Jump to content
  • 0

pomoc Pickupy


lgaming

Dotaz

Dobry den mam mod StreetLife a mohol by mi niekto vysvetlit ako sa tam vytvaraju pickupy

 

///// GYMS /////
			if(IsPlayerInSphere(playerid,2229.671,-1721.729,13.565,2)) { SetPlayerPos(playerid, 772.2613,-4.6860,1000.7288);  SetPlayerInterior(playerid, 5); SetPlayerVirtualWorld(playerid, 5000); return 0; }
			if(IsPlayerInSphere(playerid,-2269.769,-156.024,35.320,2)) { SetPlayerPos(playerid, 774.1383,-49.7679,1000.5859); SetPlayerInterior(playerid, 6); SetPlayerVirtualWorld(playerid, 5001); return 0; }
			if(IsPlayerInSphere(playerid,1809.744,-1167.061,24.226,2)) { SetPlayerPos(playerid, 773.7861,-78.2226,1000.6618); SetPlayerInterior(playerid, 7); SetPlayerVirtualWorld(playerid, 5002); return 0; }

			if(IsPlayerInSphere(playerid,772.2613,-4.6860,1000.7288,2))  { SetPlayerPos(playerid, 2229.671,-1721.729,13.565); SetPlayerInterior(playerid, 0); SetPlayerVirtualWorld(playerid, 0); return 0; }
			if(IsPlayerInSphere(playerid,774.1383,-49.7679,1000.5859,2)) { SetPlayerPos(playerid, -2269.769,-156.024,35.320); SetPlayerInterior(playerid, 0); SetPlayerVirtualWorld(playerid, 0); return 0; }
			if(IsPlayerInSphere(playerid,773.7861,-78.2226,1000.6618,2)) { SetPlayerPos(playerid, 1809.744,-1167.061,24.226); SetPlayerInterior(playerid, 0); SetPlayerVirtualWorld(playerid, 0); return 0; }
			////////////////

			if(IsPlayerInSphere(playerid, 2676.5546875,-1003.8663330078,91.818473815918, 2))		{ GivePlayerWeapon(playerid, 46, 1); return SetPlayerVelocity(playerid, 11.0+(random(300) / 100), 0, 20.0); }
			if(IsPlayerInSphere(playerid, 967.26947021484,-2157.326171875,18.818477630615, 2))		{ GivePlayerWeapon(playerid, 46, 1); return SetPlayerVelocity(playerid, -13.5-(random(300) / 100), 0, 100.0); }
			if(IsPlayerInSphere(playerid, -2287.5419921875,-1625.8465576172,489.31848144531, 2))	{ GivePlayerWeapon(playerid, 46, 1); return SetPlayerVelocity(playerid, 12.0+(random(300) / 100), 0, 20.0); }
			if(IsPlayerInSphere(playerid, -2425.9392089844,-563.63922119141,135.56848144531, 2))	{ GivePlayerWeapon(playerid, 46, 1); return SetPlayerVelocity(playerid, 0, 15.0+(random(300) / 100), 20.0); }
			if(IsPlayerInSphere(playerid, -2563.7783203125,1026.7878417969,83.170837402344, 2))	{ GivePlayerWeapon(playerid, 46, 1); return SetPlayerVelocity(playerid, 0, 17.5+(random(300) / 100), 20.0); }

