Jump to content

pomoc FATAL HELP


vopojtepek

Recommended Posts

Ahojte, potrebovla by som FATAL HELP prosím vás moze to niekto opraviť ?
CHYBY
 

C:\Users\Pracovòa\Desktop\_\SA-MP Server\Projekty\nezname.pwn(394) : warning 217: loose indentation
C:\Users\Pracovòa\Desktop\_\SA-MP Server\Projekty\nezname.pwn(394) : error 029: invalid expression, assumed zero
C:\Users\Pracovòa\Desktop\_\SA-MP Server\Projekty\nezname.pwn(394) : error 004: function "OnVehicleMod" is not implemented
C:\Users\Pracovòa\Desktop\_\SA-MP Server\Projekty\nezname.pwn(399) : warning 225: unreachable code
C:\Users\Pracovòa\Desktop\_\SA-MP Server\Projekty\nezname.pwn(399) : error 029: invalid expression, assumed zero
C:\Users\Pracovòa\Desktop\_\SA-MP Server\Projekty\nezname.pwn(399) : error 004: function "OnVehiclePaintjob" is not implemented
C:\Users\Pracovòa\Desktop\_\SA-MP Server\Projekty\nezname.pwn(404) : warning 225: unreachable code
C:\Users\Pracovòa\Desktop\_\SA-MP Server\Projekty\nezname.pwn(404) : error 029: invalid expression, assumed zero
C:\Users\Pracovòa\Desktop\_\SA-MP Server\Projekty\nezname.pwn(404) : error 004: function "OnVehicleRespray" is not implemented
C:\Users\Pracovòa\Desktop\_\SA-MP Server\Projekty\nezname.pwn(409) : warning 225: unreachable code
C:\Users\Pracovòa\Desktop\_\SA-MP Server\Projekty\nezname.pwn(409) : error 029: invalid expression, assumed zero
C:\Users\Pracovòa\Desktop\_\SA-MP Server\Projekty\nezname.pwn(409) : error 004: function "OnPlayerSelectedMenuRow" is not implemented
C:\Users\Pracovòa\Desktop\_\SA-MP Server\Projekty\nezname.pwn(414) : warning 225: unreachable code
C:\Users\Pracovòa\Desktop\_\SA-MP Server\Projekty\nezname.pwn(414) : error 029: invalid expression, assumed zero
C:\Users\Pracovòa\Desktop\_\SA-MP Server\Projekty\nezname.pwn(414) : error 004: function "OnPlayerExitedMenu" is not implemented
C:\Users\Pracovòa\Desktop\_\SA-MP Server\Projekty\nezname.pwn(419) : warning 225: unreachable code
C:\Users\Pracovòa\Desktop\_\SA-MP Server\Projekty\nezname.pwn(419) : error 029: invalid expression, assumed zero
C:\Users\Pracovòa\Desktop\_\SA-MP Server\Projekty\nezname.pwn(419) : error 004: function "OnPlayerInteriorChange" is not implemented
C:\Users\Pracovòa\Desktop\_\SA-MP Server\Projekty\nezname.pwn(424) : warning 225: unreachable code
C:\Users\Pracovòa\Desktop\_\SA-MP Server\Projekty\nezname.pwn(424) : error 029: invalid expression, assumed zero
C:\Users\Pracovòa\Desktop\_\SA-MP Server\Projekty\nezname.pwn(424) : error 004: function "OnPlayerKeyStateChange" is not implemented
C:\Users\Pracovòa\Desktop\_\SA-MP Server\Projekty\nezname.pwn(429) : warning 225: unreachable code
C:\Users\Pracovòa\Desktop\_\SA-MP Server\Projekty\nezname.pwn(429) : error 029: invalid expression, assumed zero
C:\Users\Pracovòa\Desktop\_\SA-MP Server\Projekty\nezname.pwn(429) : error 004: function "OnRconLoginAttempt" is not implemented
C:\Users\Pracovòa\Desktop\_\SA-MP Server\Projekty\nezname.pwn(434) : warning 225: unreachable code
C:\Users\Pracovòa\Desktop\_\SA-MP Server\Projekty\nezname.pwn(434) : error 029: invalid expression, assumed zero
C:\Users\Pracovòa\Desktop\_\SA-MP Server\Projekty\nezname.pwn(434) : error 004: function "OnPlayerUpdate" is not implemented
C:\Users\Pracovòa\Desktop\_\SA-MP Server\Projekty\nezname.pwn(439) : warning 225: unreachable code
C:\Users\Pracovòa\Desktop\_\SA-MP Server\Projekty\nezname.pwn(439) : error 029: invalid expression, assumed zero
C:\Users\Pracovòa\Desktop\_\SA-MP Server\Projekty\nezname.pwn(439) : error 004: function "OnPlayerStreamIn" is not implemented
C:\Users\Pracovòa\Desktop\_\SA-MP Server\Projekty\nezname.pwn(444) : warning 225: unreachable code
C:\Users\Pracovòa\Desktop\_\SA-MP Server\Projekty\nezname.pwn(444) : error 029: invalid expression, assumed zero
C:\Users\Pracovòa\Desktop\_\SA-MP Server\Projekty\nezname.pwn(444) : error 004: function "OnPlayerStreamOut" is not implemented
C:\Users\Pracovòa\Desktop\_\SA-MP Server\Projekty\nezname.pwn(449) : warning 225: unreachable code
C:\Users\Pracovòa\Desktop\_\SA-MP Server\Projekty\nezname.pwn(449) : error 029: invalid expression, assumed zero
C:\Users\Pracovòa\Desktop\_\SA-MP Server\Projekty\nezname.pwn(449) : error 004: function "OnVehicleStreamIn" is not implemented
C:\Users\Pracovòa\Desktop\_\SA-MP Server\Projekty\nezname.pwn(454) : warning 225: unreachable code
C:\Users\Pracovòa\Desktop\_\SA-MP Server\Projekty\nezname.pwn(454) : error 029: invalid expression, assumed zero
C:\Users\Pracovòa\Desktop\_\SA-MP Server\Projekty\nezname.pwn(454) : error 004: function "OnVehicleStreamOut" is not implemented

