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Autoskola By Undertaker v2


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ABU V2

 

Autoskola By Undertaker v2

Zcela vylepsena autoskola. Jsou zde 3 otazky docela dost objectu a 25 checkpointu. Test. jizda neni zrovna lehka = auto mate perrenial (nebojte se vse je udelane aby perrenial vyjel :d) Hlavne pri test. jizde nesmite vystoupit z auta.!!! Cena rid. 5000

Mozna udelam v3- tam bych udelal docela kvalitni vec nechte se prekvapit

Bugy kdyz nake najdete piste nebo opravte jo a nachazi se to v SF autoskola klasika...

 

#include

#pragma tabsize 0

new car;

new autoskola;

new Menu:automenu;

new Menu:ot1menu;

new Menu:ot2menu;

new Menu:ot3menu;

new CP[MAX_PLAYERS];

new ridicak[MAX_PLAYERS];

#define COLOR_RED 0xAA3333AA

#define CP1 1

#define CP2 2

#define CP3 3

#define CP4 4

#define CP5 5

#define CP6 6

#define CP7 7

#define CP8 8

#define CP9 9

#define CP10 10

#define CP11 11

#define CP12 12

#define CP13 13

#define CP14 14

#define CP15 15

#define CP16 16

#define CP17 17

#define CP18 18

#define CP19 19

#define CP20 20

#define CP21 21

#define CP22 22

#define CP23 23

#define CP24 24

#define CP25 25

main()

{

print("\n ABUv2");

print(" Autoskola By Undertaker v2"); //NO DELETE :d

print("ABUv2\n");

}

 

public OnGameModeInit()

{

CreateObject(978,-2036.512,-130.823,35.092,0.0,0.0,90.000);

CreateObject(978,-2044.603,-130.828,35.114,0.0,0.0,-90.000);

CreateObject(978,-2036.594,-140.076,35.156,0.0,0.0,90.000);

CreateObject(978,-2044.570,-140.114,35.158,0.0,0.0,-90.000);

CreateObject(978,-2035.015,-148.969,35.161,0.0,0.0,-67.500);

CreateObject(978,-2042.766,-149.141,35.161,0.0,0.0,-67.500);

CreateObject(972,-2040.888,-153.637,31.099,18.908,-89.381,189.531);

CreateObject(972,-2029.403,-177.354,31.067,18.908,-89.381,9.531);

CreateObject(978,-2038.918,-182.340,35.161,0.0,0.0,-123.750);

CreateObject(978,-2031.028,-181.540,35.161,0.0,0.0,67.500);

CreateObject(978,-2045.879,-184.845,35.161,0.0,0.0,-22.500);

CreateObject(978,-2036.146,-189.191,35.161,0.0,0.0,45.000);

CreateObject(978,-2044.008,-193.512,35.161,0.0,0.0,11.250);

CreateObject(978,-2052.659,-191.862,35.168,0.0,0.0,-33.750);

CreateObject(978,-2047.535,-179.064,35.161,0.0,0.0,-123.750);

CreateObject(978,-2056.584,-184.546,35.168,0.0,0.0,-90.000);

CreateObject(978,-2054.013,-175.841,35.161,0.0,0.0,-123.750);

CreateObject(978,-2040.891,-172.769,35.168,0.0,0.0,33.750);

CreateObject(978,-2048.176,-168.674,35.161,0.0,0.0,225.000);

CreateObject(978,-2040.487,-163.603,35.168,0.0,0.0,-157.500);

CreateObject(978,-2032.422,-169.272,35.161,0.0,0.0,11.250);

CreateObject(978,-2031.842,-160.947,35.168,0.0,0.0,191.250);

CreateObject(978,-2027.872,-172.994,35.161,0.0,0.0,-90.000);

CreateObject(978,-2022.458,-160.190,35.161,0.0,0.0,-180.000);

CreateObject(978,-2017.721,-165.006,35.161,0.0,0.0,90.000);

CreateObject(978,-2017.676,-174.387,35.161,0.0,0.0,90.000);

CreateObject(978,-2023.910,-180.181,35.161,0.0,0.0,-33.750);

CreateObject(978,-2025.615,-196.167,35.161,0.0,0.0,-112.500);

