undertaker 10 Odesláno: 27. Prosinec, 2008 Share Odesláno: 27. Prosinec, 2008 if(strcmp(cmd,"/loterie", true) == 0){ //kdyz zada tento prikaz if (GetPlayerMoney(playerid) > 7999) { //kdyz ty penize nema GivePlayerMoney(playerid, -8000); //kolik mu to vezme $dolaru$ new tmp[256]; new alarmid; tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, 0xFFFFFFAA, "POUZITI: /loterie [0-100]"); //kdyz da jen /loterie return 1; } alarmid = strval(tmp); if(!(alarmid >= 0 && alarmid<=100) ){ //urci rozmezi cisel SendClientMessage(playerid, 0xFFFFFFAA, "Jen čísla 0-100!"); //kdyz da jine cislo nez 0-100 return 1; } new genhint; genhint = random(40); //jaka je sance a vyhru switch(genhint) { case 0: { GetPlayerName(playerid, sendername, sizeof(sendername)); SendClientMessage(playerid,COLOR_WHITE,"Nevyhrál si zkus to znovu."); //co se napise kdyz nevyhraje } case 1: { SendClientMessage(playerid,COLOR_WHITE,"Vyhrál jsi částku 148 246$");//vyhra GetPlayerName(playerid, sendername, sizeof(sendername)); format(string, sizeof(string), "Hráč %s vyhrál v loterii 148 246$ -/loterie", sendername); //text muzete zmenit! Ale aby se vam ukazalo hrac --- tak to musite nechat SendClientMessageToAll(0xFA9812A, string); //barva pisma jake se hraců ukaze ze byl [Jairy] odwarpovan... GivePlayerMoney(playerid, 148246); GameTextForPlayer(playerid,"~y~]~r~Vyhral jsi ~g~148 246$~y~]",5000,5); } case 2: { GetPlayerName(playerid, sendername, sizeof(sendername)); SendClientMessage(playerid,COLOR_WHITE,"Vyhrál jsi částku 251 874$"); format(string, sizeof(string), "Hráč %s vyhrál v loterii 251 874$ -/loterie", sendername); //text muzete zmenit! Ale aby se vam ukazalo hrac --- tak to musite nechat SendClientMessageToAll(0xFA9812A, string); //barva pisma jake se hraců ukaze ze byl [Jairy] odwarpovan... GivePlayerMoney(playerid, 251874); GameTextForPlayer(playerid,"~y~]~r~Vyhral jsi ~g~251 874$~y~]",5000,5); } case 3: { GetPlayerName(playerid, sendername, sizeof(sendername)); SendClientMessage(playerid,COLOR_WHITE,"Nevyhrál si zkus to znovu."); } case 4: { GetPlayerName(playerid, sendername, sizeof(sendername)); SendClientMessage(playerid,COLOR_WHITE,"Nevyhrál si zkus to znovu."); } case 5: { GetPlayerName(playerid, sendername, sizeof(sendername)); SendClientMessage(playerid,COLOR_WHITE,"Vyhrál jsi částku 76 312$"); format(string, sizeof(string), "Hráč %s vyhrál v loterii 76 312$ -/loterie", sendername); //text muzete zmenit! Ale aby se vam ukazalo hrac --- tak to musite nechat SendClientMessageToAll(0xFA9812A, string); //barva pisma jake se hraců ukaze ze byl [Jairy] odwarpovan... GivePlayerMoney(playerid, 76312); GameTextForPlayer(playerid,"~y~]~r~Vyhral jsi ~g~76 312$~y~]",5000,5); } case 6: { GetPlayerName(playerid, sendername, sizeof(sendername)); SendClientMessage(playerid,COLOR_WHITE,"Nevyhrál si zkus to znovu."); } case 7: { GetPlayerName(playerid, sendername, sizeof(sendername)); SendClientMessage(playerid,COLOR_WHITE,"Vyhrál jsi částku 285 561$"); format(string, sizeof(string), "Hráč %s vyhrál v loterii 285 561$ -/loterie", sendername); //text muzete zmenit! Ale aby se vam ukazalo hrac --- tak to musite nechat SendClientMessageToAll(0xFA9812A, string); //barva pisma jake se hraců ukaze ze byl [Jairy] odwarpovan... GivePlayerMoney(playerid, 285561); GameTextForPlayer(playerid,"~y~]~r~Vyhral jsi ~g~285 561$~y~]",5000,5); } case 8: { GetPlayerName(playerid, sendername, sizeof(sendername)); SendClientMessage(playerid,COLOR_WHITE,"Vyhrál jsi částku 24 457$"); format(string, sizeof(string), "Hráč %s vyhrál v loterii 24 457$ -/loterie", sendername); //text muzete zmenit! Ale aby se vam ukazalo hrac --- tak to musite nechat SendClientMessageToAll(0xFA9812A, string); //barva pisma jake se hraců ukaze ze byl [Jairy] odwarpovan... GivePlayerMoney(playerid, 24457); GameTextForPlayer(playerid,"~y~]~r~Vyhral