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Predajna Neonov


Riso135_

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Dobré je to hodnotim 10/10

 

to určite využijem

 

ďakujem ak to chceš inam napiš mi PM a ja ti prehodim suradky pripadne ti dam cele .pwn :)

 

-- pon 04. črc 2011 9:42:26 --

 

je to iste tvoje ?

ano

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To niesu neony, to su pouličné lampy navrtane na podvozok.

 

 

Jedno vístižné slovo, hnus. Vydím čo je to za inteligenciu pri tvorbe takéhoto niečoho a tí programátori už maju svoje roky.

 

A čo sa týka predajne, predstavoval som si pod tým slovom, mapu, kde je vchod do garáže a kde sa to aj pridá, nie CP pred vstupom do Coop Jednota

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To niesu neony, to su pouličné lampy navrtane na podvozok.

 

 

Jedno vístižné slovo, hnus. Vydím čo je to za inteligenciu pri tvorbe takéhoto niečoho a tí programátori už maju svoje roky.

 

A čo sa týka predajne, predstavoval som si pod tým slovom, mapu, kde je vchod do garáže a kde sa to aj pridá, nie CP pred vstupom do Coop Jednota

 

toto je len zaciatok (base) :)

 

-- pon 04. črc 2011 9:43:56 --

 

Na začiatok dobré ;)

dik :)))

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si si istý ? čo tam robí ten streamer ? btw prečo všetky neony čo som videl boli na milimeter presné ako jedny z ofik fóra ?


public Streamer_PublicFunction()
{
new Float:var0 = 0.0;
CreatePickup(0, 0, 0.0, 0.0, 0.0, 0);
CreatePlayer3DTextLabel(0, 2812, 0, 0, 0, 0, 0, 0, 0, 0);
CreatePlayerObject(0, 0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0);
DeletePlayer3DTextLabel(0, 0);
DestroyPickup(0);
DestroyPlayerObject(0, 0);
DisablePlayerCheckpoint(0);
DisablePlayerRaceCheckpoint(0);
GetPlayerInterior(0);
GetPlayerPos(0, var0, var0, var0);
GetPlayerState(0);
GetPlayerVirtualWorld(0);
GetVehiclePos(0, var0, var0, var0);
MovePlayerObject(0, 0, 0.0, 0.0, 0.0, 0.0);
RemovePlayerMapIcon(0, 0);
SetPlayerCheckpoint(0, 0.0, 0.0, 0.0, 0.0);
SetPlayerMapIcon(0, 0, 0.0, 0.0, 0.0, 0, 0x00000000, 0);
SetPlayerObjectPos(0, 0, 0.0, 0.0, 0.0);
SetPlayerObjectRot(0, 0, 0.0, 0.0, 0.0);
SetPlayerRaceCheckpoint(0, 0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0);
StopPlayerObject(0, 0);
UpdatePlayer3DTextLabelText(0, 0, 0, 2816);
return 1;
}

main()
{
print("\n----------------------------------");
print(" Blank Gamemode by your name here");
print("----------------------------------\n");
return 0;
}

public Streamer_OnFilterScriptInit()
{
print("Neon Shop By Riso135 bol úspešne spustený !");
AddPlayerClass(0, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 0, 0, 0, 0);
globB04 = function2F4C(1159435398, 3304330399, 13.4322, 1075838976, 4294967295, 0, 4294967295, 100.0, 3432);
CreateDynamicMapIcon(1159435398, 3304330399, 1096215219, 48, 0, 4294967295, 4294967295, 4294967295, 1128792064);
return 1;
}

 

WTF ?!

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si si istý ? čo tam robí ten streamer ? btw prečo všetky neony čo som videl boli na milimeter presné ako jedny z ofik fóra ?


