kaštan15 0 Odesláno: 11. Červenec, 2016 Share Odesláno: 11. Červenec, 2016 Když Dám Do Pawna PIckupy na Enter tak mi se nezobrazují Objecty Prosím Poradte , Děkuji ... Link to comment Share on other sites More sharing options...
0 Globální moderátor Hip 191 Odesláno: 11. Červenec, 2016 Globální moderátor Share Odesláno: 11. Červenec, 2016 popíš víc problém Link to comment Share on other sites More sharing options...
0 kaštan15 0 Odesláno: 12. Červenec, 2016 Author Share Odesláno: 12. Červenec, 2016 (upraveno) Je to tak že já sem Dal Kod if(newkeys == KEY_SECONDARY_ATTACK) // Zmáčknul tlačítko, mělo by to jít na Enter / F { if (IsPlayerInRangeOfPoint(playerid, 1.0, 2514.3208, -1691.5126, 14.0460)) // Tohle zčekne, jestli ten playa je vůbec v pickupu, resp. na souřadnicích jako je pickup { SetPlayerPos(playerid, 2261.2107,-1136.4813,1050.6328); // Teleport do šopy SetPlayerInterior(playerid, 0); // Nastaví ID interiéru, kde sa šopa nacházá } } a pak to dám do pawna a dam to do Amx dam to na Fak*edu a dám to restartovat když příjdu na server Zaregistruji se tak mi nefungují věci jako jsou Scripty a Nevidím objekty jako jsou Dveře závory atd ... Prosím Pomocte mi Předem Děkuji ... Edited 12. Červenec, 2016 by kaštan15 Link to comment Share on other sites More sharing options...
0 DooM 93 Odesláno: 12. Červenec, 2016 Share Odesláno: 12. Červenec, 2016 Je to tak že já sem Dal Kod if(newkeys == KEY_SECONDARY_ATTACK) // Zmáčknul tlačítko, mělo by to jít na Enter / F { if (IsPlayerInRangeOfPoint(playerid, 1.0, 2514.3208, -1691.5126, 14.0460)) // Tohle zčekne, jestli ten playa je vůbec v pickupu, resp. na souřadnicích jako je pickup { SetPlayerPos(playerid, 2261.2107,-1136.4813,1050.6328); // Teleport do šopy SetPlayerInterior(playerid, 0); // Nastaví ID interiéru, kde sa šopa nacházá } } a pak to dám do pawna a dam to do Amx dam to na Fak*edu a dám to restartovat když příjdu na server Zaregistruji se tak mi nefungují věci jako jsou Scripty a Nevidím objekty jako jsou Dveře závory atd ... Prosím Pomocte mi Předem Děkuji ... Pravděpodobně příliš mnoho objektů, budeš muset použít object streamer. Link to comment Share on other sites More sharing options...
0 kaštan15 0 Odesláno: 12. Červenec, 2016 Author Share Odesláno: 12. Červenec, 2016 (upraveno) A Nevíš Kde ho Seženu ??? Moje Includy tam je Nějaký Streamer #include <a_samp>#include <dini>#include <sscanf>#include <a_players>#include <SCM>#include <Streamer>#include <foreach> Edited 12. Červenec, 2016 by kaštan15 Link to comment Share on other sites More sharing options...
0 Lukasz 336 Odesláno: 12. Červenec, 2016 Share Odesláno: 12. Červenec, 2016 (upraveno) Ukaž tvůj OnPlayerKeyStateChange (celé to dej do code) Edited 12. Červenec, 2016 by Lukasz Link to comment Share on other sites More sharing options...
0 kaštan15 0 Odesláno: 12. Červenec, 2016 Author Share Odesláno: 12. Červenec, 2016 (upraveno) public OnPlayerKeyStateChange(playerid, newkeys, oldkeys) { if(newkeys == KEY_SECONDARY_ATTACK) // Zmáčknul tlačítko, mělo by to jít na Enter / F { if (IsPlayerInRangeOfPoint(playerid, 1.0, 2514.3208, -1691.5126, 14.0460)) // Tohle zčekne, jestli ten playa je vůbec v pickupu, resp. na souřadnicích jako je pickup { SetPlayerPos(playerid, 312.7553, -174.9855, 2.2906); // Teleport do šopy SetPlayerInterior(playerid, 0); // Nastaví ID interiéru, kde sa šopa nacházá } } if(newkeys == KEY_SECONDARY_ATTACK) // Zmáčknul tlačítko, mělo by to jít na Enter / F { if (IsPlayerInRangeOfPoint(playerid, 1.0, 2514.3208, -1691.5126, 14.0460)) // Tohle zčekne, jestli ten playa je vůbec v pickupu, resp. na souřadnicích jako je pickup { SetPlayerPos(playerid, 309.4422, -174.6494, 2.2906); // Teleport do šopy SetPlayerInterior(playerid, 0); // Nastaví ID interiéru, kde sa šopa nacházá } } if(newkeys == KEY_SECONDARY_ATTACK) if(IsPlayerInSphere(playerid,-80.7444,1094.7761,498.5656,3)==1){ //Úřad pickup if(Obcanka[playerid] == 0){ ShowPlayerDialog(playerid,9, DIALOG_STYLE_LIST, "{FF0000}", "Občanský Průkaz\n", "Koupit", "Zrušit"); }else{ SendClientMessage(playerid,COLOR_WHITE,"[Úřad] Již máš občanský průkaz!"); } } if(IsPlayerConnected(playerid)) { if(IsPlayerUsingLoopingAnimation[playerid]) { if(IsKeyJustDown(KEY_SECONDARY_ATTACK, newkeys, oldkeys)) { IsPlayerUsingLoopingAnimation[playerid] = 0; SetPlayerSpecialAction(playerid, SPECIAL_ACTION_NONE); ApplyAnimation(playerid, "CARRY", "crry_prtial", 4.0, 0, 0, 0, 0, 0); } } if(newkeys & KEY_SECONDARY_ATTACK) { if(UsePlayerStoppingAnimation[playerid] == true) { StopPlayer(playerid); UsePlayerStoppingAnimation[playerid]=false; } } /////////////////////////////////////// if(newkeys & KEY_SECONDARY_ATTACK) { for(new h=0; h<MAX_HOUSES; h++) { if(GetPlayerVirtualWorld(playerid) == HouseStates[h][VirtualWorld]) { if(IsPlayerInSphere(playerid, HouseStates[h][I_x], HouseStates[h][I_y], HouseStates[h][I_z], 2)) { SetPlayerPos(playerid, HouseStates[h][E_x], HouseStates[h][E_y], HouseStates[h][E_z]); SetPlayerVirtualWorld(playerid, 0); SetPlayerInterior(playerid, 0); Player[playerid][IPIP]=true; SetTimerEx("IsPlayerInPickupFalse",1500,0,"i",playerid); return 0; } } } ///// GYMS ///// if(IsPlayerInSphere(playerid,2229.671,-1721.729,13.565,2)) { SetPlayerPos(playerid, 772.2613,-4.6860,1000.7288); SetPlayerInterior(playerid, 5); SetPlayerVirtualWorld(playerid, 5000); return 0; } if(IsPlayerInSphere(playerid,-2269.769,-156.024,35.320,2)) { SetPlayerPos(playerid, 774.1383,-49.7679,1000.5859); SetPlayerInterior(playerid, 6); SetPlayerVirtualWorld(playerid, 5001); return 0; } if(IsPlayerInSphere(playerid,1809.744,-1167.061,24.226,2)) { SetPlayerPos(playerid, 773.7861,-78.2226,1000.6618); SetPlayerInterior(playerid, 7); SetPlayerVirtualWorld(playerid, 5002); return 0; } if(IsPlayerInSphere(playerid,772.2613,-4.6860,1000.7288,2)) { SetPlayerPos(playerid, 2229.671,-1721.729,13.565); SetPlayerInterior(playerid, 0); SetPlayerVirtualWorld(playerid, 0); return 0; } if(IsPlayerInSphere(playerid,774.1383,-49.7679,1000.5859,2)) { SetPlayerPos(playerid, -2269.769,-156.024,35.320); SetPlayerInterior(playerid, 0); SetPlayerVirtualWorld(playerid, 0); return 0; } if(IsPlayerInSphere(playerid,773.7861,-78.2226,1000.6618,2)) { SetPlayerPos(playerid, 1809.744,-1167.061,24.226); SetPlayerInterior(playerid, 0); SetPlayerVirtualWorld(playerid, 0); return 0; } // if(IsPlayerInSphere(playerid,-1753.7157,884.6598,295.8750,2)) { SetPlayerPos(playerid, -1757.8545,868.0833,25.0859); SetPlayerInterior(playerid, 0); SetPlayerVirtualWorld(playerid, 0); return 0; } if(IsPlayerInSphere(playerid,-1757.8545,868.0833,25.0859,2)) { SetPlayerPos(playerid, -1753.7157,884.6598,295.8750); SetPlayerInterior(playerid, 0); SetPlayerVirtualWorld(playerid, 0); return 0; } // if(IsPlayerInSphere(playerid,-2096.3713,17.0436,35.3203,2)) { SetPlayerPos(playerid, -2026.7246,-104.5375,1035.1719); SetPlayerInterior(playerid, 3); SetPlayerVirtualWorld(playerid, 2999); return 0; } if(IsPlayerInSphere(playerid,-2026.7246,-104.5375,1035.1719,2)) { SetPlayerPos(playerid, -2096.3713,17.0436,35.3203); SetPlayerInterior(playerid, 0); SetPlayerVirtualWorld(playerid, 0); return 0; } //////////////// if(IsPlayerInSphere(playerid, 2676.5546875,-1003.8663330078,91.818473815918, 2)) { GivePlayerWeapon(playerid, 46, 1); return SetPlayerVelocity(playerid, 11.0+(random(300) / 100), 0, 20.0); } if(IsPlayerInSphere(playerid, 967.26947021484,-2157.326171875,18.818477630615, 2)) { GivePlayerWeapon(playerid, 46, 1); return SetPlayerVelocity(playerid, -13.5-(random(300) / 100), 0, 100.0); } if(IsPlayerInSphere(playerid, -2287.5419921875,-1625.8465576172,489.31848144531, 2)) { GivePlayerWeapon(playerid, 46, 1); return SetPlayerVelocity(playerid, 12.0+(random(300) / 100), 0, 20.0); } if(IsPlayerInSphere(playerid, -2425.9392089844,-563.63922119141,135.56848144531, 2)) { GivePlayerWeapon(playerid, 46, 1); return SetPlayerVelocity(playerid, 0, 15.0+(random(300) / 100), 20.0); } if(IsPlayerInSphere(playerid, -2563.7783203125,1026.7878417969,83.170837402344, 2)) { GivePlayerWeapon(playerid, 46, 1); return SetPlayerVelocity(playerid, 0, 17.5+(random(300) / 100), 20.0); } if(IsPlayerInSphere(playerid, -2624.0730,1412.3048,7.0938,2)) { SetPlayerPos(playerid,493.6346,-23.7315,1000.6797); SetPlayerVirtualWorld(playerid,2998); SetPlayerInterior(playerid,17); return 0; } else if(IsPlayerInSphere(playerid,493.6346,-23.7315,1000.6797,2)) { SetPlayerPos(playerid,-2624.0730,1412.3048,7.0938); SetPlayerVirtualWorld(playerid,0); SetPlayerInterior(playerid,0); return 0; } else if(IsPlayerInSphere(playerid,-1896.9769,487.1217,35.1719,2)) { SetPlayerPos(playerid,-93.3133,1086.5928,498.5656); SetPlayerVirtualWorld(playerid,0); SetPlayerInterior(playerid,10); return 0; } // else if(IsPlayerInSphere(playerid, 1780.7697,-1805.1333,13.5234,2)) { SetPlayerPos(playerid,246.3145,110.5235,1003.2188); SetPlayerVirtualWorld(playerid,2998); SetPlayerInterior(playerid,10); return 0; } else if(IsPlayerInSphere(playerid, 