A MOD

#include <a_samp>

new pickup_Cash;
new pickup_Health;
new pickup_dead;
new pickup_shop;

main()
{
	print("\n----------------------------------");
	print(" lolka");
	print("----------------------------------\n");
}

public OnGameModeInit()
{
	SetGameModeText("lolka");
	UsePlayerPedAnims();
	AddPlayerClass(0,773.4224,-1511.3940,13.5469,255.2114,0,0,0,0,0,0);
	AddPlayerClass(105,773.4224,-1511.3940,13.5469,255.2114,0,0,0,0,0,0);
	AddPlayerClass(104,773.4224,-1511.3940,13.5469,255.2114,0,0,0,0,0,0);
	AddPlayerClass(115,773.4224,-1511.3940,13.5469,255.2114,0,0,0,0,0,0);
	AddStaticVehicle(411,788.7965,-1518.9675,13.1927,343.2489,123,1);
	AddStaticVehicle(513,291.1346,2535.5850,17.3778,180.2974,21,36);
	AddStaticVehicle(512,324.4324,2535.6506,17.5121,181.8785,89,91);
	AddStaticVehicle(476,403.6754,2456.9727,16.7825,357.7751,15,123);
	AddStaticVehicle(417,364.4265,2535.2258,16.7616,143.5451,0,0); //Leviathan
	AddStaticVehicle(586,423.4558,2541.1025,15.9887,339.6539,10,1); //Wayfarer
	AddStaticVehicle(543,385.2093,2603.5049,16.3080,192.7106,67,8); //Sadler
	AddStaticVehicle(468,383.9264,2590.5933,16.1533,275.5223,46,46); //Sanchez
	AddStaticVehicle(473,260.6835,2936.9685,0.1290,358.4063,56,53); //Dinghy
	AddStaticVehicle(586,-237.9596,2595.8259,62.2231,181.1165,122,1); //Wayfarer
	AddStaticVehicle(468,-146.0389,2681.6436,62.0454,272.4597,46,46); //Sanchez
	AddStaticVehicle(429,-213.1005,2609.1829,62.3828,359.8650,13,13); //Banshee
	AddStaticVehicle(600,-201.2879,2594.7170,62.4220,1.1029,32,8); //Picador
	AddStaticVehicle(489,-270.6937,2675.0889,62.7954,251.3489,14,123); //Rancher
	AddStaticVehicle(471,-165.8631,2715.0740,61.9532,88.0077,103,111); //Quad
	AddStaticVehicle(420,-208.3269,2723.9990,62.4695,267.2648,6,1); //Taxi
	AddStaticVehicle(489,-290.5132,2721.2917,62.4475,181.4169,112,120); //Rancher
	AddStaticVehicle(463,-322.7055,2671.4551,62.2949,179.9792,79,79); //Freeway
	AddStaticVehicle(489,-303.7003,2683.5918,62.7898,180.7489,120,123); //Rancher
	AddStaticVehicle(468,-255.1318,2766.75,61.9963,181.5453,3,3); //Sanchez
	AddStaticVehicle(604,-171.7224,2759.3877,62.4067,24.1882,2,76); //Glendale (Shit)
	AddStaticVehicle(424,-17.3881,2355.6077,23.8879,143.4369,3,2); //BF Injection
	AddStaticVehicle(470,304.7515,1839.3784,17.5989,336.0933,43,0); //Patriot
	AddStaticVehicle(433,301.7500,1863.8750,18.0533,360.0000,43,0); //Barracks
	AddStaticVehicle(548,296.0859,1925.9017,19.3104,236.2604,1,1); //Cargobob
	AddStaticVehicle(548,314.9759,2046.6259,19.2481,157.8634,1,1); //Cargobob
	AddStaticVehicle(548,350.5939,1984.1194,19.3047,92.2205,1,1); //Cargobob
	AddStaticVehicle(470,282.3898,1955.3890,17.6341,270.8638,43,0); //Patriot
	AddStaticVehicle(543,-210.2042,2609.1667,62.5216,181.2800,32,8); //Sadler
	AddStaticVehicle(482,-528.5228,2571.3865,53.5349,269.2740,32,32); //Burrito
	AddStaticVehicle(424,-527.7629,2604.1191,53.1937,271.2167,2,2); //BF Injection
	AddStaticVehicle(411,-519.1963,2617.6292,53.1448,90.1552,64,1); //Infernus
	AddStaticVehicle(600,-421.8827,2225.4055,42.0774,180.3449,8,90); //Picador
	AddStaticVehicle(568,-363.7965,2215.8901,42.3509,72.2219,9,39); //Bandito
	AddStaticVehicle(568,-366.0048,2213.4297,42.3455,69.9285,17,1); //Bandito
	AddStaticVehicle(471,-399.0436,2252.6685,41.8178,300.8135,120,112); //Quad
	AddStaticVehicle(461,-301.5291,1777.7788,42.2720,92.8800,37,1); //PCJ-600
	AddStaticVehicle(468,-290.4525,1746.2904,42.3604,91.2906,3,3); //Sanchez
	AddStaticVehicle(508,-302.0461,1755.6252,43.0626,271.1350,1,1); //Journey
	AddStaticVehicle(568,-162.9634,1673.1277,14.4768,202.5489,21,1); //Bandito
	AddStaticVehicle(508,-285.4013,1562.1003,75.7344,137.1875,1,1); //Journey
	AddStaticVehicle(468,-307.6941,1556.6575,75.0275,45.6280,46,46); //Sanchez
	AddStaticVehicle(424,-299.3567,1577.7837,75.1395,313.4809,3,2); //BF Injection
	AddStaticVehicle(478,-336.6758,1514.6866,75.3520,180.0568,45,1); //Walton
	AddStaticVehicle(495,-359.6404,1596.7112,77.3610,356.9484,115,43); //Sandking
	AddStaticVehicle(477,-333.5037,1515.0670,75.1135,180.8090,94,1); //ZR-350
	AddStaticVehicle(421,-291.1455,1308.1112,53.8199,82.9306,71,72); //Washington
	AddStaticVehicle(581,-291.5828,1293.2133,53.2624,258.5006,58,1); //BF-400
	AddStaticVehicle(403,-290.1071,1317.4010,55.3024,262.6769,24,77); //Linerunner
	AddStaticVehicle(433,277.9318,2020.2458,18.0773,271.3422,43,0); //Barracks
	AddStaticVehicle(433,277.5226,2025.6991,18.0772,270.0389,43,0); //Barracks
	AddStaticVehicle(470,183.5019,1930.6356,17.8497,181.7918,43,0); //Patriot
	AddStaticVehicle(470,270.1317,1830.0344,17.6344,143.8543,43,0); //Patriot
	AddStaticVehicle(470,121.0928,1926.0619,19.0886,306.0423,43,0); //Patriot
	AddStaticVehicle(470,103.0628,1914.8339,18.3727,40.8428,43,0); //Patriot
