Marshall_ 0 Odesláno: 18. Březen, 2018 Share Odesláno: 18. Březen, 2018 Zdravím, Vytvoril som si ammunation systém a mám tam trošku problém. Ak si kúpim zbraň, napíše mi to Server Closed the Conenction Tu je kód: // This is a comment // uncomment the line below if you want to write a filterscript //#define FILTERSCRIPT #define SCERVENA 0xFF0000FF #define ZELENA 0x55D57BFF #pragma unused ret_memcpy #include <a_samp> #include <dini> #include <dudb> #include <dutils> new AmmoVchod; new AmmoVychod; new AmmoNakup; new AmmoDialog; new Float: Armour; #if defined FILTERSCRIPT public OnFilterScriptInit() { print("\n--------------------------------------"); print(" Blank Filterscript by your name here"); print("--------------------------------------\n"); return 1; } public OnFilterScriptExit() { return 1; } #else main() { print("\n----------------------------------"); print(" Blank Gamemode by your name here"); print("----------------------------------\n"); } #endif public OnGameModeInit() { DisableInteriorEnterExits(); UsePlayerPedAnims(); SetGameModeText("Blank Script"); AddPlayerClass(0, 1349.5918,-1281.9243,13.3828,280.1707, 0, 0, 0, 0, 0, 0); AddPlayerClass(1, 1349.5918,-1281.9243,13.3828,280.1707, 0, 0, 0, 0, 0, 0); AmmoVchod = CreatePickup(1318, 23, 1368.3568,-1278.9354,13.5469, -1); AmmoVychod = CreatePickup(1318, 23, 286.1490,-40.6444,1001.5156, -1); AmmoNakup = CreatePickup(2061, 23, 296.5277,-38.1524,1001.5156, -1); return 1; } public OnGameModeExit() { return 1; } public OnPlayerRequestClass(playerid, classid) { SetPlayerPos(playerid, 1349.5918,-1281.9243,13.3828); SetPlayerCameraPos(playerid, 1352.8612,-1283.1831,13.3828); SetPlayerCameraLookAt(playerid, 1349.5918,-1281.9243,13.3828); return 1; } public OnPlayerConnect(playerid) { SetPlayerMapIcon(playerid, 3, 1365.5172,-1278.8087,13.5469, 6, 0); return 1; } public OnPlayerDisconnect(playerid, reason) { return 1; } public OnPlayerSpawn(playerid) { return 1; } public OnPlayerDeath(playerid, killerid, reason) { return 1; } public OnVehicleSpawn(vehicleid) { return 1; } public OnVehicleDeath(vehicleid, killerid) { return 1; } public OnPlayerText(playerid, text[]) { return 1; } public OnPlayerCommandText(playerid, cmdtext[]) { if (!strcmp("/peniaze", cmdtext)) { GivePlayerMoney(playerid, 2000); return 1; } return 0; } public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger) { return 1; } public OnPlayerExitVehicle(playerid, vehicleid) { return 1; } public OnPlayerStateChange(playerid, newstate, oldstate) { return 1; } public OnPlayerEnterCheckpoint(playerid) { return 1; } public OnPlayerLeaveCheckpoint(playerid) { return 1; } public OnPlayerEnterRaceCheckpoint(playerid) { return 1; } public OnPlayerLeaveRaceCheckpoint(playerid) { return 1; } public OnRconCommand(cmd[]) { return 1; } public OnPlayerRequestSpawn(playerid) { return 1; } public OnObjectMoved(objectid) { return 1; } public OnPlayerObjectMoved(playerid, objectid) { return 1; } public OnPlayerPickUpPickup(playerid, pickupid) { if(pickupid == AmmoVchod) { SetPlayerPos(playerid,286.0562,-38.7073,1001.5156); SetPlayerInterior(playerid, 1); SetPlayerFacingAngle(playerid, 358.6731); return 1; } if(pickupid == AmmoVychod) { SetPlayerPos(playerid, 1364.6307,-1279.0601,13.5469); SetPlayerInterior(playerid, 0); SetPlayerFacingAngle(playerid, 