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Showing results for tags 'help'.
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Cc, Poradite mi ako mám spraviť že keď player stlači Alt+C tak mu to napiše text ja som tu skusil ale keď som stlačil Alt+C tak sa nič nedialo public OnPlayerKeyStateChange(playerid, newkeys, oldkeys) { if((newkeys & KEY_WALK) || (newkeys & KEY_CROUCH)) { SCM(playerid, 0xFF0000AA,"Uspešne as ti podarilo stlačiť ALT + C"); } return 1; }
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Zdravím mám "flešku" ADATA S107 / 16 GB USB 3.0 normálně mi šla, ale ve škole když jsem ji hodil do počítače tak to napsalo: V jednotce H není zádný disk Vložte disk a zkuste znovu Mám na "flešce" data, které bych nechtěl zratit zkoušel jsem všechno když zkusím chkdsk napíše to Svazek nelze otevřít pro přímý přístup. V easy patition manageru to vůbec nevidím a ve správci zařízení to vidím ale můžu u toho měnit jen diskové písmenko nevíte někdo co s tím kromě formátu? Díky za rady
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Ahoj lidi potřebuji od vás pomoc! Blbne mi camhack! když si zapnu camhack 1.2 a jdu na samp server dám * vypne se mi hra a ukáze se mi taková tabulka a ukáže se tam report crashe! Kdo by mi chtěl pomoct tak pište Dík
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Zdravím dělám pro kámoše tak for fun stránky s jednoduchým redakčním systémem php fusion vím není moc moderní.Chtěl bych poradit jak v theme.php nastavit kódování na UTF - 8, protože když píšu tak mi to tam hází otazníky.Zkoušel jsem všechno dávat do souboru meta tagy googlovat to a nějak jsem to asi nepochopil jak to tam vložit dělám asi něco špatně děkuji všem za rady... //Ano jak by řekl pan Hnátek není tu podpora na php fusion za to se omlouvám, že vás s tím zatěžuji.
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- pomoc
- php fusion
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C:\Users\Doma\Desktop\LemoN´s stunt mod\stuntgamemode.pwn(428) : warning 209: function "OnDialogResponse" should return a value Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase 1 Warning. Nevíte jaká je tam chyba?? | v if(dialogid==1) { if(response==0) Kick(playerid); SendClientMessage(playerid, 0xFF0000FF, "[ STUNT SERVER ] Byl si vykopnut za nesouhlaseni s pravidlama!"); } }
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Ahojte, vedel by mi niekto ukázať ako spraviť že ked hráč zabije niakeho hráča alebo sa hráč zabije sám tak mu dropnu zbrane ?
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Ahojte, potreboval by som HELP prosím vás moze to niekto opraviť ? CHYBY C:\Users\Pracovòa\Desktop\_\SA-MP Server\Projekty\nezname.pwn(394) : warning 217: loose indentation C:\Users\Pracovòa\Desktop\_\SA-MP Server\Projekty\nezname.pwn(394) : error 029: invalid expression, assumed zero C:\Users\Pracovòa\Desktop\_\SA-MP Server\Projekty\nezname.pwn(394) : error 004: function "OnVehicleMod" is not implemented C:\Users\Pracovòa\Desktop\_\SA-MP Server\Projekty\nezname.pwn(399) : warning 225: unreachable code C:\Users\Pracovòa\Desktop\_\SA-MP Server\Projekty\nezname.pwn(399) : error 029: invalid expression, assumed zero C:\Users\Pracovòa\Desktop\_\SA-MP Server\Projekty\nezname.pwn(399) : error 004: function "OnVehiclePaintjob" is not implemented C:\Users\Pracovòa\Desktop\_\SA-MP Server\Projekty\nezname.pwn(404) : warning 225: unreachable code C:\Users\Pracovòa\Desktop\_\SA-MP Server\Projekty\nezname.pwn(404) : error 029: invalid expression, assumed zero C:\Users\Pracovòa\Desktop\_\SA-MP Server\Projekty\nezname.pwn(404) : error 004: function "OnVehicleRespray" is not implemented C:\Users\Pracovòa\Desktop\_\SA-MP Server\Projekty\nezname.pwn(409) : warning 225: unreachable code C:\Users\Pracovòa\Desktop\_\SA-MP Server\Projekty\nezname.pwn(409) : error 029: invalid expression, assumed zero C:\Users\Pracovòa\Desktop\_\SA-MP Server\Projekty\nezname.pwn(409) : error 004: function "OnPlayerSelectedMenuRow" is not implemented C:\Users\Pracovòa\Desktop\_\SA-MP Server\Projekty\nezname.pwn(414) : warning 225: unreachable code C:\Users\Pracovòa\Desktop\_\SA-MP Server\Projekty\nezname.pwn(414) : error 029: invalid expression, assumed zero C:\Users\Pracovòa\Desktop\_\SA-MP Server\Projekty\nezname.pwn(414) : error 004: function "OnPlayerExitedMenu" is not implemented C:\Users\Pracovòa\Desktop\_\SA-MP Server\Projekty\nezname.pwn(419) : warning 225: unreachable code C:\Users\Pracovòa\Desktop\_\SA-MP Server\Projekty\nezname.pwn(419) : error 029: invalid expression, assumed zero C:\Users\Pracovòa\Desktop\_\SA-MP Server\Projekty\nezname.pwn(419) : error 004: function "OnPlayerInteriorChange" is not implemented C:\Users\Pracovòa\Desktop\_\SA-MP Server\Projekty\nezname.pwn(424) : warning 225: unreachable code C:\Users\Pracovòa\Desktop\_\SA-MP Server\Projekty\nezname.pwn(424) : error 029: invalid expression, assumed zero C:\Users\Pracovòa\Desktop\_\SA-MP Server\Projekty\nezname.pwn(424) : error 004: function "OnPlayerKeyStateChange" is not implemented C:\Users\Pracovòa\Desktop\_\SA-MP Server\Projekty\nezname.pwn(429) : warning 225: unreachable code C:\Users\Pracovòa\Desktop\_\SA-MP Server\Projekty\nezname.pwn(429) : error 029: invalid expression, assumed zero C:\Users\Pracovòa\Desktop\_\SA-MP Server\Projekty\nezname.pwn(429) : error 004: function "OnRconLoginAttempt" is not implemented C:\Users\Pracovòa\Desktop\_\SA-MP Server\Projekty\nezname.pwn(434) : warning 225: unreachable code C:\Users\Pracovòa\Desktop\_\SA-MP Server\Projekty\nezname.pwn(434) : error 029: invalid expression, assumed zero C:\Users\Pracovòa\Desktop\_\SA-MP Server\Projekty\nezname.pwn(434) : error 004: function "OnPlayerUpdate" is not implemented C:\Users\Pracovòa\Desktop\_\SA-MP Server\Projekty\nezname.pwn(439) : warning 225: unreachable code C:\Users\Pracovòa\Desktop\_\SA-MP Server\Projekty\nezname.pwn(439) : error 029: invalid expression, assumed zero C:\Users\Pracovòa\Desktop\_\SA-MP Server\Projekty\nezname.pwn(439) : error 004: function "OnPlayerStreamIn" is not implemented C:\Users\Pracovòa\Desktop\_\SA-MP Server\Projekty\nezname.pwn(444) : warning 225: unreachable code C:\Users\Pracovòa\Desktop\_\SA-MP Server\Projekty\nezname.pwn(444) : error 029: invalid expression, assumed zero C:\Users\Pracovòa\Desktop\_\SA-MP Server\Projekty\nezname.pwn(444) : error 004: function "OnPlayerStreamOut" is not implemented C:\Users\Pracovòa\Desktop\_\SA-MP Server\Projekty\nezname.pwn(449) : warning 225: unreachable code C:\Users\Pracovòa\Desktop\_\SA-MP Server\Projekty\nezname.pwn(449) : error 029: invalid expression, assumed zero C:\Users\Pracovòa\Desktop\_\SA-MP Server\Projekty\nezname.pwn(449) : error 004: function "OnVehicleStreamIn" is not implemented C:\Users\Pracovòa\Desktop\_\SA-MP Server\Projekty\nezname.pwn(454) : warning 225: unreachable code C:\Users\Pracovòa\Desktop\_\SA-MP Server\Projekty\nezname.pwn(454) : error 029: invalid expression, assumed zero C:\Users\Pracovòa\Desktop\_\SA-MP Server\Projekty\nezname.pwn(454) : error 004: function "OnVehicleStreamOut" is not implemented MOD #include <a_samp> new pickup_Cash; new pickup_Health; new pickup_dead; new pickup_shop; main() { print("\n----------------------------------"); print(" lolka"); print("----------------------------------\n"); } public OnGameModeInit() { SetGameModeText("lolka"); UsePlayerPedAnims(); AddPlayerClass(0,773.4224,-1511.3940,13.5469,255.2114,0,0,0,0,0,0); AddPlayerClass(105,773.4224,-1511.3940,13.5469,255.2114,0,0,0,0,0,0); AddPlayerClass(104,773.4224,-1511.3940,13.5469,255.2114,0,0,0,0,0,0); AddPlayerClass(115,773.4224,-1511.3940,13.5469,255.2114,0,0,0,0,0,0); AddStaticVehicle(411,788.7965,-1518.9675,13.1927,343.2489,123,1); AddStaticVehicle(513,291.1346,2535.5850,17.3778,180.2974,21,36); AddStaticVehicle(512,324.4324,2535.6506,17.5121,181.8785,89,91); AddStaticVehicle(476,403.6754,2456.9727,16.7825,357.7751,15,123); AddStaticVehicle(417,364.4265,2535.2258,16.7616,143.5451,0,0); //Leviathan AddStaticVehicle(586,423.4558,2541.1025,15.9887,339.6539,10,1); //Wayfarer AddStaticVehicle(543,385.2093,2603.5049,16.3080,192.7106,67,8); //Sadler AddStaticVehicle(468,383.9264,2590.5933,16.1533,275.5223,46,46); //Sanchez AddStaticVehicle(473,260.6835,2936.9685,0.1290,358.4063,56,53); //Dinghy AddStaticVehicle(586,-237.9596,2595.8259,62.2231,181.1165,122,1); //Wayfarer AddStaticVehicle(468,-146.0389,2681.6436,62.0454,272.4597,46,46); //Sanchez AddStaticVehicle(429,-213.1005,2609.1829,62.3828,359.8650,13,13); //Banshee AddStaticVehicle(600,-201.2879,2594.7170,62.4220,1.1029,32,8); //Picador AddStaticVehicle(489,-270.6937,2675.0889,62.7954,251.3489,14,123); //Rancher AddStaticVehicle(471,-165.8631,2715.0740,61.9532,88.0077,103,111); //Quad AddStaticVehicle(420,-208.3269,2723.9990,62.4695,267.2648,6,1); //Taxi AddStaticVehicle(489,-290.5132,2721.2917,62.4475,181.4169,112,120); //Rancher AddStaticVehicle(463,-322.7055,2671.4551,62.2949,179.9792,79,79); //Freeway