jsi ~g~24 457$~y~]",5000,5); } case 9: { GetPlayerName(playerid, sendername, sizeof(sendername)); SendClientMessage(playerid,COLOR_WHITE,"Nevyhrál si zkus to znovu."); } case 10: { GetPlayerName(playerid, sendername, sizeof(sendername)); SendClientMessage(playerid,COLOR_WHITE,"Nevyhrál si zkus to znovu."); } case 11: { GetPlayerName(playerid, sendername, sizeof(sendername)); SendClientMessage(playerid,COLOR_WHITE,"Nevyhrál si zkus to znovu."); } case 12: { GetPlayerName(playerid, sendername, sizeof(sendername)); SendClientMessage(playerid,COLOR_WHITE,"Nevyhrál si zkus to znovu."); } case 13: { GetPlayerName(playerid, sendername, sizeof(sendername)); SendClientMessage(playerid,COLOR_WHITE,"Nevyhrál si zkus to znovu."); } case 14: { GetPlayerName(playerid, sendername, sizeof(sendername)); SendClientMessage(playerid,COLOR_WHITE,"Nevyhrál si zkus to znovu."); } case 15: { GetPlayerName(playerid, sendername, sizeof(sendername)); SendClientMessage(playerid,COLOR_WHITE,"Nevyhrál si zkus to znovu."); } case 16: { GetPlayerName(playerid, sendername, sizeof(sendername)); SendClientMessage(playerid,COLOR_WHITE,"Nevyhrál si zkus to znovu."); } case 17: { GetPlayerName(playerid, sendername, sizeof(sendername)); SendClientMessage(playerid,COLOR_WHITE,"Nevyhrál si zkus to znovu."); } case 18: { GetPlayerName(playerid, sendername, sizeof(sendername)); SendClientMessage(playerid,COLOR_WHITE,"Nevyhrál si zkus to znovu."); } case 19: { GetPlayerName(playerid, sendername, sizeof(sendername)); SendClientMessage(playerid,COLOR_WHITE,"Nevyhrál si zkus to znovu."); } case 20: { GetPlayerName(playerid, sendername, sizeof(sendername)); SendClientMessage(playerid,COLOR_WHITE,"Nevyhrál si zkus to znovu."); } case 21: { GetPlayerName(playerid, sendername, sizeof(sendername)); SendClientMessage(playerid,COLOR_WHITE,"Nevyhrál si zkus to znovu."); } case 22: { GetPlayerName(playerid, sendername, sizeof(sendername)); SendClientMessage(playerid,COLOR_WHITE,"Nevyhrál si zkus to znovu."); } case 23: { GetPlayerName(playerid, sendername, sizeof(sendername)); SendClientMessage(playerid,COLOR_WHITE,"Nevyhrál si zkus to znovu."); } case 24: { GetPlayerName(playerid, sendername, sizeof(sendername)); SendClientMessage(playerid,COLOR_WHITE,"Nevyhrál si zkus to znovu."); } case 25: { GetPlayerName(playerid, sendername, sizeof(sendername)); SendClientMessage(playerid,COLOR_WHITE,"Nevyhrál si zkus to znovu."); } case 26: { GetPlayerName(playerid, sendername, sizeof(sendername)); SendClientMessage(playerid,COLOR_WHITE,"Nevyhrál si zkus to znovu."); } case 27: { GetPlayerName(playerid, sendername, sizeof(sendername)); SendClientMessage(playerid,COLOR_WHITE,"Nevyhrál si zkus to znovu."); } case 28: { GetPlayerName(playerid, sendername, sizeof(sendername)); SendClientMessage(playerid,COLOR_WHITE,"Nevyhrál si zkus to znovu."); } case 29: { GetPlayerName(playerid, sendername, sizeof(sendername)); SendClientMessage(playerid,COLOR_WHITE,"Nevyhrál si zkus to znovu."); } case 30: { GetPlayerName(playerid, sendername, sizeof(sendername)); SendClientMessage(playerid,COLOR_WHITE,"Nevyhrál si zkus to znovu."); } case 31: { GetPlayerName(playerid, sendername, sizeof(sendername)); SendClientMessage(playerid,COLOR_WHITE,"Nevyhrál si zkus to znovu."); } case 32: { GetPlayerName(playerid, sendername, sizeof(sendername)); SendClientMessage(playerid,COLOR_WHITE,"Nevyhrál si zkus to znovu."); } case 33: { GetPlayerName(playerid, sendername, sizeof(sendername)); SendClientMessage(playerid,COLOR_WHITE,"Nevyhrál si zkus to znovu."); } case 34: { GetPlayerName(playerid, sendername, sizeof(sendername)); SendClientMessage(playerid,COLOR_WHITE,"Nevyhrál si zkus to znovu."); } case 35: { GetPlayerName(playerid, sendername, sizeof(sendername)); SendClientMessage(playerid,COLOR_WHITE,"Nevyhrál si zkus to znovu."); } case 