	AddStaticVehicle(468,140.1879,1893.0078,18.0574,274.7855,6,6); //Sanchez
	AddStaticVehicle(468,136.2435,1892.8341,18.0553,270.1823,46,46); //Sanchez
	AddStaticVehicle(470,134.6078,1849.7643,17.6816,91.4023,43,0); //Patriot
	AddStaticVehicle(433,301.8881,1877.5836,18.0772,359.7517,43,0); //Barracks
	AddStaticVehicle(548,359.2137,1913.9470,19.2744,133.3756,1,1); //Cargobob
	AddStaticVehicle(586,-89.7496,1365.3422,9.7936,285.2903,10,1); //Wayfarer
	AddStaticVehicle(466,-85.4119,1340.1921,10.5036,7.1843,68,76); //Glendale
	AddStaticVehicle(468,9.3781,1377.7744,8.8402,294.2037,6,6); //Sanchez
	AddStaticVehicle(422,833.7327,840.1547,11.8228,24.4117,101,25); //Bobcat
	AddStaticVehicle(543,830.2897,838.6003,11.3841,23.9283,43,8); //Sadler
	AddStaticVehicle(468,827.4531,860.1788,12.0124,109.8286,46,46); //Sanchez
	AddStaticVehicle(422,836.8755,842.0146,12.0941,26.4861,111,31); //Bobcat
	AddStaticVehicle(468,580.7761,864.2721,-43.7228,275.0642,53,53); //Sanchez
	AddStaticVehicle(468,631.1497,894.8027,-43.2460,149.4182,3,3); //Sanchez
	AddStaticVehicle(543,683.0380,839.5352,-43.1469,55.1710,67,8 ); //Sadler
	AddStaticVehicle(543,576.0908,872.8019,-43.8402,181.5102,8,90); //Sadler
	AddStaticVehicle(554,486.3824,859.6133,-29.9394,199.5197,45,32); //Yosemite
	AddStaticVehicle(468,325.5537,854.3142,20.0746,292.9197,46,46); //Sanchez
	AddStaticVehicle(422,374.6481,870.9434,20.3944,29.1111,67,59); //Bobcat
	AddStaticVehicle(554,368.3893,869.1057,20.4881,353.6958,34,30); //Yosemite
	AddStaticVehicle(468,446.0428,914.1238,-8.4729,4.2421,3,3); //Sanchez
	AddStaticVehicle(408,-82.4225,1133.9078,20.2849,89.4278,26,26); //Trashmaster
	AddStaticVehicle(600,-140.4019,1132.2213,19.4622,166.3078,43,8); //Picador
	AddStaticVehicle(402,-177.5177,1219.8247,19.5739,89.4745,13,13); //BUffalo
	AddStaticVehicle(478,-247.5334,1183.9092,19.7249,89.9570,59,1); //Walton
	AddStaticVehicle(420,-131.1938,1216.3356,19.5211,273.1837,6,1); //Taxi
	AddStaticVehicle(463,-86.8976,1222.4147,19.2826,1.5395,84,84);// Freeway
	AddStaticVehicle(475,-34.2045,1166.1117,19.2470,180.8655,9,39); //Sabre
	AddStaticVehicle(479,-14.0528,1219.9521,19.1505,180.8122,59,36); //Regina
	AddStaticVehicle(508,5.5720,1164.8835,19.9813,180.1032,1,1); //Journey
	AddStaticVehicle(546,70.3248,1218.6127,18.5363,344.9671,78,38); //Intruder
	AddStaticVehicle(554,59.3390,1157.9760,18.7484,180.9685,15,32); //Yosemite
	AddStaticVehicle(600,92.6611,1173.9310,18.3813,90.7633,11,11); //Picador
	AddStaticVehicle(543,-30.8094,1083.9031,19.5579,1.1170,32,8); //Sadler
	AddStaticVehicle(468,-22.2045,1123.5083,19.4094,176.0903,46,46); //Sanchez
	AddStaticVehicle(403,-159.1066,1060.1151,20.6254,0.9132,62,77); //Linerunner
	AddStaticVehicle(599,-224.1936,992.7146,19.7456,270.4413,0,1); //Police Ranger
	AddStaticVehicle(599,-224.8071,998.3138,19.7815,274.7940,0,1); //Police Ranger
	AddStaticVehicle(416,-303.5811,1036.1851,19.7425,270.8693,1,3); //Ambulance
	AddStaticVehicle(416,-305.4525,1028.0148,19.7435,90.5686,1,3); //Ambulance
	AddStaticVehicle(543,-304.5286,1015.9146,19.4150,271.5633,67,8); //Sadler
	AddStaticVehicle(401,-305.0732,1019.7994,19.3733,272.2266,66,66); //Bravura
	AddStaticVehicle(471,-255.7188,1059.0928,19.2251,123.9210,120,114); //Quad
	AddStaticVehicle(542,-353.3448,1160.9194,19.4856,208.7233,24,118); //Clover
	AddStaticVehicle(489,-369.5547,1127.0491,19.9030,88.9193,14,123); //Rancher
	AddStaticVehicle(478,-314.7126,1175.3938,19.7328,359.4184,35,1); //Walton
	AddStaticVehicle(468,-2.8215,943.7739,19.2857,266.8889,3,3); //sanchez
	AddStaticVehicle(600,13.2779,904.8585,23.3526,188.5502,43,8); //Picador
	AddStaticVehicle(421,-43.5167,892.9460,22.0018,142.2973,71,72); //Washington
	AddStaticVehicle(463,-330.2067,827.7351,13.7821,359.8963,53,53); //Freeway
	AddStaticVehicle(482,-288.9207,833.3483,13.2276,94.7101,32,32); //Burrito
	AddStaticVehicle(525,594.1296,1239.8491,11.5960,43.6646,17,20); //Tow Truck
	AddStaticVehicle(403,582.1791,1215.0780,12.8863,211.4348,39,78); //Linerunner
	AddStaticVehicle(543,575.5624,1209.5081,12.1971,211.3290,76,8); //Sadler
	AddStaticVehicle(554,484.7194,1381.9646,4.7876,235.2010,14,32); //Yosemite
	AddStaticVehicle(543,197.9468,1415.4565,10.4055,91.7165,67,8); //Sadler
	AddStaticVehicle(500,195.0309,1465.7158,10.6965,270.6187,25,119); //Mesa
	AddStaticVehicle(468,253.7791,1424.7091,10.2522,90.4512,53,53); //Sanchez
	AddStaticVehicle(586,650.1385,1702.9343,6.5119,313.6105,10,1); //Wayfarer
	AddStaticVehicle(567,658.5644,1721.3257,6.8587,221.6448,88,64); //Savanna
	AddStaticVehicle(586,651.9063,1700.9137,6.5111,313.4966,13,1); //Wayfarer
	AddStaticVehicle(411,608.4836,1699.7764,6.7211,304.8487,64,1); //Infernus
	AddStaticVehicle(411,612.1846,1694.9164,6.7193,304.3299,80,1); //Infernus
	AddStaticVehicle(403,600.2841,1651.9192,7.5816,243.8007,25,1); //Linerunner
