liskji00 0 Odesláno: 1. Květen, 2009 Share Odesláno: 1. Květen, 2009 vim to sou zavorky kteri ukoncujou kod Link to comment Share on other sites More sharing options...
癌癌癌 1 Odesláno: 1. Květen, 2009 Share Odesláno: 1. Květen, 2009 Hmm tak co tu ještě PRUDÍŠ když to víš? už bys kdybys chtěl měl davno spravený sám Link to comment Share on other sites More sharing options...
liskji00 0 Odesláno: 1. Květen, 2009 Share Odesláno: 1. Květen, 2009 dal sem do modu IsPlayerInSphere(playerid,Float:x,Float:y,Float:z,radius){ if(GetPlayerDistanceToPointEx(playerid,x,y,z) < radius){ return 1; } return 0; } GetPlayerDistanceToPointEx(playerid,Float:x,Float:y,Float:z){ new Float:x1,Float:y1,Float:z1; new Float:tmpdis; GetPlayerPos(playerid,x1,y1,z1); tmpdis = floatsqroot(floatpower(floatabs(floatsub(x,x1)),2)+floatpower(floatabs(floatsub(y,y1)),2)+floatpower(floatabs(floatsub(z,z1)),2)); return floatround(tmpdis); } a pisemi to eroor C:\Documents and Settings\Já\Plocha\pawno\crezi.pwn(1450) : warning 219: local variable "x" shadows a variable at a preceding level C:\Documents and Settings\Já\Plocha\pawno\crezi.pwn(1450) : warning 219: local variable "y" shadows a variable at a preceding level C:\Documents and Settings\Já\Plocha\pawno\crezi.pwn(1450) : warning 219: local variable "z" shadows a variable at a preceding level C:\Documents and Settings\Já\Plocha\pawno\crezi.pwn(1456) : warning 219: local variable "x" shadows a variable at a preceding level C:\Documents and Settings\Já\Plocha\pawno\crezi.pwn(1456) : warning 219: local variable "y" shadows a variable at a preceding level C:\Documents and Settings\Já\Plocha\pawno\crezi.pwn(1456) : warning 219: local variable "z" shadows a variable at a preceding level Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase 6 Warnings. Link to comment Share on other sites More sharing options...
癌癌癌 1 Odesláno: 1. Květen, 2009 Share Odesláno: 1. Květen, 2009 Zřejmě už tam máš new Float:x,Float:y,Float:z; a myslim že nahoře u newů tam to smaž a nech jen u GetPlayerDistance.... Link to comment Share on other sites More sharing options...
liskji00 0 Odesláno: 1. Květen, 2009 Share Odesláno: 1. Květen, 2009 nejsemdobrej pawner ucim se stim znam to teprv 1 mesic Link to comment Share on other sites More sharing options...
癌癌癌 1 Odesláno: 1. Květen, 2009 Share Odesláno: 1. Květen, 2009 Já sice taky ne ae lepší jak ty sem..Ae pawno už nepařim nuda..a trapny a zbytečný Můj názor Link to comment Share on other sites More sharing options...
liskji00 0 Odesláno: 1. Květen, 2009 Share Odesláno: 1. Květen, 2009 a mam tam new Float:x[256],Float:y[256],Float:z[256]; Link to comment Share on other sites More sharing options...
癌癌癌 1 Odesláno: 1. Květen, 2009 Share Odesláno: 1. Květen, 2009 Kde,co,proč? btw proč [256]; ?? sice nwm vubec k čemu to tam maš ale kdyžtak už tam dej rači 128 vždycky mi to taky řikáli Link to comment Share on other sites More sharing options...