public Streamer_PublicFunction()
{
new Float:var0 = 0.0;
CreatePickup(0, 0, 0.0, 0.0, 0.0, 0);
CreatePlayer3DTextLabel(0, 2812, 0, 0, 0, 0, 0, 0, 0, 0);
CreatePlayerObject(0, 0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0);
DeletePlayer3DTextLabel(0, 0);
DestroyPickup(0);
DestroyPlayerObject(0, 0);
DisablePlayerCheckpoint(0);
DisablePlayerRaceCheckpoint(0);
GetPlayerInterior(0);
GetPlayerPos(0, var0, var0, var0);
GetPlayerState(0);
GetPlayerVirtualWorld(0);
GetVehiclePos(0, var0, var0, var0);
MovePlayerObject(0, 0, 0.0, 0.0, 0.0, 0.0);
RemovePlayerMapIcon(0, 0);
SetPlayerCheckpoint(0, 0.0, 0.0, 0.0, 0.0);
SetPlayerMapIcon(0, 0, 0.0, 0.0, 0.0, 0, 0x00000000, 0);
SetPlayerObjectPos(0, 0, 0.0, 0.0, 0.0);
SetPlayerObjectRot(0, 0, 0.0, 0.0, 0.0);
SetPlayerRaceCheckpoint(0, 0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0);
StopPlayerObject(0, 0);
UpdatePlayer3DTextLabelText(0, 0, 0, 2816);
return 1;
}

main()
{
print("\n----------------------------------");
print(" Blank Gamemode by your name here");
print("----------------------------------\n");
return 0;
}

public Streamer_OnFilterScriptInit()
{
print("Neon Shop By Riso135 bol úspešne spustený !");
AddPlayerClass(0, 1958.3782, 1343.1572, 15.3746, 269.1424, 0, 0, 0, 0, 0, 0);
globB04 = function2F4C(1159435398, 3304330399, 13.4322, 1075838976, 4294967295, 0, 4294967295, 100.0, 3432);
CreateDynamicMapIcon(1159435398, 3304330399, 1096215219, 48, 0, 4294967295, 4294967295, 4294967295, 1128792064);
return 1;
}

 

WTF ?!

najprv som to robil do GM a potom do FS preto tam nejake veci este zostali...

a inspiroval som sa jednymi neonmi z samp forka

EDIT: INSPIROVAL - NEKOPCIL

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Inšpiroval ? :d

slabé slovo...

týmto že ?

http://pastebin.com/EdF6jM0k

ofik http://forum.sa-mp.com/showthread.php?t ... light=neon

lebo ako vidím... rovnako riešené, rovnaké poradie rovnaké súradnice....... :(

stacilo spravit predajnu cez check a potom som uz len to doplnil do showplayerdialog a dialogre aby som si ulahcil pracu...

- na vsetkom najdes chybu...

- pice ja som tam nedal antideamx :d

- EDIT: sral to pes uz to nebudem menit, nechce sa mi :d

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anti deamx by ti aj tak nepomohol...

 

