Tady to máš opravené
#include
#define DIALOG_NAPOVEDA 1
public OnPlayerCommandText(playerid, cmdtext[])
{
if(strcmp("/help",cmdtext,true) == 0)
{
ShowPlayerDialog(playerid,DIALOG_NAPOVEDA,DIALOG_STYLE_LIST,"Nápoveda","Pravidla\nPrikazy\nAnimace","Ok","");
return 1;
}
}
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
if(dialogid == DIALOG_NAPOVEDA)
{
if(response == 1)
{
switch(listitem)
{
case 0:
{
ShowPlayerDialog(playerid,1,DIALOG_STYLE_MSGBOX,"Nadpis","Riadok 1\nRiadok 2\nRiadok 3","Tlačidlo 1","Tlačidlo 2");
}
case 1:
{
ShowPlayerDialog(playerid,1,DIALOG_STYLE_MSGBOX,"Nadpis","Riadok 1\nRiadok 2\nRiadok 3","Tlačidlo 1","Tlačidlo 2");
}
case 2:
{
ShowPlayerDialog(playerid,1,DIALOG_STYLE_MSGBOX,"Nadpis","Riadok 1\nRiadok 2\nRiadok 3","Tlačidlo 1","Tlačidlo 2");
}
}
}
}
}