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pomoc HELP mta 0.3c objekty


vittorio

Dotaz

ahoj chtěl bych se zeptat proč mi nejdou objekty z 0.3c do 0.3e newím jak to udělat na jíných serverech jim to jde prosím poradíte mi kdiztak tadi mate pwn nwm jestli bude potreba

 

pawno

 

 

include <a_samp>
public OnFilterScriptInit()
{
print("\n--------------------------------------");
print(" HELLO");
print("--------------------------------------\n");
return 1;
}
public OnGameModeInit()
{
CreateObject(8650,2084.5112305,2388.7514648,45.3418732,0.0000000,0.0000000,270.0000000); //object(shbbyhswall06_lvs) (1)
CreateObject(3080,2068.8012695,2385.3286133,46.0939445,0.0000000,88.9998474,5.2499084); //object(ad_jump) (1)
CreateObject(3080,2067.8725586,2377.0170898,46.0266190,0.0000000,88.9947815,27.9959717); //object(ad_jump) (2)
CreateObject(3080,2069.9418945,2370.6313477,45.9188881,0.0000000,88.9947815,53.9931641); //object(ad_jump) (3)
CreateObject(3080,2104.3637695,2387.8884277,46.1189003,0.0000000,90.0000000,276.7427979); //object(ad_jump) (4)
CreateObject(3080,2111.8391113,2383.4814453,46.2939110,0.0000000,90.0000000,249.4896240); //object(ad_jump) (5)
CreateObject(3080,2069.9882812,2370.6726074,41.8469810,0.0000000,88.9947510,53.9923096); //object(ad_jump) (6)
CreateObject(3080,2067.8818359,2377.7680664,41.8297501,0.0000000,88.9947815,27.9931641); //object(ad_jump) (7)
CreateObject(3080,2069.3112793,2385.4785156,41.8548126,0.0000000,88.9947815,358.9931641); //object(ad_jump) (8)
CreateObject(8650,2086.1342773,2388.7419434,41.0372124,0.0000000,0.0000000,269.9945068); //object(shbbyhswall06_lvs) (2)
CreateObject(3080,2106.1303711,2387.3139648,41.7470207,0.0000000,90.0000000,270.7433472); //object(ad_jump) (9)
CreateObject(3080,2112.6799316,2382.1645508,41.7720222,0.0000000,90.0000000,239.7410278); //object(ad_jump) (10)
CreateObject(13608,1393.7855225,1227.8851318,28.5515690,80.0000000,180.0001221,331.9999084); //object(sumoring) (1)
CreateObject(13617,1518.9844971,1214.3482666,27.5703125,88.5000000,90.0000000,88.0001221); //object(thebowl14) (1)
CreateObject(13636,1436.4749756,1551.0526123,11.2890625,0.0000000,0.0000000,180.0000000); //object(logramps) (1)
CreateObject(13637,1494.1463623,1606.7978516,19.3125000,0.0000000,358.0000000,90.0000000); //object(tuberamp) (1)
CreateObject(13638,1440.0091553,1405.5681152,21.5703125,0.0000000,0.0000000,268.0000000); //object(stunt1) (1)
CreateObject(13639,1361.1595459,1650.4611816,21.0468750,0.0000000,2.0000000,182.0000000); //object(ramparse) (1)
CreateObject(13641,1436.7135010,1696.2967529,12.3125000,0.0000000,0.0000000,0.0000000); //object(kickramp04) (1)
CreateObject(13644,1436.7243652,1715.6390381,12.0203171,0.0000000,2.0000000,90.0000000); //object(steps) (1)
CreateObject(13644,1436.9506836,1676.6461182,12.2703133,0.0000000,0.0000000,272.0000000); //object(steps) (2)
CreateObject(13645,1451.8454590,1696.5640869,12.3203087,0.0000000,0.0000000,90.0000000); //object(kickramp06) (2)
CreateObject(13645,1421.6416016,1695.6882324,12.3953114,0.0000000,0.0000000,268.0000000); //object(kickramp06) (4)
CreateObject(13659,1433.6308594,1638.2108154,32.3676605,0.0000000,356.0000000,290.0000000); //object(8bar5) (1)
CreateObject(14783,1454.3990479,1641.5783691,14.6848545,0.0000000,0.0000000,178.0000000); //object(int3int_kbsgarage) (1)
CreateObject(14795,1379.7106934,1448.5789795,19.0234375,0.0000000,0.0000000,0.0000000); //object(genint3_smashtv) (1)
CreateObject(13643,1380.2678223,1465.5498047,12.3203125,0.0000000,0.0000000,0.0000000); //object(logramps02) (1)
CreateObject(14405,1446.2248535,1686.3066406,14.8125000,0.0000000,0.0000000,0.0000000); //object(chairs) (2)
CreateObject(14406,1427.6215820,1685.8186035,14.7513723,0.0000000,0.0000000,156.0000000); //object(mansion-light05) (2)
CreateObject(14407,1446.4324951,1705.9031982,14.8540516,0.0000000,0.0000000,0.0000000); //object(carter-stairs01) (2)
CreateObject(14407,1427.9367676,1705.9196777,14.8529243,0.0000000,0.0000000,193.9999542); //object(carter-stairs01) (3)
CreateObject(13636,1468.6474609,1637.8398438,11.5312500,0.0000000,0.0000000,179.9945068); //object(logramps) (2)
CreateObject(13637,1507.9166260,1607.7404785,19.8125000,0.0000000,357.9949951,90.0000000); //object(tuberamp) (2)
CreateObject(13638,1452.2939453,1407.0332031,21.5703125,0.0000000,0.0000000,267.9949951); //object(stunt1) (2)
CreateObject(14398,1371.8586426,1457.1973877,14.5082703,0.0000000,0.0000000,0.0000000); //object(girders11) (2)
CreateObject(14398,1389.3867188,1456.7740479,14.6123753,0.0000000,0.0000000,0.0000000); //object(girders11) (3)
CreateObject(14398,1370.6239014,1633.5430908,32.1220818,0.0000000,0.0000000,0.0000000); //object(girders11) (4)
CreateObject(14398,1352.8645020,1633.6771240,31.4810829,0.0000000,0.0000000,0.0000000); //object(girders11) (5)
CreateObject(14398,1459.6063232,1643.9769287,9.9062500,0.0000000,0.0000000,0.0000000); //object(girders11) (6)
return 1;
}