	AddStaticVehicle(435,605.6486,1655.4606,7.5724,64.8614,28,1); //MODEL 435
	AddStaticVehicle(450,635.8098,1225.5219,12.7302,122.5696,62,77); //MODEL 450
	AddStaticVehicle(567,686.5157,1946.5956,5.4101,359.8968,93,64); //Savanna
	AddStaticVehicle(401,706.4429,1947.4441,5.3187,180.8680,52,52); //Bravura
	AddStaticVehicle(463,721.6701,1948.3236,5.0788,359.9206,84,84); //Freeway
	AddStaticVehicle(463,726.7943,1948.3790,5.0792,4.4732,11,11); //Freeway
	AddStaticVehicle(478,755.5939,1967.2079,5.3298,282.8079,20,1); //Walton
	AddStaticVehicle(468,768.3365,2012.5627,5.5681,262.9368,6,6); //Sanchez
	AddStaticVehicle(554,768.9951,2089.9961,6.8011,350.1155,15,32); //Yosemite
	AddStaticVehicle(543,-36.5703,2343.9338,23.9552,88.5315,76,8); //Sadler
	AddStaticVehicle(568,-267.6664,2085.4219,28.2351,247.1185,21,1); //Bandito
	AddStaticVehicle(461,228.3988,2545.1191,16.2295,196.5723,43,1); //PCJ-600
	AddStaticVehicle(487,382.8607,2535.8291,16.7153,213.0074,29,42); //Maverick
	AddStaticVehicle(586,524.6804,2367.6975,29.8994,150.4217,8,1); //Wayfarer
	AddStaticVehicle(586,521.0600,2369.9216,29.8828,149.7267,25,1); //Wayfarer
	AddStaticVehicle(475,528.7834,2366.8169,30.2135,192.6022,17,1); //Sabre
	AddStaticVehicle(473,-483.4696,2180.5840,40.2966,179.7985,56,53); //Dinghy
	AddStaticVehicle(473,-483.3937,2187.7937,40.3838,179.0521,56,15); //Dinghy
	AddStaticVehicle(568,-186.4468,1861.0107,51.1178,240.6369,56,29); //Bandito
	AddStaticVehicle(568,-167.0720,1672.7179,14.8377,174.3531,9,39);// Bandito
	AddStaticVehicle(508,64.9485,968.3702,16.9385,271.0810,1,1); //Journey
	AddStaticVehicle(429,168.0688,1182.8462,14.4375,171.1509,14,14); //Banshee
	AddStaticVehicle(586,180.4965,1170.9260,14.2779,57.3350,10,1); //Wayfarer
	AddStaticVehicle(424,309.9406,1152.2440,8.3663,92.8471,24,53); //BF Injection
	AddStaticVehicle(543,394.3825,1148.7456,8.4119,247.3248,32,8); //Sadler
	AddStaticVehicle(468,408.5380,1169.1869,7.5731,270.9850,6,6); //Sanchez
	AddStaticVehicle(549,418.7980,1164.1499,7.5854,270.0799,72,39); //Tampa
	AddStaticVehicle(605,-130.1386,2244.4834,31.9744,169.1918,0,0); //Sadler Shit
	AddStaticVehicle(524,687.0164,895.0749,-38.5860,78.9521,61,27); //Cement Truck
	AddStaticVehicle(525,596.8069,872.9095,-43.2350,185.6433,18,20); //Tow Truck
	AddStaticVehicle(468,-735.1237,2755.1318,46.8951,266.4757,46,46); //Sanchez
	AddStaticVehicle(478,-767.0835,2758.8774,45.7563,358.3536,66,1); //Walton
	AddStaticVehicle(479,-784.2089,2753.3965,45.4415,269.4912,59,36); //Regina
	AddStaticVehicle(468,-866.5963,2767.2468,45.6691,269.6088,53,53); //Sanchez
	AddStaticVehicle(482,-844.1183,2753.1841,45.9700,271.7795,64,64); //Burrito
	AddStaticVehicle(460,-943.4880,2640.3840,42.2746,216.3266,1,9); //Skimmer
	AddStaticVehicle(599,-1400.0967,2631.6567,55.9455,89.9378,0,1); //Ranger
	AddStaticVehicle(599,-1408.4203,2656.5623,55.8772,359.9003,0,1); //Police Ranger
	AddStaticVehicle(600,-1399.9004,2644.0771,55.3996,88.6644,11,11); //Picador
	AddStaticVehicle(489,-1445.9099,2629.4878,55.9792,68.1607,14,123); //Rancher
	AddStaticVehicle(471,-1447.7238,2645.5598,55.3170,254.0852,74,91); //Quad
	AddStaticVehicle(468,-1474.1904,2702.0869,55.4260,157.1582,53,53); //Sanchez
	AddStaticVehicle(496,-1478.3545,2650.0291,55.5523,0.1259,66,72); //Blista Compact
	AddStaticVehicle(522,-1280.2207,2719.3792,49.6274,119.8673,3,8); //NRG-500
	AddStaticVehicle(443,-1296.2134,2713.6497,50.6959,5.7505,20,1); //Packer
	AddStaticVehicle(403,-1329.1465,2671.8989,50.6692,262.2381,37,1); //Linerunner
	AddStaticVehicle(435,-1307.8534,2705.8735,49.6342,184.4975,3,8); //Trailer (MODELID 435)
	AddStaticVehicle(468,-662.1753,2305.8408,135.7179,90.3149,53,53); //Sanchez
	AddStaticVehicle(531,-778.7887,2420.9666,157.0897,144.8344,36,2); //Tractor
	AddStaticVehicle(554,-809.7922,2406.8044,156.3750,191.0582,15,32); //Yosemite
 	pickup_Cash = CreatePickup(1274, 2, 777.4462,-1501.0449,13.5478);
    pickup_Health = CreatePickup(1240, 2, 776.0503,-1506.8976,13.5469);
    pickup_dead = CreatePickup(1254, 2, 776.7672,-1504.2489,13.5470);
    pickup_shop = CreatePickup(1254, 2, 777.4462,-1501.0449,13.5478);
    pickup_shop = CreatePickup(1254, 2, 1129.0778,-1459.0214,15.7969);//ls 1
    pickup_shop = CreatePickup(1254, 2, 2452.9485,-1976.7249,13.5469);//ls 2
    pickup_shop = CreatePickup(1254, 2, -2021.5186,156.0815,28.7596);//sf 1
    pickup_shop = CreatePickup(1254, 2, -1989.7056,1040.4053,55.7266);//sf 2
    pickup_shop = CreatePickup(1254, 2, 1689.5149,1448.5419,10.7670);//lv 1
    pickup_shop = CreatePickup(1254, 2, 2127.4810,2361.5134,10.8203);//lv 2
    pickup_shop = CreatePickup(1254, 2, -2214.6182,-2327.3105,30.6250);//vidiek 1
    pickup_shop = CreatePickup(1254, 2, 2407.7009,95.1299,26.4729);//vidiek 2
	return 1;
}

