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Dollar

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  1. Radšej to vzdaj proste to nepatrí tebe do ruky a DA bol vždy server kde chodili cheatery pretože sa tam driftovalo z DH a k DH štýlu s0beit patrí tak načo tam montuješ Anti Cheat ? Sorry ale 0 bodov vzdaj to radšej fakt + boh vie či ty vôbec vieš drift ... ^^
  2. Odohrávate aj Drift WAR? Ked hej ozvite sa 409-001-102 . Mi hrávame u Nás na server na drift mapach 2vs2 - (1 team sa kladá z 2 hráčou a spočítavajú sa body hráča č.1 a č.2 takže "Hráč1+Hráč2=Score teamu" ) toto hrávame na Okruhoch napr. /gldrift /towndrift /party a hráme aj 1vs1 tiež na DRIFT POINTS na tratiach /dustsf /dustlv /dp4 /dp ... !
  3. Dávate aj Drift Wary ? :/ Alebo len tak 4FUN ?
  4. stým ti já nepomôžem já to nemám :/ Dnes som o tom počul 1x Ale šak ok
  5. Si daj to video a kde máš napísane Info o tom videjku máš aj Download: link ... slepec Prečo je tu každý slepý ? -- sob 17. dub 2010 23:09:16 -- A DON stebou sa stavím o 10€ že to neni cez roller Trupka
  6. Si múdry a nič nevieš o MTA ani o GTA
  7. Si to daj do GTA ty NEANDERTÁLEC Ty si slepý a za to sa tu strapnuješ :/
  8. Hmm nemáš pravdu já stavam mapy cez nrmal MTA nemám na to neaký mod a ani som nevedel že neaké taketo low MTA existuje ked si to dáš do GTA zistíš že to je ručná praca "lol"
  9. Ehm na CW mod dáš vel objektou začne to lagovať! "lol"
  10. Hmm videť si to určite nemohol možno podobne som to robil ja a neviem čo je to GamerX Ale dík all
  11. AHoj. Jedna z mojích dalších máp bol to môj najvačší looping Tak tu je nachadza sa vysoko nad letiskom v LV More Details: Working Time: 60 min Objects: ~81 :hrac: Screenshots: CreateObject(17310,1463.377,1851.655,13.234,0.0,150.402,90.000); CreateObject(17310,1475.235,1851.752,13.292,0.0,150.402,90.000); CreateObject(17310,1463.399,1865.739,37.386,0.0,89.381,90.000); CreateObject(17310,1475.190,1865.773,37.468,0.0,89.381,90.000); CreateObject(16358,1295.208,1493.898,5472.219,0.0,45.550,-90.000); CreateObject(16358,1295.215,1326.448,5301.469,0.0,45.550,-90.000); CreateObject(16358,1295.221,1161.067,5132.781,0.0,45.550,-90.000); CreateObject(16358,1295.227,993.922,4962.395,0.0,45.550,-90.000); CreateObject(17310,1294.884,925.643,4898.685,0.0,195.093,-90.000); CreateObject(17310,1294.965,900.042,4903.608,0.0,143.526,-90.000); CreateObject(16358,1294.678,886.669,4922.990,0.0,61.879,-270.000); CreateObject(17310,1294.827,823.144,5043.548,0.0,-28.361,-90.000); CreateObject(17310,1295.070,796.892,5044.698,0.0,23.205,-90.000); CreateObject(16358,1295.173,705.731,4945.059,0.0,45.550,-90.000); CreateObject(16358,1295.145,539.369,4775.450,0.0,45.550,-90.000); CreateObject(16358,1295.123,457.131,4694.709,0.0,42.112,-90.000); CreateObject(16358,1295.118,447.804,4688.438,0.0,39.534,-90.000); CreateObject(16358,1295.081,388.868,4645.582,0.0,36.956,-90.000); CreateObject(16358,1295.141,442.572,4689.127,0.0,34.377,-90.000); CreateObject(16358,1295.158,407.504,4670.440,0.0,30.940,-90.000); CreateObject(16358,1295.156,421.823,4682.782,0.0,26.643,-90.000); CreateObject(16358,1295.139,442.364,4694.285,0.0,20.626,-90.000); CreateObject(16358,1295.623,428.159,4689.968,0.0,17.189,-90.000); CreateObject(16358,1296.107,395.606,4681.853,