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include  <a_samp>

public OnFilterScriptInit()
{
CreateObject(8650,2084.5112305,2388.7514648,45.3418732,0.0000000,0.0000000,270.0000000); //object(shbbyhswall06_lvs) (1)
CreateObject(3080,2068.8012695,2385.3286133,46.0939445,0.0000000,88.9998474,5.2499084); //object(ad_jump) (1)
CreateObject(3080,2067.8725586,2377.0170898,46.0266190,0.0000000,88.9947815,27.9959717); //object(ad_jump) (2)
CreateObject(3080,2069.9418945,2370.6313477,45.9188881,0.0000000,88.9947815,53.9931641); //object(ad_jump) (3)
CreateObject(3080,2104.3637695,2387.8884277,46.1189003,0.0000000,90.0000000,276.7427979); //object(ad_jump) (4)
CreateObject(3080,2111.8391113,2383.4814453,46.2939110,0.0000000,90.0000000,249.4896240); //object(ad_jump) (5)
CreateObject(3080,2069.9882812,2370.6726074,41.8469810,0.0000000,88.9947510,53.9923096); //object(ad_jump) (6)
CreateObject(3080,2067.8818359,2377.7680664,41.8297501,0.0000000,88.9947815,27.9931641); //object(ad_jump) (7)
CreateObject(3080,2069.3112793,2385.4785156,41.8548126,0.0000000,88.9947815,358.9931641); //object(ad_jump) (8)
CreateObject(8650,2086.1342773,2388.7419434,41.0372124,0.0000000,0.0000000,269.9945068); //object(shbbyhswall06_lvs) (2)
CreateObject(3080,2106.1303711,2387.3139648,41.7470207,0.0000000,90.0000000,270.7433472); //object(ad_jump) (9)
CreateObject(3080,2112.6799316,2382.1645508,41.7720222,0.0000000,90.0000000,239.7410278); //object(ad_jump) (10)
CreateObject(13608,1393.7855225,1227.8851318,28.5515690,80.0000000,180.0001221,331.9999084); //object(sumoring) (1)
CreateObject(13617,1518.9844971,1214.3482666,27.5703125,88.5000000,90.0000000,88.0001221); //object(thebowl14) (1)
CreateObject(13636,1436.4749756,1551.0526123,11.2890625,0.0000000,0.0000000,180.0000000); //object(logramps) (1)
CreateObject(13637,1494.1463623,1606.7978516,19.3125000,0.0000000,358.0000000,90.0000000); //object(tuberamp) (1)
CreateObject(13638,1440.0091553,1405.5681152,21.5703125,0.0000000,0.0000000,268.0000000); //object(stunt1) (1)
CreateObject(13639,1361.1595459,1650.4611816,21.0468750,0.0000000,2.0000000,182.0000000); //object(ramparse) (1)
CreateObject(13641,1436.7135010,1696.2967529,12.3125000,0.0000000,0.0000000,0.0000000); //object(kickramp04) (1)
CreateObject(13644,1436.7243652,1715.6390381,12.0203171,0.0000000,2.0000000,90.0000000); //object(steps) (1)
CreateObject(13644,1436.9506836,1676.6461182,12.2703133,0.0000000,0.0000000,272.0000000); //object(steps) (2)
CreateObject(13645,1451.8454590,1696.5640869,12.3203087,0.0000000,0.0000000,90.0000000); //object(kickramp06) (2)