public OnGameModeExit()
{
	return 1;
}

public OnPlayerRequestClass(playerid, classid)
{
	SetPlayerPos(playerid, -1511.3940,13.5469,255.2114);
	SetPlayerCameraPos(playerid, -1512.1829,13.5547,76.9464);
	SetPlayerCameraLookAt(playerid, -1512.1829,13.5547,76.9464);
	return 1;
}

public OnPlayerConnect(playerid)
{
    new pname[MAX_PLAYER_NAME], string[22 + MAX_PLAYER_NAME];
    GetPlayerName(playerid, pname, sizeof(pname));
    format(string, sizeof(string), "%s sa pripojil na server!", pname);
    SendClientMessageToAll(0x00FFFFFF, string);
   	SetPlayerColor(playerid,0xFF1111FF);
	GameTextForPlayer(playerid,"~r~Lolka ~w~Corka",10000,5);
	SetPlayerMapIcon( playerid, 38, 773.4224, -1511.3940, 13.5469, 38, 0, MAPICON_LOCAL );
    return 1;
}

public OnPlayerDisconnect(playerid, reason)
{
    new pname[MAX_PLAYER_NAME], string[39 + MAX_PLAYER_NAME];
    GetPlayerName(playerid, pname, sizeof(pname));
    switch(reason)
    {
        case 0: format(string, sizeof(string), "%s sa odpojil zo servera. (Pád spojenia)", pname);
        case 1: format(string, sizeof(string), "%s sa odpojil zo servera. (Ukonèenie Hry)", pname);
        case 2: format(string, sizeof(string), "%s sa odpojil zo servera. (Vyhodený administrátorom)", pname);
    }
    SendClientMessageToAll(0xFF0011FF, string);
    return 1;
}

public OnPlayerSpawn(playerid)
{
	new pname[MAX_PLAYER_NAME], string[128];
	GetPlayerName(playerid, pname, sizeof(pname));
	format(string, sizeof(string), "%s bol spawnutý!", pname);
	SendClientMessageToAll(0xFF0011FF, string);
	return 1;
}

public OnPlayerDeath(playerid, killerid, reason)
{
    SendDeathMessage(killerid, playerid, reason);
    GameTextForPlayer(playerid, "~r~Si Mrtvy", 5000, 2);
	if(GetPlayerMoney(playerid) < 50)
	{
	}else{
	GivePlayerMoney(killerid,500);
	}
    return 1;
}

public OnVehicleSpawn(vehicleid)
{
	return 1;
}

public OnVehicleDeath(vehicleid, killerid)
{
	return 1;
}

public OnPlayerText(playerid, text[])
{
	return 1;
}

public OnPlayerCommandText(playerid, cmdtext[])
{
	if (strcmp("/kill", cmdtext, true, 10) == 0)
	{
		SetPlayerHealth(playerid, 0);
		new pname[MAX_PLAYER_NAME], string[128];
		GetPlayerName(playerid, pname, sizeof(pname));
		format(string, sizeof(string), "%s sa zavraždil", pname);
		SendClientMessageToAll(0xFF0011FF, string);
		return 1;
	}

	if (strcmp("/warpy", cmdtext, true, 10) == 0)
	{
	new string[500];
	strcat(string,"=============== Warpy ===============\n/Letisko SF = Teleportuje na letisko v SF\n/Letisko LS = Teleportuje na letisko v LS\n/Letisko LV = Teleportuje na letisko v LV\n");
	strcat(string,"/sf = Teleportuje do San Fiera\n/lv = Teleportuje do Las Venturas\n/ls = Teleportuje do Los Santos\n");
	ShowPlayerDialog(playerid,3,DIALOG_STYLE_MSGBOX,"Príkazy",string,"OK","Koniec");
	return 1;
	}