246.515, 107.609,1003.218,2)) { SetPlayerPos(playerid,1775.1312,-1805.5917,13.5273); SetPlayerVirtualWorld(playerid,0); SetPlayerInterior(playerid,0); return 0; } // else if(IsPlayerInSphere(playerid,-93.3133,1086.5928,498.5656,2)) { SetPlayerPos(playerid,-1896.9769,487.1217,35.1719); SetPlayerVirtualWorld(playerid,0); SetPlayerInterior(playerid,0); return 0; } else if(IsPlayerInSphere(playerid, 1275.044,-1662.776, 19.734,2)) { SetPlayerPos(playerid,238.767,140.496,1003.82); SetPlayerVirtualWorld(playerid,2997); SetPlayerInterior(playerid,3); return 0; } else if(IsPlayerInSphere(playerid, 238.767, 140.496, 1003.82,2)) { SetPlayerPos(playerid,1275.044,-1662.776,19.734); SetPlayerVirtualWorld(playerid,0); SetPlayerInterior(playerid,0); return 0; } else if(IsPlayerInSphere(playerid,-2054.5349,454.1489,35.1719,2)) { SetPlayerPos(playerid,-1109.5095,1965.2117,901.5300); SetPlayerVirtualWorld(playerid,0); SetPlayerInterior(playerid,0); return 0; }// else if(IsPlayerInSphere(playerid,-1109.5095,1965.2117,901.5300,2)) { SetPlayerPos(playerid,-2054.5349,454.1489,35.1719); SetPlayerVirtualWorld(playerid,0); SetPlayerInterior(playerid,0); return 0; }// // else if(IsPlayerInSphere(playerid,2389.0645,1148.3806,1201.7506,2)) { SetPlayerPos(playerid,-1985.5364,648.5305,46.5683); SetPlayerVirtualWorld(playerid,0); SetPlayerInterior(playerid,0); return 0; }// else if(IsPlayerInSphere(playerid,-1985.5364,648.5305,46.5683,2)) { SetPlayerPos(playerid,2389.0645,1148.3806,1201.7506); SetPlayerVirtualWorld(playerid,0); SetPlayerInterior(playerid,0); return 0; }// // else if(IsPlayerInSphere(playerid,-1508.1371,2609.8496,55.8359,2)) { SetPlayerPos(playerid,297.051,-111.605,1001.515); SetPlayerVirtualWorld(playerid,2000); SetPlayerInterior(playerid, 6); SetPlayerFacingAngle(playerid, 0.0); return 0; } else if(IsPlayerInSphere(playerid,-205.3144,1053.4498,19.7422,2)) { SetPlayerPos(playerid,297.051,-111.605,1001.515); SetPlayerVirtualWorld(playerid,2001); SetPlayerInterior(playerid, 6); SetPlayerFacingAngle(playerid, 0.0); return 0; } else if(IsPlayerInSphere(playerid,2419.980,-1508.989, 24.000,2)) { SetPlayerPos(playerid,365.673, -10.713,1001.851); SetPlayerVirtualWorld(playerid,2002); SetPlayerInterior(playerid, 9); SetPlayerFacingAngle(playerid, 0.0); return 0; } else if(IsPlayerInSphere(playerid,2244.416,-1665.357, 15.476,2)) { SetPlayerPos(playerid,207.527,-109.705,1005.132); SetPlayerVirtualWorld(playerid,2003); SetPlayerInterior(playerid,15); SetPlayerFacingAngle(playerid, 0.0); return 0; } else if(IsPlayerInSphere(playerid,2397.921,-1899.110, 13.546,2)) { SetPlayerPos(playerid,365.673, -10.713,1001.851); SetPlayerVirtualWorld(playerid,2004); SetPlayerInterior(playerid, 9); SetPlayerFacingAngle(playerid, 0.0); return 0; } else if(IsPlayerInSphere(playerid,-1212.3546,1831.1079,41.9297,2)) { SetPlayerPos(playerid,363.415, -74.578,1001.507); SetPlayerVirtualWorld(playerid,2005); SetPlayerInterior(playerid,10); SetPlayerFacingAngle(playerid,314.7); return 0; } else if(IsPlayerInSphere(playerid, 927.403,-1352.973, 13.376,2)) { SetPlayerPos(playerid,365.673, -10.713,1001.851); SetPlayerVirtualWorld(playerid,2006); SetPlayerInterior(playerid, 9); SetPlayerFacingAngle(playerid, 0.0); return 0; } else if(IsPlayerInSphere(playerid,2105.452,-1806.507, 13.554,2)) { SetPlayerPos(playerid,372.366,-132.133,1001.492); SetPlayerVirtualWorld(playerid,2007); SetPlayerInterior(playerid, 5); SetPlayerFacingAngle(playerid, 0.0); return 0; } else if(IsPlayerInSphere(playerid, 810.615,-1616.185, 13.546,2)) { SetPlayerPos(playerid,363.415, -74.578,1001.507); SetPlayerVirtualWorld(playerid,2008); SetPlayerInterior(playerid,10); SetPlayerFacingAngle(playerid,314.7); return 0; } else if(IsPlayerInSphere(playerid,172.4957,1176.9032,14.7578,2)) { SetPlayerPos(playerid,363.415, -74.578,1001.507); SetPlayerVirtualWorld(playerid,2009); SetPlayerInterior(playerid,10); SetPlayerFacingAngle(playerid,314.7); return 0; } else if(IsPlayerInSphere(playerid, -205.9045,1061.9490,19.7422,2)) { SetPlayerPos(playerid,207.055,-138.805,1003.507); SetPlayerVirtualWorld(playerid,2010); SetPlayerInterior(playerid, 3); SetPlayerFacingAngle(playerid, 0.0); return 0; } else if(IsPlayerInSphere(playerid, 461.748,-1500.961, 31.042,2)) { SetPlayerPos(playerid,226.289, -7.430,1002.210); SetPlayerVirtualWorld(playerid,2011); SetPlayerInterior(playerid, 5); SetPlayerFacingAngle(playerid, 90.0); return 0; } else