Marv 10 Odesláno: 27. Květen, 2013 Share Odesláno: 27. Květen, 2013 /* * Duel Script * Niečo ako team deathmatch, ale 1vs1. * © by Dominik 'MARV' Lisy * Prosím, neprepisovať autora - AUTOR TÉMATU SÁM PŘEPSAL AUTORA A VYDÁVAL ZA SVÉ. * Pastebin: SMAZÁN * Download: SMAZÁN */ 1 Link to comment Share on other sites More sharing options...
Mivčo 90 Odesláno: 27. Květen, 2013 Share Odesláno: 27. Květen, 2013 Duel.pwn prečo si to vylepšil ale inak dobre to je Link to comment Share on other sites More sharing options...
eXot 18 Odesláno: 28. Květen, 2013 Share Odesláno: 28. Květen, 2013 Takže,názov topicu je "Duel Script 2.0" v 1.dialogu máš "Duel Systém 1.0" a dole v petičke máš "Tuning Script" .Dalej máš to robené pre 200 hráčov,čo je úplne zbytočné podľa mna,kdo má na servery 200 hráčov tak si to spraví sám a nedá si tam stiahnuté scripty.V OnPlayerConnect máš miesto "return 1;" "return 0;" čo je tiež epické... A je tam ešte niečo čo ti napíšem na skype.Moje hodnotenie 3/10 za snahu. Link to comment Share on other sites More sharing options...
Marv 10 Odesláno: 28. Květen, 2013 Author Share Odesláno: 28. Květen, 2013 No bolo to robene kratko...ponahlal som sa na ine veci. Snažil som sa len obnoviť svoje stratene scripty. A zasa tu je ten ***** 1bit. Ukludni svoje hormony. Link to comment Share on other sites More sharing options...
Guest SpiRinG Odesláno: 28. Květen, 2013 Share Odesláno: 28. Květen, 2013 Nieje to nahodou ATomasou duel system ? ATomasou: #include #define dcmd(%1,%2,%3) if ((strcmp((%3)[1], #%1, true, (%2)) == 0) && ((((%3)[(%2) + 1] == 0) && (dcmd_%1(playerid, "")))||(((%3)[(%2) + 1] == 32) && (dcmd_%1(playerid, (%3)[(%2) + 2]))))) return 1 #define BARVA_MODRA 0x33CCFFAA #define BARVA_BILA 0xEFEFF7AA #define MAX_PLAYERS_EX 200 forward duelTimerStart(); forward duelTimerUpdate(); enum DUEL_INFO { Started, Counter, Pocethracu, TimerStart, TimerUpdate } new Duel[DUEL_INFO]; new IsPlayerInDuel[MAX_PLAYERS_EX]; new DuelZbran[MAX_PLAYERS_EX]; stock WeaponName(weapon) { new Nazev[50]; if (weapon == 0) Nazev = "Nic"; else if(weapon == 1) Nazev = "Boxer"; else if(weapon == 2) Nazev = "Golfova hul"; else if(weapon == 3) Nazev = "Hul"; else if(weapon == 4) Nazev = "Nuz"; else if(weapon == 5) Nazev = "Baseballka"; else if(weapon == 6) Nazev = "Lopata"; else if(weapon == 7) Nazev = "Kulecnikova hul"; else if(weapon == 8) Nazev = "Katana"; else if(weapon == 9) Nazev = "Motorovka"; else if(weapon == 10) Nazev = "Dildo"; else if(weapon == 11) Nazev = "Dildo2"; else if(weapon == 12) Nazev = "Vibrator"; else if(weapon == 13) Nazev = "Vibrator2"; else if(weapon == 14) Nazev = "Kvetiny"; else if(weapon == 15) Nazev = "Cane"; else if(weapon == 16) Nazev = "Granat"; else if(weapon == 17) Nazev = "Slzny plyn"; else if(weapon == 18) Nazev = "Molotovuv koktejl"; else if(weapon == 22) Nazev = "Kolt45"; else if(weapon == 23) Nazev = "Pistole s tlumicem"; else if(weapon == 24) Nazev = "Desert Eagle"; else if(weapon == 25) Nazev = "Shotgun"; else if(weapon == 26) Nazev = "Sawn-off Shotgun"; else if(weapon == 27) Nazev = "Combat Shotgun"; else if(weapon == 28) Nazev = "Uzi"; else if(weapon == 29) Nazev = "Mp5"; else if(weapon == 30) Nazev = "AK47"; else if(weapon == 31) Nazev = "M4"; else if(weapon == 32) Nazev = "Tec9"; else if(weapon == 33) Nazev = "Rifle"; else if(weapon == 34) Nazev = "Sniperka"; else if(weapon == 35) Nazev = "Raketomet"; else if(weapon == 36) Nazev = "Teplonavadeci Raketomet"; else if(weapon == 37) Nazev = "Plamenomet"; else if(weapon == 38) Nazev = "Minigun"; else if(weapon == 39) Nazev = "Satchel"; else if(weapon == 40) Nazev = "Bomba"; else if(weapon == 41) Nazev = "Spray"; else if(weapon == 42) Nazev = "Hasicak"; else if(weapon == 43) Nazev = "Fotak"; else if(weapon == 44) Nazev = "Noční vidění"; else if(weapon == 45) Nazev = "Infračervená vize"; else if(weapon == 46) Nazev = "Padak"; return Nazev; } stock Jmeno(playerid) { new p[MAX_PLAYER_NAME]; if(IsPlayerConnected(playerid)) GetPlayerName(playerid,p,MAX_PLAYER_NAME); return p; } IsNumeric(string[]){ for (new i = 0,j = strlen(string); i < j; i++) if(string[i] > '9' || string[i] < '0') return 0; return 1; } public duelTimerStart() { new string[10]; Duel[Counter]--; if(Duel[Counter] > 0) Duel[TimerStart] = SetTimer("duelTimerStart",1000,0); for(new i=0;i { if(IsPlayerConnected(i)) { if(IsPlayerInDuel[i] != 0) { if(Duel[Counter] > 0) { format(string,sizeof(string),"%d",Duel[Counter]); GameTextForPlayer(i,string,1000,4); }else{ GameTextForPlayer(i,"~r~START!",2000,4); GivePlayerWeapon(i,DuelZbran[i],99999); } } } } return 1; } public duelTimerUpdate() { for(new i=0; i< MAX_PLAYERS_EX; i++) { if(IsPlayerConnected(i)) { if(IsPlayerInDuel[i] != 0) { new Float:X,Float:Y,Float:Z; GetPlayerPos(i,X,Y,Z); if(X >= 2445.0791 && X <= 2497.3074 && Y >= 2350.9741 && Y <= 2402.0007) { if(Duel[Counter] == 0) { if(Duel[Pocethracu] == 1) { new string[150]; format(string,sizeof(string),"Vitezem duelu je %s.",Jmeno(i)); SendClientMessageToAll(BARVA_MODRA,string); KillTimer(Duel[TimerUpdate]); DuelZbran[i] = 0; IsPlayerInDuel[i] = 0; SpawnPlayer(i); Duel[started] = 0; Duel[Pocethracu] = 0; } } }else{ DuelZbran[i] = 0; IsPlayerInDuel[i] = 0; SpawnPlayer(i); new string[150]; format(string,sizeof(string),"Hrac %s opustil duel.",Jmeno(i)); SendClientMessageToAll(BARVA_MODRA,string); Duel[Pocethracu] --; if(Duel[Pocethracu] == 0) { KillTimer(Duel[TimerUpdate]); Duel[started] = 0; } } } } } return 1; } public OnPlayerCommandText(playerid,cmdtext[]) { if(IsPlayerConnected(playerid)) { dcmd(duel,4,cmdtext); dcmd(dueljoin,8,cmdtext); dcmd(duelguest,9,cmdtext); dcmd(duelweaponlist,14,cmdtext); } return 0; } dcmd_duel(playerid,params[]) { #pragma unused params if(IsPlayerConnected(playerid)) { SendClientMessage(playerid,BARVA_MODRA,"Duel:"); SendClientMessage(playerid,BARVA_MODRA,"/dueljoin"); SendClientMessage(playerid,BARVA_MODRA,"/duelstart"); SendClientMessage(playerid,BARVA_MODRA,"/duelguest"); SendClientMessage(playerid,BARVA_MODRA,"/duelweaponlist"); } return 1; } dcmd_dueljoin(playerid,params[]) { if(IsPlayerConnected(playerid)) { new string[150]; new zbranid=strval(params); if(!params[0]||!IsNumeric(params)) return SendClientMessage(playerid,BARVA_BILA,"[!] Použití: /dueljoin [zbranid]"); else if(Duel[started] != 0) return SendClientMessage(playerid,BARVA_BILA,"[!] Duel jiz probiha,vyckejte!"); else if(IsPlayerInDuel[playerid] != 0) return SendClientMessage(playerid,BARVA_BILA,"[!] Jiz jste v duelu!"); else if(zbranid > 47 || zbranid < 0 || zbranid == 44 || zbranid == 45 || zbranid == 19 || zbranid == 20 || zbranid == 21 || zbranid == 38 || zbranid == 43) return SendClientMessage(playerid,BARVA_BILA,"[!] Spatne zvolena zbran! Mrknete se na /duelweaponlist"); else { Duel[Pocethracu] ++ ; DuelZbran[playerid] = zbranid; IsPlayerInDuel[playerid] = 1; ResetPlayerWeapons(playerid); KillTimer(Duel[TimerUpdate]); Duel[TimerUpdate] = SetTimer("duelTimerUpdate",1000,1); Duel[Counter] = 3; SetPlayerHealth(playerid,100); SetPlayerArmour(playerid,0); SetPlayerInterior(playerid,0); format(string,sizeof(string),"Hrac %s byl pripojen do duelu se zbrani %s (%d)",Jmeno(playerid),WeaponName(zbranid),zbranid); SendClientMessageToAll(BARVA_MODRA,string); if(Duel[Pocethracu] == 1) { SetPlayerPos(playerid,2449.7778,2378.5486,71.0496); } else