Nazdar
Jedná se o policejní majáky na infernusu
Klávesy Y a N .
new Policie[MAX_VEHICLES][3];
public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
new IDAUTA = GetPlayerVehicleID(playerid);
if(newkeys == KEY_YES)
{
if(GetVehicleModel(IDAUTA) == 411)
{
Policie[iDAUTA][0] = CreateObject( 19419,0,0,0,0,0,0,80 );
AttachObjectToVehicle( Policie[iDAUTA][0], GetPlayerVehicleID(playerid), 0.000000, 0.000000, 0.700000, 0.000000, 0.000000, 0.000000 ); // <54>
DestroyObject( Policie[iDAUTA][1]);
}
}
if(newkeys == KEY_NO)
{
if(GetVehicleModel(IDAUTA) == 411)
{
Policie[iDAUTA][1] = CreateObject( 19420,0,0,0,0,0,0,80 );
AttachObjectToVehicle( Policie[iDAUTA][1], GetPlayerVehicleID(playerid), 0.000000, 0.000000, 0.700000, 0.000000, 0.000000, 0.000000 ); // <54>
DestroyObject( Policie[iDAUTA][0]);
}
}
return 1;
}
PS : Hrabu se ve starých věcech.