LemoNSK 0 Odesláno: 14. Duben, 2014 Share Odesláno: 14. Duben, 2014 Ahoj, skoušel sem podle všech návodu na Internetu a stále to nefunguje. Furt to hází 4 errory a nevím proč ... Prosím poradíte či na to nepotrebuji nejakej Include nebo neco? Dal sem nahoru do modu: new Float:BFSPAWNS[][] = { {535.43,911.73,-41.56}, {678.79,833.78,-42.00}, {623.58,953.55,-33.82} }; Pak sem dal do OnPlayerSpawn toto: new rand = random(3); SetPlayerPos(playerid, BFSPAWNS[rand][0], BFSPAWNS[rand][1], BFSPAWNS[rand][2]); Stále to hází errory, prosím poradte errory vam dam tu dole: C:\Users\LemoNSK\Desktop\Nová složka (5)\gamemodes\GE.pwn(155) : error 017: undefined symbol "BFSPAWNS" C:\Users\LemoNSK\Desktop\Nová složka (5)\gamemodes\GE.pwn(155) : warning 215: expression has no effect C:\Users\LemoNSK\Desktop\Nová složka (5)\gamemodes\GE.pwn(155) : error 001: expected token: ";", but found "]" C:\Users\LemoNSK\Desktop\Nová složka (5)\gamemodes\GE.pwn(155) : error 029: invalid expression, assumed zero C:\Users\LemoNSK\Desktop\Nová složka (5)\gamemodes\GE.pwn(155) : fatal error 107: too many error messages on one line Mužete mi to prosím napsat opravený nebo vysvetlit chybu? Dekuju moc krát. Link to comment Share on other sites More sharing options...
0 ATomas 286 Odesláno: 14. Duben, 2014 Share Odesláno: 14. Duben, 2014 smaz z modu #if defined filterscript #else #endif Link to comment Share on other sites More sharing options...
0 LemoNSK 0 Odesláno: 14. Duben, 2014 Author Share Odesláno: 14. Duben, 2014 smaz z modu #if defined filterscript #else #endif Nefunguje Atomasi Link to comment Share on other sites More sharing options...
0 ATomas 286 Odesláno: 14. Duben, 2014 Share Odesláno: 14. Duben, 2014 Nefunguje Atomasi Posli cely mod Link to comment Share on other sites More sharing options...
0 LemoNSK 0 Odesláno: 14. Duben, 2014 Author Share Odesláno: 14. Duben, 2014 Posli cely mod // ############# - BATTLEFIELD 4 - ############# #include <a_samp> #include <dini> #if defined FILTERSCRIPT // LOGIN A REGISTER #define 11 #define 12 //------------------------------- // ------ Definy barev -------- #define COLOR_ZELENA 0x00FF00FF #define COLOR_BIELA 0xFFFFFFAA #define COLOR_CERVENA 0xFF0000FF #define COLOR_ZLTA 0xFFFF00FF #define NEZNAMA BARBA 0x00FF0096 #define CERVENA 0xEFEFF7AA #define ORANZOVA 0xFFB700FF // ------------------------------------------- // DIALOG DEFINY #define Modra "{0033FF}" #define Zelena "{009900}" #define Cervena "{FF0000}" #define Svetlemodra "{68FFFF}" // ------------ new randomSpawns[45][4] = { {530.37,838.60,-41.06}, {676.29,929.16,-40.59}, {673.97,820.45,-42.09} }; public OnFilterScriptInit() { print("\n--------------------------------------"); print(" ############### BF 4 ################"); print("--------------------------------------\n"); return 1; } public OnFilterScriptExit() { return 1; } #else main() { print("\n----------------------------------"); print(" ############### BF 4 ################"); print("----------------------------------\n"); } #endif public OnGameModeInit() { AddPlayerClass(0, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); SetGameModeText("Battlefield 