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SA-MP
Everything posted by Agent_007
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new urad; public OnGameModeInit() { urad = CreatePickup(1318, 1, 1309.5662,381.8025,19.5625, -1); return 1; } public OnPlayerPickUpPickup(playerid, pickupid) { if(pickupid == urad) { //čo chceš aby ten pickup udelal return 1; }
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skus dat ešťe toto public OnPlayerPickUpPickup(playerid, pickupid) { if(pickupid == urad) { //čo chceš aby ten pickup udelal return 1; }
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a jaké máš errory nebo warningy
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Tak pišeťe že o 2 roky zvás buďe riadiťel školy Panny Proffesory Hah:D
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hahahahahaha to je zo srandy preofesor fuuuj
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háááááha
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sorry ale keby som znál tak nehutorim ??
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Vitám vás Chcel by som se opitať ci by sťe my nepomhli s zamesnanie :DDD neviem ako to urobit ze mám ))) ShowPlayerDialog(playerid, 222, DIALOG_STYLE_LIST,"Zamestnanie","Zamestnat se","Pridat","Zrusit"); a že keď dám Zamestnat se tak napiše Uspešne si se zamesntal ako to a to ))) a ked da to ešte raz tak napiše už si zamesnani Ďakujem za odpovede ??
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Diki moc už to jde :X
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Héééééh bo ja taky postich jak ty ne ale aj tak je tám chyba ta ista to je v new PlayerInfo
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pomoc Chyba - Pickup Se nezobrazuje
Agent_007 replied to snake3321's question in Herní (SA:MP, CS apod.)
Skus to takto :DDD #include <a_samp> #pragma tabsize 0 new pickup_House; #define COLOR_BLUE 0x00FFFFAA public OnGameModeInit() { CreateObject(7885, -1023.5, -974.79999, 128.2, 0, 0, 0); CreateObject(620, -1045.2, -983.09998, 128.2, 0, 0, 0); CreateObject(648, -1045.3, -966.79999, 128.2, 0, 0, 346); CreateObject(4199, -1007.5, -1032.6, 130.3, 0, 0, 180); CreateObject(4874, -1110.9, -929, 132.10001, 0, 0, 0); CreateObject(3809, -1044.4, -977.90002, 131.3, 0, 0, 0); CreateObject(3267, -1021.4, -922.5, 128.2, 0, 0, 102); CreateObject(3524, -1046.6, -971.40002, 131.10001, 0, 0, 270); CreateObject(3524, -1046.9, -978.20001, 131.10001, 0, 0, 270); CreateObject(3515, -1042.5, -974.90002, 134.2, 0, 0, 0); CreateObject(8947, -1061.9, -921.20001, 131.3, 0, 0, 0); CreateObject(14707, -381, -1380.2, 614.79999, 0, 0, 0); pickup_House = CreatePickup(1272,2,-1038.1080,-974.9845,129.2188,-1); return 1; } public OnPlayerPickUpPickup(playerid, pickupid) { if(pickupid == pickup_House) { SetPlayerPos(playerid, -1037.8031,-974.8291,129.2188); SetPlayerInterior(playerid, 18); SendClientMessage(playerid, COLOR_BLUE, "Vitej v dome majitele serveru snake3321"); return 1; } return 0; } -