liskji00 0 Odesláno: 1. Květen, 2009 Share Odesláno: 1. Květen, 2009 proste v tomhle kodu mi to pise eroor public radarCH(){ for(new i=0;i if(IsPlayerInAnyVehicle(i) && IsPlayerConnected(i)){ new string[128],Float:value_r,Float:distance_r,Float:x_r,Float:y_r,Float:z_r; GetPlayerPos(i,x_r,y_r,z_r); distance_r = floatsqroot(floatpower(floatabs(floatsub(x_r,PlayerPos[X_r])),2)+floatpower(floatabs(floatsub(y_r,PlayerPos[Y_r])),2)+floatpower(floatabs(floatsub(z_r,PlayerPos[Z_r])),2)); value_r = floatround(distance_r * 11000); if(floatround(value_r/1400)>65){ format(string, 128, "~r~~h~%d",floatround(value_r/1400)); }else{ format(string, 128, "~g~~h~%d",floatround(value_r/1400));} TextDrawSetString(KPHR,string); PlayerPos[X_r] = x_r; PlayerPos[Y_r] = y_r; PlayerPos[Z_r] = z_r; if(IsPlayerInSphere(i,2048.4158,1173.2195,10.6719,15) || IsPlayerInSphere(i,2066.5464,1623.2606,10.6719,15) || IsPlayerInSphere(i,2347.6807,2413.1965,10.6719,15) || IsPlayerInSphere(i,2507.3359,1880.9712,10.6719,15) || IsPlayerInSphere(i,2260.2791,1373.3129,10.6719,15) || IsPlayerInSphere(i,2281.9739,1193.3406,10.6719,15) || IsPlayerInSphere(i,2427.2900,1257.8555,10.7901,15) || IsPlayerInSphere(i,2210.5552,973.2725,10.6719,15) || IsPlayerInSphere(i,1536.0039,1133.1715,10.6719,15) || IsPlayerInSphere(i,1007.3343,1540.1764,10.6719,15) || IsPlayerInSphere(i,1448.2607,2589.8904,10.6719,15) || IsPlayerInSphere(i,1691.7292,2173.2539,10.6719,15)){ if(Radarovany==0 && floatround(value_r/1400)>65 ){ Radarovany=1; GivePlayerMoney(i,-2500); PlayerPlaySound(i, 1147, 0, 0, 0); SendClientMessage(i,B_BILA," "); format(string, 128, "[ Radar ] Jel jsi příliš velkou rychlostí ( %d Km/h ). Pokuta: -2500 $",floatround(value_r/1400)); SendClientMessage(i,COLOR_RED,string); SetTimerEx("radarEX",5000,0,"i",i); return 1; }}}} return 1; } //-----------------| public radarEX(playerid){ Radarovany[playerid]=0; } eror je C:\Documents and Settings\Já\Plocha\pawno\crezi.pwn(2367) : error 004: function "IsPlayerInSphere" is not implemented Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase 1 Error. a nevim kde mam doplnit tu {} Link to comment Share on other sites More sharing options...
liskji00 0 Odesláno: 1. Květen, 2009 Share Odesláno: 1. Květen, 2009 kde sou v sude umisteni ty radari ??? Link to comment Share on other sites More sharing options...
