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mám errory:

 

 

C:\Users\Miroslav\Desktop\gm.pwn(377) : warning 204: symbol is assigned a value that is never used: "sendername"

C:\Users\Miroslav\Desktop\gm.pwn(376) : warning 204: symbol is assigned a value that is never used: "string"

C:\Users\Miroslav\Desktop\gm.pwn(753) : error 014: invalid statement; not in switch

C:\Users\Miroslav\Desktop\gm.pwn(753) : warning 215: expression has no effect

C:\Users\Miroslav\Desktop\gm.pwn(753) : error 001: expected token: ";", but found ":"

C:\Users\Miroslav\Desktop\gm.pwn(753) : error 029: invalid expression, assumed zero

C:\Users\Miroslav\Desktop\gm.pwn(753) : fatal error 107: too many error messages on one line

 

Compilation aborted.Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase

 

 

4 Errors.

 

 

 

neviem ako to opravit

 

Tu je celí OnDialogRespone

 

 

public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])

{

if(dialogid == 1996)

{

if(response)

{

if(listitem == 0)

{

new Float:x, Float:y, Float:z, Float:a;

GetPlayerFacingAngle(playerid,a);

GetPlayerPos(playerid, x, y, z);

new car;

car=CreateVehicle(411,x,y,z+4,a,-1,-1,30000);

PutPlayerInVehicle(playerid,car,0);

SendClientMessage(playerid, 0x33AA33AA, "You Have Selected Infernus");

}

if(listitem == 1)

{

new Float:x, Float:y, Float:z, Float:a;

GetPlayerFacingAngle(playerid,a);

GetPlayerPos(playerid, x, y, z);

new car;

car=CreateVehicle(560,x,y,z+4,a,-1,-1,30000);

PutPlayerInVehicle(playerid,car,0);

SendClientMessage(playerid, 0x33AA33AA, "You Have Selected Sultan");

}

if(listitem == 2)

{

new Float:x, Float:y, Float:z, Float:a;

GetPlayerFacingAngle(playerid,a);

GetPlayerPos(playerid, x, y, z);

new car;

car=CreateVehicle(562,x,y,z+4,a,-1,-1,30000);

PutPlayerInVehicle(playerid,car,0);

SendClientMessage(playerid, 0x33AA33AA, "You Have Selected Elegy");

}

if(listitem == 3)

{

new Float:x, Float:y, Float:z, Float:a;

GetPlayerFacingAngle(playerid,a);

GetPlayerPos(playerid, x, y, z);

new car;

car=CreateVehicle(402,x,y,z+4,a,-1,-1,30000);

PutPlayerInVehicle(playerid,car,0);

SendClientMessage(playerid, 0x33AA33AA, "You Have Selected Buffalo");

}

if(listitem == 4)

{

new Float:x, Float:y, Float:z, Float:a;

GetPlayerFacingAngle(playerid,a);

GetPlayerPos(playerid, x, y, z);

new car;

car=CreateVehicle(415,x,y,z+4,a,-1,-1,30000);

PutPlayerInVehicle(playerid,car,0);

SendClientMessage(playerid, 0x33AA33AA, "You Have Selected Cheetah");

}

if(listitem == 5)

{

new Float:x, Float:y, Float:z, Float:a;

GetPlayerFacingAngle(playerid,a);

GetPlayerPos(playerid, x, y, z);

new car;

car=CreateVehicle(429,x,y,z+4,a,-1,-1,30000);

PutPlayerInVehicle(playerid,car,0);

SendClientMessage(playerid, 0x33AA33AA, "You Have Selected Banshee");

}

if(listitem == 6)

{

new Float:x, Float:y, Float:z, Float:a;

GetPlayerFacingAngle(playerid,a);

GetPlayerPos(playerid, x, y, z);

new car;

car=CreateVehicle(451,x,y,z+4,a,-1,-1,30000);

PutPlayerInVehicle(playerid,car,0);

SendClientMessage(playerid, 0x33AA33AA, "You Have Selected Turismo");

}

if(listitem == 7)