if(IsPlayerInSphere(playerid,297.051,-111.605,1001.515,2) && GetPlayerVirtualWorld(playerid)==2000) { SetPlayerPos(playerid,-1508.1371,2609.8496,55.8359); SetPlayerVirtualWorld(playerid,0); SetPlayerInterior(playerid,0); return 0; } else if(IsPlayerInSphere(playerid,297.051,-111.605,1001.515,2) && GetPlayerVirtualWorld(playerid)==2001) { SetPlayerPos(playerid,-205.3144,1053.4498,19.7422); SetPlayerVirtualWorld(playerid,0); SetPlayerInterior(playerid,0); return 0; } else if(IsPlayerInSphere(playerid,365.673, -10.713,1001.851,2) && GetPlayerVirtualWorld(playerid)==2002) { SetPlayerPos(playerid,2419.980,-1508.989, 24.000); SetPlayerVirtualWorld(playerid,0); SetPlayerInterior(playerid,0); return 0; } else if(IsPlayerInSphere(playerid,207.527,-109.705,1005.132,2) && GetPlayerVirtualWorld(playerid)==2003) { SetPlayerPos(playerid,2244.416,-1665.357, 15.476); SetPlayerVirtualWorld(playerid,0); SetPlayerInterior(playerid,0); return 0; } else if(IsPlayerInSphere(playerid,365.673, -10.713,1001.851,2) && GetPlayerVirtualWorld(playerid)==2004) { SetPlayerPos(playerid,2397.921,-1899.110, 13.546); SetPlayerVirtualWorld(playerid,0); SetPlayerInterior(playerid,0); return 0; } else if(IsPlayerInSphere(playerid,363.415, -74.578,1001.507,2) && GetPlayerVirtualWorld(playerid)==2005) { SetPlayerPos(playerid,-1212.3546,1831.1079,41.9297); SetPlayerVirtualWorld(playerid,0); SetPlayerInterior(playerid,0); return 0; } else if(IsPlayerInSphere(playerid,365.673, -10.713,1001.851,2) && GetPlayerVirtualWorld(playerid)==2006) { SetPlayerPos(playerid, 927.403,-1352.973, 13.376); SetPlayerVirtualWorld(playerid,0); SetPlayerInterior(playerid,0); return 0; } else if(IsPlayerInSphere(playerid,372.366,-132.133,1001.492,2) && GetPlayerVirtualWorld(playerid)==2007) { SetPlayerPos(playerid,2105.452,-1806.507, 13.554); SetPlayerVirtualWorld(playerid,0); SetPlayerInterior(playerid,0); return 0; } else if(IsPlayerInSphere(playerid,363.415, -74.578,1001.507,2) && GetPlayerVirtualWorld(playerid)==2008) { SetPlayerPos(playerid, 810.615,-1616.185, 13.546); SetPlayerVirtualWorld(playerid,0); SetPlayerInterior(playerid,0); return 0; } else if(IsPlayerInSphere(playerid,363.415, -74.578,1001.507,2) && GetPlayerVirtualWorld(playerid)==2009) { SetPlayerPos(playerid,172.4957,1176.9032,14.7578); SetPlayerVirtualWorld(playerid,0); SetPlayerInterior(playerid,0); return 0; } else if(IsPlayerInSphere(playerid,207.055,-138.805,1003.507,2) && GetPlayerVirtualWorld(playerid)==2010) { SetPlayerPos(playerid, -205.9045,1061.9490,19.7422); SetPlayerVirtualWorld(playerid,0); SetPlayerInterior(playerid,0); return 0; } else if(IsPlayerInSphere(playerid,226.289, -7.430,1002.210,2) && GetPlayerVirtualWorld(playerid)==2011) { SetPlayerPos(playerid, 461.748,-1500.961, 31.042); SetPlayerVirtualWorld(playerid,0); SetPlayerInterior(playerid,0); return 0; } //---vnutro ---------------------- else if(IsPlayerInSphere(playerid,297.051,-111.605,1001.515,2) && GetPlayerVirtualWorld(playerid)==2012) { SetPlayerPos(playerid,2333.4094238281,61.598838806152,26.70578956604); SetPlayerVirtualWorld(playerid,0); SetPlayerInterior(playerid,0); return 0; } else if(IsPlayerInSphere(playerid,372.366,-132.133,1001.492,2) && GetPlayerVirtualWorld(playerid)==2013) { SetPlayerPos(playerid,2332.7509765625,75.168670654297,26.620975494385); SetPlayerVirtualWorld(playerid,0); SetPlayerInterior(playerid,0); return 0; } else if(IsPlayerInSphere(playerid,372.366,-132.133,1001.492,2) && GetPlayerVirtualWorld(playerid)==2014) { SetPlayerPos(playerid,1367.2220458984,248.55700683594,19.566932678223); SetPlayerVirtualWorld(playerid,0); SetPlayerInterior(playerid,0); return 0; } else if(IsPlayerInSphere(playerid,297.051,-111.605,1001.515,2) && GetPlayerVirtualWorld(playerid)==2015) { SetPlayerPos(playerid,-2093.4106445313,-2464.5834960938,30.625); SetPlayerVirtualWorld(playerid,0); SetPlayerInterior(playerid,0); return 0; } else if(IsPlayerInSphere(playerid,365.673, -10.713,1001.851,2) && GetPlayerVirtualWorld(playerid)==2016) { SetPlayerPos(playerid,-2155.08203125,-2460.7436523438,30.8515625); SetPlayerVirtualWorld(playerid,0); SetPlayerInterior(playerid,0); return 0; } else if(IsPlayerInSphere(playerid,363.415, -74.578,1001.507,2) && GetPlayerVirtualWorld(playerid)==2017) { SetPlayerPos(playerid,-2336.3225097656,-166.9799041748,35.5546875); SetPlayerVirtualWorld(playerid,0); SetPlayerInterior(playerid,0); return 0; } else