癌癌癌 1 Odesláno: 1. Květen, 2009 Share Odesláno: 1. Květen, 2009 Maš podělanej mod bo to tam špatně vkládáš... Správně v novym souboru (ty barvy z 0x00000 si zas musíš změň na B_BILA atd. .) #include // This is a comment // uncomment the line below if you want to write a filterscript //#define FILTERSCRIPT enum SPS { Float:X_r, Float:Y_r, Float:Z_r } new PlayerPos[200][sPS]; new Text:KPH[MAX_PLAYERS]; new Text:KPHR[MAX_PLAYERS]; new Radarovany[MAX_PLAYERS]; forward radarCH(); forward radarEX(playerid); #if defined FILTERSCRIPT public OnFilterScriptInit() { print("\n--------------------------------------"); print(" Blank Filterscript by your name here"); print("--------------------------------------\n"); return 1; } public OnFilterScriptExit() { return 1; } #else main() { print("\n----------------------------------"); print(" Blank Gamemode by your name here"); print("----------------------------------\n"); } #endif public OnGameModeInit() { // Don't use these lines if it's a filterscript SetGameModeText("Blank Script"); AddPlayerClass(0, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); SetTimer("radarCH",300,1); return 1; } IsPlayerInSphere(playerid,Float:x,Float:y,Float:z,radius){ if(GetPlayerDistanceToPointEx(playerid,x,y,z) < radius){ return 1; } return 0; } GetPlayerDistanceToPointEx(playerid,Float:x,Float:y,Float:z){ new Float:x1,Float:y1,Float:z1; new Float:tmpdis; GetPlayerPos(playerid,x1,y1,z1); tmpdis = floatsqroot(floatpower(floatabs(floatsub(x,x1)),2)+floatpower(floatabs(floatsub(y,y1)),2)+floatpower(floatabs(floatsub(z,z1)),2)); return floatround(tmpdis); } public OnGameModeExit() { return 1; } public OnPlayerRequestClass(playerid, classid) { SetPlayerPos(playerid, 1958.3783, 1343.1572, 15.3746); SetPlayerCameraPos(playerid, 1958.3783, 1343.1572, 15.3746); SetPlayerCameraLookAt(playerid, 1958.3783, 1343.1572, 15.3746); return 1; } public OnPlayerRequestSpawn(playerid) { return 1; } public OnPlayerConnect(playerid) { return 1; } public OnPlayerDisconnect(playerid, reason) { return 1; } public OnPlayerSpawn(playerid) { return 1; } public OnPlayerDeath(playerid, killerid, reason) { return 1; } public OnVehicleSpawn(vehicleid) { return 1; } public OnVehicleDeath(vehicleid, killerid) { return 1; } public OnPlayerText(playerid, text[]) { return 1; } public OnPlayerPrivmsg(playerid, recieverid, text[]) { return 1; } public OnPlayerCommandText(playerid, cmdtext[]) { if (strcmp("/mycommand", cmdtext, true, 10) == 0) { // Do something here return 1; } return 0; } public OnPlayerInfoChange(playerid) { return 1; } public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger) { return 1; } public OnPlayerExitVehicle(playerid, vehicleid) { TextDrawHideForPlayer(playerid,KPH[playerid]); TextDrawHideForPlayer(playerid,KPHR[playerid]); return 1; } public OnPlayerStateChange(playerid, newstate, oldstate) { if (newstate == 2 || newstate == 3){ //-------| KPH[playerid] = TextDrawCreate(256,426,"Rychlost:"); TextDrawAlignment(KPH[playerid],0); TextDrawBackgroundColor(KPH[playerid],0x000000ff); TextDrawFont(KPH[playerid],1); TextDrawLetterSize(KPH[playerid],0.7,1.8); TextDrawColor(KPH[playerid],0xff0000cc); TextDrawSetOutline(KPH[playerid],1); TextDrawSetProportional(KPH[playerid],1); TextDrawSetShadow(KPH[playerid],1); //-------| KPHR[playerid] = TextDrawCreate(370,426,"0"); TextDrawAlignment(KPHR[playerid],0); TextDrawBackgroundColor(KPHR[playerid],0x000000ff); TextDrawFont(KPHR[playerid],3); TextDrawLetterSize(KPHR[playerid],0.7,1.8); TextDrawColor(KPHR[playerid],0x00ff00cc); TextDrawSetOutline(KPHR[playerid],1); TextDrawSetProportional(KPHR[playerid],1); TextDrawSetShadow(KPHR[playerid],1); //-------| TextDrawShowForPlayer(playerid,KPHR[playerid]); TextDrawShowForPlayer(playerid,KPH[playerid]); } if(oldstate == PLAYER_STATE_DRIVER){ if(newstate == PLAYER_STATE_ONFOOT){ TextDrawHideForPlayer(playerid,KPH[playerid]); TextDrawHideForPlayer(playerid,KPHR[playerid]); }} if(oldstate == PLAYER_STATE_PASSENGER){ if(newstate == PLAYER_STATE_ONFOOT){ TextDrawHideForPlayer(playerid,KPH[playerid]); TextDrawHideForPlayer(playerid,KPHR[playerid]); }} return 1; } public OnPlayerEnterCheckpoint(playerid) { return 1; } public OnPlayerLeaveCheckpoint(playerid) { return 1; } public OnPlayerEnterRaceCheckpoint(playerid) { return 1; } public OnPlayerLeaveRaceCheckpoint(playerid) { return 1; } public OnRconCommand(cmd[]) { return 1; } public OnObjectMoved(objectid) { return 1; } public OnPlayerObjectMoved(playerid, objectid) { return 1; } public OnPlayerPickUpPickup(playerid, pickupid) { return 1; } public OnPlayerSelectedMenuRow(playerid, row) { return 1; } public OnPlayerExitedMenu(playerid) { return 1; } public radarCH(){ for(new i=0;i if(IsPlayerInAnyVehicle(i) && IsPlayerConnected(i)){ new string[128],Float:value_r,Float:distance_r,Float:x_r,Float:y_r,Float:z_r; GetPlayerPos(i,x_r,y_r,z_r); distance_r = floatsqroot(floatpower(floatabs(floatsub(x_r,PlayerPos[X_r])),2)+floatpower(floatabs(floatsub(y_r,PlayerPos[Y_r])),2)+floatpower(floatabs(floatsub(z_r,PlayerPos[Z_r])),2)); value_r = floatround(distance_r * 11000); if(floatround(value_r/1400)>65){ format(string, 128, "~r~~h~%d",floatround(value_r/1400)); }else{ format(string, 128, "~g~~h~%d",floatround(value_r/1400));} TextDrawSetString(KPHR,string); PlayerPos[X_r] = x_r; PlayerPos[Y_r] = y_r; PlayerPos[Z_r] = z_r; if(IsPlayerInSphere(i,2048.4158,1173.2195,10.6719,15) || IsPlayerInSphere(i,2066.5464,1623.2606,10.6719,15) || IsPlayerInSphere(i,2347.6807,2413.1965,10.6719,15) || IsPlayerInSphere(i,2507.3359,1880.9712,10.6719,15) || IsPlayerInSphere(i,2260.2791,1373.3129,10.6719,15) || IsPlayerInSphere(i,2281.9739,1193.3406,10.6719,15) || IsPlayerInSphere(i,2427.2900,1257.8555,10.7901,15) || IsPlayerInSphere(i,2210.5552,973.2725,10.6719,15) || IsPlayerInSphere(i,1536.0039,1133.1715,10.6719,15) || IsPlayerInSphere(i,1007.3343,1540.1764,10.6719,15) || IsPlayerInSphere(i,1448.2607,2589.8904,10.6719,15) || IsPlayerInSphere(i,1691.7292,2173.2539,10.6719,15)){ if(Radarovany==0 && floatround(value_r/1400)>65 ){ Radarovany=1; GivePlayerMoney(i,-2500); PlayerPlaySound(i, 1147, 0, 0, 0); SendClientMessage(i,0x000000," "); // zmeneno z B_BILA z duvodu ze to nemam na definovany format(string, 128, "[ Radar ] Jel jsi příliš velkou rychlostí ( %d Km/h ). Pokuta: -2500 $",floatround(value_r/1400)); SendClientMessage(i,0x000000,string); // Barva zmenena z RED SetTimerEx("radarEX",5000,0,"i",i); return 1; }}}} return 1; } //-----------------| public radarEX(playerid){ Radarovany[playerid]=0; } Link to comment Share on other sites More sharing options...
liskji00 0 Odesláno: 1. Květen, 2009 Share Odesláno: 1. Květen, 2009 nevim furt ta sama chyba Link to comment Share on other sites More sharing options...
liskji00 0 Odesláno: 1. Květen, 2009 Share Odesláno: 1. Květen, 2009 poradimi nekdo stou chibou lip nes on pls Link to comment Share on other sites More sharing options...