AddStaticVehicle(489,-303.7003,2683.5918,62.7898,180.7489,120,123); //Rancher AddStaticVehicle(468,-255.1318,2766.75,61.9963,181.5453,3,3); //Sanchez AddStaticVehicle(604,-171.7224,2759.3877,62.4067,24.1882,2,76); //Glendale (Shit) AddStaticVehicle(424,-17.3881,2355.6077,23.8879,143.4369,3,2); //BF Injection AddStaticVehicle(470,304.7515,1839.3784,17.5989,336.0933,43,0); //Patriot AddStaticVehicle(433,301.7500,1863.8750,18.0533,360.0000,43,0); //Barracks AddStaticVehicle(548,296.0859,1925.9017,19.3104,236.2604,1,1); //Cargobob AddStaticVehicle(548,314.9759,2046.6259,19.2481,157.8634,1,1); //Cargobob AddStaticVehicle(548,350.5939,1984.1194,19.3047,92.2205,1,1); //Cargobob AddStaticVehicle(470,282.3898,1955.3890,17.6341,270.8638,43,0); //Patriot AddStaticVehicle(543,-210.2042,2609.1667,62.5216,181.2800,32,8); //Sadler AddStaticVehicle(482,-528.5228,2571.3865,53.5349,269.2740,32,32); //Burrito AddStaticVehicle(424,-527.7629,2604.1191,53.1937,271.2167,2,2); //BF Injection AddStaticVehicle(411,-519.1963,2617.6292,53.1448,90.1552,64,1); //Infernus AddStaticVehicle(600,-421.8827,2225.4055,42.0774,180.3449,8,90); //Picador AddStaticVehicle(568,-363.7965,2215.8901,42.3509,72.2219,9,39); //Bandito AddStaticVehicle(568,-366.0048,2213.4297,42.3455,69.9285,17,1); //Bandito AddStaticVehicle(471,-399.0436,2252.6685,41.8178,300.8135,120,112); //Quad AddStaticVehicle(461,-301.5291,1777.7788,42.2720,92.8800,37,1); //PCJ-600 AddStaticVehicle(468,-290.4525,1746.2904,42.3604,91.2906,3,3); //Sanchez AddStaticVehicle(508,-302.0461,1755.6252,43.0626,271.1350,1,1); //Journey AddStaticVehicle(568,-162.9634,1673.1277,14.4768,202.5489,21,1); //Bandito AddStaticVehicle(508,-285.4013,1562.1003,75.7344,137.1875,1,1); //Journey AddStaticVehicle(468,-307.6941,1556.6575,75.0275,45.6280,46,46); //Sanchez AddStaticVehicle(424,-299.3567,1577.7837,75.1395,313.4809,3,2); //BF Injection AddStaticVehicle(478,-336.6758,1514.6866,75.3520,180.0568,45,1); //Walton AddStaticVehicle(495,-359.6404,1596.7112,77.3610,356.9484,115,43); //Sandking AddStaticVehicle(477,-333.5037,1515.0670,75.1135,180.8090,94,1); //ZR-350 AddStaticVehicle(421,-291.1455,1308.1112,53.8199,82.9306,71,72); //Washington AddStaticVehicle(581,-291.5828,1293.2133,53.2624,258.5006,58,1); //BF-400 AddStaticVehicle(403,-290.1071,1317.4010,55.3024,262.6769,24,77); //Linerunner AddStaticVehicle(433,277.9318,2020.2458,18.0773,271.3422,43,0); //Barracks AddStaticVehicle(433,277.5226,2025.6991,18.0772,270.0389,43,0); //Barracks AddStaticVehicle(470,183.5019,1930.6356,17.8497,181.7918,43,0); //Patriot AddStaticVehicle(470,270.1317,1830.0344,17.6344,143.8543,43,0); //Patriot AddStaticVehicle(470,121.0928,1926.0619,19.0886,306.0423,43,0); //Patriot AddStaticVehicle(470,103.0628,1914.8339,18.3727,40.8428,43,0); //Patriot AddStaticVehicle(468,140.1879,1893.0078,18.0574,274.7855,6,6); //Sanchez AddStaticVehicle(468,136.2435,1892.8341,18.0553,270.1823,46,46); //Sanchez AddStaticVehicle(470,134.6078,1849.7643,17.6816,91.4023,43,0); //Patriot AddStaticVehicle(433,301.8881,1877.5836,18.0772,359.7517,43,0); //Barracks AddStaticVehicle(548,359.2137,1913.9470,19.2744,133.3756,1,1); //Cargobob AddStaticVehicle(586,-89.7496,1365.3422,9.7936,285.2903,10,1); //Wayfarer AddStaticVehicle(466,-85.4119,1340.1921,10.5036,7.1843,68,76); //Glendale AddStaticVehicle(468,9.3781,1377.7744,8.8402,294.2037,6,6); //Sanchez AddStaticVehicle(422,833.7327,840.1547,11.8228,24.4117,101,25); //Bobcat AddStaticVehicle(543,830.2897,838.6003,11.3841,23.9283,43,8); //Sadler AddStaticVehicle(468,827.4531,860.1788,12.0124,109.8286,46,46); //Sanchez AddStaticVehicle(422,836.8755,842.0146,12.0941,26.4861,111,31); //Bobcat AddStaticVehicle(468,580.7761,864.2721,-43.7228,275.0642,53,53); //Sanchez AddStaticVehicle(468,631.1497,894.8027,-43.2460,149.4182,3,3); //Sanchez AddStaticVehicle(543,683.0380,839.5352,-43.1469,55.1710,67,8 ); //Sadler AddStaticVehicle(543,576.0908,872.8019,-43.8402,181.5102,8,90); //Sadler AddStaticVehicle(554,486.3824,859.6133,-29.9394,199.5197,45,32); //Yosemite AddStaticVehicle(468,325.5537,854.3142,20.0746,292.9197,46,46); //Sanchez AddStaticVehicle(422,374.6481,870.9434,20.3944,29.1111,67,59); //Bobcat AddStaticVehicle(554,368.3893,869.1057,20.4881,353.6958,34,30); //Yosemite AddStaticVehicle(468,446.0428,914.1238,-8.4729,4.2421,3,3); //Sanchez AddStaticVehicle(408,-82.4225,1133.9078,20.2849,89.4278,26,26); //Trashmaster AddStaticVehicle(600,-140.4019,1132.2213,19.4622,166.3078,43,8); //Picador AddStaticVehicle(402,-177.5177,1219.8247,19.5739,89.4745,13,13); //BUffalo AddStaticVehicle(478,-247.5334,1183.9092,19.7249,89.9570,59,1); //Walton AddStaticVehicle(420,-131.1938,1216.3356,19.5211,273.1837,6,1); //Taxi AddStaticVehicle(463,-86.8976,1222.4147,19.2826,1.5395,84,84);// Freeway AddStaticVehicle(475,-34.2045,1166.1117,19.2470,180.8655,9,39); //Sabre AddStaticVehicle(479,-14.0528,1219.9521,19.1505,180.8122,59,36); //Regina AddStaticVehicle(508,5.5720,1164.8835,19.9813,180.1032,1,1); //Journey AddStaticVehicle(546,70.3248,1218.6127,18.5363,344.9671,78,38); //Intruder AddStaticVehicle(554,59.3390,1157.9760,18.7484,180.9685,15,32); //Yosemite AddStaticVehicle(600,92.6611,1173.9310,18.3813,90.7633,11,11); //Picador AddStaticVehicle(543,-30.8094,1083.9031,19.5579,1.1170,32,8); //Sadler AddStaticVehicle(468,-22.2045,1123.5083,19.4094,176.0903,46,46); //Sanchez AddStaticVehicle(403,-159.1066,1060.1151,20.6254,0.9132,62,77); //Linerunner AddStaticVehicle(599,-224.1936,992.7146,19.7456,270.4413,0,1); //Police Ranger AddStaticVehicle(599,-224.8071,998.3138,19.7815,274.7940,0,1); //Police Ranger AddStaticVehicle(416,-303.5811,1036.1851,19.7425,270.8693,1,3); //Ambulance AddStaticVehicle(416,-305.4525,1028.0148,19.7435,90.5686,1,3); //Ambulance AddStaticVehicle(543,-304.5286,1015.9146,19.4150,271.5633,67,8); //Sadler AddStaticVehicle(401,-305.0732,1019.7994,19.3733,272.2266,66,66); //Bravura AddStaticVehicle(471,-255.7188,1059.0928,19.2251,123.9210,120,114); //Quad AddStaticVehicle(542,-353.3448,1160.9194,19.4856,208.7233,24,118); //Clover AddStaticVehicle(489,-369.5547,1127.0491,19.9030,88.9193,14,123); //Rancher AddStaticVehicle(478,-314.7126,1175.3938,19.7328,359.4184,35,1); //Walton AddStaticVehicle(468,-2.8215,943.7739,19.2857,266.8889,3,3); //sanchez AddStaticVehicle(600,13.2779,904.8585,23.3526,188.5502,43,8); //Picador AddStaticVehicle(421,-43.5167,892.9460,22.0018,142.2973,71,72); //Washington AddStaticVehicle(463,-330.2067,827.7351,13.7821,359.8963,53,53); //Freeway AddStaticVehicle(482,-288.9207,833.3483,13.2276,94.7101,32,32); //Burrito AddStaticVehicle(525,594.1296,1239.8491,11.5960,43.6646,17,20); //Tow Truck AddStaticVehicle(403,582.1791,1215.0780,12.8863,211.4348,39,78); //Linerunner AddStaticVehicle(543,575.5624,1209.5081,12.1971,211.3290,76,8); //Sadler AddStaticVehicle(554,484.7194,1381.9646,4.7876,235.2010,14,32); //Yosemite AddStaticVehicle(543,197.9468,1415.4565,10.4055,91.7165,67,8); //Sadler AddStaticVehicle(500,195.0309,1465.7158,10.6965,270.6187,25,119); //Mesa AddStaticVehicle(468,253.7791,1424.7091,10.2522,90.4512,53,53); //Sanchez AddStaticVehicle(586,650.1385,1702.9343,6.5119,313.6105,10,1); //Wayfarer AddStaticVehicle(567,658.5644,1721.3257,6.8587,221.6448,88,64); //Savanna AddStaticVehicle(586,651.9063,1700.9137,6.5111,313.4966,13,1); //Wayfarer AddStaticVehicle(411,608.4836,1699.7764,6.7211,304.8487,64,1); //Infernus AddStaticVehicle(411,612.1846,1694.9164,6.7193,304.3299,80,1); //Infernus AddStaticVehicle(403,600.2841,1651.9192,7.5816,243.8007,25,1); //Linerunner AddStaticVehicle(435,605.6486,1655.4606,7.5724,64.8614,28,1); //MODEL 435 AddStaticVehicle(450,635.8098,1225.5219,12.7302,122.5696,62,77); //MODEL 450 AddStaticVehicle(567,686.5157,1946.5956,5.4101,359.8968,93,64); //Savanna AddStaticVehicle(401,706.4429,1947.4441,5.3187,180.8680,52,52); //Bravura AddStaticVehicle(463,721.6701,1948.3236,5.0788,359.9206,84,84); //Freeway AddStaticVehicle(463,726.7943,1948.3790,5.0792,4.4732,11,11); //Freeway AddStaticVehicle(478,755.5939,1967.2079,5.3298,282.8079,20,1); //Walton AddStaticVehicle(468,768.3365,2012.5627,5.5681,262.9368,6,6); //Sanchez AddStaticVehicle(554,768.9951,2089.9961,6.8011,350.1155,15,32); //Yosemite AddStaticVehicle(543,-36.5703,2343.9338,23.9552,88.5315,76,8); //Sadler AddStaticVehicle(568,-267.6664,2085.4219,28.2351,247.1185,21,1); //Bandito AddStaticVehicle(461,228.3988,2545.1191,16.2295,196.5723,43,1); //PCJ-600 AddStaticVehicle(487,382.8607,2535.8291,16.7153,213.0074,29,42); //Maverick AddStaticVehicle(586,524.6804,2367.6975,29.8994,150.4217,8,1); //Wayfarer AddStaticVehicle(586,521.0600,2369.9216,29.8828,149.7267,25,1); //Wayfarer AddStaticVehicle(475,528.7834,2366.8169,30.2135,192.6022,17,1); //Sabre AddStaticVehicle(473,-483.4696,2180.5840,40.2966,179.7985,56,53); //Dinghy AddStaticVehicle(473,-483.3937,2187.7937,40.3838,179.0521,56,15); //Dinghy AddStaticVehicle(568,-186.4468,1861.0107,51.1178,240.6369,56,29); //Bandito