4"); AddPlayerClass(0, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); CreateObject(620, 1597.62500, 1862.67969, 9.55469, 3.14159, 0.00000, 1.57080); CreateObject(1685, 594.15637, 842.72980, -43.34272, 0.00000, 0.00000, 0.00000); CreateObject(1685, 615.25446, 819.45160, -43.34272, 0.00000, 0.00000, 0.00000); CreateObject(1685, 600.28656, 852.24591, -43.34272, 0.00000, 0.00000, 0.00000); CreateObject(1685, 557.28149, 902.37463, -43.34272, 0.00000, 0.00000, 0.00000); CreateObject(1685, 606.78711, 906.62738, -45.26151, 0.00000, 0.00000, 0.00000); CreateObject(1685, 602.51782, 882.83380, -43.34272, 0.00000, 0.00000, 0.00000); CreateObject(1685, 635.45544, 837.95886, -43.34272, 0.00000, 0.00000, 0.00000); CreateObject(2567, 593.78821, 846.21118, -42.24911, 0.00000, 0.00000, 90.44765); CreateObject(2567, 586.04041, 851.77112, -42.24911, 0.00000, 0.00000, 90.44765); CreateObject(2567, 660.22852, 755.08270, -8.99448, 0.00000, 0.00000, 14.23561); CreateObject(2567, 599.70605, 855.72339, -42.24911, 0.00000, 0.00000, 90.44765); CreateObject(2567, 643.01270, 849.49805, -42.24911, 0.00000, 0.00000, 90.44765); CreateObject(2567, 643.66351, 831.83276, -42.24911, 0.00000, 0.00000, 90.44765); CreateObject(2567, 646.11755, 799.08954, -29.88080, 0.00000, 0.00000, 4.38179); CreateObject(8149, 360.84473, 862.86621, 13.55221, 0.00000, 0.00000, 92.72475); CreateObject(8149, 795.68927, 827.41376, 10.09615, 0.00000, 0.00000, 6.63883); CreateObject(8149, 360.84473, 862.86621, 8.99424, 0.00000, 0.00000, 92.72475); CreateObject(8274, 403.54379, 879.24371, 21.06008, 9.24000, 89.03998, 6.35421); CreateObject(3279, 671.02625, 966.40619, -13.99877, 0.00000, 0.00000, 359.48987); CreateObject(3279, 600.46545, 791.27020, -33.80923, 0.00000, 0.00000, 358.87463); CreateObject(3279, 556.11884, 961.54047, -21.09507, 0.00000, 0.00000, 359.48987); CreateObject(3279, 491.92276, 897.82007, -33.05298, 0.00000, 0.00000, 359.48987); CreateObject(3279, 634.61346, 867.97186, -44.28554, 0.00000, 0.00000, 358.87463); CreateObject(1685, 677.66730, 894.27515, -40.45829, 0.00000, 0.00000, 359.68466); CreateObject(2567, 659.84479, 889.00964, -40.74322, 0.00000, 0.00000, 317.36661); CreateObject(1685, 632.22900, 917.20947, -42.90593, 0.00000, 0.00000, 0.00000); CreateObject(2567, 619.79852, 950.00519, -35.00142, 0.00000, 0.00000, 0.00000); return 1; } public OnGameModeExit() { return 1; } public OnPlayerRequestClass(playerid, classid) { SetPlayerPos(playerid, 1958.3783, 1343.1572, 15.3746); SetPlayerCameraPos(playerid, 1958.3783, 1343.1572, 15.3746); SetPlayerCameraLookAt(playerid, 1958.3783, 1343.1572, 15.3746); return 1; } public OnPlayerConnect(playerid) { SendClientMessage(playerid,0x00FF00FF,"================================"); SendClientMessage(playerid,0x00FF00FF,"Zaregistruj se, nebo se přihlaš"); SendClientMessage(playerid,0x00FF00FF,"================================"); SendClientMessage(playerid,0x00FF00FF,"This mod was created by LemoN And PrenTy"); new Udaje[64]; new name[MAX_PLAYER_NAME]; GetPlayerName(playerid,name,sizeof(name)); format(Udaje,sizeof(Udaje),"/Accounts/%s.txt",name); if(dini_Exists(Udaje)) { ShowPlayerDialog(playerid,12,DIALOG_STYLE_INPUT,"Login","Prihlas