#include <a_samp> #include <dini> #include <dudb> #pragma unused ret_memcpy #define COLOR_GREY 0xAFAFAFAA #define COLOR_GREEN 0x33AA33AA #define COLOR_ORANGE 0xFF9900AA #define COLOR_RED 0xAA3333AA #define COLOR_YELLOW 0xFFFF00AA #define SERVER_USER_FILE "Account/%s.ini" enum pInfo { pAdminLevel, pCash, pScore, } new PlayerInfo[MAX_PLAYERS][pInfo]; new gPlayerLogged[MAX_PLAYERS]; public OnPlayerConnect(playerid) { gPlayerLogged[playerid] = 0; new name[MAX_PLAYER_NAME], file[256]; GetPlayerName(playerid, name, sizeof(name)); format(file, sizeof(file), SERVER_USER_FILE, name); if (!dini_Exists(file)) { ShowPlayerDialog(playerid, 1, DIALOG_STYLE_INPUT, "Text", "Bla bla bla", "Register", "Exit"); } if(fexist(file)) { ShowPlayerDialog(playerid, 2, DIALOG_STYLE_INPUT, "Text", "bla bla bla", "Login", "Exit"); } return 1; } public OnPlayerDisconnect(playerid, reason) { new name[MAX_PLAYER_NAME], file[256]; GetPlayerName(playerid, name, sizeof(name)); format(file, sizeof(file), SERVER_USER_FILE, name); if(gPlayerLogged[playerid] == 1) { dini_IntSet(file, "Score", PlayerInfo[playerid][pScore]); dini_IntSet(file, "Money", PlayerInfo[playerid][pCash]); dini_IntSet(file, "AdminLevel",PlayerInfo[playerid][pAdminLevel]); } gPlayerLogged[playerid] = 0; return 1; } public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[]) { if (dialogid == 1) { new name[MAX_PLAYER_NAME], file[256], string[128]; GetPlayerName(playerid, name, sizeof(name)); format(file, sizeof(file), SERVER_USER_FILE, name); if(!response) return Kick(playerid); if (!strlen(inputtext)) return ShowPlayerDialog(playerid, 1, DIALOG_STYLE_INPUT, "Text", "bla bla ", "Register", "Exit"); dini_Create(file); dini_IntSet(file, "Password", udb_hash(inputtext)); dini_IntSet(file, "AdminLevel",PlayerInfo[playerid][pAdminLevel] = 0); dini_IntSet(file, "Money",PlayerInfo[playerid][pCash] = 500); dini_IntSet(file, "Score",PlayerInfo[playerid][pScore] = 0); format(string, 128, "[SYSTEM]:Uspešne zaregistrovaný tvoje meno je %s a heslo je %s.", name, inputtext); SendClientMessage(playerid, COLOR_YELLOW, string); gPlayerLogged[playerid] = 1; } if (dialogid == 2) { new name[MAX_PLAYER_NAME], file[256]; GetPlayerName(playerid, name, sizeof(name)); format(file, sizeof(file), SERVER_USER_FILE, name); if(!response) return Kick(playerid); if (!strlen(inputtext)) return ShowPlayerDialog(playerid, 2, DIALOG_STYLE_INPUT, "Si zaregistrovaný", "Vyborne zaregistrovaný .. pametaj si heslo", "Login", "Leave"); new tmp; tmp = dini_Int(file, "Password"); if(udb_hash(inputtext) != tmp) { SendClientMessage(playerid, COLOR_RED, "Zlé heslo."); ShowPlayerDialog(playerid, 2, DIALOG_STYLE_INPUT, "Text", "abla bla", "Login", "Exit"); } else { gPlayerLogged[playerid] = 1; PlayerInfo[playerid][pAdminLevel] = dini_Int(file, "AdminLevel"); SetPlayerScore(playerid, PlayerInfo[playerid][pScore]); GivePlayerMoney(playerid, dini_Int(file, "Money")-GetPlayerMoney(playerid)); SendClientMessage(playerid,COLOR_RED, "[SYSTEM]:Login prijatý!"); } } return 1; } ERRORRYYY error 017: undefined symbol "pInfo"error 009: invalid array size (negative, zero or out of bounds)
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hledám Človeka ktorý mi pomože zo scriptovanim