CreateObject(978,-2016.064,-196.748,35.161,0.0,0.0,112.500);

CreateObject(978,-2025.804,-205.034,35.161,0.0,0.0,-67.500);

CreateObject(978,-2016.038,-205.608,35.168,0.0,0.0,67.500);

CreateObject(18262,-2019.493,-215.773,35.198,0.0,0.0,0.0);

CreateObject(18262,-2021.935,-215.963,35.198,0.0,0.0,0.0);

CreateObject(11494,-2020.409,-226.382,34.313,0.0,0.0,-45.000);

CreateObject(11494,-2024.189,-235.149,34.320,0.0,0.0,101.250);

CreateObject(11494,-2030.466,-241.742,34.313,0.0,0.0,-101.250);

CreateObject(11494,-2039.310,-246.333,34.313,0.0,0.0,67.500);

CreateObject(11494,-2048.901,-250.512,34.313,0.0,0.0,-112.500);

CreateObject(1503,-2056.687,-251.898,34.722,0.0,0.0,112.500);

CreateObject(1503,-2055.472,-254.898,34.722,0.0,0.0,112.500);

CreateObject(973,-2063.734,-252.140,35.161,0.0,0.0,191.250);

CreateObject(973,-2061.608,-258.169,35.161,0.0,0.0,11.250);

CreateObject(973,-2068.406,-248.273,35.161,0.0,0.0,-90.000);

CreateObject(973,-2070.943,-259.130,35.161,0.0,0.0,0.0);

CreateObject(973,-2075.767,-254.215,35.161,0.0,0.0,-90.000);

CreateObject(973,-2075.761,-245.276,35.161,0.0,0.0,-90.000);

CreateObject(973,-2063.692,-242.750,35.161,0.0,0.0,11.250);

CreateObject(973,-2072.483,-235.658,35.161,0.0,0.0,11.250);

CreateObject(973,-2063.296,-233.813,35.168,0.0,0.0,11.250);

CreateObject(1245,-2056.509,-235.920,35.633,0.0,0.0,-168.750);

CreateObject(1245,-2055.753,-239.643,35.658,0.0,0.0,-168.750);

CreateObject(11496,-2046.380,-234.149,36.970,0.0,0.0,-78.750);

CreateObject(11496,-2037.032,-228.734,36.970,0.0,0.0,11.250);

CreateObject(11496,-2041.687,-217.056,36.995,0.0,0.0,33.750);

CreateObject(11496,-2052.338,-219.988,37.020,0.0,0.0,123.750);

CreateObject(1245,-2059.818,-227.376,35.815,0.0,0.0,-146.250);

CreateObject(1245,-2061.683,-224.736,35.808,0.0,0.0,-146.250);

CreateObject(973,-2065.290,-222.837,35.161,0.0,0.0,180.000);

CreateObject(973,-2064.049,-231.549,35.168,0.0,0.0,45.000);

CreateObject(973,-2069.985,-218.136,35.161,0.0,0.0,-270.000);

CreateObject(973,-2070.294,-198.548,35.161,0.0,0.0,90.000);

CreateObject(973,-2078.641,-200.020,35.161,0.0,0.0,-90.000);

CreateObject(3569,-2074.864,-164.462,36.934,0.0,0.0,-90.000);

CreateObject(973,-2078.617,-190.629,35.161,0.0,0.0,-90.000);

CreateObject(973,-2070.239,-189.327,35.161,0.0,0.0,90.000);

CreateObject(1655,-2073.283,-159.639,35.620,0.0,0.0,-180.000);

CreateObject(973,-2070.110,-179.945,35.383,0.0,0.0,90.000);

CreateObject(973,-2078.561,-181.394,35.161,0.0,0.0,270.000);

CreateObject(1634,-2076.163,-171.235,35.618,0.0,0.0,0.0);

CreateObject(1634,-2071.992,-171.272,35.618,0.0,0.0,0.0);

CreateObject(973,-2077.456,-235.890,35.161,0.0,0.0,-67.500);

CreateObject(973,-2078.907,-226.438,35.161,0.0,0.0,-90.000);

CreateObject(973,-2078.951,-216.933,35.161,0.0,0.0,-90.000);

