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pomoc Neodesílat zprávu o chybách


Guest Kocourek

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11 odpovědí na tuto otázku

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Za 1. mas spatne zavorky. pokud nevis cim to je tak vzdy umaz nejakou cast a dozvis kde to je

2. se kompiluje F5, f6 je compile/run

Stává se mi to samý. Teda jen někdy. A co mám teda používat. Compile nebo spíš Compile/run ?? Já na ověření používám Compile a na převod do AMX run. Dělám tzo dobře??

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D@we delam to taky tak jak pises ... obcas mi to taky dela to kuli cemu si sem napsal kocourek ale minule mi s tim chytrak pomohl bylo to zavorkama... přesně jak píše 8-)

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Za 1. mas spatne zavorky. pokud nevis cim to je tak vzdy umaz nejakou cast a dozvis kde to je

2. se kompiluje F5, f6 je compile/run

 

 

public OnPlayerSelectedMenu(playerid, row);

{

new Menu:CurrentMenu = GetPlayerMenu(playerid);

if(CurrentMenu == novinar){

switch(row){

case 0:{

iPlayerRole[playerid] = 8;

SendClientMessage(playerid, Novinarska, "Přidal si se k Novinam");

SendClientMessage(playerid, Novinarska, "Pro Pomoc /noviny");

new string[256];

new hrac[50];

GetPlayerName(playerid, hrac, 50);

format(string, 256,"Hráč %s se přidal k Novinarum",hrac);

SendClientMessageToAll(Novinarska,string);

SetPlayerColor(playerid, Novinarska);

}

case 1:{

DestroyMenu(testmenu);

}

}

}

 

 

když smažu

new Menu:CurrentMenu = GetPlayerMenu(playerid);

tak mi vyběhne miliarda erroru a warningu, všechny sou u addstaticvehicle

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cely public :

 

public OnPlayerSelectedMenu(playerid, row);

{

new Menu:CurrentMenu = GetPlayerMenu(playerid);

if(CurrentMenu == novinar){

switch(row){

case 0:{

iPlayerRole[playerid] = 8;

SendClientMessage(playerid, Novinarska, "Přidal si se k Novinam");

SendClientMessage(playerid, Novinarska, "Pro Pomoc /noviny");

new string[256];

new hrac[50];

GetPlayerName(playerid, hrac, 50);

format(string, 256,"Hráč %s se přidal k Novinarum",hrac);

SendClientMessageToAll(Novinarska,string);

SetPlayerColor(playerid, Novinarska);

}

case 1:{

DestroyMenu(testmenu);

}

}

}

if(CurrentMenu == novinar){

switch(row){

case 0:{

iPlayerRole[playerid] = 8;

SendClientMessage(playerid, Novinarska, "Přidal si se k Novinam");

SendClientMessage(playerid, Novinarska, "Pro Pomoc /noviny");

new string[256];

new hrac[50];

GetPlayerName(playerid, hrac, 50);

format(string, 256,"Hráč %s se přidal k Novinarum",hrac);

SendClientMessageToAll(Novinarska,string);

SetPlayerColor(playerid, Novinarska);

}

case 1:{

DestroyMenu(testmenu);

}

}

}

if(CurrentMenu == hasici){

switch(row){

case 0:{

iPlayerRole[playerid] = 6;

SendClientMessage(playerid, Hcervena, "Přidal si se k hasicum");

new string[256];

new hrac[50];

GetPlayerName(playerid, hrac, 50);

format(string, 256,"Hráč %s se přidal k hasicum",hrac);

SendClientMessageToAll(Hcervena,string);

SetPlayerColor(playerid, Hcervena);

SetPlayerSkin(playerid, 279);

}

case 1:{

DestroyMenu(testmenu);

}

}

}

if(CurrentMenu == pohlavi){

switch(row){

case 0:{

SendClientMessage(playerid, Modra, "Vybral si pohlaví muže");

SetPlayerColor(playerid, Modra);

}

case 1:{

SendClientMessage(playerid, Ruzova, "Vybrala si pohlaví ženy");

SetPlayerColor(playerid, Ruzova);

}

}

}

if(CurrentMenu == bgfm){

switch(row){

case 0:{

iPlayerRole[playerid] = 5;

SendClientMessage(playerid, Svmodra, "Přidal si se k Blue Gang Family");

new string[256];

new hrac[50];

GetPlayerName(playerid, hrac, 50);

format(string, 256,"Hráč %s se přidal k Blue Gang Family",hrac);

SendClientMessageToAll(Svmodra,string);

SetPlayerColor(playerid, Svmodra);

SetPlayerSkin(playerid, 116);

}

case 1:{

iPlayerRole[playerid] = 5;

SendClientMessage(playerid, Svmodra, "Přidal si se k Blue Gang Family");

new string[256];

new hrac[50];