	        	 if(IsPlayerInSphere(playerid,   1835.0,  -1681.7,    13.4,2)) { SetPlayerPos(playerid,-2636.087,1404.061,906.460); SetPlayerVirtualWorld(playerid,2999); SetPlayerInterior(playerid,3); return 0; }
	        else if(IsPlayerInSphere(playerid,-2636.087, 1404.061, 906.460,2)) { SetPlayerPos(playerid,1835.0,-1681.7,13.4); SetPlayerVirtualWorld(playerid,0); SetPlayerInterior(playerid,0); return 0; }
			else if(IsPlayerInSphere(playerid,   1247.9,    -1560,    13.5,2)) { SetPlayerPos(playerid,246.515,107.609,1003.218); SetPlayerVirtualWorld(playerid,2998); SetPlayerInterior(playerid,10); return 0; }
	        else if(IsPlayerInSphere(playerid,  246.515,  107.609,1003.218,2)) { SetPlayerPos(playerid,1247.9,-1560,13.5); SetPlayerVirtualWorld(playerid,0); SetPlayerInterior(playerid,0); return 0; }
	        else if(IsPlayerInSphere(playerid, 1275.044,-1662.776,  19.734,2)) { SetPlayerPos(playerid,238.767,140.496,1003.82); SetPlayerVirtualWorld(playerid,2997); SetPlayerInterior(playerid,3); return 0; }
	        else if(IsPlayerInSphere(playerid,  238.767,  140.496, 1003.82,2)) { SetPlayerPos(playerid,1275.044,-1662.776,19.734); SetPlayerVirtualWorld(playerid,0); SetPlayerInterior(playerid,0); return 0; }
	        else if(IsPlayerInSphere(playerid,2400.602,-1981.754, 13.546,2)) { SetPlayerPos(playerid,297.051,-111.605,1001.515); SetPlayerVirtualWorld(playerid,2000); SetPlayerInterior(playerid, 6); SetPlayerFacingAngle(playerid,  0.0); return 0; }
            else if(IsPlayerInSphere(playerid,1368.864,-1279.882, 13.546,2)) { SetPlayerPos(playerid,297.051,-111.605,1001.515); SetPlayerVirtualWorld(playerid,2001); SetPlayerInterior(playerid, 6); SetPlayerFacingAngle(playerid,  0.0); return 0; }
            else if(IsPlayerInSphere(playerid,2419.980,-1508.989, 24.000,2)) { SetPlayerPos(playerid,365.673, -10.713,1001.851); SetPlayerVirtualWorld(playerid,2002); SetPlayerInterior(playerid, 9); SetPlayerFacingAngle(playerid,  0.0); return 0; }
            else if(IsPlayerInSphere(playerid,2244.416,-1665.357, 15.476,2)) { SetPlayerPos(playerid,207.527,-109.705,1005.132); SetPlayerVirtualWorld(playerid,2003); SetPlayerInterior(playerid,15); SetPlayerFacingAngle(playerid,  0.0); return 0; }
            else if(IsPlayerInSphere(playerid,2397.921,-1899.110, 13.546,2)) { SetPlayerPos(playerid,365.673, -10.713,1001.851); SetPlayerVirtualWorld(playerid,2004); SetPlayerInterior(playerid, 9); SetPlayerFacingAngle(playerid,  0.0); return 0; }
            else if(IsPlayerInSphere(playerid,1199.266, -918.503, 43.120,2)) { SetPlayerPos(playerid,363.415, -74.578,1001.507); SetPlayerVirtualWorld(playerid,2005); SetPlayerInterior(playerid,10); SetPlayerFacingAngle(playerid,314.7); return 0; }
            else if(IsPlayerInSphere(playerid, 927.403,-1352.973, 13.376,2)) { SetPlayerPos(playerid,365.673, -10.713,1001.851); SetPlayerVirtualWorld(playerid,2006); SetPlayerInterior(playerid, 9); SetPlayerFacingAngle(playerid,  0.0); return 0; }
            else if(IsPlayerInSphere(playerid,2105.452,-1806.507, 13.554,2)) { SetPlayerPos(playerid,372.366,-132.133,1001.492); SetPlayerVirtualWorld(playerid,2007); SetPlayerInterior(playerid, 5); SetPlayerFacingAngle(playerid,  0.0); return 0; }
            else if(IsPlayerInSphere(playerid, 810.615,-1616.185, 13.546,2)) { SetPlayerPos(playerid,363.415, -74.578,1001.507); SetPlayerVirtualWorld(playerid,2008); SetPlayerInterior(playerid,10); SetPlayerFacingAngle(playerid,314.7); return 0; }
            else if(IsPlayerInSphere(playerid,1038.230,-1340.731, 13.741,2)) { SetPlayerPos(playerid,363.415, -74.578,1001.507); SetPlayerVirtualWorld(playerid,2009); SetPlayerInterior(playerid,10); SetPlayerFacingAngle(playerid,314.7); return 0; }
            else if(IsPlayerInSphere(playerid, 499.661,-1360.556, 16.359,2)) { SetPlayerPos(playerid,207.055,-138.805,1003.507); SetPlayerVirtualWorld(playerid,2010); SetPlayerInterior(playerid, 3); SetPlayerFacingAngle(playerid,  0.0); return 0; }
            else if(IsPlayerInSphere(playerid, 461.748,-1500.961, 31.042,2)) { SetPlayerPos(playerid,226.289,  -7.430,1002.210); SetPlayerVirtualWorld(playerid,2011); SetPlayerInterior(playerid, 5); SetPlayerFacingAngle(playerid, 90.0); return 0; }
            else if(IsPlayerInSphere(playerid,297.051,-111.605,1001.515,2) && GetPlayerVirtualWorld(playerid)==2000) { SetPlayerPos(playerid,2400.602,-1981.754, 13.546); SetPlayerVirtualWorld(playerid,0); SetPlayerInterior(playerid,0); return 0; }
            else if(IsPlayerInSphere(playerid,297.051,-111.605,1001.515,2) && GetPlayerVirtualWorld(playerid)==2001) { SetPlayerPos(playerid,1368.864,-1279.882, 13.546); SetPlayerVirtualWorld(playerid,0); SetPlayerInterior(playerid,0); return 0; }
            else if(IsPlayerInSphere(playerid,365.673, -10.713,1001.851,2) && GetPlayerVirtualWorld(playerid)==2002) { SetPlayerPos(playerid,2419.980,-1508.989, 24.000); SetPlayerVirtualWorld(playerid,0); SetPlayerInterior(playerid,0); return 0; }
            else if(IsPlayerInSphere(playerid,207.527,-109.705,1005.132,2) && GetPlayerVirtualWorld(playerid)==2003) { SetPlayerPos(playerid,2244.416,-1665.357, 15.476); SetPlayerVirtualWorld(playerid,0); SetPlayerInterior(playerid,0); return 0; }
            else if(IsPlayerInSphere(playerid,365.673, -10.713,1001.851,2) && GetPlayerVirtualWorld(playerid)==2004) { SetPlayerPos(playerid,2397.921,-1899.110, 13.546); SetPlayerVirtualWorld(playerid,0); SetPlayerInterior(playerid,0); return 0; }
            else if(IsPlayerInSphere(playerid,363.415, -74.578,1001.507,2) && GetPlayerVirtualWorld(playerid)==2005) { SetPlayerPos(playerid,1199.266, -918.503, 43.120); SetPlayerVirtualWorld(playerid,0); SetPlayerInterior(playerid,0); return 0; }
            else if(IsPlayerInSphere(playerid,365.673, -10.713,1001.851,2) && GetPlayerVirtualWorld(playerid)==2006) { SetPlayerPos(playerid, 927.403,-1352.973, 13.376); SetPlayerVirtualWorld(playerid,0); SetPlayerInterior(playerid,0); return 0; }
            else if(IsPlayerInSphere(playerid,372.366,-132.133,1001.492,2) && GetPlayerVirtualWorld(playerid)==2007) { SetPlayerPos(playerid,2105.452,-1806.507, 13.554); SetPlayerVirtualWorld(playerid,0); SetPlayerInterior(playerid,0); return 0; }
            else if(IsPlayerInSphere(playerid,363.415, -74.578,1001.507,2) && GetPlayerVirtualWorld(playerid)==2008) { SetPlayerPos(playerid, 810.615,-1616.185, 13.546); SetPlayerVirtualWorld(playerid,0); SetPlayerInterior(playerid,0); return 0; }
            else if(IsPlayerInSphere(playerid,363.415, -74.578,1001.507,2) && GetPlayerVirtualWorld(playerid)==2009) { SetPlayerPos(playerid,1038.230,-1340.731, 13.741); SetPlayerVirtualWorld(playerid,0); SetPlayerInterior(playerid,0); return 0; }
            else if(IsPlayerInSphere(playerid,207.055,-138.805,1003.507,2) && GetPlayerVirtualWorld(playerid)==2010) { SetPlayerPos(playerid, 499.661,-1360.556, 16.359); SetPlayerVirtualWorld(playerid,0); SetPlayerInterior(playerid,0); return 0; }
            else if(IsPlayerInSphere(playerid,226.289,  -7.430,1002.210,2) && GetPlayerVirtualWorld(playerid)==2011) { SetPlayerPos(playerid, 461.748,-1500.961, 31.042); SetPlayerVirtualWorld(playerid,0); SetPlayerInterior(playerid,0); return 0; }
			//---vnutro ----------------------
			else if(IsPlayerInSphere(playerid,297.051,-111.605,1001.515,2) && GetPlayerVirtualWorld(playerid)==2012) { SetPlayerPos(playerid,2333.4094238281,61.598838806152,26.70578956604); SetPlayerVirtualWorld(playerid,0); SetPlayerInterior(playerid,0); return 0; }
			else if(IsPlayerInSphere(playerid,372.366,-132.133,1001.492,2) && GetPlayerVirtualWorld(playerid)==2013) { SetPlayerPos(playerid,2332.7509765625,75.168670654297,26.620975494385); SetPlayerVirtualWorld(playerid,0); SetPlayerInterior(playerid,0); return 0; }
			else if(IsPlayerInSphere(playerid,372.366,-132.133,1001.492,2) && GetPlayerVirtualWorld(playerid)==2014) { SetPlayerPos(playerid,1367.2220458984,248.55700683594,19.566932678223); SetPlayerVirtualWorld(playerid,0); SetPlayerInterior(playerid,0); return 0; }
			else if(IsPlayerInSphere(playerid,297.051,-111.605,1001.515,2) && GetPlayerVirtualWorld(playerid)==2015) { SetPlayerPos(playerid,-2093.4106445313,-2464.5834960938,30.625); SetPlayerVirtualWorld(playerid,0); SetPlayerInterior(playerid,0); return 0; }
			else if(IsPlayerInSphere(playerid,365.673, -10.713,1001.851,2) && GetPlayerVirtualWorld(playerid)==2016) { SetPlayerPos(playerid,-2155.08203125,-2460.7436523438,30.8515625); SetPlayerVirtualWorld(playerid,0); SetPlayerInterior(playerid,0); return 0; }
			else if(IsPlayerInSphere(playerid,363.415, -74.578,1001.507,2) && GetPlayerVirtualWorld(playerid)==2017) { SetPlayerPos(playerid,-2336.3225097656,-166.9799041748,35.5546875); SetPlayerVirtualWorld(playerid,0); SetPlayerInterior(playerid,0); return 0; }
			else if(IsPlayerInSphere(playerid,297.051,-111.605,1001.515,2) && GetPlayerVirtualWorld(playerid)==2018) { SetPlayerPos(playerid,-2625.8757324219,208.5,4.6864461898804); SetPlayerVirtualWorld(playerid,0); SetPlayerInterior(playerid,0); return 0; }
			else if(IsPlayerInSphere(playerid,365.673, -10.713,1001.851,2) && GetPlayerVirtualWorld(playerid)==2019) { SetPlayerPos(playerid,-2671.5483398438,258.2746887207,4.6328125); SetPlayerVirtualWorld(playerid,0); SetPlayerInterior(playerid,0); return 0; }
			else if(IsPlayerInSphere(playerid,363.415, -74.578,1001.507,2) && GetPlayerVirtualWorld(playerid)==2020) { SetPlayerPos(playerid,-2356.3681640625,1008.0089111328,50.8984375); SetPlayerVirtualWorld(playerid,0); SetPlayerInterior(playerid,0); return 0; }
			else if(IsPlayerInSphere(playerid,363.415, -74.578,1001.507,2) && GetPlayerVirtualWorld(playerid)==2021) { SetPlayerPos(playerid,-1912.2045898438,828.01928710938,35.212711334229); SetPlayerVirtualWorld(playerid,0); SetPlayerInterior(playerid,0); return 0; }
			else if(IsPlayerInSphere(playerid,161.598, -94.436,1001.804,2) && GetPlayerVirtualWorld(playerid)==2022) { SetPlayerPos(playerid,-1882.6011962891,866.30017089844,35.171875); SetPlayerVirtualWorld(playerid,0); SetPlayerInterior(playerid,0); return 0; }
			else if(IsPlayerInSphere(playerid,365.673, -10.713,1001.851,2) && GetPlayerVirtualWorld(playerid)==2023) { SetPlayerPos(playerid,-1816.5123291016,617.82867431641,35.171875); SetPlayerVirtualWorld(playerid,0); SetPlayerInterior(playerid,0); return 0; }
			else if(IsPlayerInSphere(playerid,226.289,  -7.430,1002.210,2) && GetPlayerVirtualWorld(playerid)==2024) { SetPlayerPos(playerid,-1694.9097900391,951.68878173828,24.890625); SetPlayerVirtualWorld(playerid,0); SetPlayerInterior(playerid,0); return 0; }
			else if(IsPlayerInSphere(playerid,372.366,-132.133,1001.492,2) && GetPlayerVirtualWorld(playerid)==2025) { SetPlayerPos(playerid,-1721.7735595703,1359.7717285156,7.1853160858154); SetPlayerVirtualWorld(playerid,0); SetPlayerInterior(playerid,0); return 0; }
			else if(IsPlayerInSphere(playerid,372.366,-132.133,1001.492,2) && GetPlayerVirtualWorld(playerid)==2026) { SetPlayerPos(playerid,-2523.7309570313,1216.1951904297,37.428329467773); SetPlayerVirtualWorld(playerid,0); SetPlayerInterior(playerid,0); return 0; }
			else if(IsPlayerInSphere(playerid,207.527,-109.705,1005.132,2) && GetPlayerVirtualWorld(playerid)==2027) { SetPlayerPos(playerid,-2374.5075683594,910.30676269531,45.4453125); SetPlayerVirtualWorld(playerid,0); SetPlayerInterior(playerid,0); return 0; }
			else if(IsPlayerInSphere(playerid,372.366,-132.133,1001.492,2) && GetPlayerVirtualWorld(playerid)==2028) { SetPlayerPos(playerid,-1808.4222412109,945.59234619141,24.890625); SetPlayerVirtualWorld(playerid,0); SetPlayerInterior(playerid,0); return 0; }
			//---vonok -----------------------
	        else if(IsPlayerInSphere(playerid,2333.4094238281,61.598838806152,26.70578956604,2)) { 	SetPlayerPos(playerid,297.051,-111.605,1001.515); SetPlayerVirtualWorld(playerid,2012); SetPlayerInterior(playerid, 6); SetPlayerFacingAngle(playerid,  0.0); return 0; }
	        else if(IsPlayerInSphere(playerid,2332.7509765625,75.168670654297,26.620975494385,2)) { 	SetPlayerPos(playerid,372.366,-132.133,1001.492); SetPlayerVirtualWorld(playerid,2013); SetPlayerInterior(playerid, 5); SetPlayerFacingAngle(playerid,  0.0); return 0; }
	        else if(IsPlayerInSphere(playerid,1367.2220458984,248.55700683594,19.566932678223,2)) { 	SetPlayerPos(playerid,372.366,-132.133,1001.492); SetPlayerVirtualWorld(playerid,2014); SetPlayerInterior(playerid, 5); SetPlayerFacingAngle(playerid,  0.0); return 0; }
	        else if(IsPlayerInSphere(playerid,-2093.4106445313,-2464.5834960938,30.625,2)) { 		SetPlayerPos(playerid,297.051,-111.605,1001.515); SetPlayerVirtualWorld(playerid,2015); SetPlayerInterior(playerid, 6); SetPlayerFacingAngle(playerid,  0.0); return 0; }
	        else if(IsPlayerInSphere(playerid,-2155.08203125,-2460.7436523438,30.8515625,2)) { 		SetPlayerPos(playerid,365.673, -10.713,1001.851); SetPlayerVirtualWorld(playerid,2016); SetPlayerInterior(playerid, 9); SetPlayerFacingAngle(playerid,  0.0); return 0; }
	        else if(IsPlayerInSphere(playerid,-2336.3225097656,-166.9799041748,35.5546875,2)) { 		SetPlayerPos(playerid,363.415, -74.578,1001.507); SetPlayerVirtualWorld(playerid,2017); SetPlayerInterior(playerid,10); SetPlayerFacingAngle(playerid,  0.0); return 0; }
	        else if(IsPlayerInSphere(playerid,-2625.8757324219,208.5,4.6864461898804,2)) { 			SetPlayerPos(playerid,297.051,-111.605,1001.515); SetPlayerVirtualWorld(playerid,2018); SetPlayerInterior(playerid, 6); SetPlayerFacingAngle(playerid,  0.0); return 0; }
	        else if(IsPlayerInSphere(playerid,-2671.5483398438,258.2746887207,4.6328125,2)) { 		SetPlayerPos(playerid,365.673, -10.713,1001.851); SetPlayerVirtualWorld(playerid,2019); SetPlayerInterior(playerid, 9); SetPlayerFacingAngle(playerid,  0.0); return 0; }
	        else if(IsPlayerInSphere(playerid,-2356.3681640625,1008.0089111328,50.8984375,2)) { 		SetPlayerPos(playerid,363.415, -74.578,1001.507); SetPlayerVirtualWorld(playerid,2020); SetPlayerInterior(playerid,10); SetPlayerFacingAngle(playerid,  0.0); return 0; }
	        else if(IsPlayerInSphere(playerid,-1912.2045898438,828.01928710938,35.212711334229,2)) { SetPlayerPos(playerid,363.415, -74.578,1001.507); SetPlayerVirtualWorld(playerid,2021); SetPlayerInterior(playerid,10); SetPlayerFacingAngle(playerid,  0.0); return 0; }
	        else if(IsPlayerInSphere(playerid,-1882.6011962891,866.30017089844,35.171875,2)) { 		SetPlayerPos(playerid,161.598, -94.436,1001.804); SetPlayerVirtualWorld(playerid,2022); SetPlayerInterior(playerid,18); SetPlayerFacingAngle(playerid,  0.0); return 0; }
	        else if(IsPlayerInSphere(playerid,-1816.5123291016,617.82867431641,35.171875,2)) { 		SetPlayerPos(playerid,365.673, -10.713,1001.851); SetPlayerVirtualWorld(playerid,2023); SetPlayerInterior(playerid, 9); SetPlayerFacingAngle(playerid,  0.0); return 0; }
	        else if(IsPlayerInSphere(playerid,-1694.9097900391,951.68878173828,24.890625,2)) { 		SetPlayerPos(playerid,226.289,  -7.430,1002.210); SetPlayerVirtualWorld(playerid,2024); SetPlayerInterior(playerid, 5); SetPlayerFacingAngle(playerid,  0.0); return 0; }
	        else if(IsPlayerInSphere(playerid,-1721.7735595703,1359.7717285156,7.1853160858154,2)) { SetPlayerPos(playerid,372.366,-132.133,1001.492); SetPlayerVirtualWorld(playerid,2025); SetPlayerInterior(playerid, 5); SetPlayerFacingAngle(playerid,  0.0); return 0; }
	        else if(IsPlayerInSphere(playerid,-2523.7309570313,1216.1951904297,37.428329467773,2)) { SetPlayerPos(playerid,372.366,-132.133,1001.492); SetPlayerVirtualWorld(playerid,2026); SetPlayerInterior(playerid, 5); SetPlayerFacingAngle(playerid,  0.0); return 0; }
	        else if(IsPlayerInSphere(playerid,-2374.5075683594,910.30676269531,45.4453125,2)) { 		SetPlayerPos(playerid,207.527,-109.705,1005.132); SetPlayerVirtualWorld(playerid,2027); SetPlayerInterior(playerid,15); SetPlayerFacingAngle(playerid,  0.0); return 0; }
	        else if(IsPlayerInSphere(playerid,-1808.4222412109,945.59234619141,24.890625,2)) { 		SetPlayerPos(playerid,372.366,-132.133,1001.492); SetPlayerVirtualWorld(playerid,2028); SetPlayerInterior(playerid, 5); SetPlayerFacingAngle(playerid,  0.0); return 0; }
			//-------- INV. SHOPS ------------
	        else if(IsPlayerInSphere(playerid,2423.4304199219,-1914.9486083984,13.546875,2)) {		SetPlayerPos(playerid,-27.049,-56.755,1003.549); SetPlayerVirtualWorld(playerid,4000); SetPlayerInterior(playerid,6); SetPlayerFacingAngle(playerid,0.0); return 0; }
	        else if(IsPlayerInSphere(playerid,2380.4821777344,-1213.5872802734,27.422292709351,2)) {	SetPlayerPos(playerid,-27.049,-56.755,1003.549); SetPlayerVirtualWorld(playerid,4001); SetPlayerInterior(playerid,6); SetPlayerFacingAngle(playerid,0.0); return 0; }
	        else if(IsPlayerInSphere(playerid,1128.7092285156,-1271.3031005859,13.546875,2)) {		SetPlayerPos(playerid,-27.049,-56.755,1003.549); SetPlayerVirtualWorld(playerid,4002); SetPlayerInterior(playerid,6); SetPlayerFacingAngle(playerid,0.0); return 0; }
	        else if(IsPlayerInSphere(playerid,336.11361694336,-1335.9836425781,14.5078125,2)) {		SetPlayerPos(playerid,-27.049,-56.755,1003.549); SetPlayerVirtualWorld(playerid,4003); SetPlayerInterior(playerid,6); SetPlayerFacingAngle(playerid,0.0); return 0; }
	        else if(IsPlayerInSphere(playerid,-1675.9158935547,431.84384155273,7.1796875,2)) {		SetPlayerPos(playerid,-27.049,-56.755,1003.549); SetPlayerVirtualWorld(playerid,4004); SetPlayerInterior(playerid,6); SetPlayerFacingAngle(playerid,0.0); return 0; }
	        else if(IsPlayerInSphere(playerid,-2544.4885253906,250.13616943359,13.870671272278,2)) {	SetPlayerPos(playerid,-27.049,-56.755,1003.549); SetPlayerVirtualWorld(playerid,4005); SetPlayerInterior(playerid,6); SetPlayerFacingAngle(playerid,0.0); return 0; }
	        else if(IsPlayerInSphere(playerid,-1884.4801025391,1300.8520507813,7.1875,2)) {			SetPlayerPos(playerid,-27.049,-56.755,1003.549); SetPlayerVirtualWorld(playerid,4006); SetPlayerInterior(playerid,6); SetPlayerFacingAngle(playerid,0.0); return 0; }
	        else if(IsPlayerInSphere(playerid,-2200.4584960938,-79.33618927002,35.3203125,2)) {		SetPlayerPos(playerid,-27.049,-56.755,1003.549); SetPlayerVirtualWorld(playerid,4007); SetPlayerInterior(playerid,6); SetPlayerFacingAngle(playerid,0.0); return 0; }
			//---- INV. SHOPS INTERIOR -------
			if((IsPlayerInSphere(playerid,-27.049,-56.755,1003.549,2)) && (GetPlayerInterior(playerid) == 6) && (GetPlayerVirtualWorld(playerid) <= 4007) && (GetPlayerVirtualWorld(playerid) >= 4000))
			{
				     if(GetPlayerVirtualWorld(playerid) == 4000) SetPlayerPos(playerid,2423.4304199219,-1914.9486083984,13.546875);
				else if(GetPlayerVirtualWorld(playerid) == 4001) SetPlayerPos(playerid,2380.4821777344,-1213.5872802734,27.422292709351);
				else if(GetPlayerVirtualWorld(playerid) == 4002) SetPlayerPos(playerid,1128.7092285156,-1271.3031005859,13.546875);
				else if(GetPlayerVirtualWorld(playerid) == 4003) SetPlayerPos(playerid,336.11361694336,-1335.9836425781,14.5078125);
				else if(GetPlayerVirtualWorld(playerid) == 4004) SetPlayerPos(playerid,-1675.9158935547,431.84384155273,7.1796875);
				else if(GetPlayerVirtualWorld(playerid) == 4005) SetPlayerPos(playerid,-2544.4885253906,250.13616943359,13.870671272278);
				else if(GetPlayerVirtualWorld(playerid) == 4006) SetPlayerPos(playerid,-1884.4801025391,1300.8520507813,7.1875);
				else if(GetPlayerVirtualWorld(playerid) == 4007) SetPlayerPos(playerid,-2200.4584960938,-79.33618927002,35.3203125);