{

new Float:x, Float:y, Float:z, Float:a;

GetPlayerFacingAngle(playerid,a);

GetPlayerPos(playerid, x, y, z);

new car;

car=CreateVehicle(475,x,y,z+4,a,-1,-1,30000);

PutPlayerInVehicle(playerid,car,0);

SendClientMessage(playerid, 0x33AA33AA, "You Have Selected Sabre");

}

if(listitem == 8)

{

new Float:x, Float:y, Float:z, Float:a;

GetPlayerFacingAngle(playerid,a);

GetPlayerPos(playerid, x, y, z);

new car;

car=CreateVehicle(477,x,y,z+4,a,-1,-1,30000);

PutPlayerInVehicle(playerid,car,0);

SendClientMessage(playerid, 0x33AA33AA, "You Have Selected ZR-350");

}

if(listitem == 9)

{

new Float:x, Float:y, Float:z, Float:a;

GetPlayerFacingAngle(playerid,a);

GetPlayerPos(playerid, x, y, z);

new car;

car=CreateVehicle(494,x,y,z+4,a,-1,-1,30000);

PutPlayerInVehicle(playerid,car,0);

SendClientMessage(playerid, 0x33AA33AA, "You Have Selected Hotring Racer");

}

if(listitem == 10)

{

new Float:x, Float:y, Float:z, Float:a;

GetPlayerFacingAngle(playerid,a);

GetPlayerPos(playerid, x, y, z);

new car;

car=CreateVehicle(496,x,y,z+4,a,-1,-1,30000);

PutPlayerInVehicle(playerid,car,0);

SendClientMessage(playerid, 0x33AA33AA, "You Have Selected Blista Compact");

}

if(listitem == 11)

{

new Float:x, Float:y, Float:z, Float:a;

GetPlayerFacingAngle(playerid,a);

GetPlayerPos(playerid, x, y, z);

new car;

car=CreateVehicle(506,x,y,z+4,a,-1,-1,30000);

PutPlayerInVehicle(playerid,car,0);

SendClientMessage(playerid, 0x33AA33AA, "You Have Selected Super GT");

}

if(listitem == 12)

{

new Float:x, Float:y, Float:z, Float:a;

GetPlayerFacingAngle(playerid,a);

GetPlayerPos(playerid, x, y, z);

new car;

car=CreateVehicle(558,x,y,z+4,a,-1,-1,30000);

PutPlayerInVehicle(playerid,car,0);

SendClientMessage(playerid, 0x33AA33AA, "You Have Selected Sport Vehicles");

}

if(listitem == 13)

{

new Float:x, Float:y, Float:z, Float:a;

GetPlayerFacingAngle(playerid,a);

GetPlayerPos(playerid, x, y, z);

new car;

car=CreateVehicle(559,x,y,z+4,a,-1,-1,30000);

PutPlayerInVehicle(playerid,car,0);

SendClientMessage(playerid, 0x33AA33AA, "You Have Selected Jester");

}

if(listitem == 14)

{

new Float:x, Float:y, Float:z, Float:a;

GetPlayerFacingAngle(playerid,a);

GetPlayerPos(playerid, x, y, z);

new car;

car=CreateVehicle(565,x,y,z+4,a,-1,-1,30000);

PutPlayerInVehicle(playerid,car,0);

SendClientMessage(playerid, 0x33AA33AA, "You Have Selected Flash");

}

if(listitem == 15)

{

new Float:x, Float:y, Float:z, Float:a;

GetPlayerFacingAngle(playerid,a);

GetPlayerPos(playerid, x, y, z);

new car;

car=CreateVehicle(587,x,y,z+4,a,-1,-1,30000);

PutPlayerInVehicle(playerid,car,0);

SendClientMessage(playerid, 0x33AA33AA, "You Have Selected Euros");

}

if(listitem == 16)

{

new Float:x, Float:y, Float:z, Float:a;

GetPlayerFacingAngle(playerid,a);