if(Duel[Pocethracu] == 2) { SetPlayerPos(playerid,2489.5415,2378.6658,71.0496); Duel[started] = 1; SendClientMessageToAll(BARVA_MODRA,"Duel zahajen,pripravit..."); Duel[TimerStart] = SetTimer("duelTimerStart",1000,0); } } } return 1; } dcmd_duelweaponlist(playerid,params[]) { #pragma unused params if(IsPlayerConnected(playerid)) { SendClientMessage(playerid,BARVA_MODRA,"Duel Weapons List:"); SendClientMessage(playerid,BARVA_MODRA,"Desert Eagle - 24"); SendClientMessage(playerid,BARVA_MODRA,"Shotgun - 25"); SendClientMessage(playerid,BARVA_MODRA,"Sawn Off Shotgun - 26"); SendClientMessage(playerid,BARVA_MODRA,"Combat Shotgun - 27"); SendClientMessage(playerid,BARVA_MODRA,"Uzi - 28"); SendClientMessage(playerid,BARVA_MODRA,"MP5 - 29"); SendClientMessage(playerid,BARVA_MODRA,"AK47 - 30"); SendClientMessage(playerid,BARVA_MODRA,"M4 - 31"); SendClientMessage(playerid,BARVA_MODRA,"Tec9 -32"); } return 1; } dcmd_duelguest(playerid,params[]) { #pragma unused params if(IsPlayerConnected(playerid)) { new string[150]; SetPlayerInterior(playerid,0); SetPlayerPos(playerid,2460.1892,2336.0178,82.7734); ResetPlayerWeapons(playerid); format(string,sizeof(string),"Hrac %s se prisel podivat na duel.",Jmeno(playerid)); SendClientMessageToAll(BARVA_MODRA,string); } return 1; } Link to comment Share on other sites More sharing options...
Marv 10 Odesláno: 28. Květen, 2013 Author Share Odesláno: 28. Květen, 2013 Keby to bol atomasov duel script, tak ho sem nedám a nepriložím ku nemu kód + pastebin. A ak si si nevšimol, môj vyzerá trochu inak :-) Mam skopčený jedine ten panelák na ktorom sa hra....mimochodom v buducej verzii by som chcel spraviť arenu. Čo vy na to ? Link to comment Share on other sites More sharing options...
4Forse 94 Odesláno: 29. Květen, 2013 Share Odesláno: 29. Květen, 2013 Pardon, ale v pastebin máš nadpis Duel Script 2.0 dole máš Duel System v 1.0 prikazy Výpis z kódu ATomase: dcmd_dueljoin(playerid,params[]) { if(IsPlayerConnected(playerid)) { new string[150]; new zbranid=strval(params); if(!params[0]||!IsNumeric(params)) return SendClientMessage(playerid,BARVA_BILA,"[!] Použití: /dueljoin [zbranid]"); else if(Duel[started] != 0) return SendClientMessage(playerid,BARVA_BILA,"[!] Duel jiz probiha,vyckejte!"); else if(IsPlayerInDuel[playerid] != 0) return SendClientMessage(playerid,BARVA_BILA,"[!] Jiz jste v duelu!"); else if(zbranid > 47 || zbranid < 0 || zbranid == 44 || zbranid == 45 || zbranid == 19 || zbranid == 20 || zbranid == 21 || zbranid == 38 || zbranid == 43) return SendClientMessage(playerid,BARVA_BILA,"[!] Spatne zvolena zbran! Mrknete se na /duelweaponlist"); else { Výpis z tvého kódu: dcmd_dueljoin (playerid,params[]) { if(IsPlayerConnected(playerid)) { new string[150]; new zbranid=strval(params); if(!params[0]||!IsNumeric(params)) return SendClientMessage(playerid,FARBA_BIELA,"{008000}[Duel] Použite: /dueljoin [iD-ZBRANE]"); else if(Duel[started] != 0) return SendClientMessage(playerid,FARBA_BIELA,"{009100}[Duel] Už jeden duel prebieha! Prosím počkajte, kým duel skončí."); else if(IsPlayerInDuel[playerid] != 0) return SendClientMessage(playerid,FARBA_BIELA,"{009100}[Duel] Už ste pripojený!"); else if(zbranid > 47 || zbranid < 0 || zbranid == 44 || zbranid == 45 || zbranid == 19 || zbranid == 20 || zbranid == 21 || zbranid == 38 || zbranid == 43) return SendClientMessage(playerid,FARBA_BIELA,"{009100}[Duel] Špatna zvolena zbraň!"); else Téma uzamykám, dávám ti 2 dny pauzy, abys mohl přemýšlet o svých činech. Parazitování zde nebude tolerováno! 1 Link to comment Share on other sites More sharing options...
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