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pomoc Problem s objektami


Guest Patysek

Dotaz

Ahoj, mam problem, vytvoril som si taky ostrov ale ked som ho nahodil do pawna a skusil som to tak sa vacsina objektov poprehadzovala... vid obrazok...

editor:

http://tinypic.com/view.php?pic=282khhd&s=5

 

a takto to vyzeralo ked som to dal do pawna a skusil v mode:

http://tinypic.com/view.php?pic=1565kpf&s=5

 

... vedel by mi s tym niekto pomoct? :)

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19 odpovědí na tuto otázku

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krizenie to nebude lebo to je new... nic tam neni len ten ostrov...

a rotaciu nvm dal som tam tu co bola k suradniciam a aj tak to takto dopadne :(

tu je ako to mam v pawne

 

public OnGameModeInit()

{

// Don't use these lines if it's a filterscript

SetGameModeText("Blank Script");

AddPlayerClass(0, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);

CreateObject(972, -2086.601318, 1422.523560, 6.097548, 0.000000, 0.000000, 0.000000);

CreateObject(972, -2077.906982, 1422.320435, 6.097549, 0.000000, 0.000000, 0.000000);

CreateObject(3852, -2081.306885, 1435.329102, 7.910796, 0.000000, 0.000000, 0.000000);

CreateObject(3852, -2076.515625, 1435.409546, 7.910796, 0.000000, 0.000000, 0.000000);

CreateObject(16644, -2077.395020, 1441.881592, 6.610013, 0.000000, 0.000000, 0.000000);

CreateObject(16644, -2076.436279, 1442.110840, 6.481329, 0.000000, 0.000000, 0.000000);

CreateObject(16644, -2082.210693, 1441.973755, 6.513159, 0.000000, 0.000000, 0.000000);

CreateObject(16644, -2081.227539, 1441.790161, 6.616187, 0.000000, 0.000000, 0.000000);

CreateObject(8420, -2080.716553, 1490.255371, 6.408374, 0.000000, 0.000000, 0.000000);

CreateObject(972, -2097.349854, 1464.802490, 6.584943, 0.000000, 0.000000, 0.000000);

CreateObject(972, -2110.769287, 1473.698242, 6.381818, 0.000000, 0.000000, 0.000000);

CreateObject(972, -2117.464111, 1484.871216, 6.381816, 0.000000, 0.000000, 0.000000);

CreateObject(972, -2117.346191, 1507.639160, 6.584943, 0.000000, 0.000000, 0.000000);

CreateObject(972, -2117.237793, 1520.307251, 6.389627, 0.000000, 0.000000, 0.000000);

CreateObject(972, -2105.915283, 1526.707275, 6.389627, 0.000000, 0.000000, 0.000000);

CreateObject(972, -2085.650879, 1526.693237, 6.381818, 0.000000, 0.000000, 0.000000);

CreateObject(972, -2051.266357, 1526.739502, 6.381818, 0.000000, 0.000000, 0.000000);

CreateObject(972, -2044.396118, 1515.442627, 6.381818, 0.000000, 0.000000, 0.000000);

CreateObject(972, -2044.367920, 1499.101929, 6.381818, 0.000000, 0.000000, 0.000000);

CreateObject(972, -2044.355591, 1480.618042, 6.381818, 0.000000, 0.000000, 0.000000);

CreateObject(972, -2055.135986, 1473.558716, 6.381818, 0.000000, 0.000000, 0.000000);

CreateObject(972, -2063.429443, 1460.496582, 6.381818, 0.000000, 0.000000, 0.000000);

CreateObject(980, -2095.398193, 1450.462891, 9.361452, 0.000000, 0.000000, 0.000000);

CreateObject(980, -2089.012939, 1450.405273, 9.361452, 0.000000, 0.000000, 0.000000);

CreateObject(980, -2065.584961, 1450.462524, 9.361452, 0.000000, 0.000000, 0.000000);

CreateObject(980, -2068.153809, 1450.421387, 9.368015, 0.000000, 0.000000, 0.000000);

CreateObject(3749, -2078.838379, 1452.584473, 12.446476, 0.000000, 0.000000, 0.000000);

CreateObject(4724, -2078.968750, 1415.121338, 8.127643, 0.000000, 0.000000, 0.000000);

CreateObject(11490, -2105.484375, 1500.558350, 6.380619, 0.000000, 0.000000, 0.000000);

CreateObject(11490, -2053.719238, 1498.823853, 6.388428, 0.000000, 0.000000, 0.000000);

return 1;

}

 

nvm mozno to mam len zle som zaciatocnik... ale nevedel by mi s tym nekdo help?

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hmm sakra :mrgreen: nevies este o niecom co by to spravilo? :d

//btw chcelo by to na forum nejaky navod ako pridavat objekty :) mozno maly TUT na vytvorenie vlastneho ostrova ;)

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ty to davas jako mod ? nebo jako FS ...