AddStaticVehicle(568,-167.0720,1672.7179,14.8377,174.3531,9,39);// Bandito AddStaticVehicle(508,64.9485,968.3702,16.9385,271.0810,1,1); //Journey AddStaticVehicle(429,168.0688,1182.8462,14.4375,171.1509,14,14); //Banshee AddStaticVehicle(586,180.4965,1170.9260,14.2779,57.3350,10,1); //Wayfarer AddStaticVehicle(424,309.9406,1152.2440,8.3663,92.8471,24,53); //BF Injection AddStaticVehicle(543,394.3825,1148.7456,8.4119,247.3248,32,8); //Sadler AddStaticVehicle(468,408.5380,1169.1869,7.5731,270.9850,6,6); //Sanchez AddStaticVehicle(549,418.7980,1164.1499,7.5854,270.0799,72,39); //Tampa AddStaticVehicle(605,-130.1386,2244.4834,31.9744,169.1918,0,0); //Sadler Shit AddStaticVehicle(524,687.0164,895.0749,-38.5860,78.9521,61,27); //Cement Truck AddStaticVehicle(525,596.8069,872.9095,-43.2350,185.6433,18,20); //Tow Truck AddStaticVehicle(468,-735.1237,2755.1318,46.8951,266.4757,46,46); //Sanchez AddStaticVehicle(478,-767.0835,2758.8774,45.7563,358.3536,66,1); //Walton AddStaticVehicle(479,-784.2089,2753.3965,45.4415,269.4912,59,36); //Regina AddStaticVehicle(468,-866.5963,2767.2468,45.6691,269.6088,53,53); //Sanchez AddStaticVehicle(482,-844.1183,2753.1841,45.9700,271.7795,64,64); //Burrito AddStaticVehicle(460,-943.4880,2640.3840,42.2746,216.3266,1,9); //Skimmer AddStaticVehicle(599,-1400.0967,2631.6567,55.9455,89.9378,0,1); //Ranger AddStaticVehicle(599,-1408.4203,2656.5623,55.8772,359.9003,0,1); //Police Ranger AddStaticVehicle(600,-1399.9004,2644.0771,55.3996,88.6644,11,11); //Picador AddStaticVehicle(489,-1445.9099,2629.4878,55.9792,68.1607,14,123); //Rancher AddStaticVehicle(471,-1447.7238,2645.5598,55.3170,254.0852,74,91); //Quad AddStaticVehicle(468,-1474.1904,2702.0869,55.4260,157.1582,53,53); //Sanchez AddStaticVehicle(496,-1478.3545,2650.0291,55.5523,0.1259,66,72); //Blista Compact AddStaticVehicle(522,-1280.2207,2719.3792,49.6274,119.8673,3,8); //NRG-500 AddStaticVehicle(443,-1296.2134,2713.6497,50.6959,5.7505,20,1); //Packer AddStaticVehicle(403,-1329.1465,2671.8989,50.6692,262.2381,37,1); //Linerunner AddStaticVehicle(435,-1307.8534,2705.8735,49.6342,184.4975,3,8); //Trailer (MODELID 435) AddStaticVehicle(468,-662.1753,2305.8408,135.7179,90.3149,53,53); //Sanchez AddStaticVehicle(531,-778.7887,2420.9666,157.0897,144.8344,36,2); //Tractor AddStaticVehicle(554,-809.7922,2406.8044,156.3750,191.0582,15,32); //Yosemite pickup_Cash = CreatePickup(1274, 2, 777.4462,-1501.0449,13.5478); pickup_Health = CreatePickup(1240, 2, 776.0503,-1506.8976,13.5469); pickup_dead = CreatePickup(1254, 2, 776.7672,-1504.2489,13.5470); pickup_shop = CreatePickup(1254, 2, 777.4462,-1501.0449,13.5478); pickup_shop = CreatePickup(1254, 2, 1129.0778,-1459.0214,15.7969);//ls 1 pickup_shop = CreatePickup(1254, 2, 2452.9485,-1976.7249,13.5469);//ls 2 pickup_shop = CreatePickup(1254, 2, -2021.5186,156.0815,28.7596);//sf 1 pickup_shop = CreatePickup(1254, 2, -1989.7056,1040.4053,55.7266);//sf 2 pickup_shop = CreatePickup(1254, 2, 1689.5149,1448.5419,10.7670);//lv 1 pickup_shop = CreatePickup(1254, 2, 2127.4810,2361.5134,10.8203);//lv 2 pickup_shop = CreatePickup(1254, 2, -2214.6182,-2327.3105,30.6250);//vidiek 1 pickup_shop = CreatePickup(1254, 2, 2407.7009,95.1299,26.4729);//vidiek 2 return 1; } public OnGameModeExit() { return 1; } public OnPlayerRequestClass(playerid, classid) { SetPlayerPos(playerid, -1511.3940,13.5469,255.2114); SetPlayerCameraPos(playerid, -1512.1829,13.5547,76.9464); SetPlayerCameraLookAt(playerid, -1512.1829,13.5547,76.9464); return 1; } public OnPlayerConnect(playerid) { new pname[MAX_PLAYER_NAME], string[22 + MAX_PLAYER_NAME]; GetPlayerName(playerid, pname, sizeof(pname)); format(string, sizeof(string), "%s sa pripojil na server!", pname); SendClientMessageToAll(0x00FFFFFF, string); SetPlayerColor(playerid,0xFF1111FF); GameTextForPlayer(playerid,"~r~Lolka ~w~Corka",10000,5); SetPlayerMapIcon( playerid, 38, 773.4224, -1511.3940, 13.5469, 38, 0, MAPICON_LOCAL ); return 1; } public OnPlayerDisconnect(playerid, reason) { new pname[MAX_PLAYER_NAME], string[39 + MAX_PLAYER_NAME]; GetPlayerName(playerid, pname, sizeof(pname)); switch(reason) { case 0: format(string, sizeof(string), "%s sa odpojil zo servera. (Pád spojenia)", pname); case 1: format(string, sizeof(string), "%s sa odpojil zo servera. (Ukonèenie Hry)", pname); case 2: format(string, sizeof(string), "%s sa odpojil zo servera. (Vyhodený administrátorom)", pname); } SendClientMessageToAll(0xFF0011FF, string); return 1; } public OnPlayerSpawn(playerid) { new pname[MAX_PLAYER_NAME], string[128]; GetPlayerName(playerid, pname, sizeof(pname)); format(string, sizeof(string), "%s bol spawnutý!", pname); SendClientMessageToAll(0xFF0011FF, string); return 1; } public OnPlayerDeath(playerid, killerid, reason) { SendDeathMessage(killerid, playerid, reason); GameTextForPlayer(playerid, "~r~Si Mrtvy", 5000, 2); if(GetPlayerMoney(playerid) < 50) { }else{ GivePlayerMoney(killerid,500); } return 1; } public OnVehicleSpawn(vehicleid) { return 1; } public OnVehicleDeath(vehicleid, killerid) { return 1; } public OnPlayerText(playerid, text[]) { return 1; } public OnPlayerCommandText(playerid, cmdtext[]) { if (strcmp("/kill", cmdtext, true, 10) == 0) { SetPlayerHealth(playerid, 0); new pname[MAX_PLAYER_NAME], string[128]; GetPlayerName(playerid, pname, sizeof(pname)); format(string, sizeof(string), "%s sa zavraždil", pname); SendClientMessageToAll(0xFF0011FF, string); return 1; } if (strcmp("/warpy", cmdtext, true, 10) == 0) { new string[500]; strcat(string,"=============== Warpy ===============\n/Letisko SF = Teleportuje na letisko v SF\n/Letisko LS = Teleportuje na letisko v LS\n/Letisko LV = Teleportuje na letisko v LV\n"); strcat(string,"/sf = Teleportuje do San Fiera\n/lv = Teleportuje do Las Venturas\n/ls = Teleportuje do Los Santos\n"); ShowPlayerDialog(playerid,3,DIALOG_STYLE_MSGBOX,"Príkazy",string,"OK","Koniec"); return 1; } if (strcmp("/help", cmdtext, true) == 0) { new string[500]; strcat(string,"Príkazy"); ShowPlayerDialog(playerid,2,DIALOG_STYLE_LIST,"Help",string,"OK","Koniec"); return 1; } return 0; } public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger) { return 1; } public OnPlayerExitVehicle(playerid, vehicleid) { return 1; } public OnPlayerStateChange(playerid, newstate, oldstate) { return 1; } public OnPlayerEnterCheckpoint(playerid) { return 1; } public OnPlayerLeaveCheckpoint(playerid) { return 1; } public OnPlayerEnterRaceCheckpoint(playerid) { return 1; } public OnPlayerLeaveRaceCheckpoint(playerid) { return 1; } public OnRconCommand(cmd[]) { return 1; } public OnPlayerRequestSpawn(playerid) { return 1; } public OnObjectMoved(objectid) { return 1; } public OnPlayerObjectMoved(playerid, objectid) { return 1; } public OnPlayerPickUpPickup(playerid, pickupid) { if(pickupid == pickup_Cash) { GivePlayerMoney(playerid, 1000); } else if(pickupid == pickup_Health) { SetPlayerHealth(playerid, 100); } else if(pickupid == pickup_dead) { SetPlayerHealth(playerid, 0); } else if(pickupid == pickup_shop) { new string[1200]; strcat(string," Golfová palica $80\n Obušok $150\n Nožík $280\n Basebalova palica $400\n Lopata $250\n Gulecniková palica $150\n Katana $400\n"); strcat(string," Motorova pila $800\n Dvojité Dildo $90\n Dildo $150\n Vibrator $150\n Streborny vibrator $150\n Kvety $50\n Palica $100\n Granat $300\n Dymovnica $250\n Molotov koktejl $300\n 9mm $750\n 9mm s tlmicom $750\n Desert deagle $1000\n Brokovnica $1800\n Upilovana brokovnica $2000\n Rychla brokovnica $3000\n UZI $1200\n MP5 $1350\n AK47 $3000\n M4 $3000\n TEC-9 $1300\n Puska $1200\n"); strcat(string," Odstrelovacka $5000\n Bazuka $6000\n Raketomet $6500\n Plamenomet $1000\n Vybusna taska $200\n Spray $100\n Hasiaci pristroj $100\n Padak $300\n"); ShowPlayerDialog(playerid,1,DIALOG_STYLE_LIST,"Zbrane",string,"OK","Koniec"); return 1; } public OnVehicleMod(playerid, vehicleid, componentid) { return 1; } public OnVehiclePaintjob(playerid, vehicleid, paintjobid) { return 1; } public OnVehicleRespray(playerid, vehicleid, color1, color2) { return 1; } public OnPlayerSelectedMenuRow(playerid, row) { return 1; } public OnPlayerExitedMenu(playerid) { return 1; } public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid) { return 1; } public OnPlayerKeyStateChange(playerid, newkeys, oldkeys) { return 1; } public OnRconLoginAttempt(ip[], password[], success) { return 1; } public OnPlayerUpdate(playerid) { return 1; } public OnPlayerStreamIn(playerid, forplayerid) { return 1; } public OnPlayerStreamOut(playerid, forplayerid) { return 1; } public OnVehicleStreamIn(vehicleid, forplayerid) { return 1; } public OnVehicleStreamOut(vehicleid, forplayerid) { return 1; } public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[]) { if(dialogid == 2) { if(response == 1) { if(listitem == 0) { new string[500]; strcat(string,"=============== Warpy ===============\n/Letisko SF = Teleportuje na letisko v SF\n/Letisko LS = Teleportuje na letisko v LS\n/Letisko LV = Teleportuje na letisko v LV\n"); strcat(string,"/sf = Teleportuje do San Fiera\n/lv = Teleportuje do Las Venturas\n/ls = Teleportuje do Los Santos\n"); ShowPlayerDialog(playerid,3,DIALOG_STYLE_MSGBOX,"Príkazy",string,"OK","Koniec"); } } } if(response == 1) { if(listitem == 0) { if(GetPlayerMoney(playerid) < 80) return SendClientMessage(playerid,0xff0000ff,"[!] Nemáš dostatok peòazí"); SendClientMessage(playerid,0x0000BBAA,"Golfová palica"); GivePlayerWeapon(playerid, 2, 500); GivePlayerMoney(playerid,-80); } else if(listitem == 1) { if(GetPlayerMoney(playerid) < 150) return SendClientMessage(playerid,0xff0000ff,"[!] Nemáš dostatok peòazí"); SendClientMessage(playerid,0x0000BBAA,"Obušok"); GivePlayerWeapon(playerid, 3, 500); GivePlayerMoney(playerid,-150); } else if(listitem == 2) { if(GetPlayerMoney(playerid) < 280) return SendClientMessage(playerid,0xff0000ff,"[!] Nemáš dostatok peòazí"); SendClientMessage(playerid,0x0000BBAA,"Nožík"); GivePlayerWeapon(playerid, 4, 500); GivePlayerMoney(playerid,-280); } else if(listitem == 3) { if(GetPlayerMoney(playerid) < 400) return SendClientMessage(playerid,0xff0000ff,"[!] Nemáš dostatok peòazí"); SendClientMessage(playerid,0x0000BBAA,"Basebalová palica"); GivePlayerWeapon(playerid, 5, 500); GivePlayerMoney(playerid,-400); } else if(listitem == 4) { if(GetPlayerMoney(playerid) < 250) return SendClientMessage(playerid,0xff0000ff,"[!] Nemáš dostatok peòazí"); SendClientMessage(playerid,0x0000BBAA,"Lopata"); GivePlayerWeapon(playerid, 6, 500); GivePlayerMoney(playerid,-250); } else if(listitem == 5) { if(GetPlayerMoney(playerid) < 150) return SendClientMessage(playerid,0xff0000ff,"[!] Nemáš dostatok peòazí"); SendClientMessage(playerid,0x0000BBAA,"Guleèníková palica"); GivePlayerWeapon(playerid, 7, 500); GivePlayerMoney(playerid,-150); } else if(listitem == 6) { if(GetPlayerMoney(playerid) < 400) return SendClientMessage(playerid,0xff0000ff,"[!] Nemáš dostatok peòazí"); SendClientMessage(playerid,0x0000BBAA,"Katana"); GivePlayerWeapon(playerid, 8, 500); GivePlayerMoney(playerid,-400); } else if(listitem == 7) { if(GetPlayerMoney(playerid) < 800) return SendClientMessage(playerid,0xff0000ff,"[!] Nemáš dostatok peòazí"); SendClientMessage(playerid,0x0000BBAA,"Motorová pila"); GivePlayerWeapon(playerid, 9, 500); GivePlayerMoney(playerid,-800); } else if(listitem == 8) { if(GetPlayerMoney(playerid) < 90) return SendClientMessage(playerid,0xff0000ff,"[!] Nemáš dostatok peòazí"); SendClientMessage(playerid,0x0000BBAA,"Dvojité Dildo"); GivePlayerWeapon(playerid, 10, 500); GivePlayerMoney(playerid,-90); } else if(listitem == 9) { if(GetPlayerMoney(playerid) < 150) return SendClientMessage(playerid,0xff0000ff,"[!] Nemáš dostatok peòazí"); SendClientMessage(playerid,0x0000BBAA,"Dildo"); GivePlayerWeapon(playerid, 11, 500); GivePlayerMoney(playerid,-150); } else if(listitem == 10) { if(GetPlayerMoney(playerid) < 150) return SendClientMessage(playerid,0xff0000ff,"[!] Nemáš dostatok peòazí"); SendClientMessage(playerid,0x0000BBAA,"Vibrátor"); GivePlayerWeapon(playerid, 12, 500); GivePlayerMoney(playerid,-150); } else if(listitem == 11) { if(GetPlayerMoney(playerid) < 150) return SendClientMessage(playerid,0xff0000ff,"[!] Nemáš dostatok peòazí"); SendClientMessage(playerid,0x0000BBAA,"Strieborný vybrátor"); GivePlayerWeapon(playerid, 13, 500); GivePlayerMoney(playerid,-150); } else if(listitem == 12) { if(GetPlayerMoney(playerid) < 50) return SendClientMessage(playerid,0xff0000ff,"[!] Nemáš dostatok peòazí"); SendClientMessage(playerid,0x0000BBAA,"Kvety"); GivePlayerWeapon(playerid, 14, 500); GivePlayerMoney(playerid,-50); } else if(listitem == 13) { if(GetPlayerMoney(playerid) < 100) return SendClientMessage(playerid,0xff0000ff,"[!] Nemáš dostatok peòazí"); SendClientMessage(playerid,0x0000BBAA,"Palica"); GivePlayerWeapon(playerid, 15, 500); GivePlayerMoney(playerid,-100); } else if(listitem == 14) { if(GetPlayerMoney(playerid) < 300) return SendClientMessage(playerid,0xff0000ff,"[!] Nemáš dostatok peòazí"); SendClientMessage(playerid,0x0000BBAA,"Granát"); GivePlayerWeapon(playerid, 16, 500); GivePlayerMoney(playerid,-300); } else if(listitem == 15) { if(GetPlayerMoney(playerid) < 250) return SendClientMessage(playerid,0xff0000ff,"[!] Nemáš dostatok peòazí"); SendClientMessage(playerid,0x0000BBAA,"Dymovnica"); GivePlayerWeapon(playerid, 17, 500); GivePlayerMoney(playerid,-250); } else if(listitem == 16) { if(GetPlayerMoney(playerid) < 300) return SendClientMessage(playerid,0xff0000ff,"[!] Nemáš dostatok peòazí"); SendClientMessage(playerid,0x0000BBAA,"Molotov koktejl"); GivePlayerWeapon(playerid, 18, 500); GivePlayerMoney(playerid,-300); } else if(listitem == 17) { if(GetPlayerMoney(playerid) < 750) return SendClientMessage(playerid,0xff0000ff,"[!] Nemáš dostatok peòazí"); SendClientMessage(playerid,0x0000BBAA,"9mm"); GivePlayerWeapon(playerid, 22, 500); GivePlayerMoney(playerid,-750); } else if(listitem == 18) { if(GetPlayerMoney(playerid) < 750) return SendClientMessage(playerid,0xff0000ff,"[!] Nemáš dostatok peòazí"); SendClientMessage(playerid,0x0000BBAA,"9mm s tlmièom"); GivePlayerWeapon(playerid, 23, 500); GivePlayerMoney(playerid,-750); } else if(listitem == 19) { if(GetPlayerMoney(playerid) < 1000) return SendClientMessage(playerid,0xff0000ff,"[!] Nemáš dostatok peòazí"); SendClientMessage(playerid,0x0000BBAA,"Desert deagle"); GivePlayerWeapon(playerid, 24, 500); GivePlayerMoney(playerid,-1000); } else if(listitem == 20) { if(GetPlayerMoney(playerid) < 1800) return SendClientMessage(playerid,0xff0000ff,"[!] Nemáš dostatok peòazí"); SendClientMessage(playerid,0x0000BBAA,"Brokovnica"); GivePlayerWeapon(playerid, 25, 500); GivePlayerMoney(playerid,-1800); } else if(listitem == 21) { if(GetPlayerMoney(playerid) < 2000) return SendClientMessage(playerid,0xff0000ff,"[!] Nemáš dostatok peòazí"); SendClientMessage(playerid,0x0000BBAA,"Upílovaná brokovnica"); GivePlayerWeapon(playerid, 26, 500); GivePlayerMoney(playerid,-2000); } else if(listitem == 22) { if(GetPlayerMoney(playerid) < 3000) return SendClientMessage(playerid,0xff0000ff,"[!] Nemáš dostatok peòazí"); SendClientMessage(playerid,0x0000BBAA,"Rýchla brokovnica"); GivePlayerWeapon(playerid, 27, 500); GivePlayerMoney(playerid,-3000); } else if(listitem == 23) { if(GetPlayerMoney(playerid) < 1200) return SendClientMessage(playerid,0xff0000ff,"[!] Nemáš dostatok peòazí"); SendClientMessage(playerid,0x0000BBAA,"UZI"); GivePlayerWeapon(playerid, 28, 500); GivePlayerMoney(playerid,-1200); } else if(listitem == 24) { if(GetPlayerMoney(playerid) < 1350) return SendClientMessage(playerid,0xff0000ff,"[!] Nemáš dostatok peòazí"); SendClientMessage(playerid,0x0000BBAA,"MP5"); GivePlayerWeapon(playerid, 29, 500); GivePlayerMoney(playerid,-1350); } else if(listitem == 25) { if(GetPlayerMoney(playerid) < 3000) return SendClientMessage(playerid,0xff0000ff,"[!] Nemáš dostatok peòazí"); SendClientMessage(playerid,0x0000BBAA,"AK47"); GivePlayerWeapon(playerid, 30, 500); GivePlayerMoney(playerid,-3000); } else if(listitem == 26) { if(GetPlayerMoney(playerid) < 3000) return SendClientMessage(playerid,0xff0000ff,"[!] Nemáš dostatok peòazí"); SendClientMessage(playerid,0x0000BBAA,"M4"); GivePlayerWeapon(playerid, 31, 500); GivePlayerMoney(playerid,-3000); } else if(listitem == 27) { if(GetPlayerMoney(playerid) < 1300) return SendClientMessage(playerid,0xff0000ff,"[!] Nemáš dostatok peòazí"); SendClientMessage(playerid,0x0000BBAA,"TEC9"); GivePlayerWeapon(playerid, 32, 500); GivePlayerMoney(playerid,-1300); } else if(listitem == 28) { if(GetPlayerMoney(playerid) < 1200) return SendClientMessage(playerid,0xff0000ff,"[!] Nemáš dostatok peòazí"); SendClientMessage(playerid,0x0000BBAA,"Puška"); GivePlayerWeapon(playerid, 33, 500); GivePlayerMoney(playerid,-1200); } else if(listitem == 29) { if(GetPlayerMoney(playerid) < 5000) return SendClientMessage(playerid,0xff0000ff,"[!] Nemáš dostatok peòazí"); SendClientMessage(playerid,0x0000BBAA,"Odstrelovaèka"); GivePlayerWeapon(playerid, 34, 500); GivePlayerMoney(playerid,-5000); } else if(listitem == 30) { if(GetPlayerMoney(playerid) < 6000) return SendClientMessage(playerid,0xff0000ff,"[!] Nemáš dostatok peòazí"); SendClientMessage(playerid,0x0000BBAA,"Bazuka"); GivePlayerWeapon(playerid, 35, 500); GivePlayerMoney(playerid,-6000); } else if(listitem == 31) { if(GetPlayerMoney(playerid) < 6500) return SendClientMessage(playerid,0xff0000ff,"[!] Nemáš dostatok peòazí"); SendClientMessage(playerid,0x0000BBAA,"Raketomet"); GivePlayerWeapon(playerid, 36, 500); GivePlayerMoney(playerid,-6500); } else if(listitem == 32) { if(GetPlayerMoney(playerid) < 1000) return SendClientMessage(playerid,0xff0000ff,"[!] Nemáš dostatok peòazí"); SendClientMessage(playerid,0x0000BBAA,"Plameòomet"); GivePlayerWeapon(playerid, 37, 500); GivePlayerMoney(playerid,-1000); } else if(listitem == 33) { if(GetPlayerMoney(playerid) < 200) return SendClientMessage(playerid,0xff0000ff,"[!] Nemáš dostatok peòazí"); SendClientMessage(playerid,0x0000BBAA,"Výbušná taška"); GivePlayerWeapon(playerid, 39, 500); GivePlayerMoney(playerid,-200); } else if(listitem == 34) { if(GetPlayerMoney(playerid) < 100) return SendClientMessage(playerid,0xff0000ff,"[!] Nemáš dostatok peòazí"); SendClientMessage(playerid,0x0000BBAA,"Spray"); GivePlayerWeapon(playerid, 41, 500); GivePlayerMoney(playerid,-100); } else if(listitem == 35) { if(GetPlayerMoney(playerid) < 100) return SendClientMessage(playerid,0xff0000ff,"[!] Nemáš dostatok peòazí"); SendClientMessage(playerid,0x0000BBAA,"Hasiacý prístroj"); GivePlayerWeapon(playerid, 42, 500); GivePlayerMoney(playerid,-100); } else if(listitem == 36) { if(GetPlayerMoney(playerid) < 300) return SendClientMessage(playerid,0xff0000ff,"[!] Nemáš dostatok peòazí"); SendClientMessage(playerid,0x0000BBAA,"Padák"); GivePlayerWeapon(playerid, 46, 500); GivePlayerMoney(playerid,-300); } return 1; } return 0; } public OnPlayerClickPlayer(playerid, clickedplayerid, source) { return 1; } Prosím Pomooc
