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pomoc vcar


Jurajvocny

Dotaz

Ahojte. Robím si vip system a neviem ako spraviť to že si spawnem auto a keď si spawnem druhé tak to prvé sa zničí.


 


Kód.



dcmd_vcar(playerid, params[])
{
new car, Float:x, Float:y, Float:z, Float:a;
if(PlayerInfo[playerid][pVip] != 1) return SendClientMessage(playerid,-1,""COL_YELLOW"[ VIP System ] "COL_WHITE"Niesi VIP!");
if(sscanf(params,"d",car)) return SendClientMessage(playerid,-1,""COL_YELLOW"[ VIP System ] "COL_WHITE"Použitie: /vcar [ ID VOZIDLA ]");
if(car > 611 || car < 400) return SendClientMessage(playerid,-1,""COL_YELLOW"[ VIP System ] "COL_WHITE"Id vodidiel sú od 400 do 611!");
new vehicleid = GetPlayerVehicleID(playerid);
if(IsPlayerInVehicle(playerid,vehicleid))
{
SendClientMessage(playerid,-1,""COL_YELLOW"[ VIP System ] "COL_WHITE"Už ste v niakom vozidle!");
}
else
{
GetPlayerPos(playerid,x,y,z);
GetPlayerFacingAngle(playerid,a);
vehicle[playerid] = CreateVehicle(car ,x, y, z, a, random(126), random(126),0);
PutPlayerInVehicle(playerid, vehicle[playerid], 0);
GameTextForPlayer(playerid,"~w~Swarnul si si ~y~VOZIDLO.",4000,6);
}
return 1;

Ďakujem. 


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dcmd_vcar(playerid, params[])
{
    new car, Float:x, Float:y, Float:z, Float:a;
    if(PlayerInfo[playerid][pVip] != 1) return SendClientMessage(playerid,-1,""COL_YELLOW"[ VIP System ] "COL_WHITE"Niesi VIP!");
    if(sscanf(params,"d",car)) return SendClientMessage(playerid,-1,""COL_YELLOW"[ VIP System ] "COL_WHITE"Použitie: /vcar [ ID VOZIDLA ]");
    if(car > 611 || car < 400) return SendClientMessage(playerid,-1,""COL_YELLOW"[ VIP System ] "COL_WHITE"Id vodidiel sú od 400 do 611!");
    new vehicleid = GetPlayerVehicleID(playerid);
    if(IsPlayerInVehicle(playerid,vehicleid))
    {
        SendClientMessage(playerid,-1,""COL_YELLOW"[ VIP System ] "COL_WHITE"Už ste v niakom vozidle!");
    }
    else
    {
        DestroyVehicle(vehicle[playerid]);
        GetPlayerPos(playerid,x,y,z);
        GetPlayerFacingAngle(playerid,a);
        vehicle[playerid] = CreateVehicle(car ,x, y, z, a, random(126), random(126),0);
        PutPlayerInVehicle(playerid, vehicle[playerid], 0);
     GameTextForPlayer(playerid,"~w~Swarnul si si ~y~VOZIDLO.",4000,6);
    }
    return 1;
} 

DestroyVehicle funkce.

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dcmd_vcar(playerid, params[])
{
    new car, Float:x, Float:y, Float:z, Float:a;
    if(PlayerInfo[playerid][pVip] != 1) return SendClientMessage(playerid,-1,""COL_YELLOW"[ VIP System ] "COL_WHITE"Niesi VIP!");
    if(sscanf(params,"d",car)) return SendClientMessage(playerid,-1,""COL_YELLOW"[ VIP System ] "COL_WHITE"Použitie: /vcar [ ID VOZIDLA ]");
    if(car > 611 || car < 400) return SendClientMessage(playerid,-1,""COL_YELLOW"[ VIP System ] "COL_WHITE"Id vodidiel sú od 400 do 611!");
    new vehicleid = GetPlayerVehicleID(playerid);
    if(IsPlayerInVehicle(playerid,vehicleid))
    {
        SendClientMessage(playerid,-1,""COL_YELLOW"[ VIP System ] "COL_WHITE"Už ste v niakom vozidle!");
    }
    else
    {
        DestroyVehicle(vehicle[playerid]);
        GetPlayerPos(playerid,x,y,z);
        GetPlayerFacingAngle(playerid,a);
        vehicle[playerid] = CreateVehicle(car ,x, y, z, a, random(126), random(126),0);
        PutPlayerInVehicle(playerid, vehicle[playerid], 0);
     GameTextForPlayer(playerid,"~w~Swarnul si si ~y~VOZIDLO.",4000,6);
    }
    return 1;
} 

DestroyVehicle funkce.

 

 

To je ako všetko?

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