 

 

public OnGameModeInit()

{

// Don't use these lines if it's a filterscript

SetGameModeText("Blank Script");

AddPlayerClass(0, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);

CreateObject(972, -2086.601318, 1422.523560, 6.097548, 0.0,0.0,0.0);

CreateObject(972, -2077.906982, 1422.320435, 6.097549, 0.0,0.0,0.0);

CreateObject(3852, -2081.306885, 1435.329102, 7.910796, 0.0,0.0,0.0);

CreateObject(3852, -2076.515625, 1435.409546, 7.910796, 0.0,0.0,0.0);

CreateObject(16644, -2077.395020, 1441.881592, 6.610013, 0.0,0.0,0.0);

CreateObject(16644, -2076.436279, 1442.110840, 6.481329, 0.0,0.0,0.0);

CreateObject(16644, -2082.210693, 1441.973755, 6.513159, 0.0,0.0,0.0);

CreateObject(16644, -2081.227539, 1441.790161, 6.616187, 0.0,0.0,0.0);

CreateObject(8420, -2080.716553, 1490.255371, 6.408374, 0.0,0.0,0.0);

CreateObject(972, -2097.349854, 1464.802490, 6.584943, 0.0,0.0,0.0);

CreateObject(972, -2110.769287, 1473.698242, 6.381818, 0.0,0.0,0.0);

CreateObject(972, -2117.464111, 1484.871216, 6.381816, 0.0,0.0,0.0);

CreateObject(972, -2117.346191, 1507.639160, 6.584943, 0.0,0.0,0.0);

CreateObject(972, -2117.237793, 1520.307251, 6.389627, 0.0,0.0,0.0);

CreateObject(972, -2105.915283, 1526.707275, 6.389627, 0.0,0.0,0.0);

CreateObject(972, -2085.650879, 1526.693237, 6.381818, 0.0,0.0,0.0);

CreateObject(972, -2051.266357, 1526.739502, 6.381818, 0.0,0.0,0.0);

CreateObject(972, -2044.396118, 1515.442627, 6.381818, 0.0,0.0,0.0);

CreateObject(972, -2044.367920, 1499.101929, 6.381818, 0.0,0.0,0.0);

CreateObject(972, -2044.355591, 1480.618042, 6.381818, 0.0,0.0,0.0);

CreateObject(972, -2055.135986, 1473.558716, 6.381818, 0.0,0.0,0.0);

CreateObject(972, -2063.429443, 1460.496582, 6.381818, 0.0,0.0,0.0);

CreateObject(980, -2095.398193, 1450.462891, 9.361452, 0.0,0.0,0.0);

CreateObject(980, -2089.012939, 1450.405273, 9.361452, 0.0,0.0,0.0);

CreateObject(980, -2065.584961, 1450.462524, 9.361452, 0.0,0.0,0.0);

CreateObject(980, -2068.153809, 1450.421387, 9.368015, 0.0,0.0,0.0);

CreateObject(3749, -2078.838379, 1452.584473, 12.446476, 0.0,0.0,0.0);

CreateObject(4724, -2078.968750, 1415.121338, 8.127643, 0.0,0.0,0.0);

CreateObject(11490, -2105.484375, 1500.558350, 6.380619, 0.0,0.0,0.0);

CreateObject(11490, -2053.719238, 1498.823853, 6.388428, 0.0,0.0,0.0);

return 1;

}

 

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to Mach37 : no sak tak to robim ale neviem to vyriesit tak som poziadal o radu skusenejsich kapišto? ;)

to FrEnkLiN: davam to ako mod lebo to najprv len skusam nikdy som to nerobil potrebujem iba vediet ci to funguje :)...

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No ještě sem ostrov nedělal jen nějaky flašky po ulici atak :-D takže normalka pustim MTA editor naplacam tam ty flašky vypnu to a uložim du na conventor zkonventuju si to a dam to do FS/GM ;) =D :rap: :rap:

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sakra ja som ale dement ja som k tomu nepouzil convertor :mrgreen: ja som tu mapu otvoril cez pawno a mne to vyhodilo suradnice... ale asi zlu rotaciu...

diky kamo :mrgreen: ;)

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Hm ak ti to ide tak nic ale jedna otazka cem sa opytat samozrejme ze to mas v OnGameModeInit a mas to uplne naspodu ak ano tak nic ale ak nie tak neviem preco return1

;

 

Ja tam osobne to nedavam myslim ze to ani nepatri tam tak ja len taka otazockaa..:-)

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to return1; to je akoze ukoncenie samostatneho prikazu,a bo objektu vozidla atd...

nie netreba to tam dat ak mas na uplnom konci ongamemodinit return0;

;) teda aspon myslim :d

 

btw: viac menej som dokoncil svoj adminostrov kto by chcel staci povedat upnem :)

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Tak jak se ten problém vyřešil.. .NEbo se ještě nevyřešil... Koukám že jo... Jak někdo muže otevříét mapu ... přes pawno... nechápu :d

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