				SetPlayerVirtualWorld(playerid, 0);
				SetPlayerInterior(playerid, 0);
			}
JobCentrum[0]  = CreatePickup(1581,23,2512.238,-1665.44,13.72,0);
	JobCentrum[1]  = CreatePickup(1581,23,2460.511,-1389.657,24.18,0);
	JobCentrum[2]  = CreatePickup(1581,23,2681.585,-1402.5,30.65,0);
	JobCentrum[3]  = CreatePickup(1581,23,2261.424,-1906.548,15.19,0);
	JobCentrum[4]  = CreatePickup(1581,23,233.643,159.136,1003.082,2997);
	JobCentrum[5]  = CreatePickup(1581,23,2189.4,-2262.0,13.4,0);
	JobCentrum[6]  = CreatePickup(1581,23,-1687.8872070313,-18.303468704224,3.5546875,0);
	JobCentrum[7]  = CreatePickup(1581,23,1831.054,-1108.974,23.9,0);
	JobCentrum[8]  = CreatePickup(1581,23,1341.356,-1675.227,17.715,0);
	JobCentrum[9]  = CreatePickup(1581,23,2151.487,-1807.884,13.546,0);
	JobCentrum[10] = CreatePickup(1581,23,1554.952,-1675.59,16.195,0);
	JobCentrum[11] = CreatePickup(1581,23,2137.989,-1905.364,13.546,0);
	JobCentrum[12] = CreatePickup(1581,23,1576.791,-1479.614,14.212,0);
	JobCentrum[13] = CreatePickup(1581,23,1172.788,-1323.434,15.4,0);
	JobCentrum[14] = CreatePickup(1581,23,967.77,-1252.67,16.956,0);
	JobCentrum[15] = CreatePickup(1581,23,285.164,2002.722,17.64,0);
	JobCentrum[16] = CreatePickup(1581,23,1740.384,-1456.816,13.525,0);
	JobCentrum[17] = CreatePickup(1581,23,732.647,-1337.733,13.533,0);
	JobCentrum[18] = CreatePickup(1581,23,2333.949,51.892,26.484,0);
	JobCentrum[19] = CreatePickup(1581,23,-2178.4504394531,-223.88455200195,36.519073486328,0);
	JobCentrum[20] = CreatePickup(1581,23,-2521.3037109375,-624.64526367188,132.78244018555,0);
	JobCentrum[21] = CreatePickup(1581,23,-1605.5047607422,711.10198974609,13.8671875,0);
	JobCentrum[22] = CreatePickup(1581,23,-2026.3106689453,67.152297973633,28.691593170166,0);
	JobCentrum[23] = CreatePickup(1581,23,-1526.2415771484,485.71505737305,7.1796875,0);
	JobCentrum[24] = CreatePickup(1581,23,-2455.6298828125,503.88360595703,30.078125,0);
	JobCentrum[25] = CreatePickup(1581,23,-1643.1689453125,1385.2122802734,7.1796875,0);
	JobCentrum[26] = CreatePickup(1581,23,-1864.6663818359,-1559.3851318359,22.2109375,0);
	JobCentrum[27] = CreatePickup(1581,23,-2172.7509765625,680.07299804688,55.162162780762,0);
	