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Ahojte, prosím pomožte mi niekto ... čo znamená Táto chyba C:\Users\Pracovňa\Desktop\_\Sa-Mp Server\Projekty\HELP.pwn(37) : error 037: invalid string (possibly non-terminated string) C:\Users\Pracovňa\Desktop\_\Sa-Mp Server\Projekty\HELP.pwn(37) : error 017: undefined symbol "Warpy" C:\Users\Pracovňa\Desktop\_\Sa-Mp Server\Projekty\HELP.pwn(37) : error 029: invalid expression, assumed zero C:\Users\Pracovňa\Desktop\_\Sa-Mp Server\Projekty\HELP.pwn(37) : fatal error 107: too many error messages on one line Compilation aborted.Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase 4 Errors. // This is a comment // uncomment the line below if you want to write a filterscript //#define FILTERSCRIPT #include <a_samp> #if defined FILTERSCRIPT public OnFilterScriptInit() { print("\n--------------------------------------"); print(" Blank Filterscript by your name here"); print("--------------------------------------\n"); return 1; } public OnFilterScriptExit() { return 1; } #else #endif public OnPlayerCommandText(playerid, cmdtext[]) { if (strcmp("/Zbrane", cmdtext, true) == 0) { new string[500]; strcat(string,"Príkazy"); ShowPlayerDialog(playerid,1,DIALOG_STYLE_LIST,"Help",string,"OK","Koniec"); return 1; } return 0; } public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[]) { if(response == 1) { if(listitem == 0) { new string[500]; strcat(string,"=============== Warpy ===============\n/Letisko SF = Teleportuje na letisko v SF\n/Letisko LS = Teleportuje na letisko v LS\n/Letisko LV = Teleportuje na letisko v LV\n); strcat(string,"/sf = Teleportuje do San Fiera\n/lv = Teleportuje do Las Venturas\n/ls = Teleportuje do Los Santos\n"); ShowPlayerDialog(playerid,1,DIALOG_STYLE_MSGBOX,"Príkazy",string,"OK","Koniec"); } else if(listitem == 1) { return 1; } return 0; } Prosím HELP
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Ahojte, poradil by mi niekto ako mám spraviť príkaz ktorý sa môže použiť len raz za 24 hod. ?
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Ahojte, potreboval by som poradiť ako spravím čítanie zo súborov Pawno\scriptfiles\vehicles lebo sa mi nechce dávať auta Normalnym spôsobom ... Prosím Help
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Ahojte, mam taký jeden problém Keď sa pripojim na server, môžem sa hýbať ale nemožem používať žiadne príkazy a asi po 30 sekundách sa vypne server... Pawn Code #include <a_samp> #if defined FILTERSCRIPT #else main() { print("\n----------------------------------"); print(" lolka"); print("----------------------------------\n"); } public OnGameModeInit() { SetGameModeText("lolka"); AddPlayerClass(0,773.4224,-1511.3940,13.5469,255.2114,0,0,0,0,0,0); return 1; } public OnGameModeExit() { return 1; } public OnPlayerRequestClass(playerid, classid) { SetPlayerPos(playerid, -1511.3940,13.5469,255.2114); SetPlayerCameraPos(playerid, -1512.1829,13.5547,76.9464); SetPlayerCameraLookAt(playerid, -1512.1829,13.5547,76.9464); return 1; } public OnPlayerConnect(playerid) { new pname[MAX_PLAYER_NAME], string[22 + MAX_PLAYER_NAME]; GetPlayerName(playerid, pname, sizeof(pname)); format(string, sizeof(string), "%s sa pripojil na server!", pname); SendClientMessageToAll(0x00FFFFFF, string); return 1; } public OnPlayerDisconnect(playerid, reason) { new pname[MAX_PLAYER_NAME], string[39 + MAX_PLAYER_NAME]; GetPlayerName(playerid, pname, sizeof(pname)); switch(reason) { case 0: format(string, sizeof(string), "%s sa odpojil zo servera. (Pád spojenia)", pname); case 1: format(string, sizeof(string), "%s sa odpojil zo servera. (Ukončenie Hry)", pname); case 2: format(string, sizeof(string), "%s sa odpojil zo servera. (Vyhodený administrátorom)", pname); } SendClientMessageToAll(0xFF0011FF, string); return 1; } public OnPlayerSpawn(playerid) { SendClientMessageToAll(0xFF0000FF, "%s bol opäť spawnutý!"); return 1; } public OnPlayerDeath(playerid, killerid, reason) { SendDeathMessage(killerid, playerid, reason); return 1; } public OnVehicleSpawn(vehicleid) { return 1; } public OnVehicleDeath(vehicleid, killerid) { return 1; } public OnPlayerText(playerid, text[]) { return 1; } public OnPlayerCommandText(playerid, cmdtext[]) { if (strcmp("/kill", cmdtext, true, 10) == 0) { SetPlayerHealth(playerid, 0); return 1; } return 0; } public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger) { return 1; } public OnPlayerExitVehicle(playerid, vehicleid) { return 1; } public OnPlayerStateChange(playerid, newstate, oldstate) { return 1; } public OnPlayerEnterCheckpoint(playerid) { return 1; } public OnPlayerLeaveCheckpoint(playerid) { return 1; } public OnPlayerEnterRaceCheckpoint(playerid) { return 1; } public OnPlayerLeaveRaceCheckpoint(playerid) { return 1; } public OnRconCommand(cmd[]) { return 1; } public OnPlayerRequestSpawn(playerid) { return 1; } public OnObjectMoved(objectid) { return 1; } public OnPlayerObjectMoved(playerid, objectid) { return 1; } public OnPlayerPickUpPickup(playerid, pickupid) { return 1; } public OnVehicleMod(playerid, vehicleid, componentid) { return 1; } public OnVehiclePaintjob(playerid, vehicleid, paintjobid) { return 1; } public OnVehicleRespray(playerid, vehicleid, color1, color2) { return 1; } public OnPlayerSelectedMenuRow(playerid, row) { return 1; } public OnPlayerExitedMenu(playerid) { return 1; } public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid) { return 1; } public OnPlayerKeyStateChange(playerid, newkeys, oldkeys) { return 1; } public OnRconLoginAttempt(ip[], password[], success) { return 1; } public OnPlayerUpdate(playerid) { return 1; } public OnPlayerStreamIn(playerid, forplayerid) { return 1; } public OnPlayerStreamOut(playerid, forplayerid) { return 1; } public OnVehicleStreamIn(vehicleid, forplayerid) { return 1; } public OnVehicleStreamOut(vehicleid, forplayerid) { return 1; } public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[]) { return 1; } public OnPlayerClickPlayer(playerid, clickedplayerid, source) { return 1; } #endif Prosím HELP
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pomoc Help me error [ invalid function or declaration ]
KRN posted a question in Herní (SA:MP, CS apod.)
Zravím chtěl bych vás poprosit , jestli by jste mi nedali radu jak opravit tyto chyby. ------------------------------------------------------------------------------------------------------------------------ C:\Users\uzivatel\Desktop\2.mod.pwn(682) : error 010: invalid function or declaration C:\Users\uzivatel\Desktop\2.mod.pwn(683) : error 010: invalid function or declaration C:\Users\uzivatel\Desktop\2.mod.pwn(684) : error 010: invalid function or declaration C:\Users\uzivatel\Desktop\2.mod.pwn(685) : error 010: invalid function or declaration C:\Users\uzivatel\Desktop\2.mod.pwn(686) : error 010: invalid function or declaration C:\Users\uzivatel\Desktop\2.mod.pwn(687) : error 010: invalid function or declaration C:\Users\uzivatel\Desktop\2.mod.pwn(688) : error 010: invalid function or declaration C:\Users\uzivatel\Desktop\2.mod.pwn(689) : error 010: invalid function or declaration C:\Users\uzivatel\Desktop\2.mod.pwn(691) : error 010: invalid function or declaration ------------------------------------------------------------------------------------------------------------------------ A tu dávám řádky na kterých jsou ty chyby. ---------------------------------------------------------------------------- dcmd(createrace, 10, cmdtext); dcmd(endcreaterace, 13, cmdtext); dcmd(saverace, 8, cmdtext); dcmd(savecp, 6, cmdtext); dcmd(saveplace, 9, cmdtext); dcmd(races, 5, cmdtext); dcmd(rhelp, 5, cmdtext); dcmd(joinrace, 8, cmdtext); return 0; } //dcmd// dcmd_createrace(playerid,params[]) ---------------------------------------------------------------------------- Díky. -
Zdravím členy Pawno.cz chtěl bych se zeptat, zda-li někdo nezná název nebo přímo link ke stažení na jeden slider, který se vyskytuje i na www.sgrafikou.eu Ptal jsem se majitele webu, ale název neví. Děkuji všem, co mi pomůžou...