0.0,14.610,-90.000); CreateObject(16358,1296.662,411.299,4687.770,0.0,8.594,-90.000); CreateObject(16358,1297.310,401.628,4686.972,0.0,6.016,-90.000); CreateObject(16358,1297.910,401.429,4687.296,0.0,0.859,-90.000); CreateObject(16358,1298.486,371.910,4688.991,0.0,-4.297,-90.000); CreateObject(16358,1299.159,373.749,4690.466,0.0,-12.032,-90.000); CreateObject(16358,1299.729,343.493,4700.563,0.0,-18.048,-90.000); CreateObject(16358,1300.196,352.861,4699.406,0.0,-24.924,-90.000); CreateObject(16358,1300.578,344.602,4705.538,0.0,-31.799,-90.000); CreateObject(16358,1301.301,334.927,4713.670,0.0,-36.956,-90.000); CreateObject(16358,1301.904,337.822,4712.836,0.0,-44.691,-90.000); CreateObject(16358,1302.454,318.852,4735.425,0.0,-49.847,-90.000); CreateObject(16358,1303.001,321.333,4738.173,0.0,-59.301,-90.000); CreateObject(16358,1303.521,326.157,4731.253,0.0,-67.895,-90.000); CreateObject(16358,1304.057,323.021,4741.651,0.0,-76.490,-90.000); CreateObject(16358,1304.596,320.975,4755.707,0.0,-82.506,-90.000); CreateObject(16358,1305.129,321.223,4759.489,0.0,-89.381,-90.000); CreateObject(16358,1305.700,321.039,4759.596,0.0,-96.257,-90.000); CreateObject(16358,1306.250,325.621,4782.764,0.0,-104.851,-90.000); CreateObject(16358,1306.844,325.761,4781.539,0.0,-111.727,-90.000); CreateObject(16358,1307.413,328.862,4788.568,0.0,-117.743,-90.000); CreateObject(16358,1307.929,331.364,4793.271,0.0,-124.618,-90.000); CreateObject(16358,1308.571,333.144,4796.896,0.0,-135.791,-90.000); CreateObject(16358,1309.251,344.598,4807.066,0.0,-146.104,-90.000); CreateObject(16358,1309.780,349.416,4810.237,0.0,-152.980,-90.000); CreateObject(16358,1310.317,346.775,4810.444,0.0,-161.574,-90.000); CreateObject(16358,1310.861,352.275,4813.449,0.0,-167.590,-90.000); CreateObject(16358,1311.374,355.956,4815.723,0.0,-173.606,-90.000); CreateObject(16358,1311.897,363.341,4817.871,0.0,-179.623,-90.000); CreateObject(16358,1312.369,371.031,4819.354,0.0,-187.358,-90.000); CreateObject(16358,1312.840,377.165,4820.040,0.0,-194.233,-90.000); CreateObject(16358,1313.374,382.157,4820.000,0.0,-199.390,-90.000); CreateObject(16358,1313.862,389.270,4819.129,0.0,-206.265,-90.000); CreateObject(16358,1314.420,394.692,4817.648,0.0,-210.563,-90.000); CreateObject(16358,1314.950,401.205,4815.363,0.0,-216.579,-90.000); CreateObject(16358,1315.454,407.582,4812.453,0.0,-222.595,-90.000); CreateObject(16358,1315.974,412.709,4809.533,0.0,-227.751,-90.000); CreateObject(16358,1316.486,418.094,4804.840,0.0,-231.189,-90.000); CreateObject(16358,1316.925,422.652,4800.470,0.0,-234.627,-90.000); CreateObject(16358,1317.371,427.081,4796.033,0.0,-238.924,-90.000); CreateObject(16358,1318.013,431.219,4791.728,0.0,-244.081,-90.000); CreateObject(16358,1318.518,435.350,4786.083,0.0,-248.378,-90.000); CreateObject(16358,1319.038,438.645,4780.417,0.0,-251.815,-90.000); CreateObject(16358,1319.034,442.660,4772.101,0.0,-256.972,-90.000); CreateObject(16358,1319.408,445.263,4766.224,0.0,-263.847,-90.000); CreateObject(16358,1319.231,447.230,4746.611,0.0,-269.863,-90.000); CreateObject(16358,1319.165,449.403,4752.666,0.0,-279.317,-90.000); CreateObject(16358,1319.291,448.450,4739.727,0.0,-285.333,-90.000); CreateObject(16358,1319.101,446.260,4728.785,0.0,-293.068,-90.000); CreateObject(16