if(IsPlayerInSphere(playerid,297.051,-111.605,1001.515,2) && GetPlayerVirtualWorld(playerid)==2018) { SetPlayerPos(playerid,-2625.8757324219,208.5,4.6864461898804); SetPlayerVirtualWorld(playerid,0); SetPlayerInterior(playerid,0); return 0; } else if(IsPlayerInSphere(playerid,365.673, -10.713,1001.851,2) && GetPlayerVirtualWorld(playerid)==2019) { SetPlayerPos(playerid,-2671.5483398438,258.2746887207,4.6328125); SetPlayerVirtualWorld(playerid,0); SetPlayerInterior(playerid,0); return 0; } else if(IsPlayerInSphere(playerid,363.415, -74.578,1001.507,2) && GetPlayerVirtualWorld(playerid)==2020) { SetPlayerPos(playerid,-2356.3681640625,1008.0089111328,50.8984375); SetPlayerVirtualWorld(playerid,0); SetPlayerInterior(playerid,0); return 0; } else if(IsPlayerInSphere(playerid,363.415, -74.578,1001.507,2) && GetPlayerVirtualWorld(playerid)==2021) { SetPlayerPos(playerid,-1912.2045898438,828.01928710938,35.212711334229); SetPlayerVirtualWorld(playerid,0); SetPlayerInterior(playerid,0); return 0; } else if(IsPlayerInSphere(playerid,161.598, -94.436,1001.804,2) && GetPlayerVirtualWorld(playerid)==2022) { SetPlayerPos(playerid,-1882.6011962891,866.30017089844,35.171875); SetPlayerVirtualWorld(playerid,0); SetPlayerInterior(playerid,0); return 0; } else if(IsPlayerInSphere(playerid,365.673, -10.713,1001.851,2) && GetPlayerVirtualWorld(playerid)==2023) { SetPlayerPos(playerid,-1816.5123291016,617.82867431641,35.171875); SetPlayerVirtualWorld(playerid,0); SetPlayerInterior(playerid,0); return 0; } else if(IsPlayerInSphere(playerid,226.289, -7.430,1002.210,2) && GetPlayerVirtualWorld(playerid)==2024) { SetPlayerPos(playerid,-1694.9097900391,951.68878173828,24.890625); SetPlayerVirtualWorld(playerid,0); SetPlayerInterior(playerid,0); return 0; } else if(IsPlayerInSphere(playerid,372.366,-132.133,1001.492,2) && GetPlayerVirtualWorld(playerid)==2025) { SetPlayerPos(playerid,-1721.7735595703,1359.7717285156,7.1853160858154); SetPlayerVirtualWorld(playerid,0); SetPlayerInterior(playerid,0); return 0; } else if(IsPlayerInSphere(playerid,372.366,-132.133,1001.492,2) && GetPlayerVirtualWorld(playerid)==2026) { SetPlayerPos(playerid,-2523.7309570313,1216.1951904297,37.428329467773); SetPlayerVirtualWorld(playerid,0); SetPlayerInterior(playerid,0); return 0; } else if(IsPlayerInSphere(playerid,207.527,-109.705,1005.132,2) && GetPlayerVirtualWorld(playerid)==2027) { SetPlayerPos(playerid,-2374.5075683594,910.30676269531,45.4453125); SetPlayerVirtualWorld(playerid,0); SetPlayerInterior(playerid,0); return 0; } else if(IsPlayerInSphere(playerid,372.366,-132.133,1001.492,2) && GetPlayerVirtualWorld(playerid)==2028) { SetPlayerPos(playerid,-1808.4222412109,945.59234619141,24.890625); SetPlayerVirtualWorld(playerid,0); SetPlayerInterior(playerid,0); return 0; } //---vonok ----------------------- else if(IsPlayerInSphere(playerid,2333.4094238281,61.598838806152,26.70578956604,2)) { SetPlayerPos(playerid,297.051,-111.605,1001.515); SetPlayerVirtualWorld(playerid,2012); SetPlayerInterior(playerid, 6); SetPlayerFacingAngle(playerid, 0.0); return 0; } else if(IsPlayerInSphere(playerid,2332.7509765625,75.168670654297,26.620975494385,2)) { SetPlayerPos(playerid,372.366,-132.133,1001.492); SetPlayerVirtualWorld(playerid,2013); SetPlayerInterior(playerid, 5); SetPlayerFacingAngle(playerid, 0.0); return 0; } else if(IsPlayerInSphere(playerid,1367.2220458984,248.55700683594,19.566932678223,2)) { SetPlayerPos(playerid,372.366,-132.133,1001.492); SetPlayerVirtualWorld(playerid,2014); SetPlayerInterior(playerid, 5); SetPlayerFacingAngle(playerid, 0.0); return 0; } else if(IsPlayerInSphere(playerid,-2093.4106445313,-2464.5834960938,30.625,2)) { SetPlayerPos(playerid,297.051,-111.605,1001.515); SetPlayerVirtualWorld(playerid,2015); SetPlayerInterior(playerid, 6); SetPlayerFacingAngle(playerid, 0.0); return 0; } else if(IsPlayerInSphere(playerid,-2155.08203125,-2460.7436523438,30.8515625,2)) { SetPlayerPos(playerid,365.673, -10.713,1001.851); SetPlayerVirtualWorld(playerid,2016); SetPlayerInterior(playerid, 9); SetPlayerFacingAngle(playerid, 0.0); return 0; } else if(IsPlayerInSphere(playerid,-2336.3225097656,-166.9799041748,35.5546875,2)) { SetPlayerPos(playerid,363.415, -74.578,1001.507); SetPlayerVirtualWorld(playerid,2017); SetPlayerInterior(playerid,10); SetPlayerFacingAngle(playerid, 0.0); return 0; } else if(IsPlayerInSphere(playerid,-2625.8757324219,208.5,4.6864461898804,2)) { SetPlayerPos(playerid,297.051,-111.605,1001.515); SetPlayerVirtualWorld(playerid,2018); SetPlayerInterior(playerid, 