Agent_007 replied to Denis252's topic in Hledám/nabízím
čo by si chcel opraviť -
JO máš pravdu Wendelinnek
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a co TextDrawDestroy malo byť takto ne TextDrawHideForPlayer(playerid, Textdraw0);
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Skus to takto #include <a_samp> new Text:Textdraw0; new Text:Textdraw1; new Text:Textdraw2; new Text:Textdraw3; new Text:Textdraw4; new Text:Textdraw5; new Text:Textdraw6; //MyTextDraw(playerid) public OnGameModeInit() { Textdraw0 = TextDrawCreate(161.500000, 245.777740, "MAJITEL SERVERU :"); TextDrawLetterSize(Textdraw0, 0.449999, 1.600000); TextDrawAlignment(Textdraw0, 1); TextDrawColor(Textdraw0, -16777046); TextDrawSetShadow(Textdraw0, 0); TextDrawSetOutline(Textdraw0, 1); TextDrawBackgroundColor(Textdraw0, 51); TextDrawFont(Textdraw0, 3); TextDrawSetProportional(Textdraw0, 1); Textdraw1 = TextDrawCreate(316.000000, 245.777740, "SNAKE3321"); TextDrawLetterSize(Textdraw1, 0.449999, 1.600000); TextDrawAlignment(Textdraw1, 1); TextDrawColor(Textdraw1, 16777130); TextDrawSetShadow(Textdraw1, 0); TextDrawSetOutline(Textdraw1, 1); TextDrawBackgroundColor(Textdraw1, 51); TextDrawFont(Textdraw1, 3); TextDrawSetProportional(Textdraw1, 1); Textdraw2 = TextDrawCreate(160.500000, 235.200027, "-----------------------------------------------------------------"); TextDrawLetterSize(Textdraw2, 0.241999, 1.693333); TextDrawAlignment(Textdraw2, 1); TextDrawColor(Textdraw2, -65366); TextDrawSetShadow(Textdraw2, 0); TextDrawSetOutline(Textdraw2, 1); TextDrawBackgroundColor(Textdraw2, 51); TextDrawFont(Textdraw2, 1); TextDrawSetProportional(Textdraw2, 1); Textdraw3 = TextDrawCreate(160.500000, 253.866638, "-----------------------------------------------------------------"); TextDrawLetterSize(Textdraw3, 0.243000, 1.587555); TextDrawAlignment(Textdraw3, 1); TextDrawColor(Textdraw3, 16711850); TextDrawSetShadow(Textdraw3, 0); TextDrawSetOutline(Textdraw3, 1); TextDrawBackgroundColor(Textdraw3, 51); TextDrawFont(Textdraw3, 1); TextDrawSetProportional(Textdraw3, 1); Textdraw4 = TextDrawCreate(161.500000, 263.822204, "KONTAKT :"); TextDrawLetterSize(Textdraw4, 0.449999, 1.600000); TextDrawAlignment(Textdraw4, 1); TextDrawColor(Textdraw4, -16777046); TextDrawSetShadow(Textdraw4, 0); TextDrawSetOutline(Textdraw4, 1); TextDrawBackgroundColor(Textdraw4, 51); TextDrawFont(Textdraw4, 3); TextDrawSetProportional(Textdraw4, 1); Textdraw5 = TextDrawCreate(249.000000, 263.822174, "(***KONTAKT***)"); TextDrawLetterSize(Textdraw5, 0.449999, 1.600000); TextDrawAlignment(Textdraw5, 1); TextDrawColor(Textdraw5, 16777130); TextDrawSetShadow(Textdraw5, 0); TextDrawSetOutline(Textdraw5, 1); TextDrawBackgroundColor(Textdraw5, 51); TextDrawFont(Textdraw5, 3); TextDrawSetProportional(Textdraw5, 1); Textdraw6 = TextDrawCreate(160.000000, 271.911071, "-----------------------------------------------------------------"); TextDrawLetterSize(Textdraw6, 0.243499, 1.655999); TextDrawAlignment(Textdraw6, 1); TextDrawColor(Textdraw6, -65366); TextDrawSetShadow(Textdraw6, 