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Ahojte, urobil som si taký script v PHP aby som mal viac jazykov aj výber. Urobil som si ukladanie jazyka v PHP pomocou SESSION takže pred tým ma to presmerovalo na domena.cz/jazyk/home a teraz mi to dá iba domena.cz no ja to tak nechcem. Neviem ako by sa to dalo a keby som vedel tak určite si to opravím, tak sa pýtam vás. Ako by som mohol namiesto domena.cz urobiť presmerovanie na domena.cz/jazyk/home? Script: session_start(); header("Cache-control: private"); $jazyky = array('en','sk','cs'); if(isset($_GET['lang']) && $_GET['lang'] != ''){ if(in_array($_GET['lang'], $jazyky)) { $_SESSION['lang'] = $_GET['lang']; } } if ($_SESSION['lang'] == "en") include("language/english.php"); else if ($_SESSION['lang'] == "sk") include("language/slovak.php"); else if ($_SESSION['lang'] == "cs") include("language/czech.php"); else { echo "<meta http-equiv='refresh' content='0.1;url=../en/home/'>"; }
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Ahojte xDD Potreboval by som pomôcť z registračkou do VG 6.. vlastne sú tam príkazy (/register,/login) a ja som to prerobil do dialógov ale blbne to... Keď sa zaregistrujem tak ma to hodí do ocean flats ku ammu a nie do doherty a keď sa prihlásim tak ma to nespawne hneď ako je definované ale zase si môžem vybrať skin a spawne ma to do doherty xDD Priložím code xD (Registračka je ewweho len prerobená.. ) OnPlayerConnect mám ::::: new file[64]; format(file,sizeof(file),"PlayerData/%s.vg",PlayerName(playerid)); print("Existuje"); if(dini_Exists(file)) { print("login z heslom"); new string[1520]; strcat(string,"\t\t\t\t\t"COL_RED"Pred prihlásením si prečítaj tieto pravidlá !\n\n"COL_RED"1) "COL_WHITE"Hráč je povinný držať sa zásad slušného chovania a dobrých mravov, Tzn. Jakékoľvek neadekvátne vystúpovanie je zakázané.\n"COL_RED"2) "COL_WHITE"Hráč respektuje akékoľvek ustanovenia administrátorom!"); strcat(string,"\n"COL_RED"3) "COL_WHITE"Cheatera nahláste príkazom /Cheat, neadekvátne chovanie /report, ostatné riešte individuálne s administrátormi alebo na webe.\n"COL_RED"4) "COL_WHITE"Je prísne zakázané napodobňovať infor. hlásenie módu a prevádzať reklamu.\n"COL_RED"5) "COL_WHITE"Chyby v móde hláste administrátorom."); strcat(string,"\n"COL_RED"6) "COL_WHITE"Nikdy sa napokúšajte pýtať od administrátorov zvýhodnenia, každý hráč musí hrať poctivo.\n"COL_RED"7) "COL_WHITE"Je zakazané blokovať a strielať na pretekoch.\n"COL_RED"8) "COL_WHITE"Je zakákané používať AFK/ESC pred smrtou a na akciach."); strcat(string,"\n"COL_RED"9) "COL_WHITE"Za jakékoľvek zvýhodnenie (Cheaty,...) môžete byť tvrdo potrestaný."); strcat(string,"\n"COL_RED"10) "COL_WHITE"Ak vás niekto okradne, môžete žiadať ukradnutú vec naspäť a potrestať lupiča.\n"COL_RED"11) "COL_WHITE"Je zakázaný Spawnkill a SpawnBlock.\n\n"COL_RED"! "COL_WHITE"Tieto pravidlá platia aj pre administrátorov "COL_RED"!"); strcat(string,"\n\n"COL_RED"Potrebné formality budeme riešiť na fóre www.fun-zone.crew.sk !\n\n"COL_RED"Neznamosť pravidiel sa neospravedlňuje !\n\n\t\t"COL_WHITE"Robte si občas screen svojho účtu (F8), aby sme sa vyhli akýmkoľvek problémom !\n\n\t\t\t\t\t\t"COL_WHITE"Prosím prihláste sa, napíšte heslo !"); ShowPlayerDialog(playerid, DIALOG_LOGIN, DIALOG_STYLE_PASSWORD,"Prihlásenie",string,"Login",""); } else { print("register"); new string[1520]; strcat(string,"\t\t\t\t\t"COL_RED"Pred prihlásením si prečítaj tieto pravidlá !\n\n"COL_RED"1) "COL_WHITE"Hráč je povinný držať sa zásad slušného chovania a dobrých mravov, Tzn. Jakékoľvek neadekvátne vystúpovanie je zakázané.\n"COL_RED"2) "COL_WHITE"Hráč respektuje akékoľvek ustanovenia administrátorom!"); strcat(string,"\n"COL_RED"3) "COL_WHITE"Cheatera nahláste príkazom /Cheat, neadekvátne chovanie /report, ostatné riešte individuálne s administrátormi alebo na webe.\n"COL_RED"4) "COL_WHITE"Je prísne zakázané napodobňovať infor. hlásenie módu a prevádzať reklamu.\n"COL_RED"5) "COL_WHITE"Chyby v móde hláste administrátorom."); strcat(string,"\n"COL_RED"6) "COL_WHITE"Nikdy sa napokúšajte pýtať od administrátorov zvýhodnenia, každý hráč musí hrať poctivo.\n"COL_RED"7) "COL_WHITE"Je zakazané blokovať a strielať na pretekoch.\n"COL_RED"8) "COL_WHITE"Je zakákané používať AFK/ESC pred smrtou a na akciach."); strcat(string,"\n"COL_RED"9) "COL_WHITE"Za jakékoľvek zvýhodnenie (Cheaty,...) môžete byť tvrdo potrestaný."); strcat(string,"\n"COL_RED"10) "COL_WHITE"Ak vás niekto okradne, môžete žiadať ukradnutú vec naspäť a potrestať lupiča.\n"COL_RED"11) "COL_WHITE"Je zakázaný Spawnkill a SpawnBlock.\n"COL_RED"12) "COL_WHITE"Je zakázaný warpkill - Akékoľvek strielanie na warpe !\n\n"COL_RED"! "COL_WHITE"Tieto pravidlá platia aj pre administrátorov "COL_RED"!"); strcat(string,"\n\n"COL_RED"Potrebné formality budeme riešiť na fóre www.fun-zone.crew.sk !\n\n"COL_RED"Neznamosť pravidiel sa neospravedlňuje !\n\n\t\t"COL_WHITE"Robte si občas screen svojho účtu (F8), aby sme sa vyhli akýmkoľvek problémom !\n\n\t\t\t\t\t\t"COL_WHITE"Prosím zaregistrujte sa, napíšte heslo !"); ShowPlayerDialog(playerid, DIALOG_REGISTER, DIALOG_STYLE_PASSWORD,"Registrácia",string,"Registrovať",""); print("Konec"); } public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[]) { switch(dialogid) { case DIALOG_REGISTER: { if(!strlen(inputtext)) return ShowPlayerDialog(playerid, DIALOG_REGISTER, DIALOG_STYLE_INPUT,"Registrácia",""COL_WHITE"Napíš svoje heslo pre registráciu !","Registrovať",""); if(response) { new tmp[256]; new tmppass[64]; strmid(tmppass, tmp, 0, strlen(inputtext), 255); Encrypt(tmppass); OnPlayerRegister(playerid,tmppass); } else if(!response) Kick(playerid); } case DIALOG_LOGIN: { if(response) { new tmppass[256]; new tmp[256]; strmid(tmppass, tmp, 0, strlen(inputtext), 255); Encrypt(tmppass); OnPlayerLogin(playerid,tmppass); } else if(!response) Kick(playerid); } } return 1; } public OnPlayerRegister(playerid, password[]) { if(IsPlayerConnected(playerid)) { new string3[64]; new playername3[MAX_PLAYER_NAME]; GetPlayerName(playerid, playername3, sizeof(playername3)); format(string3, sizeof(string3), "PlayerData/%s.vg",udb_encode(PlayerName(playerid))); new File: hFile = fopen(string3, io_write); if (hFile) { strmid(hrac[playerid][pass], password, 0, strlen(password), 255); new var[32]; format(var, 32, "key=%s\n", hrac[playerid][pass]);fwrite(hFile, var); fclose(hFile); } } return 1; } public OnPlayerLogin(playerid,password[]) { new string2[128]; new playername2[MAX_PLAYER_NAME]; GetPlayerName(playerid, playername2, sizeof(playername2)); format(string2, sizeof(string2), "PlayerData/%s.vg", udb_encode(PlayerName(playerid))); new File: UserFile = fopen(string2, io_read); if ( UserFile ) { new PassData[128]; new keytmp[128], valtmp[128]; fread( UserFile , PassData , sizeof( PassData ) ); keytmp = ini_GetKey( PassData ); if( strcmp( keytmp , "key" , true ) == 0 ) { valtmp = ini_GetValue( PassData ); strmid(hrac[playerid][pass], valtmp, 0, strlen(valtmp)-1, 255); } if(strcmp(hrac[playerid][pass],password, true ) == 0 ) { new key[ 256 ] , val[ 256 ]; new Data[ 256 ]; new wanted,tmpmoney,bank,loan; new Float:X,Float:Y,Float:Z,Float:A,interier,world; while ( fread( UserFile , Data , sizeof( Data ) ) ) { key = ini_GetKey( Data ); if( strcmp( key , "key" , true ) == 0 ) { val = ini_GetValue( Data ); hrac[playerid][pass] = strval( val ); } if( strcmp( key , "job" , true ) == 0 ) { val = ini_GetValue( Data ); hrac[playerid][job] = strval( val ); } if( strcmp( key , "money" , true ) == 0 ) { val = ini_GetValue( Data ); tmpmoney = strval( val ); } if( strcmp( key , "bank" , true ) == 0 ) { val = ini_GetValue( Data ); bank = strval( val ); } if( strcmp( key , "loan" , true ) == 0 ) { val = ini_GetValue( Data ); loan = strval( val ); } if( strcmp( key , "ganja" , true ) == 0 ) { val = ini_GetValue( Data ); ganja[playerid] = strval( val ); } if( strcmp( key , "skill_police" , true ) == 0 ) { val = ini_GetValue( Data ); hrac[playerid][skill_police] = strval( val ); } if( strcmp( key , "skill_gangster" , true ) == 0 ) { val = ini_GetValue( Data ); hrac[playerid][skill_gangster] = strval( val ); } if( strcmp( key , "skill_pizza" , true ) == 0 ) { val = ini_GetValue( Data ); hrac[playerid][skill_pizza] = strval( val ); } if( strcmp( key , "skill_zlodej" , true ) == 0 ) { val = ini_GetValue( Data ); hrac[playerid][skill_zlodej] = strval( val ); } if( strcmp( key , "skill_sbs" , true ) == 0 ) { val = ini_GetValue( Data ); hrac[playerid][skill_sbs] = strval( val ); } if( strcmp( key , "skin" , true ) == 0 ) { val = ini_GetValue( Data ); hrac[playerid][skin] = strval( val ); } if( strcmp( key , "jailtime" , true ) == 0 ) { val = ini_GetValue( Data ); hrac[playerid][jailtime] = strval( val ); } if( strcmp( key , "wanted" , true ) == 0 ) { val = ini_GetValue( Data ); wanted = strval( val ); } if( strcmp( key , "X" , true ) == 0 ) { val = ini_GetValue( Data ); X = strval( val ); } if( strcmp( key , "Y" , true ) == 0 ) { val = ini_GetValue( Data ); Y = strval( val ); } if( strcmp( key , "Z" , true ) == 0 ) { val = ini_GetValue( Data ); Z = strval( val ); } if( strcmp( key , "A" , true ) == 0 ) { val = ini_GetValue( Data ); A = strval( val ); } if( strcmp( key , "interier" , true ) == 0 ) { val = ini_GetValue( Data ); interier = strval( val ); } }//end while fclose(UserFile);//close the file after everything has been read in the while SetPlayerBank(playerid,bank); SetPlayerLoan(playerid,loan); ShowTableMessage(playerid,4,GetPlayerLangKey(playerid,"LANG_LOGGED_WELCOME"),true); SpawnPlayer(playerid); SetPlayerSkinEx(playerid,hrac[playerid][skin]); if(X !