358,1319.333,443.861,4720.955,0.0,-300.803,-90.000); CreateObject(16358,1319.167,439.483,4712.434,0.0,-309.397,-90.000); CreateObject(16358,1319.057,436.657,4708.096,0.0,-315.413,-90.000); CreateObject(16358,1319.138,266.928,4540.748,0.0,-315.413,-90.000); CreateObject(16358,1319.161,96.515,4372.789,0.0,-315.413,-90.000); CreateObject(16358,1313.837,383.665,4819.609,0.0,-201.109,-90.000); CreateObject(17310,1318.888,16.460,4298.820,0.0,195.952,-90.000); CreateObject(16358,1319.226,-249.018,4290.590,0.0,0.0,-90.000); CreateObject(8040,1295.309,1618.866,5560.217,0.0,0.0,-90.000); Dík za komenty
  12. Ahoj toto je moja staršia mapa dnes som sa rozhodol že niektoré svoje mapy dám na niektoré Foorka tak Táto mapa bola pre clan PRO Je to Clan Wars Arena díK More Details: Working Time: 15 min Objects: ~35 CreateObject(7416,2323.575,1282.791,9.839,0.0,0.0,0.0); CreateObject(17864,2458.738,1290.593,16.244,0.104,0.0,101.250); CreateObject(8395,2323.564,1241.679,84.769,-74.771,0.0,0.0); CreateObject(8395,2323.742,1324.910,85.004,-74.771,0.0,-180.000); CreateObject(8395,2364.907,1283.242,84.901,-74.771,0.0,-270.000); CreateObject(8395,2282.479,1283.210,85.331,-74.771,0.0,-450.000); CreateObject(3452,2373.732,1269.533,15.570,0.0,0.0,90.000); CreateObject(3453,2368.263,1239.306,15.563,0.0,0.0,0.0); CreateObject(3452,2373.729,1299.136,15.570,0.0,0.0,90.000); CreateObject(3453,2367.369,1328.471,15.571,0.0,0.0,90.000); CreateObject(3452,2337.158,1333.939,15.570,0.0,0.0,180.000); CreateObject(3452,2307.540,1333.942,15.545,0.0,0.0,-180.000); CreateObject(3453,2278.218,1327.557,15.546,0.0,0.0,-180.000); CreateObject(3452,2338.935,1232.927,15.563,0.0,0.0,-360.000); CreateObject(3452,2309.309,1232.928,15.563,0.0,0.0,-360.000); CreateObject(3453,2279.099,1238.403,15.563,0.0,0.0,-90.000); CreateObject(3452,2272.723,1267.667,15.545,0.0,0.0,-450.000); CreateObject(3452,2272.741,1297.293,15.546,0.0,0.0,-450.000); CreateObject(7191,2364.759,1297.298,10.971,0.0,0.0,0.0); CreateObject(7191,2364.768,1270.020,10.971,0.0,0.0,0.0); CreateObject(7191,2336.833,1324.960,10.971,0.0,0.0,90.000); CreateObject(7191,2309.390,1324.957,10.971,0.0,0.0,90.000); CreateObject(7191,2281.705,1296.787,10.946,0.0,0.0,180.000); CreateObject(7191,2281.726,1269.535,10.996,0.0,0.0,-180.000); CreateObject(7191,2309.798,1241.871,10.963,0.0,0.0,-90.000); CreateObject(7191,2337.037,1241.894,10.963,0.0,0.0,-90.000); CreateObject(980,2362.003,1322.009,10.145,0.0,0.0,-45.000); CreateObject(980,2363.991,1324.032,12.949,-88.522,0.0,-45.000); CreateObject(980,2284.691,1322.124,10.170,0.0,0.0,45.000); CreateObject(980,2282.734,1324.080,12.970,-88.522,0.0,45.000); CreateObject(980,2284.529,1244.806,10.212,0.0,0.0,135.000); CreateObject(980,2282.561,1242.838,13.012,-88.522,0.0,135.000); CreateObject(980,2361.866,1244.756,10.162,0.0,0.0,225.000); CreateObject(980,2363.820,1242.773,13.012,-88.522,0.0,225.000); CreateObject(3534,2323.677,1283.234,89.550,0.0,0.0,0.0); Thank you for the evaluation and comments :spam:
  13. Please potreboval by som help nechapem ked dám prerobiť do AMX mi padne pawno z tohoto scriptu 409-001-102 ): Ked sa dado ozve dík :/
  14. je to best klobuk dole i ked si to iba preložil ale fakt nice šetko sa zíde
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