public OnDialogResponse(playerid, arg1, arg2, arg3)
{
if(arg1 == 1337)
{
	if(arg2)
	{
		if(!arg3)
		{
			SetPVarInt(playerid, 3876, 1);
			SetPVarInt(playerid, 3896, CreateObject(18648, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0));
			SetPVarInt(playerid, 3916, CreateObject(18648, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0));
			AttachObjectToVehicle(GetPVarInt(playerid, 3936), GetPlayerVehicleID(playerid), 3209481421, 0, 3207803699, 0, 0, 0);
			AttachObjectToVehicle(GetPVarInt(playerid, 3956), GetPlayerVehicleID(playerid), 1061997773, 0, 3207803699, 0, 0, 0);
			GameTextForPlayer(playerid, "~b~ Modry ~w~Neon bol pridany do auta !", 3500, 5);
		}
		if(arg3 == 1)
		{
			SetPVarInt(playerid, 4140, 1);
			SetPVarInt(playerid, 4160, CreateObject(18649, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0));
			SetPVarInt(playerid, 4184, CreateObject(18649, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0));
			AttachObjectToVehicle(GetPVarInt(playerid, 4212), GetPlayerVehicleID(playerid), 3209481421, 0, 3207803699, 0, 0, 0);
			AttachObjectToVehicle(GetPVarInt(playerid, 4236), GetPlayerVehicleID(playerid), 1061997773, 0, 3207803699, 0, 0, 0);
			GameTextForPlayer(playerid, "~g~Zeleny ~w~Neon bol pridany do auta !", 3500, 5);
		}
		if(arg3 == 2)
		{
			SetPVarInt(playerid, 4424, 1);
			SetPVarInt(playerid, 4444, CreateObject(18650, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0));
			SetPVarInt(playerid, 4472, CreateObject(18650, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0));
			AttachObjectToVehicle(GetPVarInt(playerid, 4504), GetPlayerVehicleID(playerid), 3209481421, 0, 3207803699, 0, 0, 0);
			AttachObjectToVehicle(GetPVarInt(playerid, 4532), GetPlayerVehicleID(playerid), 1061997773, 0, 3207803699, 0, 0, 0);
			GameTextForPlayer(playerid, "~y~Zlty~w~ Neon bol pridany do auta !", 3500, 5);
		}
		if(arg3 == 3)
		{
			SetPVarInt(playerid, 4716, 1);
			SetPVarInt(playerid, 4736, CreateObject(18652, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0));
			SetPVarInt(playerid, 4760, CreateObject(18652, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0));
			AttachObjectToVehicle(GetPVarInt(playerid, 4788), GetPlayerVehicleID(playerid), 3209481421, 0, 3207803699, 0, 0, 0);
			AttachObjectToVehicle(GetPVarInt(playerid, 4812), GetPlayerVehicleID(playerid), 1061997773, 0, 3207803699, 0, 0, 0);
			GameTextForPlayer(playerid, "~w~Biely~w~ Neon bol pridany do auta !", 3500, 5);
		}
		if(arg3 == 4)
		{
			SetPVarInt(playerid, 4996, 1);
			SetPVarInt(playerid, 5016, CreateObject(18651, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0));
			SetPVarInt(playerid, 5036, CreateObject(18651, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0));
			AttachObjectToVehicle(GetPVarInt(playerid, 5060), GetPlayerVehicleID(playerid), 3209481421, 0, 3207803699, 0, 0, 0);
			AttachObjectToVehicle(GetPVarInt(playerid, 5080), GetPlayerVehicleID(playerid), 1061997773, 0, 3207803699, 0, 0, 0);
			GameTextForPlayer(playerid, "~p~Ruzovy~w~ Neon bol pridany do auta !", 3500, 5);
		}
		if(arg3 == 5)
		{
			DestroyObject(GetPVarInt(playerid, 5264));
			DeletePVar(playerid, 5284);
			DestroyObject(GetPVarInt(playerid, 5304));
			DeletePVar(playerid, 5328);
			DestroyObject(GetPVarInt(playerid, 5348));
			DeletePVar(playerid, 5372);
			DestroyObject(GetPVarInt(playerid, 5392));
			DeletePVar(playerid, 5420);
			DestroyObject(GetPVarInt(playerid, 5440));
			DeletePVar(playerid, 5468);
			DestroyObject(GetPVarInt(playerid, 5488));
			DeletePVar(playerid, 5520);
			DestroyObject(GetPVarInt(playerid, 5540));
			DeletePVar(playerid, 5564);
			DestroyObject(GetPVarInt(playerid, 5584));
			DeletePVar(playerid, 5612);
			DestroyObject(GetPVarInt(playerid, 5632));
			DeletePVar(playerid, 5652);
			DestroyObject(GetPVarInt(playerid, 5672));
			DeletePVar(playerid, 5696);
			GameTextForPlayer(playerid, "~g~Odstranil si neon z auta !", 3500, 5);
		}
	}
}
return 1;
}