Mattsy 29 Odesláno: 2. Květen, 2009 Share Odesláno: 2. Květen, 2009 si pred IsPlayerInSphere daj for(new i=0;i Link to comment Share on other sites More sharing options...
CjKing 0 Odesláno: 2. Květen, 2009 Share Odesláno: 2. Květen, 2009 lol ja som dal z tutu vsetko do modu a 0 chyb Link to comment Share on other sites More sharing options...
Mattsy 29 Odesláno: 2. Květen, 2009 Share Odesláno: 2. Květen, 2009 tym padom si kopirak lebo tutuy sa nemaju kopirovat do modu ale pozriet a podla toho urobit Link to comment Share on other sites More sharing options...
FreeWall 3 Odesláno: 2. Květen, 2009 Author Share Odesláno: 2. Květen, 2009 ":321t76gp]tym padom si kopirak lebo tutuy sa nemaju kopirovat do modu ale pozriet a podla toho urobit kdyby to byla pravda, tak proč bych sem dával pwn ? Link to comment Share on other sites More sharing options...
CjKing 0 Odesláno: 2. Květen, 2009 Share Odesláno: 2. Květen, 2009 nechapes ja som skopcil do modu a tak som upravil ale pred tym ako som to skopcil bolo 0 chyb Link to comment Share on other sites More sharing options...
Mattsy 29 Odesláno: 2. Květen, 2009 Share Odesláno: 2. Květen, 2009 ved to je iste to nemas vobec to tam skopcit Link to comment Share on other sites More sharing options...
CjKing 0 Odesláno: 2. Květen, 2009 Share Odesláno: 2. Květen, 2009 sak ja nekopcim :!: Link to comment Share on other sites More sharing options...
Mattsy 29 Odesláno: 2. Květen, 2009 Share Odesláno: 2. Květen, 2009 ses vul?ked si skopirujes tut do modu a upravis tak to je tiez kopirovanie, lebo ty ten tut nemas vobec tam skopirovat Link to comment Share on other sites More sharing options...
癌癌癌 1 Odesláno: 2. Květen, 2009 Share Odesláno: 2. Květen, 2009 lol ja som dal z tutu vsetko do modu a 0 chyb OMG proč sem sem asi dal tohle lolku :spam: Maš podělanej mod bo to tam špatně vkládáš... Správně v novym souboru (ty barvy z 0x00000 si zas musíš změň na B_BILA atd. .) #include // This is a comment // uncomment the line below if you want to write a filterscript //#define FILTERSCRIPT enum SPS { Float:X_r, Float:Y_r, Float:Z_r } new PlayerPos[200][sPS]; new Text:KPH[MAX_PLAYERS]; new Text:KPHR[MAX_PLAYERS]; new Radarovany[MAX_PLAYERS]; forward radarCH(); forward radarEX(playerid); #if defined FILTERSCRIPT public OnFilterScriptInit() { print("\n--------------------------------------"); print(" Blank Filterscript by your name here"); print("--------------------------------------\n"); return 1; } public OnFilterScriptExit() { return 1; } #else main() { print("\n----------------------------------"); print(" Blank Gamemode by your name here"); print("----------------------------------\n"); } #endif public OnGameModeInit() { // Don't use these lines if it's a filterscript SetGameModeText("Blank Script"); AddPlayerClass(0, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); SetTimer("radarCH",300,1); return 1; } IsPlayerInSphere(playerid,Float:x,Float:y,Float:z,radius){ if(GetPlayerDistanceToPointEx(playerid,x,y,z) < radius){ return 1; } return 0; } GetPlayerDistanceToPointEx(playerid,Float:x,Float:y,Float:z){ new