcem este jedno menu ale ked to dam tak mam error
no ved tam len pidavaj menu ... priklad
public OnPlayerSelectedMenuRow(playerid, row)
{
new Menu:current; current = GetPlayerMenu(playerid);
if(current == grooove){
switch(row){
case 0:{
SetPlayerSkin(playerid, 106);
MSG(playerid, COLOR_ZELENA, "[ SYSTEM ]Pripojil si sa k Grove Street ked uz nechces bit daj /vypoved");
GivePlayerWeapon(playerid, 28, 999);
}
case 1:{
HideMenuForPlayer(groove, playerid);
}
}
} else if (current == dalsie menu ... ){
//funkcia menu ...
}
return 1;
}