new Odpocet_Timer_RC[MAX_PLAYERS];
new car[MAX_PLAYERS];
forward RC(playerid);
new odpocet[MAX_PLAYERS_EX] = 90;
new odpocet_text[90][90] ={
"~r~1","~r~2","~r~3","~r~4","~r~5","~r~6","~r~7",
"~r~8","~r~9","~r~10","~w~00:11","~w~00:12","~w~00:13","~w~00:14",
"~w~00:15","~w~00:16","~w~00:17","~w~00:18","~w~00:19","~w~00:20","~w~00:21",
"~w~00:22","~w~00:23","~w~00:24","~w~00:25","~w~00:26","~w~00:27","~w~00:28",
"~w~00:29","~w~00:30","~w~00:31","~w~00:32","~w~00:33","~w~00:34","~w~00:35",
"~w~00:36","~w~00:37","~w~00:38","~w~00:39","~w~00:40","~w~00:41","~w~00:42",
"~w~00:43","~w~00:44","~w~00:45","~w~00:46","~w~00:47","~w~00:48","~w~00:49",
"~w~00:50","~w~00:51","~w~00:52","~w~00:53","~w~00:54","~w~00:55","~w~00:56",
"~w~00:57","~w~00:58","~w~00:59","~w~01:00","~w~01:01","~w~01:02","~w~01:03",
"~w~01:04","~w~01:05","~w~01:06","~w~01:07","~w~01:08","~w~01:09","~w~01:10",
"~w~01:11","~w~01:12","~w~01:13","~w~01:14","~w~01:15","~w~01:16","~w~01:17",
"~w~01:18","~w~01:19","~w~01:20","~w~01:21","~w~01:22","~w~01:23","~w~01:24",
"~w~01:25","~w~01:26","~w~01:27","~w~01:28","~w~01:29","~w~01:30"
};
if(strcmp("/rc", cmdtext, true) == 0)
{
odpocet[playerid] = 90;
RC(playerid);
car[playerid] = CreateVehicle(464,-2137.5256,116.9713,35.3203,270,1,2,0);
PutPlayerInVehicle(playerid,car[playerid],0);
SendClientMessage(playerid,0xFFFFFFAA,"Požičal si si RC Lietadielko na 90 sekúnd!");
return 1;
}
public RC(playerid)
{
if(odpocet[playerid] > 0)
{
GameTextForPlayer(playerid,odpocet_text[odpocet[playerid]-1], 1000, 3);
odpocet[playerid]--;
Odpocet_Timer_RC[playerid] = SetTimerEx("RC", 1000, false,"i",playerid);
}else{
GameTextForPlayer(playerid,"cas uplynul",5000,3);
KillTimer(Odpocet_Timer_RC[playerid]);
RemovePlayerFromVehicle(car[playerid]);
DestroyVehicle(car[playerid]);
car[playerid] = false;
}
return 1;
}