	CarShopPickup[0] = CreatePickup(1239,23,-1960.6163330078,305.33749389648,35.473926544189,0);
    CarShopPickup[1] = CreatePickup(1239,23,-1659.5346679688,1220.4112548828,7.25,0);
    CarShopPickup[2] = CreatePickup(1239,23,2131.8208007813,-1150.4176025391,24.159635543823,0);
    CarShopPickup[3] = CreatePickup(1239,23,414.82418823242,2535.1804199219,19.1484375,0);
    CarShopPickup[4] = CreatePickup(1239,23,2089.6667480469,-2080.5969238281,13.546875,0);
    CarShopPickup[5] = CreatePickup(1239,23,2506.4636230469,-1746.0355224609,13.500896453857,0);
    CarShopPickup[6] = CreatePickup(1239,23,-2579.7580566406,310.21548461914,5.1796879768372,0);
    CarShopPickup[7] = CreatePickup(1239,23,1628.2923583984,600.22668457031,1.7578125,0);
    CarShopPickup[8] = CreatePickup(1239,23,848.46783447266,-1817.9799804688,12.193820953369,0);

	ClansIntPickups[0] = CreatePickup(1318,23,-27.049,-56.755,1003.549,-1);
	ClansIntPickups[1] = CreatePickup(1318,23,-228.868,1401.141,27.768,-1);
	ClansIntPickups[2] = CreatePickup(1318,23,501.936,-68.261,998.765,-1);
	ClansIntPickups[3] = CreatePickup(1318,23,377.164,-178.254,1000.641,-1);
	ClansIntPickups[4] = CreatePickup(1318,23,2807.259,-1174.359,1025.581,-1);
	ClansIntPickups[5] = CreatePickup(1318,23,2324.490,-1148.906,1050.723,-1);

	ExteriorGymPickup[0] = CreatePickup(1318,23,2229.671,-1721.729,13.565,-1);
	ExteriorGymPickup[1] = CreatePickup(1318,23,-2269.769,-156.024,35.320,-1);
	ExteriorGymPickup[2] = CreatePickup(1318,23,1809.744,-1167.061,24.226,-1);

	InteriorGymPickup[0] = CreatePickup(1318,23,772.2613,-4.6860,1000.7288,5000);
	InteriorGymPickup[1] = CreatePickup(1318,23,774.1383,-49.7679,1000.5859,5001);
	InteriorGymPickup[2] = CreatePickup(1318,23,773.7861,-78.2226,1000.6618,5002);

	TrainingFightingStylePickup[0] = CreatePickup(1239,23,767.2130,-2.5508,1000.7187,5000);
	TrainingFightingStylePickup[1] = CreatePickup(1239,23,768.0892,-36.9983,1000.6864,5001);
	TrainingFightingStylePickup[2] = CreatePickup(1239,23,773.9109,-65.3676,1000.7183,5002);

	Urad[0] = CreatePickup(1318,23,1247.9,-1560,13.5,0);
	Urad[1] = CreatePickup(1318,23,246.515,107.609,1003.218, 2998);
	UradIntPickup[0] = CreatePickup(1239,23,251.3,117.1,1003.2, 2998);
	UradIntPickup[1] = CreatePickup(1239,23,241.4,112.9,1003.2, 2998);
	SWATPickup[0] = CreatePickup(1318,23,1275.044,-1662.776,19.734,0);
	SWATPickup[1] = CreatePickup(1318,23,238.767,140.496,1003.082,2997);
	Drag[Pickup] = CreatePickup(1239,23,1636.961,-1883.375,25.241,0);
	SkinShop[0] = CreatePickup(1275,23,217.565, -97.748,1005.257,-1);
	SkinShop[1] = CreatePickup(1275,23,202.017,-131.019,1003.507,-1);
	SkinShop[2] = CreatePickup(1275,23,208.876,  -3.526,1001.217,-1);
	SkinShop[3] = CreatePickup(1275,23,181.334, -87.028,1002.023,-1);
	JizzyPickup = CreatePickup(1239,23,-2652.312,1410.176,906.273,-1);
	FoodPickup[0] = CreatePickup(2768,23,377.671,-68.038,1001.515,-1);
	FoodPickup[1] = CreatePickup(2768,23,369.608,-6.528,1001.858,-1);
	FoodPickup[2] = CreatePickup(2768,23,375.770,-119.677,1001.499,-1);
	BrigadaPickup[0] = CreatePickup(1239,23,2120.5112304688,-1790.2296142578,13.5546875,0);
	BrigadaPickup[1] = CreatePickup(1239,23,-1700.736694335,28.815383911133 ,3.5546875 ,0);

	DiscoInt_Ext[0] = CreatePickup(1318,23,1835.0,-1681.7,13.4,0);
	DiscoInt_Ext[1] = CreatePickup(1318,23,-2636.087,1404.061,906.460,2999);
	AmmoPickup = CreatePickup(2061,23,290.291,-109.646,1001.515,-1);
	SecretAmmoPickup = CreatePickup(2061,23,-1630.086,-2245.478,31.476,0);
	LocPickup = CreatePickup(1239,23,-357.929,1585.793,76.712,0);
	CreatePickup(1239,23,2446.626,-1977.238,13.546,0);

	Pickups_X[0]  = CreatePickup(1318,23 ,2400.602,-1981.754, 13.546,0);
	Pickups_X[1]  = CreatePickup(1318,23 ,1368.864,-1279.882, 13.546,0);
	Pickups_X[2]  = CreatePickup(1318,23 ,2419.980,-1508.989, 24.000,0);
	Pickups_X[3]  = CreatePickup(1318,23 ,2244.416,-1665.357, 15.476,0);
	Pickups_X[4]  = CreatePickup(1318,23 ,2397.921,-1899.110, 13.546,0);
	Pickups_X[5]  = CreatePickup(1318,23 ,1199.266, -918.503, 43.120,0);
	Pickups_X[6]  = CreatePickup(1318,23 , 927.403,-1352.973, 13.376,0);
	Pickups_X[7]  = CreatePickup(1318,23 ,2105.452,-1806.507, 13.554,0);
	Pickups_X[8]  = CreatePickup(1318,23 , 810.615,-1616.185, 13.546,0);
	Pickups_X[9]  = CreatePickup(1318,23 ,1038.230,-1340.731, 13.741,0);
	Pickups_X[10] = CreatePickup(1318,23, 499.661,-1360.556, 16.359,0);
	Pickups_X[11] = CreatePickup(1318,23, 461.748,-1500.961, 31.042,0);
	Pickups_X[12] = CreatePickup(1318,23,1571.763,-1337.715, 16.484,0);
	Pickups_X[13] = CreatePickup(1318,23,1548.665,-1363.915,326.218,0);
	Pickups_X[14] = CreatePickup(1318,23,2333.4094238281,61.598838806152,26.70578956604 ,0);
	Pickups_X[15] = CreatePickup(1318,23,2332.7509765625,75.168670654297,26.620975494385,0);
	Pickups_X[16] = CreatePickup(1318,23,1367.2220458984,248.55700683594,19.566932678223 ,0);
	Pickups_X[17] = CreatePickup(1318,23,-2093.4106445313,-2464.5834960938,30.625,0);
	Pickups_X[18] = CreatePickup(1318,23,-2155.08203125,-2460.7436523438,30.8515625,0);
	Pickups_X[19] = CreatePickup(1318,23,-2336.3225097656,-166.9799041748,35.5546875,0);
	Pickups_X[20] = CreatePickup(1318,23,-2625.8757324219,208.5,4.6864461898804,0);
	Pickups_X[21] = CreatePickup(1318,23,-2671.5483398438,258.2746887207,4.6328125,0);
	Pickups_X[22] = CreatePickup(1318,23,-2356.3681640625,1008.0089111328,50.8984375,0);
	Pickups_X[23] = CreatePickup(1318,23,-1912.2045898438,828.01928710938,35.212711334229,0);
	Pickups_X[24] = CreatePickup(1318,23,-1882.6011962891,866.30017089844,35.171875,0);
	Pickups_X[25] = CreatePickup(1318,23,-1816.5123291016,617.82867431641,35.171875,0);
	Pickups_X[26] = CreatePickup(1318,23,-1694.9097900391,951.68878173828,24.890625,0);
	Pickups_X[27] = CreatePickup(1318,23,-1721.7735595703,1359.7717285156,7.1853160858154,0);
	Pickups_X[28] = CreatePickup(1318,23,-2523.7309570313,1216.1951904297,37.428329467773,0);
	Pickups_X[29] = CreatePickup(1318,23,-2374.5075683594,910.30676269531,45.4453125,0);
	Pickups_X[30] = CreatePickup(1318,23,-1808.4222412109,945.59234619141,24.890625,0);