GetPlayerName(playerid, hrac, 50);

format(string, 256,"Hráč %s se přidal k Blue Gang Family",hrac);

SendClientMessageToAll(Svmodra,string);

SetPlayerColor(playerid, Svmodra);

SetPlayerSkin(playerid, 115);

}

case 2:{

iPlayerRole[playerid] = 5;

SendClientMessage(playerid, Svmodra, "Přidal si se k Blue Gang Family");

new string[256];

new hrac[50];

GetPlayerName(playerid, hrac, 50);

format(string, 256,"Hráč %s se přidal k Blue Gang Family",hrac);

SendClientMessageToAll(Svmodra,string);

SetPlayerColor(playerid, Svmodra);

SetPlayerSkin(playerid, 114);

}

case 3:{

DestroyMenu(bgfm);

}

}

}

if(CurrentMenu == vagosm){

switch(row){

case 0:{

iPlayerRole[playerid] = 4;

SendClientMessage(playerid, Zluta, "Přidal si se k Vagosum");

new string[256];

new hrac[50];

GetPlayerName(playerid, hrac, 50);

format(string, 256,"Hráč %s se přidal k Vagosum",hrac);

SendClientMessageToAll(Zluta,string);

SetPlayerColor(playerid, Zluta);

SetPlayerSkin(playerid, 108);

}

case 1:{

iPlayerRole[playerid] = 4;

SendClientMessage(playerid, Zluta, "Přidal si se k Vagosum");

new string[256];

new hrac[50];

GetPlayerName(playerid, hrac, 50);

format(string, 256,"Hráč %s se přidal k Vagosum",hrac);

SendClientMessageToAll(Zluta,string);

SetPlayerColor(playerid, Zluta);

SetPlayerSkin(playerid, 109);

}

case 2:{

iPlayerRole[playerid] = 4;

SendClientMessage(playerid, Zluta, "Přidal si se k Vagosum");

new string[256];

new hrac[50];

GetPlayerName(playerid, hrac, 50);

format(string, 256,"Hráč %s se přidal k Vagosum",hrac);

SendClientMessageToAll(Zluta,string);

SetPlayerColor(playerid, Zluta);

SetPlayerSkin(playerid, 110);

}

case 3:{

DestroyMenu(testmenu);

}

}

}

if(CurrentMenu == Gs){

switch(row){

case 0:{

iPlayerRole[playerid] = 3;

SendClientMessage(playerid, Zelena, "Přidal si se k Groove Street");

new string[256];

new hrac[50];

GetPlayerName(playerid, hrac, 50);

format(string, 256,"Hráč %s se přidal k Grove Street",hrac);

SendClientMessageToAll(Zelena,string);

SetPlayerColor(playerid, Zelena);

SetPlayerSkin(playerid, 107);

}

case 1:{

iPlayerRole[playerid] = 3;

SendClientMessage(playerid, Zelena, "Přidal si se k Groove Street");

new string[256];

new hrac[50];

GetPlayerName(playerid, hrac, 50);

format(string, 256,"Hráč %s se přidal k Grove Street",hrac);

SendClientMessageToAll(Zelena,string);

SetPlayerColor(playerid, Zelena);

SetPlayerSkin(playerid, 106);

}

case 2:{

iPlayerRole[playerid] = 3;

SendClientMessage(playerid, Zelena, "Přidal si se k Groove Street");

new string[256];

new hrac[50];

GetPlayerName(playerid, hrac, 50);

format(string, 256,"Hráč %s se přidal k Grove Street",hrac);

SendClientMessageToAll(Zelena,string);

SetPlayerColor(playerid, Zelena);

SetPlayerSkin(playerid, 105);

}

case 3:{

iPlayerRole[playerid] = 3;

SendClientMessage(playerid, Zelena, "Přidal si se k Groove Street jako CJ");

new string[256];

new hrac[50];

GetPlayerName(playerid, hrac, 50);

format(string, 256,"Hráč %s se přidal k Grove Street",hrac);

SendClientMessageToAll(Zelena,string);

SetPlayerColor(playerid, Zelena);

SetPlayerSkin(playerid, 0);

}

case 4:{

iPlayerRole[playerid] = 3;

SendClientMessage(playerid, Zelena, "Přidal si se k Groove Street jako Sweet");

new string[256];

new hrac[50];

GetPlayerName(playerid, hrac, 50);

format(string, 256,"Hráč %s se přidal k Grove Street",hrac);

SendClientMessageToAll(Zelena,string);

SetPlayerColor(playerid, Zelena);

SetPlayerSkin(playerid, 270);

}

case 5:{

DestroyMenu(Gs);

}

}

}

if(CurrentMenu == testmenu){

switch(row){

case 0:{

iPlayerRole[playerid] = 1;

SendClientMessage(playerid, Ruzova, "Přidal si se k Ballasum");

new string[256];

new hrac[50];