se zde:","Login","Odpojit"); } else { ShowPlayerDialog(playerid,11,DIALOG_STYLE_INPUT,"Register","Zaregistruj se zde!","Register","Odpojit"); return 1; } return 1; } public OnPlayerDisconnect(playerid, reason) { return 1; } public OnPlayerSpawn(playerid) { ShowPlayerDialog(playerid,8,DIALOG_STYLE_LIST,"Vyber Class","SWAT \nPyroMan \nGunner \nDemolitionMan","Vybrat","Ukončit"); return 1; } public OnPlayerDeath(playerid, killerid, reason) { SendDeathMessage(killerid, playerid, reason); if(killerid != INVALID_PLAYER_ID) { SetPlayerScore(killerid, GetPlayerScore(killerid) + 1); } return 1; } public OnVehicleSpawn(vehicleid) { return 1; } public OnVehicleDeath(vehicleid, killerid) { return 1; } public OnPlayerText(playerid, text[]) { return 1; } public OnPlayerCommandText(playerid, cmdtext[]) { if (strcmp("/mycommand", cmdtext, true, 10) == 0) { // Do something here return 1; } return 0; } public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger) { return 1; } public OnPlayerExitVehicle(playerid, vehicleid) { return 1; } public OnPlayerStateChange(playerid, newstate, oldstate) { return 1; } public OnPlayerEnterCheckpoint(playerid) { return 1; } public OnPlayerLeaveCheckpoint(playerid) { return 1; } public OnPlayerEnterRaceCheckpoint(playerid) { return 1; } public OnPlayerLeaveRaceCheckpoint(playerid) { return 1; } public OnRconCommand(cmd[]) { return 1; } public OnPlayerRequestSpawn(playerid) { return 1; } public OnObjectMoved(objectid) { return 1; } public OnPlayerObjectMoved(playerid, objectid) { return 1; } public OnPlayerPickUpPickup(playerid, pickupid) { return 1; } public OnVehicleMod(playerid, vehicleid, componentid) { return 1; } public OnVehiclePaintjob(playerid, vehicleid, paintjobid) { return 1; } public OnVehicleRespray(playerid, vehicleid, color1, color2) { return 1; } public OnPlayerSelectedMenuRow(playerid, row) { return 1; } public OnPlayerExitedMenu(playerid) { return 1; } public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid) { return 1; } public OnPlayerKeyStateChange(playerid, newkeys, oldkeys) { return 1; } public OnRconLoginAttempt(ip[], password[], success) { return 1; } public OnPlayerUpdate(playerid) { return 1; } public OnPlayerStreamIn(playerid, forplayerid) { return 1; } public OnPlayerStreamOut(playerid, forplayerid) { return 1; } public OnVehicleStreamIn(vehicleid, forplayerid) { return 1; } public OnVehicleStreamOut(vehicleid, forplayerid) { return 1; } public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[]) { if(dialogid == 12) { if(response ==0) { Kick(playerid); } if(response == 1) { if(!strlen(inputtext)) { SendClientMessage(playerid,0xFFFF00FF,"Heslo není dostatočne dlhé!"); ShowPlayerDialog(playerid,12,DIALOG_STYLE_INPUT,"Login","Prihlas se zde:","Login","Odpojit"); } else { Login(playerid, inputtext); } } } if(dialogid == 11) { if(response == 0) { Kick(playerid); } if(response == 1) { if(!strlen(inputtext)) { SendClientMessage(playerid,0xFFFF00FF,"Heslo není dostatočne dlhé!"); ShowPlayerDialog(playerid,11,DIALOG_STYLE_INPUT,"Register","Zaregistruj se zde!","Register","Odpojit"); } else { Register(playerid, inputtext); return 1; } } } if(dialogid == 8) { if(response) { if(response == 2) { SetPlayerHealth(playerid, 0); } switch(listitem) { case 0: { GivePlayerWeapon(playerid, 28, 600); GivePlayerWeapon(playerid, 24, 40); GivePlayerWeapon(playerid, 10, 0); GivePlayerWeapon(playerid, 25, 30); SetPlayerArmour(playerid, 100); SetPlayerSkin(playerid, 285); GameTextForPlayer(playerid,"~w~Vybral sis ~y~SWATA",3000,4); } case 1: { GivePlayerWeapon(playerid, 37, 20); GivePlayerWeapon(playerid, 18, 10); GivePlayerWeapon(playerid, 22, 100); SetPlayerSkin(playerid, 73); GameTextForPlayer(playerid,"~w~Vybral sis ~y~Pyra",3000,4); } case 2: { GivePlayerWeapon(playerid, 31, 500); GivePlayerWeapon(playerid, 23, 20); SetPlayerArmour(playerid, 50); SetPlayerSkin(playerid, 6); GameTextForPlayer(playerid,"~w~Vybral sis ~y~Gunnera",3000,4); } case 3: { GivePlayerWeapon(playerid, 39, 15); GivePlayerWeapon(playerid, 35, 1); GivePlayerWeapon(playerid, 40, 0); SetPlayerArmour(playerid, 100); SetPlayerSkin(playerid, 100); GameTextForPlayer(playerid,"~w~Vybral sis ~r~DemolitionMana",3000,4); } } } } return 1; } public OnPlayerClickPlayer(playerid, clickedplayerid, source) { return 1; } stock Register(playerid,key[]) { new Udaje[64]; new name[MAX_PLAYER_NAME]; GetPlayerName(playerid,name,sizeof(name)); format(Udaje,sizeof(Udaje),"/Accounts/%s.txt",name); dini_Create(Udaje); dini_Set(Udaje,"Heslo",key); GameTextForPlayer(playerid,"~g~Uspesne ~r~Zaregistrovany",3000,4); dini_IntSet(Udaje,"Level",0); return 1; } stock Login(playerid,key[]) { new Udaje[64]; new name[MAX_PLAYER_NAME]; GetPlayerName(playerid,name,sizeof(name)); format(Udaje,sizeof(Udaje),"/Accounts/%s.txt",name); if(!strcmp(key,dini_Get(Udaje,"Heslo"),false)) { SendClientMessage(playerid,0xFFFF00FF,"Login uspešný"); SetPlayerScore(playerid,dini_Int(Udaje,"Level")); } else { SendClientMessage(playerid,0xFFFF00FF,"Špatné heslo!"); ShowPlayerDialog(playerid,12,DIALOG_STYLE_INPUT,"Login","Prihlas se zde:","Login","Odpojit"); } return 1; } Link to comment Share on other sites More sharing options...
0 DeLeTeCZ 17 Odesláno: 14. Duben, 2014 Share Odesláno: 14. Duben, 2014 // ############# - BATTLEFIELD 4 - ############# #include <a_samp> #include <dini> #if defined FILTERSCRIPT // LOGIN A REGISTER #define 11 #define 12 //------------------------------- // ------ Definy barev -------- #define COLOR_ZELENA 0x00FF00FF #define COLOR_BIELA 0xFFFFFFAA #define COLOR_CERVENA 0xFF0000FF #define COLOR_ZLTA 0xFFFF00FF #define NEZNAMA BARBA 0x00FF0096 #define CERVENA 0xEFEFF7AA #define ORANZOVA 0xFFB700FF // ------------------------------------------- // DIALOG DEFINY #define Modra "{0033FF}" #define Zelena "{009900}" #define Cervena "{FF0000}" #define Svetlemodra "{68FFFF}" // ------------ new randomSpawns[45][4] = { {530.37,838.60,-41.06}, {676.29,929.16,-40.59}, {673.97,820.45,-42.09} }; public OnFilterScriptInit() { print("\n--------------------------------------"); print(" ############### BF 4 ################"); print("--------------------------------------\n"); return 1; } public OnFilterScriptExit() { return 1; } #else main() { print("\n----------------------------------"); print(" ############### BF 4 ################"); print("----------------------------------\n"); } #endif public OnGameModeInit() { AddPlayerClass(0, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); SetGameModeText("Battlefield 4"); AddPlayerClass(0, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); CreateObject(620, 1597.62500, 1862.67969, 9.55469, 3.14159, 0.00000, 1.57080); CreateObject(1685, 594.15637, 842.72980, -43.34272, 0.00000, 0.00000, 0.00000); CreateObject(1685, 615.25446, 819.45160, -43.34272, 0.00000, 0.00000, 0.00000); CreateObject(1685, 600.28656, 852.24591, -43.34272, 0.00000, 0.00000, 0.00000); CreateObject(1685, 557.28149, 902.37463, -43.34272, 0.00000, 0.00000, 0.00000); CreateObject(1685, 606.78711, 906.62738, -45.26151, 0.00000, 0.00000, 0.00000); CreateObject(1685, 602.51782, 882.83380, -43.34272, 0.00000, 0.00000, 0.00000); CreateObject(1685, 635.45544, 837.95886, -43.34272, 0.00000, 0.00000, 0.00000); CreateObject(2567, 593.78821, 846.21118, -42.24911, 0.00000, 0.00000, 90.44765); CreateObject(2567, 586.04041, 851.77112, -42.24911, 0.00000, 0.00000, 90.44765); CreateObject(2567, 660.22852, 755.08270, -8.99448, 0.00000, 0.00000, 14.23561); CreateObject(2567, 599.70605, 855.72339, -42.24911, 0.00000, 0.00000, 90.44765); CreateObject(2567, 643.01270, 849.49805, -42.24911, 0.00000, 0.00000, 90.44765); CreateObject(2567, 643.66351, 831.83276, -42.24911, 0.00000, 0.00000, 90.44765); CreateObject(2567, 646.11755, 799.08954, -29.88080, 0.00000, 0.00000, 4.38179); CreateObject(8149, 360.84473, 862.86621, 13.55221, 0.00000, 0.00000, 92.72475); CreateObject(8149, 795.68927, 827.41376, 10.09615, 0.00000, 0.00000, 6.63883); CreateObject(8149, 360.84473, 862.86621, 8.99424, 0.00000, 0.00000, 92.72475); CreateObject(8274, 403.54379, 879.24371, 21.06008, 9.24000, 89.03998, 6.35421); CreateObject(3279, 671.02625, 966.40619, -13.99877, 0.00000, 0.00000, 359.48987); CreateObject(3279, 600.46545, 791.27020, -33.80923, 0.00000, 0.00000, 358.87463); CreateObject(3279, 556.11884, 961.54047, -21.09507, 0.00000, 0.00000, 359.48987); CreateObject(3279, 491.92276, 897.82007, -33.05298, 0.00000, 0.00000, 359.48987); CreateObject(3279, 634.61346, 867.97186, -44.28554, 0.00000, 0.00000, 358.87463); CreateObject(1685, 677.66730, 894.27515, -40.45829, 0.00000, 0.00000, 359.68466); CreateObject(2567, 659.84479, 889.00964, -40.74322, 0.00000, 0.00000, 317.36661); CreateObject(1685, 632.22900, 917.20947, -42.90593, 0.00000, 0.00000, 0.00000); CreateObject(2567, 619.79852, 950.00519, -35.00142, 0.00000, 0.00000, 0.00000); return 1; } public OnGameModeExit() { return 1; } public OnPlayerRequestClass(playerid, classid) { SetPlayerPos(playerid, 1958.3783, 1343.1572, 15.3746); SetPlayerCameraPos(playerid, 1958.3783, 1343.1572, 15.3746); SetPlayerCameraLookAt(playerid, 1958.3783, 1343.1572, 15.3746); return 1; } public OnPlayerConnect(playerid) { SendClientMessage(playerid,0x00FF00FF,"================================"); SendClientMessage(playerid,0x00FF00FF,"Zaregistruj se, nebo se přihlaš"); SendClientMessage(playerid,0x00FF00FF,"================================"); SendClientMessage(playerid,0x00FF00FF,"This mod was created by LemoN And PrenTy"); new Udaje[64]; new