	Pickups_Y[0]  = CreatePickup(1318,23 ,297.051,-111.605,1001.515, -1);
	Pickups_Y[1]  = CreatePickup(1318,23 ,365.673, -10.713,1001.851, -1);
	Pickups_Y[2]  = CreatePickup(1318,23 ,207.527,-109.705,1005.132, -1);
	Pickups_Y[3]  = CreatePickup(1318,23 ,363.415, -74.578,1001.507, -1);
	Pickups_Y[4]  = CreatePickup(1318,23 ,372.366,-132.133,1001.492, -1);
	Pickups_Y[5]  = CreatePickup(1318,23 ,207.055,-138.805,1003.507, -1);
	Pickups_Y[6]  = CreatePickup(1318,23 ,226.289,  -7.430,1002.210, -1);
	Pickups_Y[7]  = CreatePickup(1318,23 ,161.598, -94.436,1001.804, -1);

    ShopPickup[0] = CreatePickup(1318,23,2423.4304199219,-1914.9486083984,13.546875,0);
    ShopPickup[1] = CreatePickup(1318,23,2380.4821777344,-1213.5872802734,27.422292709351,0);
    ShopPickup[2] = CreatePickup(1318,23,1128.7092285156,-1271.3031005859,13.546875,0);
    ShopPickup[3] = CreatePickup(1318,23,336.11361694336,-1335.9836425781,14.5078125,0);
    ShopPickup[4] = CreatePickup(1318,23,-1675.9158935547,431.84384155273,7.1796875,0);
    ShopPickup[5] = CreatePickup(1318,23,-2544.4885253906,250.13616943359,13.870671272278,0);
    ShopPickup[6] = CreatePickup(1318,23,-1884.4801025391,1300.8520507813,7.1875,0);
    ShopPickup[7] = CreatePickup(1318,23,-2200.4584960938,-79.33618927002,35.3203125,0);

    BombShopPickup = CreatePickup(1239,23,972.3567,-1544.6091,13.6040,0);

    for(new w=0; w<=7; w++)
    {
        ShopPickup[8+w] = CreatePickup(1239,23,-23.604,-55.326,1003.546,4000+w);
    }
    
    //pickupy vnutri domov:
	CreatePickup(1318,23,2283.0,-1139.1,1050.8,-1);
	CreatePickup(1318,23,2333.0,-1075.9,1049.0,-1);
	CreatePickup(1318,23,2365.0,-1133.8,1050.8,-1);
	CreatePickup(1318,23,318.3,1116.7,1083.8,-1);
	CreatePickup(1318,23,2468.6870,-1698.1849,1013.5210,-1);
	CreatePickup(1318,23,2317.7,-1025.5,1050.2,-1);
	CreatePickup(1318,23,1262.0,-785.2,1091.9,-1);

	//xxxxxxxxxxxxxxxxxxxxxx MARIHUANA xxxxxxxxxxxxxxxxxxxxxxxxx

	MarihuanaPlantP[0]  = CreatePickup(1239,23,-1067.69995117,-1618.00000000,76.10000000,0); //object(grassplant) (1)
	MarihuanaPlantP[1]  = CreatePickup(1239,23,-1067.69995117,-1623.00000000,76.10000000,0); //object(grassplant) (2)
	MarihuanaPlantP[2]  = CreatePickup(1239,23,-1067.69995117,-1633.00000000,76.10000000,0); //object(grassplant) (3)
	MarihuanaPlantP[3]  = CreatePickup(1239,23,-1072.00000000,-1628.00000000,76.10000000,0); //object(grassplant) (4)
	MarihuanaPlantP[4]  = CreatePickup(1239,23,-1072.00000000,-1633.00000000,76.10000000,0); //object(grassplant) (5)
	MarihuanaPlantP[5]  = CreatePickup(1239,23,-1067.69995117,-1628.00000000,76.10000000,0); //object(grassplant) (6)
	MarihuanaPlantP[6]  = CreatePickup(1239,23,-1072.00000000,-1623.00000000,76.10000000,0); //object(grassplant) (7)
	MarihuanaPlantP[7]  = CreatePickup(1239,23,-1072.00000000,-1618.00000000,76.10000000,0); //object(grassplant) (8)
	MarihuanaPlantP[8]  = CreatePickup(1239,23,-1063.50000000,-1633.00000000,76.10000000,0); //object(grassplant) (9)
	MarihuanaPlantP[9]  = CreatePickup(1239,23,-1063.50000000,-1628.00000000,76.10000000,0); //object(grassplant) (10)
	MarihuanaPlantP[10] = CreatePickup(1239,23,-1063.50000000,-1623.00000000,76.10000000,0); //object(grassplant) (11)
	MarihuanaPlantP[11] = CreatePickup(1239,23,-1063.50000000,-1618.00000000,76.10000000,0); //object(grassplant) (12)

Chcem vediet ze ako sa vytvaraju napr (Clucking Bell , Pizza , Ammu Nation )

Edited by lgaming
Link to comment
Share on other sites

6 odpovědí na tuto otázku

Recommended Posts

  • 0

Je to jednoduchy, stejne jako to vidis zde.

MarihuanaPlantP[0]  = CreatePickup(1239,23,-1067.69995117,-1618.00000000,76.10000000,0); //object(grassplant) (1)

nadefinujes si nazev pickupu, ulozis ve hre a nasledne zapises jako.

 

nazevpickupu = CreatePickup(typ,souradnice,0);

 

ta 0 znamena to, ze se bude zobrazovat i v normalnim svete a i ve vritualnim

Link to comment
Share on other sites

  • 0

tomu chapem ale co toto 

///// GYMS /////
			if(IsPlayerInSphere(playerid,2229.671,-1721.729,13.565,2)) { SetPlayerPos(playerid, 772.2613,-4.6860,1000.7288);  SetPlayerInterior(playerid, 5); SetPlayerVirtualWorld(playerid, 5000); return 0; }
			if(IsPlayerInSphere(playerid,-2269.769,-156.024,35.320,2)) { SetPlayerPos(playerid, 774.1383,-49.7679,1000.5859); SetPlayerInterior(playerid, 6); SetPlayerVirtualWorld(playerid, 5001); return 0; }
			if(IsPlayerInSphere(playerid,1809.744,-1167.061,24.226,2)) { SetPlayerPos(playerid, 773.7861,-78.2226,1000.6618); SetPlayerInterior(playerid, 7); SetPlayerVirtualWorld(playerid, 5002); return 0; }

			if(IsPlayerInSphere(playerid,772.2613,-4.6860,1000.7288,2))  { SetPlayerPos(playerid, 2229.671,-1721.729,13.565); SetPlayerInterior(playerid, 0); SetPlayerVirtualWorld(playerid, 0); return 0; }
			if(IsPlayerInSphere(playerid,774.1383,-49.7679,1000.5859,2)) { SetPlayerPos(playerid, -2269.769,-156.024,35.320); SetPlayerInterior(playerid, 0); SetPlayerVirtualWorld(playerid, 0); return 0; }
			if(IsPlayerInSphere(playerid,773.7861,-78.2226,1000.6618,2)) { SetPlayerPos(playerid, 1809.744,-1167.061,24.226); SetPlayerInterior(playerid, 0); SetPlayerVirtualWorld(playerid, 0); return 0; }
			////////////////

			if(IsPlayerInSphere(playerid, 2676.5546875,-1003.8663330078,91.818473815918, 2))		{ GivePlayerWeapon(playerid, 46, 1); return SetPlayerVelocity(playerid, 11.0+(random(300) / 100), 0, 20.0); }
			if(IsPlayerInSphere(playerid, 967.26947021484,-2157.326171875,18.818477630615, 2))		{ GivePlayerWeapon(playerid, 46, 1); return SetPlayerVelocity(playerid, -13.5-(random(300) / 100), 0, 100.0); }
			if(IsPlayerInSphere(playerid, -2287.5419921875,-1625.8465576172,489.31848144531, 2))	{ GivePlayerWeapon(playerid, 46, 1); return SetPlayerVelocity(playerid, 12.0+(random(300) / 100), 0, 20.0); }
			if(IsPlayerInSphere(playerid, -2425.9392089844,-563.63922119141,135.56848144531, 2))	{ GivePlayerWeapon(playerid, 46, 1); return SetPlayerVelocity(playerid, 0, 15.0+(random(300) / 100), 20.0); }
			if(IsPlayerInSphere(playerid, -2563.7783203125,1026.7878417969,83.170837402344, 2))	{ GivePlayerWeapon(playerid, 46, 1); return SetPlayerVelocity(playerid, 0, 17.5+(random(300) / 100), 20.0); }