6); SetPlayerFacingAngle(playerid, 0.0); return 0; } else if(IsPlayerInSphere(playerid,-2671.5483398438,258.2746887207,4.6328125,2)) { SetPlayerPos(playerid,365.673, -10.713,1001.851); SetPlayerVirtualWorld(playerid,2019); SetPlayerInterior(playerid, 9); SetPlayerFacingAngle(playerid, 0.0); return 0; } else if(IsPlayerInSphere(playerid,-2356.3681640625,1008.0089111328,50.8984375,2)) { SetPlayerPos(playerid,363.415, -74.578,1001.507); SetPlayerVirtualWorld(playerid,2020); SetPlayerInterior(playerid,10); SetPlayerFacingAngle(playerid, 0.0); return 0; } else if(IsPlayerInSphere(playerid,-1912.2045898438,828.01928710938,35.212711334229,2)) { SetPlayerPos(playerid,363.415, -74.578,1001.507); SetPlayerVirtualWorld(playerid,2021); SetPlayerInterior(playerid,10); SetPlayerFacingAngle(playerid, 0.0); return 0; } else if(IsPlayerInSphere(playerid,-1882.6011962891,866.30017089844,35.171875,2)) { SetPlayerPos(playerid,161.598, -94.436,1001.804); SetPlayerVirtualWorld(playerid,2022); SetPlayerInterior(playerid,18); SetPlayerFacingAngle(playerid, 0.0); return 0; } else if(IsPlayerInSphere(playerid,-1816.5123291016,617.82867431641,35.171875,2)) { SetPlayerPos(playerid,365.673, -10.713,1001.851); SetPlayerVirtualWorld(playerid,2023); SetPlayerInterior(playerid, 9); SetPlayerFacingAngle(playerid, 0.0); return 0; } else if(IsPlayerInSphere(playerid,-1694.9097900391,951.68878173828,24.890625,2)) { SetPlayerPos(playerid,226.289, -7.430,1002.210); SetPlayerVirtualWorld(playerid,2024); SetPlayerInterior(playerid, 5); SetPlayerFacingAngle(playerid, 0.0); return 0; } else if(IsPlayerInSphere(playerid,-1721.7735595703,1359.7717285156,7.1853160858154,2)) { SetPlayerPos(playerid,372.366,-132.133,1001.492); SetPlayerVirtualWorld(playerid,2025); SetPlayerInterior(playerid, 5); SetPlayerFacingAngle(playerid, 0.0); return 0; } else if(IsPlayerInSphere(playerid,-2523.7309570313,1216.1951904297,37.428329467773,2)) { SetPlayerPos(playerid,372.366,-132.133,1001.492); SetPlayerVirtualWorld(playerid,2026); SetPlayerInterior(playerid, 5); SetPlayerFacingAngle(playerid, 0.0); return 0; } else if(IsPlayerInSphere(playerid,-2374.5075683594,910.30676269531,45.4453125,2)) { SetPlayerPos(playerid,207.527,-109.705,1005.132); SetPlayerVirtualWorld(playerid,2027); SetPlayerInterior(playerid,15); SetPlayerFacingAngle(playerid, 0.0); return 0; } else if(IsPlayerInSphere(playerid,-1808.4222412109,945.59234619141,24.890625,2)) { SetPlayerPos(playerid,372.366,-132.133,1001.492); SetPlayerVirtualWorld(playerid,2028); SetPlayerInterior(playerid, 5); SetPlayerFacingAngle(playerid, 0.0); return 0; } //-------- INV. SHOPS ------------ else if(IsPlayerInSphere(playerid,-206.0670,1086.9594,19.7422,2)) { SetPlayerPos(playerid,-27.049,-56.755,1003.549); SetPlayerVirtualWorld(playerid,4000); SetPlayerInterior(playerid,6); SetPlayerFacingAngle(playerid,0.0); return 0; } else if(IsPlayerInSphere(playerid,-799.6082,1501.4680,21.6606,2)) { SetPlayerPos(playerid,-27.049,-56.755,1003.549); SetPlayerVirtualWorld(playerid,4001); SetPlayerInterior(playerid,6); SetPlayerFacingAngle(playerid,0.0); return 0; } else if(IsPlayerInSphere(playerid,-1457.7502,2591.5664,55.8359,2)) { SetPlayerPos(playerid,-27.049,-56.755,1003.549); SetPlayerVirtualWorld(playerid,4002); SetPlayerInterior(playerid,6); SetPlayerFacingAngle(playerid,0.0); return 0; } else if(IsPlayerInSphere(playerid,336.11361694336,-1335.9836425781,14.5078125,2)) { SetPlayerPos(playerid,-27.049,-56.755,1003.549); SetPlayerVirtualWorld(playerid,4003); SetPlayerInterior(playerid,6); SetPlayerFacingAngle(playerid,0.0); return 0; } else if(IsPlayerInSphere(playerid,-1675.9158935547,431.84384155273,7.1796875,2)) { SetPlayerPos(playerid,-27.049,-56.755,1003.549); SetPlayerVirtualWorld(playerid,4004); SetPlayerInterior(playerid,6); SetPlayerFacingAngle(playerid,0.0); return 0; } else if(IsPlayerInSphere(playerid,-2544.4885253906,250.13616943359,13.870671272278,2)) { SetPlayerPos(playerid,-27.049,-56.755,1003.549); SetPlayerVirtualWorld(playerid,4005); SetPlayerInterior(playerid,6); SetPlayerFacingAngle(playerid,0.0); return 0; } else if(IsPlayerInSphere(playerid,-1884.4801025391,1300.8520507813,7.1875,2)) { SetPlayerPos(playerid,-27.049,-56.755,1003.549); SetPlayerVirtualWorld(playerid,4006); SetPlayerInterior(playerid,6); SetPlayerFacingAngle(playerid,0.0); return 0; } else if(IsPlayerInSphere(playerid,-2200.4584960938,-79.33618927002,35.3203125,2)) { SetPlayerPos(playerid,-27.049,-56.755,1003.549); SetPlayerVirtualWorld(playerid,4007); SetPlayerInterior(playerid,6); SetPlayerFacingAngle(playerid,0.0); return 