public OnPlayerConnect(playerid) { SendClientMessage(playerid,BARVA_MODRA,"Na tomto serveru funguje warp system /warp "); return 1; }
public OnPlayerCommandText(playerid,cmdtext[]) {
if(strcmp(cmdtext, "/lv", true) == 0) //prikaz { GetPlayerName(playerid, sendername, sizeof(sendername)); //zisti meno pre hlasku o odwarpovani if(IsPlayerInAnyVehicle(playerid) && GetPlayerState(playerid) == PLAYER_STATE_DRIVER) //ak je hrac v aute a je vodic { SetVehiclePos(GetPlayerVehicleID(playerid),1692.2195,1449.1027,10.7650); // zisti v akom aute sedi a premiestni to auto na urcenu poziciu }else{ SetPlayerPos(playerid,1692.2195,1449.1027,10.7650); //ak nesedi v aute premiestni hraca } format(string, sizeof(string), "Hráč %s se odwarpoval do /lv", sendername); SendClientMessageToAll(BARVA_MODRA, string); return 1; }
if(strcmp(cmdtext, "/sf", true) == 0) //prikaz { GetPlayerName(playerid, sendername, sizeof(sendername)); //zisti meno pre hlasku o odwarpovani if(IsPlayerInAnyVehicle(playerid) && GetPlayerState(playerid) == PLAYER_STATE_DRIVER) //ak je hrac v aute a je vodic { SetVehiclePos(GetPlayerVehicleID(playerid),-1740.2178,-580.0173,16.3359); // zisti v akom aute sedi a premiestni to auto na urcenu poziciu }else{ SetPlayerPos(playerid,-1740.2178,-580.0173,16.3359); //ak nesedi v aute premiestni hraca } format(string, sizeof(string), "Hráč %s se odwarpoval do /sf", sendername); SendClientMessageToAll(BARVA_MODRA, string); return 1; }
if(strcmp(cmdtext, "/ls", true) == 0) //prikaz { GetPlayerName(playerid, sendername, sizeof(sendername)); //zisti meno pre hlasku o odwarpovani if(IsPlayerInAnyVehicle(playerid) && GetPlayerState(playerid) == PLAYER_STATE_DRIVER) //ak je hrac v aute a je vodic { SetVehiclePos(GetPlayerVehicleID(playerid),1135.5781,-2035.8051,69.0078); // zisti v akom aute sedi a premiestni to auto na urcenu poziciu }else{ SetPlayerPos(playerid,1135.5781,-2035.8051,69.0078); //ak nesedi v aute premiestni hraca } format(string, sizeof(string), "Hráč %s se odwarpoval do /ls", sendername); SendClientMessageToAll(BARVA_MODRA, string); return 1; }
if(strcmp(cmdtext, "/casinolv", true) == 0) //prikaz { GetPlayerName(playerid, sendername, sizeof(sendername)); //zisti meno pre hlasku o odwarpovani if(IsPlayerInAnyVehicle(playerid) && GetPlayerState(playerid) == PLAYER_STATE_DRIVER) //ak je hrac v aute a je vodic { SetVehiclePos(GetPlayerVehicleID(playerid),2185.0183,1678.6360,11.0895); // zisti v akom aute sedi a premiestni to auto na urcenu poziciu }else{ SetPlayerPos(playerid,2185.0183,1678.6360,11.0895); //ak nesedi v aute premiestni hraca } format(string, sizeof(string), "Hráč %s se odwarpoval do /casinolv", sendername); SendClientMessageToAll(BARVA_MODRA, string); return 1; }
