Pepicek233 0 Odesláno: 17. Leden, 2015 Share Odesláno: 17. Leden, 2015 (upraveno) Zdravim, mam house system jenze v public onplayerpickup je to takhle new a = GetPlayerHouse(playerid); if(a != -1) { SetPVarInt(playerid, "HouseID", a); if(IsHouseForSale(a)){ ShowPlayerDialogEx(playerid,HOUSE_DIALOG,DIALOG_STYLE_LIST,"{FFFFFF}Dům","\n{FFFFFF}Koupit\n{a9a9a9}Prodat\nAuta\nVstoupit"); }else{ ale prave ze ten dialog se obcas bugne a ukazuje to u vsech dialogu ne jen u domu ale u vsech a nevim zaboha jak to opravit. Dekuji za odpoved. Edited 17. Leden, 2015 by Pepicek233 Link to comment Share on other sites More sharing options...
0 Hrb™ 48 Odesláno: 17. Leden, 2015 Share Odesláno: 17. Leden, 2015 (upraveno) Nevím jestli se ti to tímto vyřeší, ale chybí ti tam tlačítka: ShowPlayerDialog(....."Dům","OBSAH\nOBSAH2....","Tlačítko1","tlačítko2"); EDIT: Teda podle toho, jestli sis to v tom (stocku) ShowPlayerDialogEx už nepřednastavil.. Edited 17. Leden, 2015 by Hrb™ Link to comment Share on other sites More sharing options...
0 Pepicek233 0 Odesláno: 18. Leden, 2015 Author Share Odesláno: 18. Leden, 2015 Ano ve stocku jsem si to uz nadefinoval to se omlouvam ze jsem to jsem nenapsal Link to comment Share on other sites More sharing options...
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