name[MAX_PLAYER_NAME]; GetPlayerName(playerid,name,sizeof(name)); format(Udaje,sizeof(Udaje),"/Accounts/%s.txt",name); if(dini_Exists(Udaje)) { ShowPlayerDialog(playerid,12,DIALOG_STYLE_INPUT,"Login","Prihlas se zde:","Login","Odpojit"); } else { ShowPlayerDialog(playerid,11,DIALOG_STYLE_INPUT,"Register","Zaregistruj se zde!","Register","Odpojit"); return 1; } return 1; } public OnPlayerDisconnect(playerid, reason) { return 1; } public OnPlayerSpawn(playerid) { ShowPlayerDialog(playerid,8,DIALOG_STYLE_LIST,"Vyber Class","SWAT \nPyroMan \nGunner \nDemolitionMan","Vybrat","Ukončit"); return 1; } public OnPlayerDeath(playerid, killerid, reason) { SendDeathMessage(killerid, playerid, reason); if(killerid != INVALID_PLAYER_ID) { SetPlayerScore(killerid, GetPlayerScore(killerid) + 1); } return 1; } public OnVehicleSpawn(vehicleid) { return 1; } public OnVehicleDeath(vehicleid, killerid) { return 1; } public OnPlayerText(playerid, text[]) { return 1; } public OnPlayerCommandText(playerid, cmdtext[]) { if (strcmp("/mycommand", cmdtext, true, 10) == 0) { // Do something here return 1; } return 0; } public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger) { return 1; } public OnPlayerExitVehicle(playerid, vehicleid) { return 1; } public OnPlayerStateChange(playerid, newstate, oldstate) { return 1; } public OnPlayerEnterCheckpoint(playerid) { return 1; } public OnPlayerLeaveCheckpoint(playerid) { return 1; } public OnPlayerEnterRaceCheckpoint(playerid) { return 1; } public OnPlayerLeaveRaceCheckpoint(playerid) { return 1; } public OnRconCommand(cmd[]) { return 1; } public OnPlayerRequestSpawn(playerid) { return 1; } public OnObjectMoved(objectid) { return 1; } public OnPlayerObjectMoved(playerid, objectid) { return 1; } public OnPlayerPickUpPickup(playerid, pickupid) { return 1; } public OnVehicleMod(playerid, vehicleid, componentid) { return 1; } public OnVehiclePaintjob(playerid, vehicleid, paintjobid) { return 1; } public OnVehicleRespray(playerid, vehicleid, color1, color2) { return 1; } public OnPlayerSelectedMenuRow(playerid, row) { return 1; } public OnPlayerExitedMenu(playerid) { return 1; } public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid) { return 1; } public OnPlayerKeyStateChange(playerid, newkeys, oldkeys) { return 1; } public OnRconLoginAttempt(ip[], password[], success) { return 1; } public OnPlayerUpdate(playerid) { return 1; } public OnPlayerStreamIn(playerid, forplayerid) { return 1; } public OnPlayerStreamOut(playerid, forplayerid) { return 1; } public OnVehicleStreamIn(vehicleid, forplayerid) { return 1; } public OnVehicleStreamOut(vehicleid, forplayerid) { return 1; } public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[]) { if(dialogid == 12) { if(response ==0) { Kick(playerid); } if(response == 1) { if(!strlen(inputtext)) { SendClientMessage(playerid,0xFFFF00FF,"Heslo není dostatočne dlhé!"); ShowPlayerDialog(playerid,12,DIALOG_STYLE_INPUT,"Login","Prihlas se zde:","Login","Odpojit"); } else { Login(playerid, inputtext); } } } if(dialogid == 11) { if(response == 0) { Kick(playerid); } if(response == 1) { if(!strlen(inputtext)) { SendClientMessage(playerid,0xFFFF00FF,"Heslo