CreateObject(973,-2078.833,-207.685,35.161,0.0,0.0,-90.000);

CreateObject(973,-2070.163,-208.509,35.161,0.0,0.0,-270.000);

CreateObject(978,-2067.172,-150.698,35.161,0.0,0.0,67.500);

CreateObject(978,-2076.076,-150.173,35.161,0.0,0.0,247.500);

CreateObject(978,-2061.124,-148.620,35.161,0.0,0.0,326.250);

CreateObject(978,-2073.329,-141.241,35.161,0.0,0.0,258.750);

CreateObject(978,-2060.702,-138.954,35.161,0.0,0.0,146.250);

CreateObject(978,-2053.918,-145.843,35.161,0.0,0.0,123.750);

CreateObject(978,-2058.912,-155.700,35.161,0.0,0.0,247.500);

CreateObject(978,-2065.058,-161.750,35.161,0.0,0.0,202.500);

CreateObject(978,-2046.856,-150.648,35.168,0.0,0.0,168.750);

CreateObject(978,-2053.012,-165.109,35.161,0.0,0.0,11.250);

CreateObject(978,-2062.005,-166.981,35.161,0.0,0.0,11.250);

CreateObject(978,-2068.685,-136.226,35.161,0.0,0.0,180.000);

CreateObject(978,-2043.967,-163.220,35.161,0.0,0.0,11.250);

CreateObject(978,-2040.242,-157.801,35.161,0.0,0.0,101.250);

CreateObject(11496,-2058.732,-163.154,36.520,19.767,0.0,101.250);

CreateObject(978,-2061.936,-160.701,39.080,0.859,-20.626,202.500);

CreateObject(11496,-2082.197,-155.340,36.545,19.767,0.0,180.000);

CreateObject(978,-2086.583,-143.405,35.161,0.0,0.0,270.000);

CreateObject(978,-2079.764,-143.122,35.161,0.0,0.0,90.000);

CreateObject(978,-2087.260,-115.014,35.161,0.0,0.0,270.000);

CreateObject(978,-2078.393,-114.959,35.161,0.0,0.0,67.500);

CreateObject(3625,-2080.684,-128.110,37.163,0.0,0.0,90.000);

CreateObject(3852,-2020.344,-185.880,36.130,0.0,0.0,0.0);

autoskola = CreatePickup(1318,1,-2017.7948,-107.5588,35.0371); //pickup

automenu = CreateMenu("Autoskola", 1, 150.0, 100.0, 250.0, 150.0); //menu

AddMenuItem(automenu, 0, "Test");

ot1menu = CreateMenu("Povolena rychlost ve vesnici", 1, 150.0, 100.0, 250.0, 150.0); //otazky

AddMenuItem(ot1menu, 0, "80 km/h");

AddMenuItem(ot1menu, 0, "60 km/h");

AddMenuItem(ot1menu, 0, "50 km/h");

ot2menu = CreateMenu("Coach patri do tridy", 1, 150.0, 100.0, 250.0, 150.0);

AddMenuItem(ot2menu, 0, "A");

AddMenuItem(ot2menu, 0, "B");

AddMenuItem(ot2menu, 0, "C");

ot3menu = CreateMenu("Ridicak A je na", 1, 150.0, 100.0, 250.0, 150.0);

AddMenuItem(ot3menu, 0, "motorku");

AddMenuItem(ot3menu, 0, "os. auto");

AddMenuItem(ot3menu, 0, "nakl. auto");

return 1;

}

 

 

public OnPlayerConnect(playerid)

{

ridicak[playerid]=0;

return 1;

}

 

public OnVehicleSpawn(vehicleid)

{

return 1;

}

 

public OnVehicleDeath(vehicleid, killerid)

{

return 1;

}

 

public OnPlayerText(playerid, text[])

{

return 1;

}

 

public OnPlayerPrivmsg(playerid, recieverid, text[])

{

return 1;

}

 

public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)

{

return 1;

}

 

public OnPlayerExitVehicle(playerid, vehicleid)

{

if (GetVehicleModel(car)) SendClientMessage(playerid, COLOR_RED, "Neudelal si test!");