0); TextDrawSetOutline(Textdraw6, 1); TextDrawBackgroundColor(Textdraw6, 51); TextDrawFont(Textdraw6, 1); TextDrawSetProportional(Textdraw6, 1); return 1; } public OnPlayerConnect(playerid) { TextDrawShowForPlayer(playerid, Textdraw0); TextDrawShowForPlayer(playerid, Textdraw1); TextDrawShowForPlayer(playerid, Textdraw2); TextDrawShowForPlayer(playerid, Textdraw3); TextDrawShowForPlayer(playerid, Textdraw4); TextDrawShowForPlayer(playerid, Textdraw5); TextDrawShowForPlayer(playerid, Textdraw6); return 1; } public OnPlayerSpawn(playerid) { TextDrawDestroy(Textdraw0); TextDrawDestroy(Textdraw1); TextDrawDestroy(Textdraw2); TextDrawDestroy(Textdraw3); TextDrawDestroy(Textdraw4); TextDrawDestroy(Textdraw5); TextDrawDestroy(Textdraw6); return 1; }
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Jo pod #include <a_samp> dej #include <dini> keď nemáš tak tu ho máš Link >>>. DOWNLOAD <<< Ďakujem, :DD
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Skus to takto kamo #include <a_samp> new Text:Textdraw0; new Text:Textdraw1; new Text:Textdraw2; new Text:Textdraw3; new Text:Textdraw4; new Text:Textdraw5; new Text:Textdraw6; //MyTextDraw(playerid) public OnGameModeInit() { Textdraw0 = TextDrawCreate(161.500000, 245.777740, "MAJITEL SERVERU :"); TextDrawLetterSize(Textdraw0, 0.449999, 1.600000); TextDrawAlignment(Textdraw0, 1); TextDrawColor(Textdraw0, -16777046); TextDrawSetShadow(Textdraw0, 0); TextDrawSetOutline(Textdraw0, 1); TextDrawBackgroundColor(Textdraw0, 51); TextDrawFont(Textdraw0, 3); TextDrawSetProportional(Textdraw0, 1); Textdraw1 = TextDrawCreate(316.000000, 245.777740, "SNAKE3321"); TextDrawLetterSize(Textdraw1, 0.449999, 1.600000); TextDrawAlignment(Textdraw1, 1); TextDrawColor(Textdraw1, 16777130); TextDrawSetShadow(Textdraw1, 0); TextDrawSetOutline(Textdraw1, 1); TextDrawBackgroundColor(Textdraw1, 51); TextDrawFont(Textdraw1, 3); TextDrawSetProportional(Textdraw1, 1); Textdraw2 = TextDrawCreate(160.500000, 235.200027, "-----------------------------------------------------------------"); TextDrawLetterSize(Textdraw2, 0.241999, 1.693333); TextDrawAlignment(Textdraw2, 1); TextDrawColor(Textdraw2, -65366); TextDrawSetShadow(Textdraw2, 0); TextDrawSetOutline(Textdraw2, 1); TextDrawBackgroundColor(Textdraw2, 51); TextDrawFont(Textdraw2, 1); TextDrawSetProportional(Textdraw2, 1); Textdraw3 = TextDrawCreate(160.500000, 253.866638, "-----------------------------------------------------------------"); TextDrawLetterSize(Textdraw3, 0.243000, 1.587555); TextDrawAlignment(Textdraw3, 1); TextDrawColor(Textdraw3, 16711850); TextDrawSetShadow(Textdraw3, 0); TextDrawSetOutline(Textdraw3, 1); TextDrawBackgroundColor(Textdraw3, 51); TextDrawFont(Textdraw3, 1); TextDrawSetProportional(Textdraw3, 1); Textdraw4 = TextDrawCreate(161.500000, 263.822204, "KONTAKT :"); TextDrawLetterSize(Textdraw4, 0.449999, 1.600000); TextDrawAlignment(Textdraw4, 1); TextDrawColor(Textdraw4, -16777046); TextDrawSetShadow(Textdraw4, 0); TextDrawSetOutline(Textdraw4, 1); TextDrawBackgroundColor(Textdraw4, 51); TextDrawFont(Textdraw4, 