	if (strcmp("/help", cmdtext, true) == 0)
	{
	new string[500];
	strcat(string,"Príkazy");
	ShowPlayerDialog(playerid,2,DIALOG_STYLE_LIST,"Help",string,"OK","Koniec");
	return 1;
	}

 	return 0;
}

public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
	return 1;
}

public OnPlayerExitVehicle(playerid, vehicleid)
{
	return 1;
}

public OnPlayerStateChange(playerid, newstate, oldstate)
{
	return 1;
}

public OnPlayerEnterCheckpoint(playerid)
{
	return 1;
}

public OnPlayerLeaveCheckpoint(playerid)
{
	return 1;
}

public OnPlayerEnterRaceCheckpoint(playerid)
{
	return 1;
}

public OnPlayerLeaveRaceCheckpoint(playerid)
{
	return 1;
}

public OnRconCommand(cmd[])
{
	return 1;
}

public OnPlayerRequestSpawn(playerid)
{
	return 1;
}

public OnObjectMoved(objectid)
{
	return 1;
}

public OnPlayerObjectMoved(playerid, objectid)
{
	return 1;
}

public OnPlayerPickUpPickup(playerid, pickupid)
{
	if(pickupid == pickup_Cash)
    {
    GivePlayerMoney(playerid, 1000);
    }
    else if(pickupid == pickup_Health)
    {
    SetPlayerHealth(playerid, 100);
    }
    else if(pickupid == pickup_dead)
    {
    SetPlayerHealth(playerid, 0);
    }
    else if(pickupid == pickup_shop)
    {
    new string[1200];
	strcat(string," Golfová palica $80\n Obušok $150\n Nožík $280\n Basebalova palica $400\n Lopata $250\n Gulecniková palica $150\n Katana $400\n");
	strcat(string," Motorova pila $800\n Dvojité Dildo $90\n Dildo $150\n Vibrator $150\n Streborny vibrator $150\n Kvety $50\n Palica $100\n Granat $300\n Dymovnica $250\n Molotov koktejl $300\n 9mm $750\n 9mm s tlmicom $750\n Desert deagle $1000\n Brokovnica $1800\n Upilovana brokovnica $2000\n Rychla brokovnica $3000\n UZI $1200\n MP5 $1350\n AK47 $3000\n M4 $3000\n TEC-9 $1300\n Puska $1200\n");
	strcat(string," Odstrelovacka $5000\n Bazuka $6000\n Raketomet $6500\n Plamenomet $1000\n Vybusna taska $200\n Spray $100\n Hasiaci pristroj $100\n Padak $300\n");
	ShowPlayerDialog(playerid,1,DIALOG_STYLE_LIST,"Zbrane",string,"OK","Koniec");

	return 1;
}

public OnVehicleMod(playerid, vehicleid, componentid)
{
	return 1;
}

public OnVehiclePaintjob(playerid, vehicleid, paintjobid)
{
	return 1;
}

public OnVehicleRespray(playerid, vehicleid, color1, color2)
{
	return 1;
}

public OnPlayerSelectedMenuRow(playerid, row)
{
	return 1;
}

public OnPlayerExitedMenu(playerid)
{
	return 1;
}

public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
{
	return 1;
}

public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
	return 1;
}

public OnRconLoginAttempt(ip[], password[], success)
{
	return 1;
}

public OnPlayerUpdate(playerid)
{
	return 1;
}

public OnPlayerStreamIn(playerid, forplayerid)
{
	return 1;
}

public OnPlayerStreamOut(playerid, forplayerid)
{
	return 1;
}

public OnVehicleStreamIn(vehicleid, forplayerid)
{
	return 1;
}

public OnVehicleStreamOut(vehicleid, forplayerid)
{
	return 1;
}

public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
if(dialogid == 2)
{
if(response == 1)
{
if(listitem == 0)
{
new string[500];
strcat(string,"=============== Warpy ===============\n/Letisko SF = Teleportuje na letisko v SF\n/Letisko LS = Teleportuje na letisko v LS\n/Letisko LV = Teleportuje na letisko v LV\n");
strcat(string,"/sf = Teleportuje do San Fiera\n/lv = Teleportuje do Las Venturas\n/ls = Teleportuje do Los Santos\n");
ShowPlayerDialog(playerid,3,DIALOG_STYLE_MSGBOX,"Príkazy",string,"OK","Koniec");

}
}
}
if(response == 1)
{
if(listitem == 0)
{

if(GetPlayerMoney(playerid) < 80) return SendClientMessage(playerid,0xff0000ff,"[!] Nemáš dostatok peòazí");
SendClientMessage(playerid,0x0000BBAA,"Golfová palica");
GivePlayerWeapon(playerid, 2, 500);
GivePlayerMoney(playerid,-80);
}
else if(listitem == 1)
{

if(GetPlayerMoney(playerid) < 150) return SendClientMessage(playerid,0xff0000ff,"[!] Nemáš dostatok peòazí");
SendClientMessage(playerid,0x0000BBAA,"Obušok");
GivePlayerWeapon(playerid, 3, 500);
GivePlayerMoney(playerid,-150);
}
else if(listitem == 2)
{

if(GetPlayerMoney(playerid) < 280) return SendClientMessage(playerid,0xff0000ff,"[!] Nemáš dostatok peòazí");
SendClientMessage(playerid,0x0000BBAA,"Nožík");
GivePlayerWeapon(playerid, 4, 500);
GivePlayerMoney(playerid,-280);
}
else if(listitem == 3)
{

if(GetPlayerMoney(playerid) < 400) return SendClientMessage(playerid,0xff0000ff,"[!] Nemáš dostatok peòazí");
SendClientMessage(playerid,0x0000BBAA,"Basebalová palica");
GivePlayerWeapon(playerid, 5, 500);
GivePlayerMoney(playerid,-400);
}
else if(listitem == 4)
{