Float:x1,Float:y1,Float:z1; new Float:tmpdis; GetPlayerPos(playerid,x1,y1,z1); tmpdis = floatsqroot(floatpower(floatabs(floatsub(x,x1)),2)+floatpower(floatabs(floatsub(y,y1)),2)+floatpower(floatabs(floatsub(z,z1)),2)); return floatround(tmpdis); } public OnGameModeExit() { return 1; } public OnPlayerRequestClass(playerid, classid) { SetPlayerPos(playerid, 1958.3783, 1343.1572, 15.3746); SetPlayerCameraPos(playerid, 1958.3783, 1343.1572, 15.3746); SetPlayerCameraLookAt(playerid, 1958.3783, 1343.1572, 15.3746); return 1; } public OnPlayerRequestSpawn(playerid) { return 1; } public OnPlayerConnect(playerid) { return 1; } public OnPlayerDisconnect(playerid, reason) { return 1; } public OnPlayerSpawn(playerid) { return 1; } public OnPlayerDeath(playerid, killerid, reason) { return 1; } public OnVehicleSpawn(vehicleid) { return 1; } public OnVehicleDeath(vehicleid, killerid) { return 1; } public OnPlayerText(playerid, text[]) { return 1; } public OnPlayerPrivmsg(playerid, recieverid, text[]) { return 1; } public OnPlayerCommandText(playerid, cmdtext[]) { if (strcmp("/mycommand", cmdtext, true, 10) == 0) { // Do something here return 1; } return 0; } public OnPlayerInfoChange(playerid) { return 1; } public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger) { return 1; } public OnPlayerExitVehicle(playerid, vehicleid) { TextDrawHideForPlayer(playerid,KPH[playerid]); TextDrawHideForPlayer(playerid,KPHR[playerid]); return 1; } public OnPlayerStateChange(playerid, newstate, oldstate) { if (newstate == 2 || newstate == 3){ //-------| KPH[playerid] = TextDrawCreate(256,426,"Rychlost:"); TextDrawAlignment(KPH[playerid],0); TextDrawBackgroundColor(KPH[playerid],0x000000ff); TextDrawFont(KPH[playerid],1); TextDrawLetterSize(KPH[playerid],0.7,1.8); TextDrawColor(KPH[playerid],0xff0000cc); TextDrawSetOutline(KPH[playerid],1); TextDrawSetProportional(KPH[playerid],1); TextDrawSetShadow(KPH[playerid],1); //-------| KPHR[playerid] = TextDrawCreate(370,426,"0"); TextDrawAlignment(KPHR[playerid],0); TextDrawBackgroundColor(KPHR[playerid],0x000000ff); TextDrawFont(KPHR[playerid],3); TextDrawLetterSize(KPHR[playerid],0.7,1.8); TextDrawColor(KPHR[playerid],0x00ff00cc); TextDrawSetOutline(KPHR[playerid],1); TextDrawSetProportional(KPHR[playerid],1); TextDrawSetShadow(KPHR[playerid],1); //-------| TextDrawShowForPlayer(playerid,KPHR[playerid]); TextDrawShowForPlayer(playerid,KPH[playerid]); } if(oldstate == PLAYER_STATE_DRIVER){ if(newstate == PLAYER_STATE_ONFOOT){ TextDrawHideForPlayer(playerid,KPH[playerid]); TextDrawHideForPlayer(playerid,KPHR[playerid]); }} if(oldstate == PLAYER_STATE_PASSENGER){ if(newstate == PLAYER_STATE_ONFOOT){ TextDrawHideForPlayer(playerid,KPH[playerid]); TextDrawHideForPlayer(playerid,KPHR[playerid]); }} return 1; } public OnPlayerEnterCheckpoint(playerid) { return 1; } public OnPlayerLeaveCheckpoint(playerid) { return 1; } public OnPlayerEnterRaceCheckpoint(playerid) { return 1; } public OnPlayerLeaveRaceCheckpoint(playerid) { return 1; } public OnRconCommand(cmd[]) { return 1; } public OnObjectMoved(objectid) { return 1; } public