90.0); } if(pickupid == AmmoNakup) { ShowPlayerDialog(playerid, AmmoDialog, DIALOG_STYLE_LIST, "Ammunation", "Boxer\nObušok\nBaseballova pálka\nKatana\nNôž\n9mm\n9mm s tlmičom\nDesert Eagle\nTec-9\nMicro SMG\nBrokovnica\nUpilovaná brokovnica\nBojová brokovnica\nGranáty\nVybušné nálože\nBrnenie\nMP5\nPuška\nOdstreľovacia puška\nM4\nAK47\nPadák","Kupit","Koniec"); SetPlayerPos(playerid, 296.4861,-36.3734,1001.5156); } else { } return 1; } public OnVehicleMod(playerid, vehicleid, componentid) { return 1; } public OnVehiclePaintjob(playerid, vehicleid, paintjobid) { return 1; } public OnVehicleRespray(playerid, vehicleid, color1, color2) { return 1; } public OnPlayerSelectedMenuRow(playerid, row) { return 1; } public OnPlayerExitedMenu(playerid) { return 1; } public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid) { return 1; } public OnPlayerKeyStateChange(playerid, newkeys, oldkeys) { return 1; } public OnRconLoginAttempt(ip[], password[], success) { return 1; } public OnPlayerUpdate(playerid) { return 1; } public OnPlayerStreamIn(playerid, forplayerid) { return 1; } public OnPlayerStreamOut(playerid, forplayerid) { return 1; } public OnVehicleStreamIn(vehicleid, forplayerid) { return 1; } public OnVehicleStreamOut(vehicleid, forplayerid) { return 1; } public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[]) { if(dialogid == AmmoDialog) { if(response == 1) { switch(listitem) { case 0: { if(GetPlayerMoney(playerid) < 150) { SendClientMessage(playerid, SCERVENA, "Nedostatok financií!"); } else if(GetPlayerWeapon(playerid) != 1) { SendClientMessage(playerid, ZELENA, "Úspešne ste si zakúpili Boxer!"); GivePlayerMoney(playerid, -150); GivePlayerWeapon(playerid, 1, 1); } if(GetPlayerWeapon(playerid) == 1) { SendClientMessage(playerid, SCERVENA, "Túto zbraň už máš!"); } } case 1: { if(GetPlayerMoney(playerid) < 200) { SendClientMessage(playerid, SCERVENA, "Nedostatok financií!"); } else if(GetPlayerWeapon(playerid) != 3) { SendClientMessage(playerid, ZELENA, "Úspešne ste si zakúpili Obušok!"); GivePlayerMoney(playerid, -200); GivePlayerWeapon(playerid, 3, 1); } if(GetPlayerWeapon(playerid) == 3) { SendClientMessage(playerid, SCERVENA, "Túto zbraň už máš!"); } } case 2: { if(GetPlayerMoney(playerid) < 100) { SendClientMessage(playerid, SCERVENA, "Nedostatok financií!"); } else if(GetPlayerWeapon(playerid) != 5) { SendClientMessage(playerid, ZELENA, "Úspešne ste si zakúpili Baseballovú pálku!"); GivePlayerMoney(playerid, -100); GivePlayerWeapon(playerid, 5, 1); } if(GetPlayerWeapon(playerid) == 5) { SendClientMessage(playerid, SCERVENA, "Túto zbraň už máš!"); } } case 3: { if(GetPlayerMoney(playerid) < 250) { SendClientMessage(playerid, SCERVENA, "Nedostatok financií!"); } else if(GetPlayerWeapon(playerid) != 8) { SendClientMessage(playerid, ZELENA, "Úspešne ste si zakúpili Katanu!"); GivePlayerMoney(playerid, -250); GivePlayerWeapon(playerid, 8, 1); } if(GetPlayerWeapon(playerid) == 8) { SendClientMessage(playerid, SCERVENA, "Túto zbraň už máš!"); } } case 4: { if(GetPlayerMoney(playerid) < 1550) { SendClientMessage(playerid, SCERVENA, "Nedostatok financií!"); } else if(GetPlayerWeapon(playerid) != 4) { SendClientMessage(playerid, ZELENA, "Úspešne ste si zakúpili Nôž!"); GivePlayerMoney(playerid, -1550); GivePlayerWeapon(playerid, 4, 