if(GetPlayerMoney(playerid) < 250) return SendClientMessage(playerid,0xff0000ff,"[!] Nemáš dostatok peòazí");
SendClientMessage(playerid,0x0000BBAA,"Lopata");
GivePlayerWeapon(playerid, 6, 500);
GivePlayerMoney(playerid,-250);
}
else if(listitem == 5)
{

if(GetPlayerMoney(playerid) < 150) return SendClientMessage(playerid,0xff0000ff,"[!] Nemáš dostatok peòazí");
SendClientMessage(playerid,0x0000BBAA,"Guleèníková palica");
GivePlayerWeapon(playerid, 7, 500);
GivePlayerMoney(playerid,-150);
}
else if(listitem == 6)
{

if(GetPlayerMoney(playerid) < 400) return SendClientMessage(playerid,0xff0000ff,"[!] Nemáš dostatok peòazí");
SendClientMessage(playerid,0x0000BBAA,"Katana");
GivePlayerWeapon(playerid, 8, 500);
GivePlayerMoney(playerid,-400);
}
else if(listitem == 7)
{

if(GetPlayerMoney(playerid) < 800) return SendClientMessage(playerid,0xff0000ff,"[!] Nemáš dostatok peòazí");
SendClientMessage(playerid,0x0000BBAA,"Motorová pila");
GivePlayerWeapon(playerid, 9, 500);
GivePlayerMoney(playerid,-800);
}
else if(listitem == 8)
{

if(GetPlayerMoney(playerid) < 90) return SendClientMessage(playerid,0xff0000ff,"[!] Nemáš dostatok peòazí");
SendClientMessage(playerid,0x0000BBAA,"Dvojité Dildo");
GivePlayerWeapon(playerid, 10, 500);
GivePlayerMoney(playerid,-90);
}
else if(listitem == 9)
{

if(GetPlayerMoney(playerid) < 150) return SendClientMessage(playerid,0xff0000ff,"[!] Nemáš dostatok peòazí");
SendClientMessage(playerid,0x0000BBAA,"Dildo");
GivePlayerWeapon(playerid, 11, 500);
GivePlayerMoney(playerid,-150);
}
else if(listitem == 10)
{

if(GetPlayerMoney(playerid) < 150) return SendClientMessage(playerid,0xff0000ff,"[!] Nemáš dostatok peòazí");
SendClientMessage(playerid,0x0000BBAA,"Vibrátor");
GivePlayerWeapon(playerid, 12, 500);
GivePlayerMoney(playerid,-150);
}
else if(listitem == 11)
{

if(GetPlayerMoney(playerid) < 150) return SendClientMessage(playerid,0xff0000ff,"[!] Nemáš dostatok peòazí");
SendClientMessage(playerid,0x0000BBAA,"Strieborný vybrátor");
GivePlayerWeapon(playerid, 13, 500);
GivePlayerMoney(playerid,-150);
}
else if(listitem == 12)
{

if(GetPlayerMoney(playerid) < 50) return SendClientMessage(playerid,0xff0000ff,"[!] Nemáš dostatok peòazí");
SendClientMessage(playerid,0x0000BBAA,"Kvety");
GivePlayerWeapon(playerid, 14, 500);
GivePlayerMoney(playerid,-50);
}
else if(listitem == 13)
{

if(GetPlayerMoney(playerid) < 100) return SendClientMessage(playerid,0xff0000ff,"[!] Nemáš dostatok peòazí");
SendClientMessage(playerid,0x0000BBAA,"Palica");
GivePlayerWeapon(playerid, 15, 500);
GivePlayerMoney(playerid,-100);
}
else if(listitem == 14)
{

if(GetPlayerMoney(playerid) < 300) return SendClientMessage(playerid,0xff0000ff,"[!] Nemáš dostatok peòazí");
SendClientMessage(playerid,0x0000BBAA,"Granát");
GivePlayerWeapon(playerid, 16, 500);
GivePlayerMoney(playerid,-300);
}
else if(listitem == 15)
{

if(GetPlayerMoney(playerid) < 250) return SendClientMessage(playerid,0xff0000ff,"[!] Nemáš dostatok peòazí");
SendClientMessage(playerid,0x0000BBAA,"Dymovnica");
GivePlayerWeapon(playerid, 17, 500);
GivePlayerMoney(playerid,-250);
}
else if(listitem == 16)
{

if(GetPlayerMoney(playerid) < 300) return SendClientMessage(playerid,0xff0000ff,"[!] Nemáš dostatok peòazí");
SendClientMessage(playerid,0x0000BBAA,"Molotov koktejl");
GivePlayerWeapon(playerid, 18, 500);
GivePlayerMoney(playerid,-300);
}
else if(listitem == 17)
{

if(GetPlayerMoney(playerid) < 750) return SendClientMessage(playerid,0xff0000ff,"[!] Nemáš dostatok peòazí");
SendClientMessage(playerid,0x0000BBAA,"9mm");
GivePlayerWeapon(playerid, 22, 500);
GivePlayerMoney(playerid,-750);
}
else if(listitem == 18)
{

if(GetPlayerMoney(playerid) < 750) return SendClientMessage(playerid,0xff0000ff,"[!] Nemáš dostatok peòazí");
SendClientMessage(playerid,0x0000BBAA,"9mm s tlmièom");
GivePlayerWeapon(playerid, 23, 500);
GivePlayerMoney(playerid,-750);
}
else if(listitem == 19)
{

if(GetPlayerMoney(playerid) < 1000) return SendClientMessage(playerid,0xff0000ff,"[!] Nemáš dostatok peòazí");
SendClientMessage(playerid,0x0000BBAA,"Desert deagle");
GivePlayerWeapon(playerid, 24, 500);
GivePlayerMoney(playerid,-1000);
}
else if(listitem == 20)
{

if(GetPlayerMoney(playerid) < 1800) return SendClientMessage(playerid,0xff0000ff,"[!] Nemáš dostatok peòazí");
SendClientMessage(playerid,0x0000BBAA,"Brokovnica");
GivePlayerWeapon(playerid, 25, 500);
GivePlayerMoney(playerid,-1800);
}
else if(listitem == 21)
{