DestroyVehicle(car); //znici auto kdyz vystoupi

DisablePlayerCheckpoint(playerid); //vypne Cp

 

return 1;

}

 

public OnPlayerStateChange(playerid, newstate, oldstate)

{

return 1;

}

 

public OnPlayerEnterCheckpoint(playerid)

{

switch(CP[playerid]) {

case CP1:{

DisablePlayerCheckpoint(playerid); //ukaze CP

CP[playerid] = CP2; //podminka

SetPlayerCheckpoint(playerid,-2037.6903,-149.2134,35.3203,5.0); //nastavi hracovi dalsi CP

}

case CP2:{

DisablePlayerCheckpoint(playerid);

SetPlayerCheckpoint(playerid,-2033.5828,-179.0212,35.5260,5.0); //nastavi hracovi dalsi CP

CP[playerid] = CP3;

}

case CP3:{

DisablePlayerCheckpoint(playerid);

SetPlayerCheckpoint(playerid,-2046.4568,-189.3462,35.3203,5.0); //nastavi hracovi dalsi CP

CP[playerid] = CP4;

}

case CP4:{

DisablePlayerCheckpoint(playerid);

SetPlayerCheckpoint(playerid,-2047.1761,-173.7141,35.3203,5.0); //nastavi hracovi dalsi CP

CP[playerid] = CP5;

}

case CP5:{

DisablePlayerCheckpoint(playerid);

SetPlayerCheckpoint(playerid,-2033.8070,-165.4693,35.3274,5.0); //nastavi hracovi dalsi CP

CP[playerid] = CP6;

}

case CP6:{

DisablePlayerCheckpoint(playerid);

SetPlayerCheckpoint(playerid,-2020.6215,-175.3769,35.3203,5.0); //nastavi hracovi dalsi CP

CP[playerid] = CP7;

}

case CP7:{

DisablePlayerCheckpoint(playerid);

SetPlayerCheckpoint(playerid,-2020.5983,-200.3500,35.3203,5.0); //nastavi hracovi dalsi CP

CP[playerid] = CP8;

}

case CP8:{

DisablePlayerCheckpoint(playerid);

SetPlayerCheckpoint(playerid,-2020.4965,-224.0036,35.3274,5.0); //nastavi hracovi dalsi CP

CP[playerid] = CP9;

}

case CP9:{

DisablePlayerCheckpoint(playerid);

SetPlayerCheckpoint(playerid,-2028.6110,-240.6347,35.3203,5.0); //nastavi hracovi dalsi CP

CP[playerid] = CP10;

}

case CP10:{

DisablePlayerCheckpoint(playerid);

SetPlayerCheckpoint(playerid,-2050.0635,-251.2134,35.3203,5.0); //nastavi hracovi dalsi CP

CP[playerid] = CP11;

}

case CP11:{

DisablePlayerCheckpoint(playerid);

SetPlayerCheckpoint(playerid,-2070.9763,-256.5692,35.3203,5.0); //nastavi hracovi dalsi CP

CP[playerid] = CP12;

}

case CP12:{

DisablePlayerCheckpoint(playerid);

SetPlayerCheckpoint(playerid,-2066.3013,-239.6659,35.3274,5.0); //nastavi hracovi dalsi CP

CP[playerid] = CP13;

}

case CP13:{

DisablePlayerCheckpoint(playerid);

SetPlayerCheckpoint(playerid,-2042.4812,-234.8697,38.1700,5.0); //nastavi hracovi dalsi CP

CP[playerid] = CP14;

}

case CP14:{

DisablePlayerCheckpoint(playerid);

SetPlayerCheckpoint(playerid,-2040.8030,-218.5121,38.1950,5.0); //nastavi hracovi dalsi CP

CP[playerid] = CP15;

}

case CP15:{

DisablePlayerCheckpoint(playerid);

SetPlayerCheckpoint(playerid,-2057.2126,-222.9015,38.2200,5.0); //nastavi hracovi dalsi CP

CP[playerid] = CP16;

}

case CP16:{

DisablePlayerCheckpoint(playerid);

SetPlayerCheckpoint(playerid,-2074.9116,-231.2136,35.3203,5.0); //nastavi hracovi dalsi CP

CP[playerid] = CP17;