=0 && Y!=0 && hrac[playerid][jailtime]==0) { SetTimerEx("SetPlayerLoginPos",200, 0, "dffffdd",playerid,X,Y,Z,A,interier,world); } GivePlayerMoney(playerid,tmpmoney); SetPlayerWantedLevel(playerid,wanted); hrac[playerid][logged]=true; playerhouse[playerid]=GetPlayerHouse(playerid); } } return 1; } toto je všetko.. Ak chcete ešte niečo napíšte, dám vám to.. Díky //Original commands if (strcmp(cmd, "/login", true) ==0 ) { new tmp[256]; if(IsPlayerConnected(playerid)) { new tmppass[256]; if(hrac[playerid][logged] == true) { SendClientMessage(playerid, COLOR_WHITE, GetPlayerLangKey(playerid,"LANG_ALRDYLOGGED")); return 1; } tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, COLOR_GRAD1, GetPlayerLangKey(playerid,"LANG_LOGINUSAGE")); return 1; } new filename[64]; format(filename, sizeof(filename), "PlayerData/%s.vg",udb_encode(PlayerName(playerid))); if (!dini_Exists(filename))return GameTextForPlayer(playerid,"Ucet na vase meno neexistuje. Prosim registrujte sa /register.",4000,3); strmid(tmppass, tmp, 0, strlen(cmdtext), 255); Encrypt(tmppass); OnPlayerLogin(playerid,tmppass); } return 1; } //========================================================================== if (strcmp(cmd, "/register", true) ==0 ) { new tmp[256]; if(IsPlayerConnected(playerid)) { if(hrac[playerid][logged] == true) { SendClientMessage(playerid, COLOR_WHITE, GetPlayerLangKey(playerid,"LANG_ALRDYLOGGED")); return 1; } GetPlayerName(playerid, sendername, sizeof(sendername)); format(string, sizeof(string), "%s.vg", udb_encode(PlayerName(playerid))); new File: hFile = fopen(string, io_read); if (hFile) { SendClientMessage(playerid, COLOR_YELLOW, GetPlayerLangKey(playerid,"LANG_NAMEUSED")); fclose(hFile); return 1; } new tmppass[64]; tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, COLOR_GRAD1, GetPlayerLangKey(playerid,"LANG_REGUSAGE")); return 1; } strmid(tmppass, tmp, 0, strlen(cmdtext), 255); Encrypt(tmppass); OnPlayerRegister(playerid,tmppass); } return 1; }
- 4 odpovědí
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- lamaxdd
- technotomo
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(a 1 další)
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stock Jmeno(playerid) { new pName[MAX_PLAYER_NAME]; if(IsPlayerConnected(playerid)) { GetPlayerName(playerid, pName, sizeof(pName)); } return pName; } (ERROR 223 LINE) vehicle3Dtext = Create3DTextLabel( "Majitel auta : %s",Jmeno(playerid), 0xF4F800FF, 0.0, 0.0, 0.0, 50.0, 0, 1 ); Pořád mi to hází tuto chybu : C:\Users\DreamGame\Desktop\Pawno\FS\Shop.pwn(223) : error 035: argument type mismatch (argument 2) Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase 1 Errors. Nevíte co stím ?
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Ahoj potřeboval bych pomoct s tímto // VIP SYSTEM BY MARVÍK //NEPŘEPISOVAT AUTORA #include <a_samp> #include <dini>[/color] [color=#000000]new VIP[MAX_PLAYERS]; new VHEAL[MAX_PLAYERS]; new VARMOR[MAX_PLAYERS];[/color] [color=#000000]#define CheckTime 1 #define VIP_F "vip/%s.txt" #define DIALOG_VIP 2006 #define DIALOG_VIPS 2005 [/color] [color=#000000]#define F_CERVENA 0xFF0000AA #define COLOR_SVMODRA 0x33CCFFAA #define COLOR_ZELENA 0x008000AA[/color] [color=#000000]#define dcmd(%1,%2,%3) if ((strcmp((%3)[1], #%1, true, (%2)) == 0) && ((((%3)[(%2) + 1] == 0) && (dcmd_%1(playerid, "")))||(((%3)[(%2) + 1] == 32) && (dcmd_%1(playerid, (%3)[(%2) + 2]))))) return 1[/color] [color=#000000]public OnFilterScriptInit() { print("\n--------------------------------------"); print(" VIP System - Create MARVÍK "); print("--------------------------------------\n"); return 1; }[/color] [color=#000000]public OnPlayerConnect(playerid) { new cesta[50]; format(cesta,50,"vip/%s.sav",PlayerName(playerid)); VIP[playerid] = dini_Int(cesta,"vip"); if(VIP[playerid] == 1) return SendClientMessage(playerid, F_CERVENA,"Byl ti aktivován VIP Učet"); if(VIP[playerid] == 0) return SendClientMessage(playerid, F_CERVENA,"Byl ti deaktivován VIP Učet"); if(VIP[playerid] == 1){ new str[100]; format(str, 100, "VIP Hrac %s se pripojil do hry!",PlayerName(playerid)); SendClientMessageToAll(COLOR_SVMODRA, str); } return 1; }[/color] [color=#000000]public OnPlayerDisconnect(playerid, reason) { if(VIP[playerid] == 1){ new str[100]; format(str, 100, "- VIP Hráč %s se odpojil ze hry!",PlayerName(playerid)); SendClientMessageToAll(COLOR_SVMODRA, str); } new cesta[50]; format(cesta,50,"vip/%s.sav",PlayerName(playerid)); if(!dini_Exists(cesta)) { dini_Create(cesta); } else { dini_IntSet(cesta,"vip",VIP[playerid]); } return 1; }[/color] [color=#000000]public OnPlayerSpawn(playerid) { if(VIP[playerid] == 1) return GivePlayerWeapon(playerid, 30 ,200); if(VIP[playerid] == 1) return GivePlayerWeapon(playerid, 32 ,200); if(VIP[playerid] == 1) return SetPlayerArmour(playerid, 100); if(VIP[playerid] == 1) return SendClientMessage(playerid,-1,"{FF9900}SPAWN --- VIP --- Byla ti dána vesta + zbran!"); return 1; }[/color] [color=#000000]public OnPlayerDeath(playerid, killerid, reason) { if(VIP[playerid] == 1){ new Float:X,Float:Y,Float:Z; GetPlayerPos(playerid, X,Y,Z); CreateExplosion(X,Y,Z,1,5); } return 1; }[/color] [color=#000000]public OnPlayerCommandText(playerid, cmdtext[]) { dcmd(vips, 4, cmdtext); dcmd(vip, 3, cmdtext); dcmd(setvip, 6, cmdtext); dcmd(vheal, 5, cmdtext); dcmd(vbrnko, 6, cmdtext); dcmd(vrepair, 7, cmdtext); dcmd(flip, 4, cmdtext); dcmd(oblek, 5, cmdtext); return 0; }[/color] [color=#000000]dcmd_setvip(playerid, params[]) { new ID = strval(params); if(!IsPlayerAdmin(playerid)) return SendClientMessage(playerid, COLOR_SVMODRA,"[ ! ] {ffffff}Nejsi přihlášen přes {ff0000}RCON{ffffff}!"); if(!IsPlayerConnected(ID)) return SendClientMessage(playerid, COLOR_SVMODRA,"[ ! ] {ffffff}Urcite ID neni připojeno!"); if(VIP[iD] == 0) { VIP[playerid] =1; new str[100]; format(str, 100, "Obyčejnému hráči %s byl dán VIP učet!",PlayerName(ID)); SendClientMessageToAll(COLOR_SVMODRA, str); new file[100]; format(file,sizeof(file),VIP_F,PlayerName(ID)); dini_Create(file); } else if(VIP[iD] == 1) { VIP[playerid] =0; new str[100]; format(str, 100, "VIP hráči %s je zas obyčejný hráč!",PlayerName(ID)); SendClientMessageToAll(F_CERVENA, str); new file[100]; format(file,sizeof(file),VIP_F,PlayerName(ID)); dini_Remove(file); } return 1; }[/color] [color=#000000]dcmd_vheal(playerid, params[]) { #pragma unused params if(VIP[playerid] == 1) { if(VHEAL[playerid] == 1) return SendClientMessage(playerid, COLOR_SVMODRA,"VIP --- Tento příkaz mužeš používat jednou po 5 minutách."); VHEAL[playerid] = 1; SetPlayerHealth(playerid,100); SetTimerEx("VhealTimer", 300000, false, "i", playerid); return SendClientMessage(playerid,COLOR_ZELENA,"VIP --- Doplnil jsi si HP"); } else return SendClientMessage(playerid, COLOR_SVMODRA, "[ ! ] {ffffff}Nejsi {ffff00}VIP{ffffff} hráč!"); }[/color] [color=#000000]forward VhealTimer(); public VhealTimer() { for(new i; i<MAX_PLAYERS; i++) { VHEAL[i] = 0; SendClientMessage(i,COLOR_SVMODRA,"VIP --- Můžeš znovu použít příkaz /vheal"); } return 1; }[/color] [color=#000000]dcmd_flip(playerid,params[]) { #pragma unused params if(VIP[playerid] == 1) { if(IsPlayerInAnyVehicle(playerid)) { new VehicleID, Float:X, Float:Y, Float:Z; GetPlayerPos(playerid, X, Y, Z); VehicleID = GetPlayerVehicleID(playerid); SetVehiclePos(VehicleID, X, Y, Z); SetVehicleZAngle(VehicleID, 0); return SendClientMessage(playerid,COLOR_ZELENA,"VIP --- Auto bylo otočeno na kola"); } else return SendClientMessage(playerid,COLOR_SVMODRA,"Nejsi ve vozidle"); } else return SendClientMessage(playerid, COLOR_SVMODRA, "[ ! ] {ffffff}Nejsi {ffff00}VIP{ffffff} hráč!"); }[/color] [color=#000000]dcmd_vbrnko(playerid, params[]) { #pragma unused params if(VIP[playerid] == 1) { if(VARMOR[playerid] == 1) return