CreateObject(13645,1421.6416016,1695.6882324,12.3953114,0.0000000,0.0000000,268.0000000); //object(kickramp06) (4)
CreateObject(13659,1433.6308594,1638.2108154,32.3676605,0.0000000,356.0000000,290.0000000); //object(8bar5) (1)
CreateObject(14783,1454.3990479,1641.5783691,14.6848545,0.0000000,0.0000000,178.0000000); //object(int3int_kbsgarage) (1)
CreateObject(14795,1379.7106934,1448.5789795,19.0234375,0.0000000,0.0000000,0.0000000); //object(genint3_smashtv) (1)
CreateObject(13643,1380.2678223,1465.5498047,12.3203125,0.0000000,0.0000000,0.0000000); //object(logramps02) (1)
CreateObject(14405,1446.2248535,1686.3066406,14.8125000,0.0000000,0.0000000,0.0000000); //object(chairs) (2)
CreateObject(14406,1427.6215820,1685.8186035,14.7513723,0.0000000,0.0000000,156.0000000); //object(mansion-light05) (2)
CreateObject(14407,1446.4324951,1705.9031982,14.8540516,0.0000000,0.0000000,0.0000000); //object(carter-stairs01) (2)
CreateObject(14407,1427.9367676,1705.9196777,14.8529243,0.0000000,0.0000000,193.9999542); //object(carter-stairs01) (3)
CreateObject(13636,1468.6474609,1637.8398438,11.5312500,0.0000000,0.0000000,179.9945068); //object(logramps) (2)
CreateObject(13637,1507.9166260,1607.7404785,19.8125000,0.0000000,357.9949951,90.0000000); //object(tuberamp) (2)
CreateObject(13638,1452.2939453,1407.0332031,21.5703125,0.0000000,0.0000000,267.9949951); //object(stunt1) (2)
CreateObject(14398,1371.8586426,1457.1973877,14.5082703,0.0000000,0.0000000,0.0000000); //object(girders11) (2)
CreateObject(14398,1389.3867188,1456.7740479,14.6123753,0.0000000,0.0000000,0.0000000); //object(girders11) (3)
CreateObject(14398,1370.6239014,1633.5430908,32.1220818,0.0000000,0.0000000,0.0000000); //object(girders11) (4)
CreateObject(14398,1352.8645020,1633.6771240,31.4810829,0.0000000,0.0000000,0.0000000); //object(girders11) (5)
CreateObject(14398,1459.6063232,1643.9769287,9.9062500,0.0000000,0.0000000,0.0000000); //object(girders11) (6)
return 1;
}

 

Toto ti pojde ;)

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co kde jsem bral

 

ja potřebuju aby mi ty objekty z 0.3c šli do 0.3e chápeš jako mě to jde ale ukazují se mi tam iné objekty než tam mají bít chapeš toto myslím :d

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zkus tenhle MTA editor, jsou v něm objekty z verze 0.3e, 0.3c..

http://pawno.cz/files/download/9-mta-editor-se-samp-objekty/

v tomhle vytvoř mapu s 0.3e objekty a nemělo by to dělat problémy

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