Trucking 0 Odesláno: 24. Červen, 2009 Share Odesláno: 24. Červen, 2009 Mam tu takovou věcičku , ejstli třeba děláte v MTA a nahodou ztratíte soubor .map a mate jen objekty v modu tak tu je taky maly convertor ja tam i vice věcí co mužete převádět http://gtamap.delux-host.com/converter/ Doufam že se vám bude hodit Link to comment Share on other sites More sharing options...
Guest Pasek911 Odesláno: 24. Červen, 2009 Share Odesláno: 24. Červen, 2009 J,ten už jsem někde viděl je Good . Tet sem ho nemoch nejít kde bil dík to se mi hodí :-D.... Link to comment Share on other sites More sharing options...
CjKing 0 Odesláno: 24. Červen, 2009 Share Odesláno: 24. Červen, 2009 Hodi sa Link to comment Share on other sites More sharing options...
Adamos 1 Odesláno: 24. Červen, 2009 Share Odesláno: 24. Červen, 2009 ach, CjKing ja na teba nemam slov, poriadne citaj a potom nieco pis. On nemysli z mta do pawna, on nema napr .map soubor ale objekty a z tych objektov to chce dat do .map Link to comment Share on other sites More sharing options...
CjKing 0 Odesláno: 24. Červen, 2009 Share Odesláno: 24. Červen, 2009 Aha tak prepáč neprečital som si poriade Link to comment Share on other sites More sharing options...
Guest Pasek911 Odesláno: 24. Červen, 2009 Share Odesláno: 24. Červen, 2009 To je ale husty ne , já kdys si chci upravit nějáký objekty v Pwn tak mi to dá do map a upavim a bude tam víc oběktů je to good :thumbup: Link to comment Share on other sites More sharing options...
CjKing 0 Odesláno: 21. Červenec, 2009 Share Odesláno: 21. Červenec, 2009 kurwa,nejde to Link to comment Share on other sites More sharing options...
癌癌癌 1 Odesláno: 21. Červenec, 2009 Share Odesláno: 21. Červenec, 2009 kurwa,nejde to ale de Link to comment Share on other sites More sharing options...
CjKing 0 Odesláno: 21. Červenec, 2009 Share Odesláno: 21. Červenec, 2009 pls tak mi upladnes ? tieto obejktz v map editere ? CreateObject(3461, 306.563507, -1779.440186, 5.105643, 0.0000, 0.0000, 0.0000); CreateObject(3461, 287.426392, -1778.765747, 4.902654, 0.0000, 0.0000, 0.0000); CreateObject(3461, 267.243713, -1778.277710, 4.802049, 0.0000, 0.0000, 0.0000); CreateObject(3461, 243.288376, -1778.554932, 4.760550, 0.0000, 0.0000, 0.0000); CreateObject(3461, 214.407684, -1778.894043, 4.530236, 0.0000,0.0000, 0.0000); CreateObject(3461, 180.518356, -1779.007690, 4.516280, 0.0000,0.0000, 0.0000); CreateObject(3472, 306.604340, -1784.723389, 3.704083, 0.0000,0.0000, 0.0000); CreateObject(3472, 337.443542, -1784.375977, 4.241862, 0.0000,0.0000, 0.0000); CreateObject(16287, 353.147308, -1830.465454, 2.664454, 0.0000,0.0000, 0.0000); CreateObject(16287, 353.374481, -1850.564331, 2.299325, 0.0000,0.0000, 0.0000); CreateObject(16096, 354.712982, -1869.108887, 3.919798, 0.0000,0.0000, 0.0000); CreateObject(10832, 311.882813, -1791.045532, 5.290903, 0.0000,0.0000, 180.0000); CreateObject(8620, 306.339417, -1869.322510, 24.462605, 0.0000,0.0000, 0.0000); CreateObject(8493, 300.216919, -1917.958862, 17.475204, 0.0000,0.0000, 89.9999); CreateObject(6296, 290.467834, -1848.483643, 4.491635, 0.0000,0.0000, 0.0000); CreateObject(4013, 275.194916, -1808.659180, 5.983791, 0.0000,0.0000, 0.0000); CreateObject(3504, 323.236145, -1814.872681, 4.558403, 0.0000,0.0000, 0.0000); CreateObject(3504, 321.242279, -1814.902954, 4.557775, 0.0000,0.0000, 0.0000); CreateObject(3504, 317.039459, -1814.837402, 4.582593, 0.0000,0.0000, 0.0000); CreateObject(3504, 318.930450, -1814.909180, 4.581468, 0.0000,0.0000, 0.0000); CreateObject(1395, 274.718231, -1808.953125, 33.562428, 0.0000,0.0000, 0.0000); CreateObject(16337, 300.788696, -1800.936279, 4.180931, 0.0000,0.0000, 180.0000); CreateObject(14449, 333.109375, -1823.575195, 4.377437, 0.0000,0.0000, 270.0000); freefall = CreateObject(5837, 277.471283, -1808.996704, 6.806210, 0.0000,0.0000, 270.0000);// vez dole CreateObject(1383, 219.280487, -1843.148804, 32.175037, 0.0000,0.0000, 0.0000); CreateObject(16337, 231.188995, -1836.983398, 3.370452, 0.0000,0.0000, 180.0000); booster = CreateObject(1391, 223.213715, -1842.767578, 39.750160, 179.6224, 0.0000, 0.0000); booster2 = CreateObject(1391, 223.198822, -1843.046997, 38.608009, 359.2444, 0.0000, 0.0000); CreateObject(16770, 