	        	 if(IsPlayerInSphere(playerid,   1835.0,  -1681.7,    13.4,2)) { SetPlayerPos(playerid,-2636.087,1404.061,906.460); SetPlayerVirtualWorld(playerid,2999); SetPlayerInterior(playerid,3); return 0; }
	        else if(IsPlayerInSphere(playerid,-2636.087, 1404.061, 906.460,2)) { SetPlayerPos(playerid,1835.0,-1681.7,13.4); SetPlayerVirtualWorld(playerid,0); SetPlayerInterior(playerid,0); return 0; }
			else if(IsPlayerInSphere(playerid,   1247.9,    -1560,    13.5,2)) { SetPlayerPos(playerid,246.515,107.609,1003.218); SetPlayerVirtualWorld(playerid,2998); SetPlayerInterior(playerid,10); return 0; }
	        else if(IsPlayerInSphere(playerid,  246.515,  107.609,1003.218,2)) { SetPlayerPos(playerid,1247.9,-1560,13.5); SetPlayerVirtualWorld(playerid,0); SetPlayerInterior(playerid,0); return 0; }
	        else if(IsPlayerInSphere(playerid, 1275.044,-1662.776,  19.734,2)) { SetPlayerPos(playerid,238.767,140.496,1003.82); SetPlayerVirtualWorld(playerid,2997); SetPlayerInterior(playerid,3); return 0; }
	        else if(IsPlayerInSphere(playerid,  238.767,  140.496, 1003.82,2)) { SetPlayerPos(playerid,1275.044,-1662.776,19.734); SetPlayerVirtualWorld(playerid,0); SetPlayerInterior(playerid,0); return 0; }
	        else if(IsPlayerInSphere(playerid,2400.602,-1981.754, 13.546,2)) { SetPlayerPos(playerid,297.051,-111.605,1001.515); SetPlayerVirtualWorld(playerid,2000); SetPlayerInterior(playerid, 6); SetPlayerFacingAngle(playerid,  0.0); return 0; }
            else if(IsPlayerInSphere(playerid,1368.864,-1279.882, 13.546,2)) { SetPlayerPos(playerid,297.051,-111.605,1001.515); SetPlayerVirtualWorld(playerid,2001); SetPlayerInterior(playerid, 6); SetPlayerFacingAngle(playerid,  0.0); return 0; }
            else if(IsPlayerInSphere(playerid,2419.980,-1508.989, 24.000,2)) { SetPlayerPos(playerid,365.673, -10.713,1001.851); SetPlayerVirtualWorld(playerid,2002); SetPlayerInterior(playerid, 9); SetPlayerFacingAngle(playerid,  0.0); return 0; }
            else if(IsPlayerInSphere(playerid,2244.416,-1665.357, 15.476,2)) { SetPlayerPos(playerid,207.527,-109.705,1005.132); SetPlayerVirtualWorld(playerid,2003); SetPlayerInterior(playerid,15); SetPlayerFacingAngle(playerid,  0.0); return 0; }
            else if(IsPlayerInSphere(playerid,2397.921,-1899.110, 13.546,2)) { SetPlayerPos(playerid,365.673, -10.713,1001.851); SetPlayerVirtualWorld(playerid,2004); SetPlayerInterior(playerid, 9); SetPlayerFacingAngle(playerid,  0.0); return 0; }
            else if(IsPlayerInSphere(playerid,1199.266, -918.503, 43.120,2)) { SetPlayerPos(playerid,363.415, -74.578,1001.507); SetPlayerVirtualWorld(playerid,2005); SetPlayerInterior(playerid,10); SetPlayerFacingAngle(playerid,314.7); return 0; }
            else if(IsPlayerInSphere(playerid, 927.403,-1352.973, 13.376,2)) { SetPlayerPos(playerid,365.673, -10.713,1001.851); SetPlayerVirtualWorld(playerid,2006); SetPlayerInterior(playerid, 9); SetPlayerFacingAngle(playerid,  0.0); return 0; }
            else if(IsPlayerInSphere(playerid,2105.452,-1806.507, 13.554,2)) { SetPlayerPos(playerid,372.366,-132.133,1001.492); SetPlayerVirtualWorld(playerid,2007); SetPlayerInterior(playerid, 5); SetPlayerFacingAngle(playerid,  0.0); return 0; }
            else if(IsPlayerInSphere(playerid, 810.615,-1616.185, 13.546,2)) { SetPlayerPos(playerid,363.415, -74.578,1001.507); SetPlayerVirtualWorld(playerid,2008); SetPlayerInterior(playerid,10); SetPlayerFacingAngle(playerid,314.7); return 0; }
            else if(IsPlayerInSphere(playerid,1038.230,-1340.731, 13.741,2)) { SetPlayerPos(playerid,363.415, -74.578,1001.507); SetPlayerVirtualWorld(playerid,2009); SetPlayerInterior(playerid,10); SetPlayerFacingAngle(playerid,314.7); return 0; }
            else if(IsPlayerInSphere(playerid, 499.661,-1360.556, 16.359,2)) { SetPlayerPos(playerid,207.055,-138.805,1003.507); SetPlayerVirtualWorld(playerid,2010); SetPlayerInterior(playerid, 3); SetPlayerFacingAngle(playerid,  0.0); return 0; }
            else if(IsPlayerInSphere(playerid, 461.748,-1500.961, 31.042,2)) { SetPlayerPos(playerid,226.289,  -7.430,1002.210); SetPlayerVirtualWorld(playerid,2011); SetPlayerInterior(playerid, 5); SetPlayerFacingAngle(playerid, 90.0); return 0; }
            else if(IsPlayerInSphere(playerid,297.051,-111.605,1001.515,2) && GetPlayerVirtualWorld(playerid)==2000) { SetPlayerPos(playerid,2400.602,-1981.754, 13.546); SetPlayerVirtualWorld(playerid,0); SetPlayerInterior(playerid,0); return 0; }
            else if(IsPlayerInSphere(playerid,297.051,-111.605,1001.515,2) && GetPlayerVirtualWorld(playerid)==2001) { SetPlayerPos(playerid,1368.864,-1279.882, 13.546); SetPlayerVirtualWorld(playerid,0); SetPlayerInterior(playerid,0); return 0; }
            else if(IsPlayerInSphere(playerid,365.673, -10.713,1001.851,2) && GetPlayerVirtualWorld(playerid)==2002) { SetPlayerPos(playerid,2419.980,-1508.989, 24.000); SetPlayerVirtualWorld(playerid,0); SetPlayerInterior(playerid,0); return 0; }
            else if(IsPlayerInSphere(playerid,207.527,-109.705,1005.132,2) && GetPlayerVirtualWorld(playerid)==2003) { SetPlayerPos(playerid,2244.416,-1665.357, 15.476); SetPlayerVirtualWorld(playerid,0); SetPlayerInterior(playerid,0); return 0; }
            else if(IsPlayerInSphere(playerid,365.673, -10.713,1001.851,2) && GetPlayerVirtualWorld(playerid)==2004) { SetPlayerPos(playerid,2397.921,-1899.110, 13.546); SetPlayerVirtualWorld(playerid,0); SetPlayerInterior(playerid,0); return 0; }
            else if(IsPlayerInSphere(playerid,363.415, -74.578,1001.507,2) && GetPlayerVirtualWorld(playerid)==2005) { SetPlayerPos(playerid,1199.266, -918.503, 43.120); SetPlayerVirtualWorld(playerid,0); SetPlayerInterior(playerid,0); return 0; }
            else if(IsPlayerInSphere(playerid,365.673, -10.713,1001.851,2) && GetPlayerVirtualWorld(playerid)==2006) { SetPlayerPos(playerid, 927.403,-1352.973, 13.376); SetPlayerVirtualWorld(playerid,0); SetPlayerInterior(playerid,0); return 0; }
            else if(IsPlayerInSphere(playerid,372.366,-132.133,1001.492,2) && GetPlayerVirtualWorld(playerid)==2007) { SetPlayerPos(playerid,2105.452,-1806.507, 13.554); SetPlayerVirtualWorld(playerid,0); SetPlayerInterior(playerid,0); return 0; }
            else if(IsPlayerInSphere(playerid,363.415, -74.578,1001.507,2) && GetPlayerVirtualWorld(playerid)==2008) { SetPlayerPos(playerid, 810.615,-1616.185, 13.546); SetPlayerVirtualWorld(playerid,0); SetPlayerInterior(playerid,0); return 0; }
            else if(IsPlayerInSphere(playerid,363.415, -74.578,1001.507,2) && GetPlayerVirtualWorld(playerid)==2009) { SetPlayerPos(playerid,1038.230,-1340.731, 13.741); SetPlayerVirtualWorld(playerid,0); SetPlayerInterior(playerid,0); return 0; }
            else if(IsPlayerInSphere(playerid,207.055,-138.805,1003.507,2) && GetPlayerVirtualWorld(playerid)==2010) { SetPlayerPos(playerid, 499.661,-1360.556, 16.359); SetPlayerVirtualWorld(playerid,0); SetPlayerInterior(playerid,0); return 0; }
            else if(IsPlayerInSphere(playerid,226.289,  -7.430,1002.210,2) && GetPlayerVirtualWorld(playerid)==2011) { SetPlayerPos(playerid, 461.748,-1500.961, 31.042); SetPlayerVirtualWorld(playerid,0); SetPlayerInterior(playerid,0); return 0; }
			//---vnutro ----------------------
			else if(IsPlayerInSphere(playerid,297.051,-111.605,1001.515,2) && GetPlayerVirtualWorld(playerid)==2012) { SetPlayerPos(playerid,2333.4094238281,61.598838806152,26.70578956604); SetPlayerVirtualWorld(playerid,0); SetPlayerInterior(playerid,0); return 0; }
			else if(IsPlayerInSphere(playerid,372.366,-132.133,1001.492,2) && GetPlayerVirtualWorld(playerid)==2013) { SetPlayerPos(playerid,2332.7509765625,75.168670654297,26.620975494385); SetPlayerVirtualWorld(playerid,0); SetPlayerInterior(playerid,0); return 0; }
			else if(IsPlayerInSphere(playerid,372.366,-132.133,1001.492,2) && GetPlayerVirtualWorld(playerid)==2014) { SetPlayerPos(playerid,1367.2220458984,248.55700683594,19.566932678223); SetPlayerVirtualWorld(playerid,0); SetPlayerInterior(playerid,0); return 0; }
			else if(IsPlayerInSphere(playerid,297.051,-111.605,1001.515,2) && GetPlayerVirtualWorld(playerid)==2015) { SetPlayerPos(playerid,-2093.4106445313,-2464.5834960938,30.625); SetPlayerVirtualWorld(playerid,0); SetPlayerInterior(playerid,0); return 0; }
			else if(IsPlayerInSphere(playerid,365.673, -10.713,1001.851,2) && GetPlayerVirtualWorld(playerid)==2016) { SetPlayerPos(playerid,-2155.08203125,-2460.7436523438,30.8515625); SetPlayerVirtualWorld(playerid,0); SetPlayerInterior(playerid,0); return 0; }
			else if(IsPlayerInSphere(playerid,363.415, -74.578,1001.507,2) && GetPlayerVirtualWorld(playerid)==2017) { SetPlayerPos(playerid,-2336.3225097656,-166.9799041748,35.5546875); SetPlayerVirtualWorld(playerid,0); SetPlayerInterior(playerid,0); return 0; }
			else if(IsPlayerInSphere(playerid,297.051,-111.605,1001.515,2) && GetPlayerVirtualWorld(playerid)==2018) { SetPlayerPos(playerid,-2625.8757324219,208.5,4.6864461898804); SetPlayerVirtualWorld(playerid,0); SetPlayerInterior(playerid,0); return 0; }
			else if(IsPlayerInSphere(playerid,365.673, -10.713,1001.851,2) && GetPlayerVirtualWorld(playerid)==2019) { SetPlayerPos(playerid,-2671.5483398438,258.2746887207,4.6328125); SetPlayerVirtualWorld(playerid,0); SetPlayerInterior(playerid,0); return 0; }
			else if(IsPlayerInSphere(playerid,363.415, -74.578,1001.507,2) && GetPlayerVirtualWorld(playerid)==2020) { SetPlayerPos(playerid,-2356.3681640625,1008.0089111328,50.8984375); SetPlayerVirtualWorld(playerid,0); SetPlayerInterior(playerid,0); return 0; }
			else if(IsPlayerInSphere(playerid,363.415, -74.578,1001.507,2) && GetPlayerVirtualWorld(playerid)==2021) { SetPlayerPos(playerid,-1912.2045898438,828.01928710938,35.212711334229); SetPlayerVirtualWorld(playerid,0); SetPlayerInterior(playerid,0); return 0; }