0; } //---- INV. SHOPS INTERIOR ------- if((IsPlayerInSphere(playerid,-27.049,-56.755,1003.549,2)) && (GetPlayerInterior(playerid) == 6) && (GetPlayerVirtualWorld(playerid) <= 4007) && (GetPlayerVirtualWorld(playerid) >= 4000)) { if(GetPlayerVirtualWorld(playerid) == 4000) SetPlayerPos(playerid,-206.0670,1086.9594,19.7422); else if(GetPlayerVirtualWorld(playerid) == 4001) SetPlayerPos(playerid,-799.6082,1501.4680,21.6606); else if(GetPlayerVirtualWorld(playerid) == 4002) SetPlayerPos(playerid,-1457.7502,2591.5664,55.8359); else if(GetPlayerVirtualWorld(playerid) == 4003) SetPlayerPos(playerid,336.11361694336,-1335.9836425781,14.5078125); else if(GetPlayerVirtualWorld(playerid) == 4004) SetPlayerPos(playerid,-1675.9158935547,431.84384155273,7.1796875); else if(GetPlayerVirtualWorld(playerid) == 4005) SetPlayerPos(playerid,-2544.4885253906,250.13616943359,13.870671272278); else if(GetPlayerVirtualWorld(playerid) == 4006) SetPlayerPos(playerid,-1884.4801025391,1300.8520507813,7.1875); else if(GetPlayerVirtualWorld(playerid) == 4007) SetPlayerPos(playerid,-2200.4584960938,-79.33618927002,35.3203125); SetPlayerVirtualWorld(playerid, 0); SetPlayerInterior(playerid, 0); } //-------------------------------- else if(IsPlayerInSphere(playerid,1571.763,-1337.715, 16.484,2)) { SetPlayerPos(playerid,1548.665,-1363.915,326.218); return 0; } else if(IsPlayerInSphere(playerid,1548.665,-1363.915,326.218,2)) { SetPlayerPos(playerid,1571.763,-1337.715, 16.484); return 0; } //-------------------------------- if(GetPlayerVirtualWorld(playerid) >= 10000 && GetPlayerVirtualWorld(playerid) <= (10000 + MAX_FIRMS)) { if(IsPlayerInSphere(playerid,365.673,-10.713,1001.851,2) || IsPlayerInSphere(playerid,363.415, -74.578,1001.507,2) || IsPlayerInSphere(playerid,372.366,-132.133,1001.492,2)) { new fid = (GetPlayerVirtualWorld(playerid)-10000); SetPlayerPos(playerid, Firm[fid][fpX], Firm[fid][fpY], Firm[fid][fpZ]); SetPlayerInterior(playerid, 0); SetPlayerVirtualWorld(playerid, 0); } } //-------------------------------- else if((Player[playerid][SelectedSkin] != 9999) && (GetPlayerVirtualWorld(playerid) == 1000000 + playerid)) { if(GetPlayerACMoney(playerid) < 300) return SendClientMessage(playerid,COLOR_WHITE,"[HRAČ]: Nemáš 300$ na koupení skinu !"); else { SetPlayerCurrentShopSkin(playerid); GivePlayerACMoney(playerid, -300); } } if(Locator[playerid][State]==true) { KillTimer(UpdateExTimer[playerid]); Locator[playerid][State]=false; PlayerCameraBack(playerid); SetPlayerPos(playerid,-357.929,1585.793,76.712); } new Float:hp; GetPlayerHealth(playerid,hp); if(IsPlayerInSphere(playerid,377.671,-68.038,1001.515,2)==1 || IsPlayerInSphere(playerid,369.608,-6.528,1001.858,2)==1 || IsPlayerInSphere(playerid,375.770,-119.677,1001.499,2)==1) { if(GetPlayerVirtualWorld(playerid) >= 10000 && GetPlayerVirtualWorld(playerid) <= (10000 + MAX_FIRMS)) { new firmid2 = Player[playerid][FirmID]; new fwaay2xds[40]; format(fwaay2xds, 40, "SL/Server/Firms/Firm%d.cfg", firmid2); if(GetPlayerACMoney(playerid) < dini_Int(fwaay2xds, "Item0_price")) { new strg[64]; format(strg,64, "Nemáš %d$ na zaplacení jídla !", dini_Int(fwaay2xds, "Item0_price")); return SendClientMessage(playerid, COLOR_WARNING, strg); } else { SetPlayerHealth(playerid, hp+15); if(hp>=100) SetPlayerHealth(playerid,100); SendClientMessage(playerid,COLOR_GREEN,"[HRAČ]: Najedl ses."); GivePlayerACMoney(playerid, -dini_Int(fwaay2xds, "Item0_price")); Firm[firmid2][Trzba] += dini_Int(fwaay2xds, "Item0_price"); dini_IntSet(fwaay2xds, "Trzba", Firm[firmid2][Trzba]); Delete3DTextLabel(Firm[firmid2][Text3D]); format(gBIGSTRING,sizeof(gBIGSTRING), "[ Firma ]\n%s\nMajitel: %s\nTržba: %d$", dini_Get(fwaay2xds, "Name"), dini_Get(fwaay2xds, "Majitel"), Firm[firmid2][Trzba]); Firm[firmid2][Text3D] = Create3DTextLabel(gBIGSTRING, COLOR_BLUE_LIGHT, Firm[firmid2][fpX], Firm[firmid2][fpY], Firm[firmid2][fpZ], 40, 0); } } else { if(GetPlayerACMoney(playerid)<10) return SendClientMessage(playerid,COLOR_WHITE,"[HRAČ]: Nemáš 10$ !"); else if(hp >= 100.000) return SendClientMessage(playerid,COLOR_WHITE,"[HRAČ]: Nejsi hladný !"); else { SetPlayerHealth(playerid,hp+15); if(hp>=100) SetPlayerHealth(playerid,100); SendClientMessage(playerid,COLOR_GREEN,"[HRAČ]: Najedl ses."); GivePlayerACMoney(playerid, -10); } } } } else if(newkeys & KEY_FIRE) { if((Player[playerid][SelectedSkin] != 