307.665344, -1851.883545, 3.866651, 0.0000,0.0000, 0.0000); kolotoc = CreateObject(13725, 193.063629, -1808.377197, 0.489270, 0.0000,0.0000, 0.0000); // kolotoc CreateObject(3472, 310.285431, -1827.305176, 3.268940, 0.0000,0.0000, 0.0000); CreateObject(3472, 317.949036, -1887.039673, 1.088313, 0.0000,0.0000, 0.0000); CreateObject(3472, 229.628326, -1827.745728, 3.106027, 0.0000,0.0000, 0.0000); CreateObject(3472, 183.237579, -1841.747803, 2.866739, 0.0000,0.0000, 0.0000); CreateObject(3472, 260.602448, -1860.236694, 2.126713, 0.0000,0.0000, 0.0000); CreateObject(6462, 228.283905, -1791.197510, 5.121622, 0.0000,0.0000, 180.0000); CreateObject(6299, 324.841461, -1831.743774, 4.836346, 0.0000,0.0000, 180.0000); CreateObject(6289, 252.458817, -1847.715576, 4.221440, 0.0000,0.0000, 236.2501); CreateObject(3863, 297.088104, -1777.645142, 4.548638, 0.0000,0.0000, 0.0000); CreateObject(3862, 280.821838, -1776.254028, 4.374259, 0.0000,0.0000, 0.0000); CreateObject(3861, 301.704285, -1836.574829, 3.878386, 0.0000,0.0000, 90.0000); CreateObject(3860, 301.756836, -1831.032227, 3.989481, 0.0000,0.0000, 90.0000); CreateObject(3398, 275.085693, -1824.897705, 18.620644, 0.0000,0.0000, 180.0000); CreateObject(3398, 276.005859, -1796.316162, 18.695642, 0.0000,0.0000, 348.7499); CreateObject(3398, 287.021759, -1807.681641, 18.695642, 0.0000,0.0000, 269.9999); CreateObject(3398, 262.658142, -1807.955444, 18.695642, 0.0000,0.0000, 90.0002); CreateObject(1571, 301.833557, -1816.295166, 4.576304, 0.0000,0.0000, 90.0000); CreateObject(1570, 233.790833, -1781.419434, 4.509960, 0.0000,0.0000, 0.0000); CreateObject(1342, 292.497498, -1777.352417, 4.384579, 0.0000,0.0000, 270.0000); CreateObject(1341, 309.510132, -1814.625000, 4.270210, 0.0000,0.0000, 180.0000); CreateObject(1340, 309.833344, -1839.279297, 3.657240, 0.0000,0.0000, 180.0000); CreateObject(1278, 210.832214, -1842.891357, 16.628260, 0.0000,0.0000, 90.0000); CreateObject(1270, 324.545349, -1785.866943, 4.641697, 0.0000,0.0000, 360.0000); CreateObject(1257, 353.001709, -1779.734985, 5.606216, 0.0000,0.0000, 270.0000); CreateObject(1232, 193.017822, -1808.636230, 7.829001, 0.0000,0.0000, 0.0000); CreateObject(1232, 196.230255, -1805.711548, 7.928990, 0.0000,0.0000, 0.0000); CreateObject(1232, 190.493149, -1811.246948, 7.953992, 0.0000,0.0000, 0.0000); CreateObject(1232, 196.653198, -1811.024780, 7.778986, 0.0000,0.0000, 0.0000); CreateObject(1232, 189.657227, -1805.645630, 7.784336, 0.0000,0.0000, 0.0000); CreateObject(1223, 304.048676, -1897.619629, 0.220081, 0.0000,0.0000, 348.7500); CreateObject(1215, 218.408081, -1847.076172, 4.190648, 0.0000,0.0000, 0.0000); CreateObject(1215, 218.646439, -1839.524292, 4.090647, 0.0000,0.0000, 0.0000); CreateObject(2653, 221.344009, -1843.007568, 36.978447, 0.0000,0.0000, 270.0000); CreateObject(2714, 310.496124, -1785.882568, 6.633730, 0.0000,0.0000, 180.0000); CreateObject(4988, 306.279236, -1865.768799, 25.538498, 0.0000,0.0000, 11.2500); CreateObject(6056, 307.807190, -1859.987183, 7.201850, 0.0000,0.0000, 180.0000); CreateObject(6986, 219.464417, -1848.930420, 28.809673, 0.0000,0.0000, 0.0000); CreateObject(7306, 249.182770, -1762.652710, 14.343296, 0.0000,0.0000, 45.0002); CreateObject(8406, 346.021057, -1785.609009, 9.704566, 0.0000,0.0000, 0.0000); CreateObject(8621, 317.070282, -1762.546143, 12.751995, 0.0000,0.0000, 315.0000); Diki Link to comment Share on other sites More sharing options...
癌癌癌 1 Odesláno: 21. Červenec, 2009 Share Odesláno: 21. Červenec, 2009 Aha, tenhle konvertor umi jen .map do ruznych formatu (.pwn, textur editory) Link to comment Share on other sites More sharing options...
Guest Sayels Odesláno: 15. Srpen, 2009 Share Odesláno: 15. Srpen, 2009 Předem se omlouvam jestli pisu do staryho topicu xD Alemusel sem tady napsat jaká je CJKing lama kdo semnou souhlasí ?? Link to comment Share on other sites More sharing options...
AvestX 5 Odesláno: 15. Srpen, 2009 Share Odesláno: 15. Srpen, 2009 Já ne. tak je to 1.0 . Link to comment Share on other sites More sharing options...
Guest tweety Odesláno: 15. Srpen, 2009 Share Odesláno: 15. Srpen, 2009 Ja Jo Link to comment Share on other sites More sharing options...
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