if(strcmp(cmdtext, "/mrakodrap", true) == 0) //prikaz { GetPlayerName(playerid, sendername, sizeof(sendername)); //zisti meno pre hlasku o odwarpovani if(IsPlayerInAnyVehicle(playerid) && GetPlayerState(playerid) == PLAYER_STATE_DRIVER) //ak je hrac v aute a je vodic { SetVehiclePos(GetPlayerVehicleID(playerid),1544.2225,-1354.1055,329.4730); // zisti v akom aute sedi a premiestni to auto na urcenu poziciu }else{ SetPlayerPos(playerid,1544.2225,-1354.1055,329.4730); //ak nesedi v aute premiestni hraca } format(string, sizeof(string), "Hráč %s se odwarpoval do /mrakodrap", sendername); SendClientMessageToAll(BARVA_MODRA, string); return 1; }
if(strcmp(cmdtext, "/nevada", true) == 0) //prikaz { GetPlayerName(playerid, sendername, sizeof(sendername)); //zisti meno pre hlasku o odwarpovani if(IsPlayerInAnyVehicle(playerid) && GetPlayerState(playerid) == PLAYER_STATE_DRIVER) //ak je hrac v aute a je vodic { SetVehiclePos(GetPlayerVehicleID(playerid),389.0342,2504.3711,16.4844); // zisti v akom aute sedi a premiestni to auto na urcenu poziciu }else{ SetPlayerPos(playerid,389.0342,2504.3711,16.4844); //ak nesedi v aute premiestni hraca } format(string, sizeof(string), "Hráč %s se odwarpoval do /nevada", sendername); SendClientMessageToAll(BARVA_MODRA, string); return 1; }
if(strcmp(cmdtext, "/grove", true) == 0) //prikaz { GetPlayerName(playerid, sendername, sizeof(sendername)); //zisti meno pre hlasku o odwarpovani if(IsPlayerInAnyVehicle(playerid) && GetPlayerState(playerid) == PLAYER_STATE_DRIVER) //ak je hrac v aute a je vodic { SetVehiclePos(GetPlayerVehicleID(playerid),2493.9939,-1671.0216,13.3359); // zisti v akom aute sedi a premiestni to auto na urcenu poziciu }else{ SetPlayerPos(playerid,2493.9939,-1671.0216,13.3359); //ak nesedi v aute premiestni hraca } format(string, sizeof(string), "Hráč %s se odwarpoval do /grove", sendername); SendClientMessageToAll(BARVA_MODRA, string); return 1; }
if(strcmp(cmdtext, "/bazenlv", true) == 0) //prikaz { GetPlayerName(playerid, sendername, sizeof(sendername)); //zisti meno pre hlasku o odwarpovani if(IsPlayerInAnyVehicle(playerid) && GetPlayerState(playerid) == PLAYER_STATE_DRIVER) //ak je hrac v aute a je vodic { SetVehiclePos(GetPlayerVehicleID(playerid),2506.8721,1563.4744,10.8203); // zisti v akom aute sedi a premiestni to auto na urcenu poziciu }else{ SetPlayerPos(playerid,2506.8721,1563.4744,10.8203); //ak nesedi v aute premiestni hraca } format(string, sizeof(string), "Hráč %s se odwarpoval do /bazenlv", sendername); SendClientMessageToAll(BARVA_MODRA, string); return 1; }
if(strcmp(cmdtext, "/farma", true) == 0) //prikaz { GetPlayerName(playerid, sendername, sizeof(sendername)); //zisti meno pre hlasku o odwarpovani if(IsPlayerInAnyVehicle(playerid) && GetPlayerState(playerid) == PLAYER_STATE_DRIVER) //ak je hrac v aute a je vodic { SetVehiclePos(GetPlayerVehicleID(playerid),-1108.4495,-1637.6163,76.3672); // zisti v akom aute sedi a premiestni to auto na urcenu poziciu }else{ SetPlayerPos(playerid,-1108.4495,-1637.6163,76.3672); //ak nesedi v aute premiestni hraca } format(string, sizeof(string), "Hráč %s se odwarpoval do /farma", sendername); SendClientMessageToAll(BARVA_MODRA, string); } return 0; }
Dotaz
boxybox100 0
#include <a_samp>
#define BARVA_MODRA 0x00BDFFFF
//prosím neprepisovať Autora!!!!!