OnPlayerObjectMoved(playerid, objectid) { return 1; } public OnPlayerPickUpPickup(playerid, pickupid) { return 1; } public OnPlayerSelectedMenuRow(playerid, row) { return 1; } public OnPlayerExitedMenu(playerid) { return 1; } public radarCH(){ for(new i=0;i if(IsPlayerInAnyVehicle(i) && IsPlayerConnected(i)){ new string[128],Float:value_r,Float:distance_r,Float:x_r,Float:y_r,Float:z_r; GetPlayerPos(i,x_r,y_r,z_r); distance_r = floatsqroot(floatpower(floatabs(floatsub(x_r,PlayerPos[X_r])),2)+floatpower(floatabs(floatsub(y_r,PlayerPos[Y_r])),2)+floatpower(floatabs(floatsub(z_r,PlayerPos[Z_r])),2)); value_r = floatround(distance_r * 11000); if(floatround(value_r/1400)>65){ format(string, 128, "~r~~h~%d",floatround(value_r/1400)); }else{ format(string, 128, "~g~~h~%d",floatround(value_r/1400));} TextDrawSetString(KPHR,string); PlayerPos[X_r] = x_r; PlayerPos[Y_r] = y_r; PlayerPos[Z_r] = z_r; if(IsPlayerInSphere(i,2048.4158,1173.2195,10.6719,15) || IsPlayerInSphere(i,2066.5464,1623.2606,10.6719,15) || IsPlayerInSphere(i,2347.6807,2413.1965,10.6719,15) || IsPlayerInSphere(i,2507.3359,1880.9712,10.6719,15) || IsPlayerInSphere(i,2260.2791,1373.3129,10.6719,15) || IsPlayerInSphere(i,2281.9739,1193.3406,10.6719,15) || IsPlayerInSphere(i,2427.2900,1257.8555,10.7901,15) || IsPlayerInSphere(i,2210.5552,973.2725,10.6719,15) || IsPlayerInSphere(i,1536.0039,1133.1715,10.6719,15) || IsPlayerInSphere(i,1007.3343,1540.1764,10.6719,15) || IsPlayerInSphere(i,1448.2607,2589.8904,10.6719,15) || IsPlayerInSphere(i,1691.7292,2173.2539,10.6719,15)){ if(Radarovany==0 && floatround(value_r/1400)>65 ){ Radarovany=1; GivePlayerMoney(i,-2500); PlayerPlaySound(i, 1147, 0, 0, 0); SendClientMessage(i,0x000000," "); // zmeneno z B_BILA z duvodu ze to nemam na definovany format(string, 128, "[ Radar ] Jel jsi příliš velkou rychlostí ( %d Km/h ). Pokuta: -2500 $",floatround(value_r/1400)); SendClientMessage(i,0x000000,string); // Barva zmenena z RED SetTimerEx("radarEX",5000,0,"i",i); return 1; }}}} return 1; } //-----------------| public radarEX(playerid){ Radarovany[playerid]=0; } To crasher> on to asi myslel tak že když to dal k sobě tak že žadnej error jako liskji nema .. (což sem psal už ja proto to zbytečně zopakoval) Link to comment Share on other sites More sharing options...
FreeWall 3 Odesláno: 2. Květen, 2009 Author Share Odesláno: 2. Květen, 2009 ":3ier1dn5]ses vul?ked si skopirujes tut do modu a upravis tak to je tiez kopirovanie, lebo ty ten tut nemas vobec tam skopirovat tvůj názor, že ? ... Link to comment Share on other sites More sharing options...
Mattsy 29 Odesláno: 2. Květen, 2009 Share Odesláno: 2. Květen, 2009 nie men to niekto niekedy hovoril ale uz nwm kto Link to comment Share on other sites More sharing options...
CjKing 0 Odesláno: 2. Květen, 2009 Share Odesláno: 2. Květen, 2009 Neviem ale al som nula erorov ale preco ked som 4000 krat presiel tychlost neberie prachy ani spravu nenapise pls help preco ? len som tam zmenil sumu a texty a rychlost Link to comment Share on other sites More sharing options...
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