3); TextDrawSetProportional(Textdraw4, 1); Textdraw5 = TextDrawCreate(249.000000, 263.822174, "(***KONTAKT***)"); TextDrawLetterSize(Textdraw5, 0.449999, 1.600000); TextDrawAlignment(Textdraw5, 1); TextDrawColor(Textdraw5, 16777130); TextDrawSetShadow(Textdraw5, 0); TextDrawSetOutline(Textdraw5, 1); TextDrawBackgroundColor(Textdraw5, 51); TextDrawFont(Textdraw5, 3); TextDrawSetProportional(Textdraw5, 1); Textdraw6 = TextDrawCreate(160.000000, 271.911071, "-----------------------------------------------------------------"); TextDrawLetterSize(Textdraw6, 0.243499, 1.655999); TextDrawAlignment(Textdraw6, 1); TextDrawColor(Textdraw6, -65366); TextDrawSetShadow(Textdraw6, 0); TextDrawSetOutline(Textdraw6, 1); TextDrawBackgroundColor(Textdraw6, 51); TextDrawFont(Textdraw6, 1); TextDrawSetProportional(Textdraw6, 1); return 1; } public OnPlayerConnect(playerid) { TextDrawShowForPlayer(playerid, Textdraw0); TextDrawShowForPlayer(playerid, Textdraw1); TextDrawShowForPlayer(playerid, Textdraw2); TextDrawShowForPlayer(playerid, Textdraw3); TextDrawShowForPlayer(playerid, Textdraw4); TextDrawShowForPlayer(playerid, Textdraw5); TextDrawShowForPlayer(playerid, Textdraw6); return 1; } public OnPlayerSpawn(playerid) { TextDrawDestroy(Textdraw0); TextDrawDestroy(Textdraw1); TextDrawDestroy(Textdraw2); TextDrawDestroy(Textdraw3); TextDrawDestroy(Textdraw4); TextDrawDestroy(Textdraw5); TextDrawDestroy(Textdraw6); return 1; }
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nwm jak no ale mám to co my ponukal INSANE_25_ICON ale je tam jedna chyba error 002: only a single statement (or expression) can follow each "case"
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:DDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDD
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To je Takto to mám no a tote dva eroory tam su Plis pomožťe my #include <a_samp> #include <dudb> #include <dini> #pragma unused ret_memcpy #pragma tabsize 0 pak #define COLOR_GREY 0xAFAFAFAA #define COLOR_GREEN 0x33AA33AA #define COLOR_ORANGE 0xFF9900AA #define COLOR_RED 0xAA3333AA #define COLOR_YELLOW 0xFFFF00AA #define SERVER_USER_FILE "rze8/%s.ini" new PlayerInfo[MAX_PLAYERS][pInfo]; new gPlayerLogged[MAX_PLAYERS]; enum pInfo { pAdminLevel, pCash, pScore, } public OnPlayerConnect(playerid) { gPlayerLogged[playerid] = 0; new name[MAX_PLAYER_NAME], file[256]; GetPlayerName(playerid, name, sizeof(name)); format(file, sizeof(file), SERVER_USER_FILE, name); if (!dini_Exists(file)) { ShowPlayerDialog(playerid, 1, DIALOG_STYLE_INPUT, "Ahooj nejsi registrován", "Zadaj své vlasné heslo", "Register", "Exit"); } if(fexist(file)) { ShowPlayerDialog(playerid, 2, DIALOG_STYLE_INPUT, "Ahooj jsi registrován", "Zadajte heslo ktoré sťe zadali pri registrace", "Login", "Exit"); } return 1; } public OnPlayerDisconnect(playerid, reason) { new name[MAX_PLAYER_NAME], file[256]; GetPlayerName(playerid, name, sizeof(name)); format(file, sizeof(file), SERVER_USER_FILE, name); if(gPlayerLogged[playerid] == 