1); } if(GetPlayerWeapon(playerid) == 4) { SendClientMessage(playerid, SCERVENA, "Túto zbraň už máš!"); } } case 5: { if(GetPlayerMoney(playerid) < 320) { SendClientMessage(playerid, SCERVENA, "Nedostatok financií!"); } else { SendClientMessage(playerid, ZELENA, "Úspešne ste si zakúpili 9mm pištoľ!"); GivePlayerMoney(playerid, -320); GivePlayerWeapon(playerid, 22, 30); } } case 6: { if(GetPlayerMoney(playerid) < 400) { SendClientMessage(playerid, SCERVENA, "Nedostatok financií!"); } else { SendClientMessage(playerid, ZELENA, "Úspešne ste si zakúpili 9mm pištoľ s tlmičom!"); GivePlayerMoney(playerid, -400); GivePlayerWeapon(playerid, 23, 25); } } case 7: { if(GetPlayerMoney(playerid) < 450) { SendClientMessage(playerid, SCERVENA, "Nedostatok financií!"); } else { SendClientMessage(playerid, ZELENA, "Úspešne ste si zakúpili pištoľ Desert Eagle!"); GivePlayerMoney(playerid, -450); GivePlayerWeapon(playerid, 24, 21); } } case 8: { if(GetPlayerMoney(playerid) < 600) { SendClientMessage(playerid, SCERVENA, "Nedostatok financií!"); } else { SendClientMessage(playerid, ZELENA, "Úspešne ste si zakúpili Tec-9!"); GivePlayerMoney(playerid, -600); GivePlayerWeapon(playerid, 32, 30); } } case 9: { if(GetPlayerMoney(playerid) < 600) { SendClientMessage(playerid, SCERVENA, "Nedostatok financií!"); } else { SendClientMessage(playerid, ZELENA, "Úspešne ste si zakúpili Micro SMG!"); GivePlayerMoney(playerid, -600); GivePlayerWeapon(playerid, 28, 25); } } case 10: { if(GetPlayerMoney(playerid) < 750) { SendClientMessage(playerid, SCERVENA, "Nedostatok financií!"); } else { SendClientMessage(playerid, ZELENA, "Úspešne ste si zakúpili Brokovnicu!"); GivePlayerMoney(playerid, -750); GivePlayerWeapon(playerid, 25, 15); } } case 11: { if(GetPlayerMoney(playerid) < 800) { SendClientMessage(playerid, SCERVENA, "Nedostatok financií!"); } else { SendClientMessage(playerid, ZELENA, "Úspešne ste si zakúpili Upilovanú brokovnicu!"); GivePlayerMoney(playerid, -800); GivePlayerWeapon(playerid, 26, 16); } } case 12: { if(GetPlayerMoney(playerid) < 900) { SendClientMessage(playerid, SCERVENA, "Nedostatok financií!"); } else { SendClientMessage(playerid, ZELENA, "Úspešne ste si zakúpili Bojovú brokovnicu!"); GivePlayerMoney(playerid, -900); GivePlayerWeapon(playerid, 27, 15); } } case 13: { if(GetPlayerMoney(playerid) < 500) { SendClientMessage(playerid, SCERVENA, "Nedostatok financií!"); } else { SendClientMessage(playerid, ZELENA, "Úspešne ste si zakúpili Granáty!"); GivePlayerMoney(playerid, -500); GivePlayerWeapon(playerid, 16, 3); } } case 14: { if(GetPlayerMoney(playerid) < 800) { SendClientMessage(playerid, SCERVENA, "Nedostatok financií!"); } else { SendClientMessage(playerid, ZELENA, "Úspešne ste si zakúpili Výbušné nálože!"); GivePlayerMoney(playerid, -800); GivePlayerWeapon(playerid, 39, 5); } } case 15: { if(GetPlayerMoney(playerid) < 200) { SendClientMessage(playerid, SCERVENA, "Nedostatok financií!"); } else if(GetPlayerArmour(playerid, Armour) != 100.0) { if(Armour < 100.0) { SendClientMessage(playerid, ZELENA, "Úspešne ste si zakúpili Brnenie!"); GivePlayerMoney(playerid, -200); SetPlayerArmour(playerid, 100.0); } else if(GetPlayerArmour(playerid, Armour)) { if(Armour == 100.0) { SendClientMessage(playerid, SCERVENA, "Nemôžete si kúpiť viac Brnenia!"); } } } } case 16: { if(GetPlayerMoney(playerid) < 1000) { SendClientMessage(playerid, SCERVENA, "Nedostatok financií!"); } else { SendClientMessage(playerid, ZELENA, "Úspešne ste si zakúpili MP5!"); GivePlayerMoney(playerid, -1000); GivePlayerWeapon(playerid, 29, 30); } } case 17: { if(GetPlayerMoney(playerid) < 1200) { SendClientMessage(playerid, SCERVENA, "Nedostatok financií!"); } else { SendClientMessage(playerid, ZELENA, "Úspešne ste si zakúpili Pušku!"); GivePlayerMoney(playerid, -1200); GivePlayerWeapon(playerid, 33, 15); } } case 18: { if(GetPlayerMoney(playerid) < 1500) { SendClientMessage(playerid, SCERVENA, "Nedostatok financií!"); } else { SendClientMessage(playerid, ZELENA, "Úspešne ste si zakúpili Odstreľovaciu pušku!"); GivePlayerMoney(playerid, -1500); GivePlayerWeapon(playerid, 34, 10); } } case 19: { if(GetPlayerMoney(playerid) < 1100) { SendClientMessage(playerid, SCERVENA, "Nedostatok financií!"); } else { SendClientMessage(playerid, ZELENA, "Úspešne ste si zakúpili M4!"); GivePlayerMoney(playerid, -1100); GivePlayerWeapon(playerid, 31, 20); } } case 20: { if(GetPlayerMoney(playerid) < 900) { SendClientMessage(playerid, SCERVENA, "Nedostatok financií!"); } else { SendClientMessage(playerid, ZELENA, "Úspešne ste si zakúpili AK47!"); GivePlayerMoney(playerid, -900); GivePlayerWeapon(playerid, 30, 20); } } case 21: { if(GetPlayerMoney(playerid) < 120) { SendClientMessage(playerid, SCERVENA, "Nedostatok financií!"); } else if(GetPlayerWeapon(playerid) != 46) { SendClientMessage(playerid, ZELENA, "Úspešne ste si zakúpili Padák!"); GivePlayerMoney(playerid, -120); GivePlayerWeapon(playerid, 46, 20); } if(GetPlayerWeapon(playerid) == 46) { SendClientMessage(playerid, SCERVENA, "Už jeden padák vlastníte!"); } } } } } return 1; } public OnPlayerClickPlayer(playerid, clickedplayerid, source) { return 1; 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0 Guyy 14 Odesláno: 18. Březen, 2018 Share Odesláno: 18. Březen, 2018 (upraveno) Pravdepodobne máš na servery nejaký Anti Cheat, ktorý pri vyvolaní funkcií GivePlayerWeapon alebo GivePlayerMoney kickuje hráča, musíš použiť Anti Cheat Funkcie, aby ta to nevyhodilo. Edited 18. Březen, 2018 by EvoLve. Link to comment Share on other sites More sharing options...
0 Marshall_ 0 Odesláno: 18. Březen, 2018 Author Share Odesláno: 18. Březen, 2018 Na serveri nemám žiaden anticheat Link to comment Share on other sites More sharing options...
0 Smexy 5 Odesláno: 19. Březen, 2018 Share Odesláno: 19. Březen, 2018 Tak si zkontroluj, zda spadne server. A také, u které zbraně, jestli u všech. Díky. Link to comment Share on other sites More sharing options...
1 Marshall_ 0 Odesláno: 19. Březen, 2018 Author Share Odesláno: 19. Březen, 2018 (upraveno) Problém som vyriešil sám. Mal chybu som mal v tomto: new AmmoDialog; Správne to malo byť takto a to spôsobovalo to, že si kod plietol dialogy a hádzalo mi tam kicky z dôvodu register a login systému. #define AmmoDialog; ďakujem za ochotu Edited 19. Březen, 2018 by Marshall_ Link to comment Share on other sites More sharing options...
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Marshall_ 0
Zdravím,
Vytvoril som si ammunation systém a mám tam trošku problém. Ak si kúpim zbraň, napíše mi to Server Closed the Conenction Tu je kód:
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