			else if(IsPlayerInSphere(playerid,161.598, -94.436,1001.804,2) && GetPlayerVirtualWorld(playerid)==2022) { SetPlayerPos(playerid,-1882.6011962891,866.30017089844,35.171875); SetPlayerVirtualWorld(playerid,0); SetPlayerInterior(playerid,0); return 0; }
			else if(IsPlayerInSphere(playerid,365.673, -10.713,1001.851,2) && GetPlayerVirtualWorld(playerid)==2023) { SetPlayerPos(playerid,-1816.5123291016,617.82867431641,35.171875); SetPlayerVirtualWorld(playerid,0); SetPlayerInterior(playerid,0); return 0; }
			else if(IsPlayerInSphere(playerid,226.289,  -7.430,1002.210,2) && GetPlayerVirtualWorld(playerid)==2024) { SetPlayerPos(playerid,-1694.9097900391,951.68878173828,24.890625); SetPlayerVirtualWorld(playerid,0); SetPlayerInterior(playerid,0); return 0; }
			else if(IsPlayerInSphere(playerid,372.366,-132.133,1001.492,2) && GetPlayerVirtualWorld(playerid)==2025) { SetPlayerPos(playerid,-1721.7735595703,1359.7717285156,7.1853160858154); SetPlayerVirtualWorld(playerid,0); SetPlayerInterior(playerid,0); return 0; }
			else if(IsPlayerInSphere(playerid,372.366,-132.133,1001.492,2) && GetPlayerVirtualWorld(playerid)==2026) { SetPlayerPos(playerid,-2523.7309570313,1216.1951904297,37.428329467773); SetPlayerVirtualWorld(playerid,0); SetPlayerInterior(playerid,0); return 0; }
			else if(IsPlayerInSphere(playerid,207.527,-109.705,1005.132,2) && GetPlayerVirtualWorld(playerid)==2027) { SetPlayerPos(playerid,-2374.5075683594,910.30676269531,45.4453125); SetPlayerVirtualWorld(playerid,0); SetPlayerInterior(playerid,0); return 0; }
			else if(IsPlayerInSphere(playerid,372.366,-132.133,1001.492,2) && GetPlayerVirtualWorld(playerid)==2028) { SetPlayerPos(playerid,-1808.4222412109,945.59234619141,24.890625); SetPlayerVirtualWorld(playerid,0); SetPlayerInterior(playerid,0); return 0; }
			//---vonok -----------------------
	        else if(IsPlayerInSphere(playerid,2333.4094238281,61.598838806152,26.70578956604,2)) { 	SetPlayerPos(playerid,297.051,-111.605,1001.515); SetPlayerVirtualWorld(playerid,2012); SetPlayerInterior(playerid, 6); SetPlayerFacingAngle(playerid,  0.0); return 0; }
	        else if(IsPlayerInSphere(playerid,2332.7509765625,75.168670654297,26.620975494385,2)) { 	SetPlayerPos(playerid,372.366,-132.133,1001.492); SetPlayerVirtualWorld(playerid,2013); SetPlayerInterior(playerid, 5); SetPlayerFacingAngle(playerid,  0.0); return 0; }
	        else if(IsPlayerInSphere(playerid,1367.2220458984,248.55700683594,19.566932678223,2)) { 	SetPlayerPos(playerid,372.366,-132.133,1001.492); SetPlayerVirtualWorld(playerid,2014); SetPlayerInterior(playerid, 5); SetPlayerFacingAngle(playerid,  0.0); return 0; }
	        else if(IsPlayerInSphere(playerid,-2093.4106445313,-2464.5834960938,30.625,2)) { 		SetPlayerPos(playerid,297.051,-111.605,1001.515); SetPlayerVirtualWorld(playerid,2015); SetPlayerInterior(playerid, 6); SetPlayerFacingAngle(playerid,  0.0); return 0; }
	        else if(IsPlayerInSphere(playerid,-2155.08203125,-2460.7436523438,30.8515625,2)) { 		SetPlayerPos(playerid,365.673, -10.713,1001.851); SetPlayerVirtualWorld(playerid,2016); SetPlayerInterior(playerid, 9); SetPlayerFacingAngle(playerid,  0.0); return 0; }
	        else if(IsPlayerInSphere(playerid,-2336.3225097656,-166.9799041748,35.5546875,2)) { 		SetPlayerPos(playerid,363.415, -74.578,1001.507); SetPlayerVirtualWorld(playerid,2017); SetPlayerInterior(playerid,10); SetPlayerFacingAngle(playerid,  0.0); return 0; }
	        else if(IsPlayerInSphere(playerid,-2625.8757324219,208.5,4.6864461898804,2)) { 			SetPlayerPos(playerid,297.051,-111.605,1001.515); SetPlayerVirtualWorld(playerid,2018); SetPlayerInterior(playerid, 6); SetPlayerFacingAngle(playerid,  0.0); return 0; }
	        else if(IsPlayerInSphere(playerid,-2671.5483398438,258.2746887207,4.6328125,2)) { 		SetPlayerPos(playerid,365.673, -10.713,1001.851); SetPlayerVirtualWorld(playerid,2019); SetPlayerInterior(playerid, 9); SetPlayerFacingAngle(playerid,  0.0); return 0; }
	        else if(IsPlayerInSphere(playerid,-2356.3681640625,1008.0089111328,50.8984375,2)) { 		SetPlayerPos(playerid,363.415, -74.578,1001.507); SetPlayerVirtualWorld(playerid,2020); SetPlayerInterior(playerid,10); SetPlayerFacingAngle(playerid,  0.0); return 0; }
	        else if(IsPlayerInSphere(playerid,-1912.2045898438,828.01928710938,35.212711334229,2)) { SetPlayerPos(playerid,363.415, -74.578,1001.507); SetPlayerVirtualWorld(playerid,2021); SetPlayerInterior(playerid,10); SetPlayerFacingAngle(playerid,  0.0); return 0; }
	        else if(IsPlayerInSphere(playerid,-1882.6011962891,866.30017089844,35.171875,2)) { 		SetPlayerPos(playerid,161.598, -94.436,1001.804); SetPlayerVirtualWorld(playerid,2022); SetPlayerInterior(playerid,18); SetPlayerFacingAngle(playerid,  0.0); return 0; }
	        else if(IsPlayerInSphere(playerid,-1816.5123291016,617.82867431641,35.171875,2)) { 		SetPlayerPos(playerid,365.673, -10.713,1001.851); SetPlayerVirtualWorld(playerid,2023); SetPlayerInterior(playerid, 9); SetPlayerFacingAngle(playerid,  0.0); return 0; }
	        else if(IsPlayerInSphere(playerid,-1694.9097900391,951.68878173828,24.890625,2)) { 		SetPlayerPos(playerid,226.289,  -7.430,1002.210); SetPlayerVirtualWorld(playerid,2024); SetPlayerInterior(playerid, 5); SetPlayerFacingAngle(playerid,  0.0); return 0; }
	        else if(IsPlayerInSphere(playerid,-1721.7735595703,1359.7717285156,7.1853160858154,2)) { SetPlayerPos(playerid,372.366,-132.133,1001.492); SetPlayerVirtualWorld(playerid,2025); SetPlayerInterior(playerid, 5); SetPlayerFacingAngle(playerid,  0.0); return 0; }
	        else if(IsPlayerInSphere(playerid,-2523.7309570313,1216.1951904297,37.428329467773,2)) { SetPlayerPos(playerid,372.366,-132.133,1001.492); SetPlayerVirtualWorld(playerid,2026); SetPlayerInterior(playerid, 5); SetPlayerFacingAngle(playerid,  0.0); return 0; }
	        else if(IsPlayerInSphere(playerid,-2374.5075683594,910.30676269531,45.4453125,2)) { 		SetPlayerPos(playerid,207.527,-109.705,1005.132); SetPlayerVirtualWorld(playerid,2027); SetPlayerInterior(playerid,15); SetPlayerFacingAngle(playerid,  0.0); return 0; }
	        else if(IsPlayerInSphere(playerid,-1808.4222412109,945.59234619141,24.890625,2)) { 		SetPlayerPos(playerid,372.366,-132.133,1001.492); SetPlayerVirtualWorld(playerid,2028); SetPlayerInterior(playerid, 5); SetPlayerFacingAngle(playerid,  0.0); return 0; }
			//-------- INV. SHOPS ------------
	        else if(IsPlayerInSphere(playerid,2423.4304199219,-1914.9486083984,13.546875,2)) {		SetPlayerPos(playerid,-27.049,-56.755,1003.549); SetPlayerVirtualWorld(playerid,4000); SetPlayerInterior(playerid,6); SetPlayerFacingAngle(playerid,0.0); return 0; }
	        else if(IsPlayerInSphere(playerid,2380.4821777344,-1213.5872802734,27.422292709351,2)) {	SetPlayerPos(playerid,-27.049,-56.755,1003.549); SetPlayerVirtualWorld(playerid,4001); SetPlayerInterior(playerid,6); SetPlayerFacingAngle(playerid,0.0); return 0; }
	        else if(IsPlayerInSphere(playerid,1128.7092285156,-1271.3031005859,13.546875,2)) {		SetPlayerPos(playerid,-27.049,-56.755,1003.549); SetPlayerVirtualWorld(playerid,4002); SetPlayerInterior(playerid,6); SetPlayerFacingAngle(playerid,0.0); return 0; }
	        else if(IsPlayerInSphere(playerid,336.11361694336,-1335.9836425781,14.5078125,2)) {		SetPlayerPos(playerid,-27.049,-56.755,1003.549); SetPlayerVirtualWorld(playerid,4003); SetPlayerInterior(playerid,6); SetPlayerFacingAngle(playerid,0.0); return 0; }
	        else if(IsPlayerInSphere(playerid,-1675.9158935547,431.84384155273,7.1796875,2)) {		SetPlayerPos(playerid,-27.049,-56.755,1003.549); SetPlayerVirtualWorld(playerid,4004); SetPlayerInterior(playerid,6); SetPlayerFacingAngle(playerid,0.0); return 0; }
	        else if(IsPlayerInSphere(playerid,-2544.4885253906,250.13616943359,13.870671272278,2)) {	SetPlayerPos(playerid,-27.049,-56.755,1003.549); SetPlayerVirtualWorld(playerid,4005); SetPlayerInterior(playerid,6); SetPlayerFacingAngle(playerid,0.0); return 0; }
	        else if(IsPlayerInSphere(playerid,-1884.4801025391,1300.8520507813,7.1875,2)) {			SetPlayerPos(playerid,-27.049,-56.755,1003.549); SetPlayerVirtualWorld(playerid,4006); SetPlayerInterior(playerid,6); SetPlayerFacingAngle(playerid,0.0); return 0; }
	        else if(IsPlayerInSphere(playerid,-2200.4584960938,-79.33618927002,35.3203125,2)) {		SetPlayerPos(playerid,-27.049,-56.755,1003.549); SetPlayerVirtualWorld(playerid,4007); SetPlayerInterior(playerid,6); SetPlayerFacingAngle(playerid,0.0); return 0; }
			//---- INV. SHOPS INTERIOR -------
			if((IsPlayerInSphere(playerid,-27.049,-56.755,1003.549,2)) && (GetPlayerInterior(playerid) == 6) && (GetPlayerVirtualWorld(playerid) <= 4007) && (GetPlayerVirtualWorld(playerid) >= 4000))
			{
				     if(GetPlayerVirtualWorld(playerid) == 4000) SetPlayerPos(playerid,2423.4304199219,-1914.9486083984,13.546875);
				else if(GetPlayerVirtualWorld(playerid) == 4001) SetPlayerPos(playerid,2380.4821777344,-1213.5872802734,27.422292709351);
				else if(GetPlayerVirtualWorld(playerid) == 4002) SetPlayerPos(playerid,1128.7092285156,-1271.3031005859,13.546875);
				else if(GetPlayerVirtualWorld(playerid) == 4003) SetPlayerPos(playerid,336.11361694336,-1335.9836425781,14.5078125);
				else if(GetPlayerVirtualWorld(playerid) == 4004) SetPlayerPos(playerid,-1675.9158935547,431.84384155273,7.1796875);
				else if(GetPlayerVirtualWorld(playerid) == 4005) SetPlayerPos(playerid,-2544.4885253906,250.13616943359,13.870671272278);
				else if(GetPlayerVirtualWorld(playerid) == 4006) SetPlayerPos(playerid,-1884.4801025391,1300.8520507813,7.1875);
				else if(GetPlayerVirtualWorld(playerid) == 4007) SetPlayerPos(playerid,-2200.4584960938,-79.33618927002,35.3203125);