1) { dini_IntSet(file, "Score", PlayerInfo[playerid][pScore]); dini_IntSet(file, "Money", PlayerInfo[playerid][pCash]); dini_IntSet(file, "AdminLevel",PlayerInfo[playerid][pAdminLevel]); } gPlayerLogged[playerid] = 0; return 1; } public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[]) { if (dialogid == 1) { new name[MAX_PLAYER_NAME], file[256], string[128]; GetPlayerName(playerid, name, sizeof(name)); format(file, sizeof(file), SERVER_USER_FILE, name); if(!response) return Kick(playerid); if (!strlen(inputtext)) return ShowPlayerDialog(playerid, 1, DIALOG_STYLE_INPUT, "Text", "bla bla ", "Register", "Exit"); dini_Create(file); dini_IntSet(file, "Password", udb_hash(inputtext)); dini_IntSet(file, "AdminLevel",PlayerInfo[playerid][pAdminLevel] = 0); dini_IntSet(file, "Money",PlayerInfo[playerid][pCash] = 500); dini_IntSet(file, "Score",PlayerInfo[playerid][pScore] = 0); format(string, 128, "[SYSTEM]:Uspešne zaregistrovaný tvoje meno je %s a heslo je %s.", name, inputtext); SendClientMessage(playerid, COLOR_YELLOW, string); gPlayerLogged[playerid] = 1; } if (dialogid == 2) { new name[MAX_PLAYER_NAME], file[256]; GetPlayerName(playerid, name, sizeof(name)); format(file, sizeof(file), SERVER_USER_FILE, name); if(!response) return Kick(playerid); if (!strlen(inputtext)) return ShowPlayerDialog(playerid, 2, DIALOG_STYLE_INPUT, "Si zaregistrovaný", "Vyborne zaregistrovaný .. pametaj si heslo", "Login", "Leave"); new tmp; tmp = dini_Int(file, "Password"); if(udb_hash(inputtext) != tmp) { SendClientMessage(playerid, COLOR_RED, "Zlé heslo."); ShowPlayerDialog(playerid, 2, DIALOG_STYLE_INPUT, "Zle Heslo", "Zle heslo\nZadaj heslo co si zadal pri registrace", "Login", "Exit"); } else { gPlayerLogged[playerid] = 1; PlayerInfo[playerid][pAdminLevel] = dini_Int(file, "AdminLevel"); SetPlayerScore(playerid, PlayerInfo[playerid][pScore]); GivePlayerMoney(playerid, dini_Int(file, "Money")-GetPlayerMoney(playerid)); SendClientMessage(playerid,COLOR_RED, "{FFFFFF}[ ! ]Není jsi registrován !"); } } return 1; }
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Dibrí den potrbujem POMOC Mám urobené register cez dini ))))))) a skočilo my tieto chyby error 017: undefined symbol "pInfo" error 009: invalid array size (negative, zero or out of bounds) plis pomošťe my :DDD Ďakujem za rady :DDD
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To sa roby takto stock PlayerName(playerid) { new name[MAX_PLAYERS]; GetPlayerName(playerid, name, 255); return name; } a pak SetPlayerPos(playerid, 1545.7483,-1356.8690,329.4682); new string[121]; format(string, 121, "Hráč %s se Teleportoval na Mrakodrap Los Santos", PlayerName(playerid); SendClientMessageToAll(COLOR_BLUE, striing); GivePlayerWeapon(playerid, 46, 1); return 1; } ak chceš co znamena SendClientMessageToAll te že SendClientMessage je sprava ktora lem tebe zobrazuje a ToAll všem hraáču ukazuje Dakujem by Edward
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daj sem kod co za errori máš a pomožeme ty
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pomoc Místo teleportace mi napíše že jsem již přihlášen.
Agent_007 replied to snake3321's question in Herní (SA:MP, CS apod.)
No jasne Mort