SendClientMessage(playerid,COLOR_SVMODRA,"VIP --- Tento příkaz mužeš používat jednou po 3 minutách. ."); VARMOR[playerid] = 1; SetPlayerArmour(playerid,100); SetTimerEx("VarmorTimer", 180000, false, "i", playerid); return SendClientMessage(playerid,COLOR_ZELENA,"VIP --- Dostal jsi plný Armor"); } else return SendClientMessage(playerid, COLOR_SVMODRA, "[ ! ] {ffffff}Nejsi{ffff00}VIP{ffffff} hráč!"); }[/color] [color=#000000]forward VarmorTimer(); public VarmorTimer() { for(new i; i<MAX_PLAYERS; i++) { VARMOR[i] = 0; SendClientMessage(i,COLOR_SVMODRA,"VIP --- Můžeš znovu použít příkaz /vbrnko"); } return 1; }[/color] [color=#000000]dcmd_oblek(playerid, params[]) { if(VIP[playerid] == 1) { new id = strval(params); if(!strval(params)) return SendClientMessage(playerid, COLOR_SVMODRA, "/oblek [id obleku]"); if(id < 0 || id > 299) return SendClientMessage(playerid, COLOR_SVMODRA, "Rozmezí skinu je 0 - 299 !"); SetPlayerSkin(playerid, id); } else SendClientMessage(playerid, COLOR_SVMODRA, "[ ! ] {ffffff}Nejsi {ffff00}VIP{ffffff} hráč!"); return 1; }[/color] [color=#000000]dcmd_vrepair(playerid, params[]) { #pragma unused params if(VIP[playerid] == 1) { if (IsPlayerInAnyVehicle(playerid)) { SetVehicleHealth(GetPlayerVehicleID(playerid),1250.0); return SendClientMessage(playerid,COLOR_ZELENA,"Vozidlo opraveno"); } else return SendClientMessage(playerid,COLOR_SVMODRA,"Nejsi ve vozidle"); } else return SendClientMessage(playerid, COLOR_SVMODRA, "[ ! ] {ffffff}Nejsi {ffff00}VIP{ffffff} hráč!"); }[/color] [color=#000000]dcmd_vip(playerid, params[]) { #pragma unused params new string[2000]; strcat(string, "{00FF00}=========|VIP Systém|=========\n"); strcat(string, "{FF0000}/vheal {00FF00}- Doplní HP (po 5 minutách)\n"); strcat(string, "{FF0000}/vflip {00FF00}- Otočí auto na kola\n"); strcat(string, "{FF0000}/vrepair {00FF00}- Opraví vám auto\n"); strcat(string, "{FF0000}/oblek {00FF00}- Nastavíte si skin\n"); strcat(string, "{FF0000}/vbrnko {00FF00}- Dáte si plný armor (po 3 minutách)\n"); strcat(string, "{FF0000}- Výbuch po smrti\n"); ShowPlayerDialog(playerid,DIALOG_VIP,DIALOG_STYLE_MSGBOX,"VIP",string,"OK",""); return 1; }[/color] [color=#000000]dcmd_vips(playerid, params[]) { #pragma unused params new str[2000]; ShowPlayerDialog(playerid,DIALOG_VIPS,DIALOG_STYLE_MSGBOX,"VIP Hráči Online","Na serveru není přítomen žádný VIP hráč!","OK",""); for (new i; i<MAX_PLAYERS; i++) { if(VIP[i] == 1) { format(str,sizeof(str), "{00FF00}VIP Hráč{00FF00} {FFFFFF}%s %s \r\n\n",str,PlayerName(i)); }} ShowPlayerDialog(playerid,DIALOG_VIPS,DIALOG_STYLE_MSGBOX,"VIP Hráči Online",str,"OK",""); return 1; }[/color] [color=#000000]stock PlayerName(playerid) { new name[255]; GetPlayerName(playerid, name, 255); return name; } Píše Chybu C:\Users\MARTIN\Plocha\vip.pwn(229) : error 017: undefined symbol "ShowPlayerDialog" C:\Users\xxxx\Desktop\vip.pwn(218) : warning 203: symbol is never used: "playerid" C:\Users\MARTIN\Plocha\vip.pwn(238) : error 017: undefined symbol "ShowPlayerDialog" C:\Users\MARTIN\Plocha\vip.pwn(245) : error 017: undefined symbol "ShowPlayerDialog" C:\Users\MARTIN\Plocha\vip.pwn(234) : warning 203: symbol is never used: "playerid" Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase[/size][/color] [color=#000000][size=4]3 Errors.[/size][/color] [color=#000000][size=4]
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Zdravím neznáte nějakou super závodní hru s tuněním + rozbitelností kromě Flat outů? Díky
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pomoc Radio ( Nejde Spustit - keď opravím spustia sa všetky )
xDanirox posted a question in Herní (SA:MP, CS apod.)
Nazdar Takže rozhodol som sa spraviť rádio na môj server ale je tam chyba ktorú neviem opraviť 1. Ked nedam pred Play Stop tak to nestupsti 2 Ked dam pred Play Stop tak spusti vsetky 1 PlayAudioStreamForPlayer URL ( nespusti ) 2 StopAudioStreamForPlayer ; PlayAudioStreamForPlayer ( spusti vsetky ) Prosím keď najdete chybu tk mi to napíšte sem alebo na skype frederik.bulla.sf Dakujem http://www.mediafire...t0gw8yciim4knxc - Radia -
Ahojte, potreboval bych se zeptat jak mam udelat nejaky port, aby mi to neházelo chybu a aby to slo portovat se i s autama. Predem diky!
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Ahojte, potreboval by som poradiť ako spravim že mam 2 rasy (Policajti a Teroristi) a potreboval by som im spravit spawn ze ked si hrac vybera postavu tak kazda rasa bude mat ini spawn PLS help
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Ahojte, potreboval by som pomoc nainštalovať php fusion lebo dokonca ani podpora mi nepomohla povedala že mam všetko správne ... Web: vopo.eu Hosting: pipni.cz Nastavenia po krok 2 mi idú ale 3 už nie , povedali mi že to mam nastavené správne Krok 3: Server databázy: sql17.pipni.cz Užívateľské meno db: lolka_vopo_eu Heslo db: palinko Meno db: lolka_vopo_eu Prefix tabuliek: fusion8V41D_ Prefix koláčikov: fusion16A7D_ Chyba: Krok 4: Konfigurácia / Nastavenie databázy Chyba: Nedá sa nadviazať spojenie z databázou. Prosím overte vaše MySQL nastavenia. Prosím help
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Ahojte, chcel by som sa naučiť vytvoriť príkaz podobný /ban ID_hráča, /vybava ID_hraca ... Ak ma niekto chápe prosím nech mi to vysvetlí ... Ďakujem
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Ahojte, potreboval by som poradiť... Mám spravený Dialog MSGBOX a ked sa hrác pripojí tak mu ukáze len polovicu z Dialogu, aj ked hrac napise /pravidla Da mu to len polovicu tetu z dialogu prosím help #include <a_samp> #if defined FILTERSCRIPT public OnFilterScriptInit() { print("\n--------------------------------------"); print(" Pravidla by vopojtepek"); //tu je len meno FS (FilterScript) print("--------------------------------------\n"); return 1; } public OnFilterScriptExit() { return 1; } #else //Zaciatok public OnPlayerConnect(playerid) //Ked sa hráč pripojí mu ukáže Pravidla { new string[500]; strcat(string,"{CC3300}Toto sú pravidla pre každého {99FFFF}hráča {CC3300}! Kto ich nebude dodržovať tak {99FFFF}ADMIN {CC3300}ho može potrestať ako uzná za vhodné !\n"); strcat(string,"{CC3300}1. Zákaz urážania serveru, adminov, alebo hráčov.\n{CC3300}2. Zákaz spawnkillovať (ak sa hráč objaví a vy ho hneď zabijete)\n{CC3300}3. Zákaz teamkillovať (napr. ste ruská mafia a zabijete člena ruskej mafie)\n{CC3300}4. Zákaz bugovať (príkaz /heal, zatýkanie, vydieranie a podobne)\n{CC3300}5. Zákaz cheatovať (CLEO mody, s0beit a podobné cheaty)\n{CC3300}6. Zákaz žobrania ( peniaze, zbrane, oprava auta, hp, admin lvl, unban)\n"); strcat(string,"{CC3300}7. Zákaz spamovania (písať stále tú istú správu)\n{CC3300}8. Zákaz rasistických narážok na národy, rasy a podobne !\n{CC3300}9. Zákaz vstupu s neslušnými nickami alebo sa vydávať za adminov !\n{CC3300}10. Přísný zákaz ničení(střelba, zabíjení, atentáty) akcí výhlášených administrátory(výlet, tuning sraz, svatba atd.)\n{CC3300}11. Dodržovať toto inak vás stihne trest !\n"); ShowPlayerDialog(playerid,1,DIALOG_STYLE_MSGBOX,"Pravidla",string,"Súhlasím",""); return 1; } public OnPlayerCommandText(playerid, cmdtext[]) { if (strcmp("/pravidla", cmdtext, true, 10000) == 0) { new string[500]; strcat(string,"{CC3300}Toto sú pravidla pre každého {99FFFF}hráča {CC3300}! Kto ich nebude dodržovať tak {99FFFF}ADMIN {CC3300}ho može potrestať ako uzná za vhodné !\n"); strcat(string,"{CC3300}1. Zákaz urážania serveru, adminov, alebo hráčov.\n{CC3300}2. Zákaz spawnkillovať (ak sa hráč objaví a vy ho hneď zabijete)\n{CC3300}3. Zákaz teamkillovať (napr. ste ruská mafia a zabijete člena ruskej mafie)\n{CC3300}4. Zákaz bugovať (príkaz /heal, zatýkanie, vydieranie a podobne)\n{CC3300}5. Zákaz cheatovať (CLEO mody, s0beit a podobné cheaty)\n{CC3300}6. Zákaz žobrania ( peniaze, zbrane, oprava auta, hp, admin lvl, unban)\n"); strcat(string,"{CC3300}7. Zákaz spamovania (písať stále tú istú správu)\n{CC3300}8. Zákaz rasistických narážok na národy, rasy a podobne !\n{CC3300}9. Zákaz vstupu s neslušnými nickami alebo sa vydávať za adminov !\n{CC3300}10. Přísný zákaz ničení(střelba, zabíjení, atentáty) akcí výhlášených administrátory(výlet, tuning sraz, svatba atd.)\n{CC3300}11. Dodržovať toto inak vás stihne trest !\n"); ShowPlayerDialog(playerid,1,DIALOG_STYLE_MSGBOX,"Pravidla",string,"Súhlasím","");//Ukáže hráčový dialog (pravidla) ked napíše príkaz /pravidla return 1; //Toto znamená ked sa to vykoná tak nech to aj zmizne no je to ako krok dalej } return 0; //To nwm } #endif //Konec
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Ahojte, potreboval by som poradit,ze ako spravím príkaz /auto (id vozidla)... Ked to hráč zadá tak sa mu predním spawne jeho vybraté auto ... Ďakujem