				SetPlayerVirtualWorld(playerid, 0);
				SetPlayerInterior(playerid, 0);
			}

ako to mam pouzit napr ked vytvorim clucking bell ?

Link to comment
Share on other sites

  • 0

To, jak se vytvářejí pickupy už ti napsal někdo nade mnou - mimochodem -1 je pro všechny virtuální světy, 0 je pro normální.

Funkce IsPlayerInSphere není sama osobě zabudovaná v v includu a_samp, ale je podobná funkci IsPlayerInRangeOfPoint dá se říct, že jsou úplně stejné akorát v této umisťuješ range na druhé místo tedy za playerid a v IsPlayerInSphere se umisťuje až nakonec, tedy za pozicí Z. Nadefinuješ ji třeba takto:

#define IsPlayerInSphere(%0,%1,%2,%3,%4) IsPlayerInRangeOfPoint(%0,%4,%1,%2,%3)

Dále SetPlayerPos, SetPlayerInterior a SetPlayerVirtualWorld asi víš co dělají, ne? Ta první nastavuje pozici hráčovi, ta druhá nastavuje interiér a třetí nastavuje virtual word.

 

Takže pokud nechápeš co to udělá tak ti to zde vypíšu:

if(IsPlayerInSphere(playerid,2229.671,-1721.729,13.565,2)) { SetPlayerPos(playerid, 772.2613,-4.6860,1000.7288);  SetPlayerInterior(playerid, 5); SetPlayerVirtualWorld(playerid, 5000); return 0; }

Pokud je hráč(playerid) na pozici 2229.671,-1721.729,13.565 v okruhu 2(asi metry :d ) nastaví se mu pozice 772.2613,-4.6860,1000.7288 (dá se říct že ho to portne jinam), pak se mu změní interiér na 5 a virtual world se mu nastaví na 5000. Autor to tady má v jedné lajně, aby to nemusel zbytečně rozepisovat, srovnané by to vypadalo asi takto:

if(IsPlayerInSphere(playerid,2229.671,-1721.729,13.565,2)) 
{ 
   SetPlayerPos(playerid, 772.2613,-4.6860,1000.7288);  
   SetPlayerInterior(playerid, 5); 
   SetPlayerVirtualWorld(playerid, 5000); 
return 0; 
}

Jak vidíš zabralo by to zbytečně moc místa. Doufám, že si to pochopil...

 

//Edit: K tvé otázce:

 

Před obchodem Bing si vytvoříš pickup(Je to kvůli tomu, aby hráč věděl kam si má stoupnout), dál stejnou pozici vlozíš do IsPlayerInSphere a do SetPlayerPos mu nastavíš pozici, kam se má přesunout do interiéru, pak mu nastavíš interiér(Ty si vybereš nějaký pro Bing) a pak mu nastavíš Virtual World - může být jakýkoliv...

 

ALE můžes to normálně udělat i přes public OnPlayerPickUpPickup

Edited by D@ndys
Link to comment
Share on other sites

Guest
This topic is now closed to further replies.
×
×
  • Create New...