VS

public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
       if(dialogid == NEON)
       {
               if(response)
               {
                   if(listitem == 0)
                   {
                       SetPVarInt(playerid, "neon", 1);
               SetPVarInt(playerid, "blue", CreateObject(18648,0,0,0,0,0,0));
               SetPVarInt(playerid, "blue1", CreateObject(18648,0,0,0,0,0,0));
               AttachObjectToVehicle(GetPVarInt(playerid, "blue"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
               AttachObjectToVehicle(GetPVarInt(playerid, "blue1"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
               GameTextForPlayer(playerid, "~b~ Blue ~w~Neon has been added to your vehicle",3500,5);
                       }
                       if(listitem == 1)
                       {
                               SetPVarInt(playerid, "neon", 1);
                       SetPVarInt(playerid, "green", CreateObject(18649,0,0,0,0,0,0));
                       SetPVarInt(playerid, "green1", CreateObject(18649,0,0,0,0,0,0));
                       AttachObjectToVehicle(GetPVarInt(playerid, "green"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
                       AttachObjectToVehicle(GetPVarInt(playerid, "green1"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
                       GameTextForPlayer(playerid, "~g~Green ~w~Neon has been added to your vehicle",3500,5);
                       }
                       if(listitem == 2)
                       {
                           SetPVarInt(playerid, "neon", 1);
                       SetPVarInt(playerid, "yellow", CreateObject(18650,0,0,0,0,0,0));
                       SetPVarInt(playerid, "yellow1", CreateObject(18650,0,0,0,0,0,0));
               AttachObjectToVehicle(GetPVarInt(playerid, "yellow"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
               AttachObjectToVehicle(GetPVarInt(playerid, "yellow1"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
                               GameTextForPlayer(playerid, "~y~Yellow~w~ Neon has been added to your vehicle",3500,5);
                       }
                       if(listitem == 3)
                       {
                               SetPVarInt(playerid, "neon", 1);
                               SetPVarInt(playerid, "white", CreateObject(18652,0,0,0,0,0,0));
                               SetPVarInt(playerid, "white1", CreateObject(18652,0,0,0,0,0,0));
                       AttachObjectToVehicle(GetPVarInt(playerid, "white"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
                       AttachObjectToVehicle(GetPVarInt(playerid, "white1"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
               GameTextForPlayer(playerid, "~w~White~w~ Neon has been added to your vehicle",3500,5);
                       }
                       if(listitem == 4)
                       {
                               SetPVarInt(playerid, "neon", 1);
                       SetPVarInt(playerid, "pink", CreateObject(18651,0,0,0,0,0,0));
                       SetPVarInt(playerid, "pink1", CreateObject(18651,0,0,0,0,0,0));
                       AttachObjectToVehicle(GetPVarInt(playerid, "pink"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
               AttachObjectToVehicle(GetPVarInt(playerid, "pink1"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
                               GameTextForPlayer(playerid, "~p~Pink~w~ Neon has been added to your vehicle",3500,5);
                       }
                       if(listitem == 5)
                       {
                               DestroyObject(GetPVarInt(playerid, "blue"));
                   DeletePVar(playerid, "neon");
                   DestroyObject(GetPVarInt(playerid, "blue1"));
                   DeletePVar(playerid, "neon");
                   DestroyObject(GetPVarInt(playerid, "green"));
                   DeletePVar(playerid, "neon");
                   DestroyObject(GetPVarInt(playerid, "green1"));
                   DeletePVar(playerid, "neon");
                   DestroyObject(GetPVarInt(playerid, "yellow"));
                   DeletePVar(playerid, "neon");
                   DestroyObject(GetPVarInt(playerid, "yellow1"));
                   DeletePVar(playerid, "neon");
                   DestroyObject(GetPVarInt(playerid, "white"));
                   DeletePVar(playerid, "neon");
                   DestroyObject(GetPVarInt(playerid, "white1"));
                   DeletePVar(playerid, "neon");
                   DestroyObject(GetPVarInt(playerid, "pink"));
                   DeletePVar(playerid, "neon");
                   DestroyObject(GetPVarInt(playerid, "pink1"));
                   DeletePVar(playerid, "neon");
                   GameTextForPlayer(playerid, "~g~Neon was deleted from your vehicle",3500,5);
           }
               }
       }
       return 1;
}

 

Moc náhod... ja by som použil obyčajnú premenu a nie dával celé createobject do SetPVarInt potom rovnaké umiestnenie, rovnaký gametext, rovnaká farba, rovnaká dĺžka zobrazenia :d iba pridaný CP... a to cez streamer, ktorý je na 100 CP...

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  • Globální moderátor

Tak v tom případě, ale nemáš práva říkat, že je to tvůj FS, když polovina věcí nebyla zdaleka tvoje práce.

 

EDIT: Já nehledám sračky, abych píčoval. Ano začínali jsme, ale ne takovým způsobem, že se budu vytahovat nad něčí cizí prací, ještě potom lhát, že je to tvoje.

dále tvůj problém je taky, že kritiky neumíš snést. Někdy je lepší mít tu zápornou kritiku než kladnou, ať víš v čem se zlepšit. Ve tvém případě, je to ohromné + mít kritiku, když teprve začínáš.

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anti deamx by ti aj tak nepomohol...

j na teba ne :d

EDIT: tak to spravím celé odznovu - vlastné a sám a aj tak potom najdete niečo na tom aby ste mohli pičovať, vy ste nikdy nezačinali že ? vy ste vedeli pawno od narodenia...

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