if(GetPlayerMoney(playerid) < 2000) return SendClientMessage(playerid,0xff0000ff,"[!] Nemáš dostatok peòazí");
SendClientMessage(playerid,0x0000BBAA,"Upílovaná brokovnica");
GivePlayerWeapon(playerid, 26, 500);
GivePlayerMoney(playerid,-2000);
}
else if(listitem == 22)
{

if(GetPlayerMoney(playerid) < 3000) return SendClientMessage(playerid,0xff0000ff,"[!] Nemáš dostatok peòazí");
SendClientMessage(playerid,0x0000BBAA,"Rýchla brokovnica");
GivePlayerWeapon(playerid, 27, 500);
GivePlayerMoney(playerid,-3000);
}
else if(listitem == 23)
{

if(GetPlayerMoney(playerid) < 1200) return SendClientMessage(playerid,0xff0000ff,"[!] Nemáš dostatok peòazí");
SendClientMessage(playerid,0x0000BBAA,"UZI");
GivePlayerWeapon(playerid, 28, 500);
GivePlayerMoney(playerid,-1200);
}
else if(listitem == 24)
{

if(GetPlayerMoney(playerid) < 1350) return SendClientMessage(playerid,0xff0000ff,"[!] Nemáš dostatok peòazí");
SendClientMessage(playerid,0x0000BBAA,"MP5");
GivePlayerWeapon(playerid, 29, 500);
GivePlayerMoney(playerid,-1350);
}
else if(listitem == 25)
{

if(GetPlayerMoney(playerid) < 3000) return SendClientMessage(playerid,0xff0000ff,"[!] Nemáš dostatok peòazí");
SendClientMessage(playerid,0x0000BBAA,"AK47");
GivePlayerWeapon(playerid, 30, 500);
GivePlayerMoney(playerid,-3000);
}
else if(listitem == 26)
{

if(GetPlayerMoney(playerid) < 3000) return SendClientMessage(playerid,0xff0000ff,"[!] Nemáš dostatok peòazí");
SendClientMessage(playerid,0x0000BBAA,"M4");
GivePlayerWeapon(playerid, 31, 500);
GivePlayerMoney(playerid,-3000);
}
else if(listitem == 27)
{

if(GetPlayerMoney(playerid) < 1300) return SendClientMessage(playerid,0xff0000ff,"[!] Nemáš dostatok peòazí");
SendClientMessage(playerid,0x0000BBAA,"TEC9");
GivePlayerWeapon(playerid, 32, 500);
GivePlayerMoney(playerid,-1300);
}
else if(listitem == 28)
{

if(GetPlayerMoney(playerid) < 1200) return SendClientMessage(playerid,0xff0000ff,"[!] Nemáš dostatok peòazí");
SendClientMessage(playerid,0x0000BBAA,"Puška");
GivePlayerWeapon(playerid, 33, 500);
GivePlayerMoney(playerid,-1200);
}
else if(listitem == 29)
{

if(GetPlayerMoney(playerid) < 5000) return SendClientMessage(playerid,0xff0000ff,"[!] Nemáš dostatok peòazí");
SendClientMessage(playerid,0x0000BBAA,"Odstrelovaèka");
GivePlayerWeapon(playerid, 34, 500);
GivePlayerMoney(playerid,-5000);
}
else if(listitem == 30)
{

if(GetPlayerMoney(playerid) < 6000) return SendClientMessage(playerid,0xff0000ff,"[!] Nemáš dostatok peòazí");
SendClientMessage(playerid,0x0000BBAA,"Bazuka");
GivePlayerWeapon(playerid, 35, 500);
GivePlayerMoney(playerid,-6000);
}
else if(listitem == 31)
{

if(GetPlayerMoney(playerid) < 6500) return SendClientMessage(playerid,0xff0000ff,"[!] Nemáš dostatok peòazí");
SendClientMessage(playerid,0x0000BBAA,"Raketomet");
GivePlayerWeapon(playerid, 36, 500);
GivePlayerMoney(playerid,-6500);
}
else if(listitem == 32)
{

if(GetPlayerMoney(playerid) < 1000) return SendClientMessage(playerid,0xff0000ff,"[!] Nemáš dostatok peòazí");
SendClientMessage(playerid,0x0000BBAA,"Plameòomet");
GivePlayerWeapon(playerid, 37, 500);
GivePlayerMoney(playerid,-1000);
}
else if(listitem == 33)
{

if(GetPlayerMoney(playerid) < 200) return SendClientMessage(playerid,0xff0000ff,"[!] Nemáš dostatok peòazí");
SendClientMessage(playerid,0x0000BBAA,"Výbušná taška");
GivePlayerWeapon(playerid, 39, 500);
GivePlayerMoney(playerid,-200);
}
else if(listitem == 34)
{

if(GetPlayerMoney(playerid) < 100) return SendClientMessage(playerid,0xff0000ff,"[!] Nemáš dostatok peòazí");
SendClientMessage(playerid,0x0000BBAA,"Spray");
GivePlayerWeapon(playerid, 41, 500);
GivePlayerMoney(playerid,-100);
}
else if(listitem == 35)
{

if(GetPlayerMoney(playerid) < 100) return SendClientMessage(playerid,0xff0000ff,"[!] Nemáš dostatok peòazí");
SendClientMessage(playerid,0x0000BBAA,"Hasiacý prístroj");
GivePlayerWeapon(playerid, 42, 500);
GivePlayerMoney(playerid,-100);
}
else if(listitem == 36)
{

if(GetPlayerMoney(playerid) < 300) return SendClientMessage(playerid,0xff0000ff,"[!] Nemáš dostatok peòazí");
SendClientMessage(playerid,0x0000BBAA,"Padák");
GivePlayerWeapon(playerid, 46, 500);
GivePlayerMoney(playerid,-300);
}
return 1;
}
return 0;
}
public OnPlayerClickPlayer(playerid, clickedplayerid, source)
{
    return 1;
}

PORSIIIIM POMOZTEEE

Link to comment
Share on other sites

Guest
This topic is now closed to further replies.
×
×
  • Create New...