9999) && (GetPlayerVirtualWorld(playerid) == 1000000+playerid)) ShowPlayerDialog(playerid,Dialog_SkinShop,DIALOG_STYLE_INPUT,"Oblečení","Zadej číslo skinu:\n1 - 299","Shlédnout","Cancel"); else if(Locator[playerid][State]==true) { if(Locator[playerid][pZ]> 10) Locator[playerid][pZ]-=Locator[playerid][pZ]/10; if(Locator[playerid][pZ]<=10) Locator[playerid][pZ]-=0.45; SetPlayerCameraPos(playerid,Locator[playerid][pX],Locator[playerid][pY],Locator[playerid][pZ]); SetPlayerCameraLookAt(playerid,Locator[playerid][pX],Locator[playerid][pY],Locator[playerid][pZ]-25); } } else if(newkeys & KEY_HANDBRAKE) { if(Locator[playerid][State]==true) { if(Locator[playerid][pZ]> 10) Locator[playerid][pZ]+=Locator[playerid][pZ]/10; if(Locator[playerid][pZ]<=10) Locator[playerid][pZ]+=0.45; SetPlayerCameraPos(playerid,Locator[playerid][pX],Locator[playerid][pY],Locator[playerid][pZ]); SetPlayerCameraLookAt(playerid,Locator[playerid][pX],Locator[playerid][pY],Locator[playerid][pZ]-25); } } } if(newkeys == KEY_FIRE) { TowPlayerVehicle(playerid); } if(newkeys == KEY_ACTION) { new engine,lights,alarm,doors,bonnet,boot,objective; GetVehicleParamsEx(GetPlayerVehicleID(playerid), engine, lights, alarm, doors, bonnet, boot, objective); if(IsPlayerDriver(playerid)) { if(engine != 1) { engine = 1; SetVehicleParamsEx(GetPlayerVehicleID(playerid),VEHICLE_PARAMS_ON,lights,alarm,doors,bonnet,boot,objective); new str[128]; GetPlayerName(playerid, str, sizeof(str)); format(str, sizeof(str), "* %s nastartoval motor auta", str); SCMToNearbyPlayersOfPlayer(playerid,COLOR_YELLOW,str,15); SendClientMessage(playerid, 0xFFFFFFAA, "[CarControl]: Nastartoval jsi motor {2F991A}on!"); } else { engine = 0; SetVehicleParamsEx(GetPlayerVehicleID(playerid),VEHICLE_PARAMS_OFF,lights,alarm,doors,bonnet,boot,objective); new str[128]; GetPlayerName(playerid, str, sizeof(str)); format(str, sizeof(str), "* %s vypnul motor auta", str); SCMToNearbyPlayersOfPlayer(playerid,COLOR_YELLOW,str,15); SendClientMessage(playerid, 0xFFFFFFAA, "[CarControl]: Vypnul jsi motor auta {E31919}off!"); } } } if(newkeys == KEY_ACTION) { new engine,lights,alarm,doors,bonnet,boot,objective; GetVehicleParamsEx(GetPlayerVehicleID(playerid), engine, lights, alarm, doors, bonnet, boot, objective); if(IsPlayerDriver(playerid)) { if(lights != 1) { lights = 1; SetVehicleParamsEx(GetPlayerVehicleID(playerid),engine,VEHICLE_PARAMS_ON,alarm,doors,bonnet,boot,objective); new str[128]; GetPlayerName(playerid, str, sizeof(str)); format(str, sizeof(str), "* %s zapnul světla auta", str); SCMToNearbyPlayersOfPlayer(playerid,COLOR_YELLOW,str,15); SendClientMessage(playerid, 0xFFFFFFAA, "[CarControl]: Zapnul jsi světla auta {2F991A}on!"); } else { lights = 0; SetVehicleParamsEx(GetPlayerVehicleID(playerid),engine,VEHICLE_PARAMS_OFF,alarm,doors,bonnet,boot,objective); new str[128]; GetPlayerName(playerid, str, sizeof(str)); format(str, sizeof(str), "* %s vypnul světla auta", str); SCMToNearbyPlayersOfPlayer(playerid,COLOR_YELLOW,str,15); SendClientMessage(playerid, 0xFFFFFFAA, "[CarControl]: Vypnul jsi světla auta {E31919}off!"); } } } if(newkeys == KEY_SECONDARY_ATTACK ) { if(!IsPlayerInAnyVehicle(playerid)) { new Float:x, Float:y, Float:z, vehicle; GetPlayerPos(playerid, x, y, z ); GetVehicleWithinDistance(playerid, x, y, z, 20.0, vehicle); if(IsVehicleRcTram(vehicle)) { PutPlayerInVehicle(playerid, vehicle, 0); } } else { new vehicleID = GetPlayerVehicleID(playerid); if(IsVehicleRcTram(vehicleID) || GetVehicleModel(vehicleID) == RC_CAM) { if(GetVehicleModel(vehicleID) != D_TRAM) { new Float:x, Float:y, Float:z; GetPlayerPos(playerid, x, y, z); SetPlayerPos(playerid, x+0.5, y, z+1.0); }}}} return 1; } Edited 12. Červenec, 2016 by kaštan15 Link to comment Share on other sites More sharing options...
0 Lukasz 336 Odesláno: 12. Červenec, 2016 Share Odesláno: 12. Červenec, 2016 (upraveno) To není celý. // Bez toho prvního kódu v OnPlayerKeyStateChange ti objekty fungují? Edited 12. Červenec, 2016 by Lukasz Link to comment Share on other sites More sharing options...
0 kaštan15 0 Odesláno: 12. Červenec, 2016 Author Share Odesláno: 12. Červenec, 2016 // Bez toho prvního kódu v OnPlayerKeyStateChange ti objekty fungují? Jo Link to comment Share on other sites More sharing options...
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kaštan15 0
Když Dám Do Pawna PIckupy na Enter tak mi se nezobrazují Objecty Prosím Poradte , Děkuji ...
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