}

case CP17:{

DisablePlayerCheckpoint(playerid);

SetPlayerCheckpoint(playerid,-2074.1873,-170.9192,37.6148,5.0); //nastavi hracovi dalsi CP

CP[playerid] = CP18;

}

case CP18:{

DisablePlayerCheckpoint(playerid);

SetPlayerCheckpoint(playerid,-2072.4421,-152.1940,35.3203,5.0); //nastavi hracovi dalsi CP

CP[playerid] = CP19;

}

case CP19:{

DisablePlayerCheckpoint(playerid);

SetPlayerCheckpoint(playerid,-2061.0740,-145.1985,35.3274,5.0); //nastavi hracovi dalsi CP

CP[playerid] = CP20;

}

case CP20:{

DisablePlayerCheckpoint(playerid);

SetPlayerCheckpoint(playerid,-2049.3408,-161.8522,35.3203,5.0); //nastavi hracovi dalsi CP

CP[playerid] = CP21;

}

case CP21:{

DisablePlayerCheckpoint(playerid);

SetPlayerCheckpoint(playerid,-2070.7847,-165.0389,40.4209,5.0); //nastavi hracovi dalsi CP

CP[playerid] = CP22;

}

case CP22:{

DisablePlayerCheckpoint(playerid);

SetPlayerCheckpoint(playerid,-2082.7065,-148.0392,35.3203,5.0); //nastavi hracovi dalsi CP

CP[playerid] = CP23;

}

case CP23:{

DisablePlayerCheckpoint(playerid);

SetPlayerCheckpoint(playerid,-2084.5313,-128.4621,38.3036,5.0); //nastavi hracovi dalsi CP

CP[playerid] = CP24;

}

case CP24:{

DisablePlayerCheckpoint(playerid);

SetPlayerCheckpoint(playerid,-2082.7493,-109.0146,35.3203,5.0); //nastavi hracovi dalsi CP

CP[playerid] = CP25;

}

case CP25:{

DisablePlayerCheckpoint(playerid); //vypne CP

RemovePlayerFromVehicle(car); //vyhodi z auta

DestroyVehicle(car); //znici testovaci auto

ridicak[playerid]=1; //da ridicak

SendClientMessage(playerid, COLOR_RED, "Vyborne. Mas ridicak!");

}

}

}

 

public OnPlayerLeaveCheckpoint(playerid)

{

return 1;

}

 

public OnPlayerEnterRaceCheckpoint(playerid)

{

return 1;

}

 

public OnPlayerLeaveRaceCheckpoint(playerid)

{

return 1;

}

 

public OnRconCommand(cmd[])

{

return 1;

}

 

public OnObjectMoved(objectid)

{

return 1;

}

 

public OnPlayerObjectMoved(playerid, objectid)

{

return 1;

}

 

public OnPlayerPickUpPickup(playerid, pickupid)

{

if(pickupid == autoskola)

{

SendClientMessage(playerid, COLOR_RED,"[Autoskola] Zde si muzes poridit ridicak!"); //kdyz vleze do pickupu

ShowMenuForPlayer(automenu,playerid);

}

return 1;

}

public OnPlayerSelectedMenuRow(playerid, row)

{

new Menu:current;

current = GetPlayerMenu(playerid);

if(current == automenu)

{

switch(row)

{

case 0:{

if (GetPlayerMoney(playerid) < 5000) return SendClientMessage(playerid,COLOR_RED,"Nemas dostatek penez.Potrebujes 5000");

ShowMenuForPlayer(ot1menu, playerid);

SendClientMessage(playerid, COLOR_RED, "Zacal si psat test!");

 

}

}

}

current = GetPlayerMenu(playerid);

if(current == ot1menu)

{

switch(row)

{

case 0:{

SendClientMessage(playerid, COLOR_RED, "Spatne! Tato odpoved je spatna!");

}

case 1:{

SendClientMessage(playerid, COLOR_RED, "Spatne! Tato odpoved je spatna!"); //kdyz zvoli spatnou odpoved

}

case 2:{

ShowMenuForPlayer(ot2menu, playerid); //kdyz zvoli dobrou odpoved

}

}

}

if(current == ot2menu)