GetPlayerPos(playerid, x, y, z);

new car;

car=CreateVehicle(589,x,y,z+4,a,-1,-1,30000);

PutPlayerInVehicle(playerid,car,0);

SendClientMessage(playerid, 0x33AA33AA, "You Have Selected Club");

}

if(listitem == 17)

{

new Float:x, Float:y, Float:z, Float:a;

GetPlayerFacingAngle(playerid,a);

GetPlayerPos(playerid, x, y, z);

new car;

car=CreateVehicle(602,x,y,z+4,a,-1,-1,30000);

PutPlayerInVehicle(playerid,car,0);

SendClientMessage(playerid, 0x33AA33AA, "You Have Selected Alpha");

}

if(listitem == 18)

{

new Float:x, Float:y, Float:z, Float:a;

GetPlayerFacingAngle(playerid,a);

GetPlayerPos(playerid, x, y, z);

new car;

car=CreateVehicle(603,x,y,z+4,a,-1,-1,30000);

PutPlayerInVehicle(playerid,car,0);

SendClientMessage(playerid, 0x33AA33AA, "You Have Selected Phoenix");

}

}

case DIALOG_REGISTER:

{

if(response)

{

if(!strlen(inputtext))return SendClientMessage(playerid,-1,"{FF0000}[Registrace] {FFFFFF}Nezadal jsi {FF0000}žádné{FFFFFF} heslo!!");

DOF2_CreateFile(AC,inputtext);

new IP[16];

GetPlayerIp(playerid,IP,16);

DOF2_SetString(AC,"IP Adresa",IP,"Account_Info");

DOF2_SaveFile();

}

else if(!response)

{

KickEx(playerid,"Odmítl registraci");

}

}

case DIALOG_LOGIN:

{

if(response)

{

if(!strlen(inputtext))return SendClientMessage(playerid,-1,"{FF0000}[Přihlášení] {FFFFFF}Nezadal jsi {FF0000}žádné{FFFFFF} heslo!!");

if(DOF2_CheckLogin(AC,inputtext))

{

LoadPlayerAccount(playerid);

}else{

ShowPlayerDialog(playerid,DIALOG_LOGIN,3,"{FFFFFF}Účet - Přihlášení","{FFFFFF}Je nám líto ale bohužel jsi zadal {FF0000}nesprávné {FFFFFF}heslo.\nZkus to prosím znovu.\n\n","Dále","Odejít");

}

}

else if(!response)

{

KickEx(playerid,"Odmítl přihlášení");

}

}

case DIALOG_UCET:

{

if(response)

{

if(listitem == 0)//změna hesla

{

ShowPlayerDialog(playerid,DIALOG_ZMENA_HESLA,1,"{FFFFFF}Účet - Změna Hesla","{FFFFFF}Zapiš nové heslo do rámečku pod textem.\n\n","Změnit","Odejít");

}

if(listitem == 1)//vymazat učet

{

ShowPlayerDialog(playerid,DIALOG_DELETE_ACC,0,"{FFFFFF}Účet - Smazání","{FFFFFF}Opravdu chceš smazat tento účet?\n\n","Ano","Ne");

}

}

}

case DIALOG_ZMENA_HESLA:

{

if(response)

{

DOF2_SetInt(AC,"Heslo",DOF2_bernstein(inputtext),"Account_Info");

ShowPlayerDialog(playerid,DIALOG_INFO,0,"{FFFFFF}Účet - Změna Hesla","{00FF00}Úspěšně {FFFFFF}změněno.","Zavřít","");

}

}

case DIALOG_DELETE_ACC:

{

if(response)

{

DOF2_RemoveFile(AC);

KickEx(playerid,"Smazání účtu");

}

}

}

return 1;

}

 

 

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2 odpovědí na tuto otázku

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To s tím "sendername" a "string" znamená, že si je nikde nepoužil, takže ti jsou zbytečné.

A pak všude kde máš case DIALOG_ZMENA_HESLA:

To "case" přepiš na if(dialogid == DIALOG_ZMENA_HESLA) {

nebo si nahoru nad ty case přidej switch.

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