není dostatočne dlhé!"); ShowPlayerDialog(playerid,11,DIALOG_STYLE_INPUT,"Register","Zaregistruj se zde!","Register","Odpojit"); } else { Register(playerid, inputtext); return 1; } } } if(dialogid == 8) { if(response) { if(response == 2) { SetPlayerHealth(playerid, 0); } switch(listitem) { case 0: { GivePlayerWeapon(playerid, 28, 600); GivePlayerWeapon(playerid, 24, 40); GivePlayerWeapon(playerid, 10, 0); GivePlayerWeapon(playerid, 25, 30); SetPlayerArmour(playerid, 100); SetPlayerSkin(playerid, 285); GameTextForPlayer(playerid,"~w~Vybral sis ~y~SWATA",3000,4); } case 1: { GivePlayerWeapon(playerid, 37, 20); GivePlayerWeapon(playerid, 18, 10); GivePlayerWeapon(playerid, 22, 100); SetPlayerSkin(playerid, 73); GameTextForPlayer(playerid,"~w~Vybral sis ~y~Pyra",3000,4); } case 2: { GivePlayerWeapon(playerid, 31, 500); GivePlayerWeapon(playerid, 23, 20); SetPlayerArmour(playerid, 50); SetPlayerSkin(playerid, 6); GameTextForPlayer(playerid,"~w~Vybral sis ~y~Gunnera",3000,4); } case 3: { GivePlayerWeapon(playerid, 39, 15); GivePlayerWeapon(playerid, 35, 1); GivePlayerWeapon(playerid, 40, 0); SetPlayerArmour(playerid, 100); SetPlayerSkin(playerid, 100); GameTextForPlayer(playerid,"~w~Vybral sis ~r~DemolitionMana",3000,4); } } } } return 1; } public OnPlayerClickPlayer(playerid, clickedplayerid, source) { return 1; } stock Register(playerid,key[]) { new Udaje[64]; new name[MAX_PLAYER_NAME]; GetPlayerName(playerid,name,sizeof(name)); format(Udaje,sizeof(Udaje),"/Accounts/%s.txt",name); dini_Create(Udaje); dini_Set(Udaje,"Heslo",key); GameTextForPlayer(playerid,"~g~Uspesne ~r~Zaregistrovany",3000,4); dini_IntSet(Udaje,"Level",0); return 1; } stock Login(playerid,key[]) { new Udaje[64]; new name[MAX_PLAYER_NAME]; GetPlayerName(playerid,name,sizeof(name)); format(Udaje,sizeof(Udaje),"/Accounts/%s.txt",name); if(!strcmp(key,dini_Get(Udaje,"Heslo"),false)) { SendClientMessage(playerid,0xFFFF00FF,"Login uspešný"); SetPlayerScore(playerid,dini_Int(Udaje,"Level")); } else { SendClientMessage(playerid,0xFFFF00FF,"Špatné heslo!"); ShowPlayerDialog(playerid,12,DIALOG_STYLE_INPUT,"Login","Prihlas se zde:","Login","Odpojit"); } return 1; } #if defined FILTERSCRIPT ještě tohle smaž ne ? 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0 LemoNSK 0 Odesláno: 14. Duben, 2014 Author Share Odesláno: 14. Duben, 2014 #if defined FILTERSCRIPT ještě tohle smaž ne ? Když to smažu, píše to errory takže nevím bud mám domrdaný Pawno nebo se bude muset neco definovat nebo nevím fakt... Link to comment Share on other sites More sharing options...
0 ATomas 286 Odesláno: 14. Duben, 2014 Share Odesláno: 14. Duben, 2014 smaz vsechno co jsem ti rikal ne jenom neco #define 11 a #define 12 taky smaz a norma pis new Float:BFSPAWNS[][] = { a nedavej cisla do tech zavorek Link to comment Share on other sites More sharing options...
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LemoNSK 0
Ahoj, skoušel sem podle všech návodu na Internetu a stále to nefunguje. Furt to hází 4 errory a nevím proč ... Prosím poradíte či na to nepotrebuji nejakej Include nebo neco?
Dal sem nahoru do modu:
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