new sendername[MAX_PLAYER_NAME];
new string[256];
public OnPlayerConnect(playerid)
{
SendClientMessage(playerid,BARVA_MODRA,"Na tomto serveru funguje warp system /warp ");
return 1;
}
public OnPlayerCommandText(playerid,cmdtext[])
{
if(strcmp(cmdtext, "/lv", true) == 0) //prikaz
{
GetPlayerName(playerid, sendername, sizeof(sendername)); //zisti meno pre hlasku o odwarpovani
if(IsPlayerInAnyVehicle(playerid) && GetPlayerState(playerid) == PLAYER_STATE_DRIVER) //ak je hrac v aute a je vodic
{
SetVehiclePos(GetPlayerVehicleID(playerid),1692.2195,1449.1027,10.7650); // zisti v akom aute sedi a premiestni to auto na urcenu poziciu
}else{
SetPlayerPos(playerid,1692.2195,1449.1027,10.7650); //ak nesedi v aute premiestni hraca
}
format(string, sizeof(string), "Hráč %s se odwarpoval do /lv", sendername);
SendClientMessageToAll(BARVA_MODRA, string);
return 1;
}
if(strcmp(cmdtext, "/sf", true) == 0) //prikaz
{
GetPlayerName(playerid, sendername, sizeof(sendername)); //zisti meno pre hlasku o odwarpovani
if(IsPlayerInAnyVehicle(playerid) && GetPlayerState(playerid) == PLAYER_STATE_DRIVER) //ak je hrac v aute a je vodic
{
SetVehiclePos(GetPlayerVehicleID(playerid),-1740.2178,-580.0173,16.3359); // zisti v akom aute sedi a premiestni to auto na urcenu poziciu
}else{
SetPlayerPos(playerid,-1740.2178,-580.0173,16.3359); //ak nesedi v aute premiestni hraca
}
format(string, sizeof(string), "Hráč %s se odwarpoval do /sf", sendername);
SendClientMessageToAll(BARVA_MODRA, string);
return 1;
}
if(strcmp(cmdtext, "/ls", true) == 0) //prikaz
{
GetPlayerName(playerid, sendername, sizeof(sendername)); //zisti meno pre hlasku o odwarpovani
if(IsPlayerInAnyVehicle(playerid) && GetPlayerState(playerid) == PLAYER_STATE_DRIVER) //ak je hrac v aute a je vodic
{
SetVehiclePos(GetPlayerVehicleID(playerid),1135.5781,-2035.8051,69.0078); // zisti v akom aute sedi a premiestni to auto na urcenu poziciu
}else{
SetPlayerPos(playerid,1135.5781,-2035.8051,69.0078); //ak nesedi v aute premiestni hraca
}
format(string, sizeof(string), "Hráč %s se odwarpoval do /ls", sendername);
SendClientMessageToAll(BARVA_MODRA, string);
return 1;
}
if(strcmp(cmdtext, "/casinolv", true) == 0) //prikaz
{
GetPlayerName(playerid, sendername, sizeof(sendername)); //zisti meno pre hlasku o odwarpovani
if(IsPlayerInAnyVehicle(playerid) && GetPlayerState(playerid) == PLAYER_STATE_DRIVER) //ak je hrac v aute a je vodic
{
SetVehiclePos(GetPlayerVehicleID(playerid),2185.0183,1678.6360,11.0895); // zisti v akom aute sedi a premiestni to auto na urcenu poziciu
}else{
SetPlayerPos(playerid,2185.0183,1678.6360,11.0895); //ak nesedi v aute premiestni hraca
}
format(string, sizeof(string), "Hráč %s se odwarpoval do /casinolv", sendername);
SendClientMessageToAll(BARVA_MODRA, string);
return 1;
}
if(strcmp(cmdtext, "/mrakodrap", true) == 0) //prikaz
{
GetPlayerName(playerid, sendername, sizeof(sendername)); //zisti meno pre hlasku o odwarpovani
if(IsPlayerInAnyVehicle(playerid) && GetPlayerState(playerid) == PLAYER_STATE_DRIVER) //ak je hrac v aute a je vodic
{
SetVehiclePos(GetPlayerVehicleID(playerid),1544.2225,-1354.1055,329.4730); // zisti v akom aute sedi a premiestni to auto na urcenu poziciu
}else{
SetPlayerPos(playerid,1544.2225,-1354.1055,329.4730); //ak nesedi v aute premiestni hraca
}
format(string, sizeof(string), "Hráč %s se odwarpoval do /mrakodrap", sendername);
SendClientMessageToAll(BARVA_MODRA, string);
return 1;
}
if(strcmp(cmdtext, "/nevada", true) == 0) //prikaz
{
GetPlayerName(playerid, sendername, sizeof(sendername)); //zisti meno pre hlasku o odwarpovani