36: { GetPlayerName(playerid, sendername, sizeof(sendername)); SendClientMessage(playerid,COLOR_WHITE,"Nevyhrál si zkus to znovu."); } case 37: { GetPlayerName(playerid, sendername, sizeof(sendername)); SendClientMessage(playerid,COLOR_WHITE,"Nevyhrál si zkus to znovu."); } case 38: { GetPlayerName(playerid, sendername, sizeof(sendername)); SendClientMessage(playerid,COLOR_WHITE,"Nevyhrál si zkus to znovu."); } case 39: { GetPlayerName(playerid, sendername, sizeof(sendername)); SendClientMessage(playerid,COLOR_WHITE,"Vyhrál jsi částku 96 542$"); format(string, sizeof(string), "Hráč %s vyhrál v loterii 96 542$ -/loterie", sendername); //text muzete zmenit! Ale aby se vam ukazalo hrac --- tak to musite nechat SendClientMessageToAll(0xFA9812A, string); //barva pisma jake se hraců ukaze ze byl [Jairy] odwarpovan... GivePlayerMoney(playerid, 96542); GameTextForPlayer(playerid,"~y~]~r~Vyhral jsi ~g~96 542$~y~]",5000,5); } } } else{ SendClientMessage(playerid,COLOR_RED,"Málo penez. Je třeba 8000$");//co se napise kdyz ty penize nema } return 1; //dulezite-konec }//dulezite-konec Link to comment Share on other sites More sharing options...
Daffy 8 Odesláno: 27. Prosinec, 2008 Share Odesláno: 27. Prosinec, 2008 ze te porad bavi kopcit ( VG ) Link to comment Share on other sites More sharing options...
undertaker 10 Odesláno: 27. Prosinec, 2008 Author Share Odesláno: 27. Prosinec, 2008 jj kopcim ale ze sveho modu lamko Link to comment Share on other sites More sharing options...
Daffy 8 Odesláno: 27. Prosinec, 2008 Share Odesláno: 27. Prosinec, 2008 tvoj mod je sfalsovany VG ...nevim kdo je tu lamka ..ukaz pawno at se zasmejem Link to comment Share on other sites More sharing options...
Daffy 8 Odesláno: 27. Prosinec, 2008 Share Odesláno: 27. Prosinec, 2008 sorry neni skopcene ale lamacke .. GetPlayerName(playerid, sendername, sizeof(sendername)); SendClientMessage(playerid,COLOR_WHITE,"Nevyhrál si zkus to znovu."); GetPlayerName(playerid, sendername, sizeof(sendername)); ?? naco ? Link to comment Share on other sites More sharing options...
癌癌癌 1 Odesláno: 27. Prosinec, 2008 Share Odesláno: 27. Prosinec, 2008 sorry neni skopcene ale lamacke .. GetPlayerName(playerid, sendername, sizeof(sendername)); SendClientMessage(playerid,COLOR_WHITE,"Nevyhrál si zkus to znovu."); GetPlayerName(playerid, sendername, sizeof(sendername)); ?? naco ? LOL Tj fakt.. =D...Ale zase budeš mít víc řádků v módu / fs Link to comment Share on other sites More sharing options...
undertaker 10 Odesláno: 27. Prosinec, 2008 Author Share Odesláno: 27. Prosinec, 2008 jn ja ten mod nikdy nedokoncil ani neopravoval tak se nediv =D Link to comment Share on other sites More sharing options...
Guest ShockyCZE Odesláno: 27. Prosinec, 2008 Share Odesláno: 27. Prosinec, 2008 lol aj nemuzu takvyhc case a upe zbytecne Link to comment Share on other sites More sharing options...
Guest jirbate Odesláno: 29. Prosinec, 2008 Share Odesláno: 29. Prosinec, 2008 jo a vec je ta že už jsem tu to viděl Link to comment Share on other sites More sharing options...
Daw3 0 Odesláno: 29. Prosinec, 2008 Share Odesláno: 29. Prosinec, 2008 TAky existuje něco jako Spoiler... což tady nikomu nic neříká.,.. Dám si to do podpisu Link to comment Share on other sites More sharing options...
Guest MiNNo Odesláno: 16. Leden, 2009 Share Odesláno: 16. Leden, 2009 Hm jako ked som neni blb tak chapem toto dobre ? Vyhravaju len cisla tusim 2,5,7,37 ? Pri tych je ze vyhral ? Omg toto ked niekomu ukazem v pwn,tak budu podavat len tie cisla hm :-D Keby to chce niekto spravit ze nahodne tak by to islo jako : Xxxxxx switch(random(60)) { //Náhodná premena - 60: Napríklad mám 60 čísiel,na podávanie..:-) Hm mohlo by to tak byt ?.... Link to comment Share on other sites More sharing options...
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