{

switch(row)

{

case 0:{

SendClientMessage(playerid, COLOR_RED, "Spatne! Tato odpoved je spatna!");

}

case 1:{

SendClientMessage(playerid, COLOR_RED, "Spatne! Tato odpoved je spatna!");

}

case 2:{

ShowMenuForPlayer(ot3menu, playerid);

}

}

}

if(current == ot3menu)

{

switch(row)

{

case 0:{

SendClientMessage(playerid, COLOR_RED, "Vyborne! Nyni projed checkpointy!"); //co se stane kdyz otazky odpovi dobre

car = CreateVehicle(404,-2041.1925,-122.8889,34.9602,0,0,1,-1);

PutPlayerInVehicle(playerid,car,0);

SetPlayerCheckpoint(playerid,-2037.6903,-149.2134,35.3203,5.0);

CP[playerid] = CP1;

}

case 1:{

SendClientMessage(playerid, COLOR_RED, "Spatne! Tato odpoved je spatna!");

}

case 2:{

SendClientMessage(playerid, COLOR_RED, "Spatne! Tato odpoved je spatna!");

 

}

}

}

return 1;

}

 

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thx na drahu moc nebyl cas... ale ten trabant je gd :mrgreen: :mrgreen: :mrgreen: dobre jezdi

 

 

Mě moc dobře nejel, zvládl jsem to asi na 3 pokus, vždy jsem někam zapad, když byli ty skoky :d Ale hustý jsou ty otázky, naštěstí jsem si nejdříve nerychlo přečtl pawn, takže jsem věděl co tam ma bejt, na tu otázku 2 bych musel typovat :lol:

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  • 3 months later...

A jak to mam dat do hry??ja to hodil vsechno do Pawna.ulzil jsem si to pod nejakzm nazvem.dal sem si to na server do scriptfiles a hodil sem nazev i do configu.zapnul.a nefacha mi to.muzete pls poradit???

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  • 1 month later...

Zamysli se nad sebou! Koukni na datum a jdi si přečíst pravidla.. pokud to uděláš ještě jednou máš varovaní číslo jedna! Druhý ti už nedám to už pak BAN!

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Zdravim , vim ze to je asi trochu blbe ,ale nebyl jsem schopnej prijit/najit na to jak spustit autoskolu , mno spíš řečeno jsem to všechno naházel do modu ,všechno OK bez chyb a když dojedu k autoškole v SF tak před ní ,uvnitř nebo vzadu jsem nenašel žádné

"i" nebo prostě čím by se to spouštělo ,jinak vzadu mám ty rampy a tu trasu ,kterou se pojede , prosím vás poradtě mi kde nebo jak spustím ty testy popřípadě mi stačí i souřadnice kde najdu nějaký to menu :cry: . MOC DĚKUJU ZA VAŠI OCHOTU POMOCT :)

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Caw opravdu super Tut ale mam dva errory mohl bys mi podadit diky ;)

 

C:\Documents and Settings\A\Plocha\GTA Server\filterscripts\autoskola.pwn(39) : error 029: invalid expression, assumed zero

C:\Documents and Settings\A\Plocha\GTA Server\filterscripts\autoskola.pwn(348) : warning 203: symbol is never used: "OnGameModeInit"

 

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  • 2 months later...
Guest 25stenli75

D:\MODNES~1\saleny.pwn(973) : error 021: symbol already defined: "current"

Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase

 

 

1 Error.

 

prepacte wiem ze stare tema ale treba mi pomoct nwm co urobit

 

riadok

new Menu:current;

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D:\MODNES~1\saleny.pwn(973) : error 021: symbol already defined: "current"

Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase

 

 

1 Error.

 

prepacte wiem ze stare tema ale treba mi pomoct nwm co urobit

 

riadok

new Menu:current;

 

vymaž řádek 973 ( new Menu:current; )

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Guest 25stenli75

D:\MODNES~1\saleny.pwn(974) : error 036: empty statement

Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase

 

 

1 Error. teraz toto ked som ho vymazal

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D:\MODNES~1\saleny.pwn(974) : error 036: empty statement

Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase

 

 

1 Error. teraz toto ked som ho vymazal

 

a řádek 974 ?

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