if(IsPlayerInAnyVehicle(playerid) && GetPlayerState(playerid) == PLAYER_STATE_DRIVER) //ak je hrac v aute a je vodic
{
SetVehiclePos(GetPlayerVehicleID(playerid),389.0342,2504.3711,16.4844); // zisti v akom aute sedi a premiestni to auto na urcenu poziciu
}else{
SetPlayerPos(playerid,389.0342,2504.3711,16.4844); //ak nesedi v aute premiestni hraca
}
format(string, sizeof(string), "Hráč %s se odwarpoval do /nevada", sendername);
SendClientMessageToAll(BARVA_MODRA, string);
return 1;
}
if(strcmp(cmdtext, "/grove", true) == 0) //prikaz
{
GetPlayerName(playerid, sendername, sizeof(sendername)); //zisti meno pre hlasku o odwarpovani
if(IsPlayerInAnyVehicle(playerid) && GetPlayerState(playerid) == PLAYER_STATE_DRIVER) //ak je hrac v aute a je vodic
{
SetVehiclePos(GetPlayerVehicleID(playerid),2493.9939,-1671.0216,13.3359); // zisti v akom aute sedi a premiestni to auto na urcenu poziciu
}else{
SetPlayerPos(playerid,2493.9939,-1671.0216,13.3359); //ak nesedi v aute premiestni hraca
}
format(string, sizeof(string), "Hráč %s se odwarpoval do /grove", sendername);
SendClientMessageToAll(BARVA_MODRA, string);
return 1;
}
if(strcmp(cmdtext, "/bazenlv", true) == 0) //prikaz
{
GetPlayerName(playerid, sendername, sizeof(sendername)); //zisti meno pre hlasku o odwarpovani
if(IsPlayerInAnyVehicle(playerid) && GetPlayerState(playerid) == PLAYER_STATE_DRIVER) //ak je hrac v aute a je vodic
{
SetVehiclePos(GetPlayerVehicleID(playerid),2506.8721,1563.4744,10.8203); // zisti v akom aute sedi a premiestni to auto na urcenu poziciu
}else{
SetPlayerPos(playerid,2506.8721,1563.4744,10.8203); //ak nesedi v aute premiestni hraca
}
format(string, sizeof(string), "Hráč %s se odwarpoval do /bazenlv", sendername);
SendClientMessageToAll(BARVA_MODRA, string);
return 1;
}
if(strcmp(cmdtext, "/farma", true) == 0) //prikaz
{
GetPlayerName(playerid, sendername, sizeof(sendername)); //zisti meno pre hlasku o odwarpovani
if(IsPlayerInAnyVehicle(playerid) && GetPlayerState(playerid) == PLAYER_STATE_DRIVER) //ak je hrac v aute a je vodic
{
SetVehiclePos(GetPlayerVehicleID(playerid),-1108.4495,-1637.6163,76.3672); // zisti v akom aute sedi a premiestni to auto na urcenu poziciu
}else{
SetPlayerPos(playerid,-1108.4495,-1637.6163,76.3672); //ak nesedi v aute premiestni hraca
}
format(string, sizeof(string), "Hráč %s se odwarpoval do /farma", sendername);
SendClientMessageToAll(BARVA_MODRA, string);
}
return 0;
}
if(strcmp(cmdtext, "/spawn", true) == 0) //prikaz
{
GetPlayerName(playerid, sendername, sizeof(sendername)); //zisti meno pre hlasku o odwarpovani
if(IsPlayerInAnyVehicle(playerid) && GetPlayerState(playerid) == PLAYER_STATE_DRIVER) //ak je hrac v aute a je vodic
{
SetVehiclePos(GetPlayerVehicleID(playerid),1123.7672,-2037.1428,69.8861); // zisti v akom aute sedi a premiestni to auto na urcenu poziciu
}else{
SetPlayerPos(playerid,1123.7672,-2037.1428,69.8861); //ak nesedi v aute premiestni hraca
}
format(string, sizeof(string), "Hráč %s se odwarpoval do /Spawn", sendername);
SendClientMessageToAll(BARVA_MODRA, string);
}
return 0;
} A HAZI MI TO TYTO CHYBY:C:\Users\Milan\Desktop\ \warp_system\warp_system.pwn(153) : error 010: invalid function or declaration
C:\Users\Milan\Desktop\ \warp_system\warp_system.pwn(156) : error 010: invalid function or declaration
C:\Users\Milan\Desktop\ \warp_system\warp_system.pwn(159) : error 010: invalid function or declaration
C:\Users\Milan\Desktop\ \warp_system\warp_system.pwn(165) : error 010: invalid function or declaration
Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase
4 Errors.
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