GetPlayerName(playerid, hrac, 50);

format(string, 256,"Hráč %s se přidal k Ballasum",hrac);

SendClientMessageToAll(Ruzova,string);

SetPlayerColor(playerid, Ruzova);

SetPlayerSkin(playerid, 102);

}

case 1:{

iPlayerRole[playerid] = 1;

SendClientMessage(playerid, Ruzova, "Přidal si se k Ballasum");

new string[256];

new hrac[50];

GetPlayerName(playerid, hrac, 50);

format(string, 256,"Hráč %s se přidal k Ballasum",hrac);

SendClientMessageToAll(Ruzova,string);

SetPlayerColor(playerid, Ruzova);

SetPlayerSkin(playerid, 103);

}

case 2:{

iPlayerRole[playerid] = 1;

SendClientMessage(playerid, Ruzova, "Přidal si se k Ballasum");

new string[256];

new hrac[50];

GetPlayerName(playerid, hrac, 50);

format(string, 256,"Hráč %s se přidal k Ballasum",hrac);

SendClientMessageToAll(Ruzova,string);

SetPlayerColor(playerid, Ruzova);

SetPlayerSkin(playerid, 104);

}

case 3:{

DestroyMenu(testmenu);

}

}

}

if(CurrentMenu == Policajni){

switch(row){

case 0:{

iPlayerRole[playerid] = 7;

SendClientMessage(playerid, Policajna, "Přidal si se k Policii");

new string[256];

new hrac[50];

GetPlayerName(playerid, hrac, 50);

format(string, 256,"Hráč %s se přidal k Policii jako LS policajt",hrac);

SendClientMessageToAll(Policajna,string);

SetPlayerColor(playerid, Policajna);

SetPlayerSkin(playerid, 280);

}

case 1:{

iPlayerRole[playerid] = 7;

SendClientMessage(playerid, Policajna, "Přidal si se k Policii");

new string[256];

new hrac[50];

GetPlayerName(playerid, hrac, 7);

format(string, 256,"Hráč %s se přidal k Policii jako SF policajt",hrac);

SendClientMessageToAll(Policajna,string);

SetPlayerColor(playerid, Policajna);

SetPlayerSkin(playerid, 280);

}

case 2:{

iPlayerRole[playerid] = 7;

SendClientMessage(playerid, Policajna, "Přidal si se k Policii jako LV policajt");

new string[256];

new hrac[50];

GetPlayerName(playerid, hrac, 50);

format(string, 256,"Hráč %s se přidal k Policii",hrac);

SendClientMessageToAll(Policajna,string);

SetPlayerColor(playerid, Policajna);

SetPlayerSkin(playerid, 282);

}

case 3:{

iPlayerRole[playerid] = 7;

SendClientMessage(playerid, Policajna, "Přidal si se k Policii");

new string[256];

new hrac[50];

GetPlayerName(playerid, hrac, 50);

format(string, 256,"Hráč %s se přidal k Policii jako SWAT",hrac);

SendClientMessageToAll(Policajna,string);

SetPlayerColor(playerid, Policajna);

SetPlayerSkin(playerid, 285);

}

case 4:{

iPlayerRole[playerid] = 7;

SendClientMessage(playerid, Policajna, "Přidal si se k Policii");

new string[256];

new hrac[50];

GetPlayerName(playerid, hrac, 50);

format(string, 256,"Hráč %s se přidal k Policii jako FBI",hrac);

SendClientMessageToAll(Policajna,string);

SetPlayerColor(playerid, Policajna);

SetPlayerSkin(playerid, 286);

}

case 5:{

iPlayerRole[playerid] = 7;

SendClientMessage(playerid, Policajna, "Přidal si se k Policii");

new string[256];

new hrac[50];

GetPlayerName(playerid, hrac, 50);

format(string, 256,"Hráč %s se přidal k Policii jako motorkar",hrac);

SendClientMessageToAll(Policajna,string);

SetPlayerColor(playerid, Policajna);

SetPlayerSkin(playerid, 284);

}

case 6:{

iPlayerRole[playerid] = 7;

SendClientMessage(playerid, Policajna, "Přidal si se k Policii");

new string[256];

new hrac[50];

GetPlayerName(playerid, hrac, 50);

format(string, 256,"Hráč %s se přidal k Policii jako Boss",hrac);

SendClientMessageToAll(Policajna,string);

SetPlayerColor(playerid, Policajna);

SetPlayerSkin(playerid, 265);

}

case 7:{

DestroyMenu(Policajni);

}

}

}

if(CurrentMenu == para1){ //když se zobratí menu para1

switch(row){ //kvůli položkám

case 0:{ //když si vybere první položku

iPlayerRole[playerid] = 2; //zmeníme povolání na 2

SendClientMessage(playerid, Ruzova, "Přidal si se k Ping Gangu"); //pošle mu zprávu

new string[256]; //název formatu a kolik může mít max znaků

new hrac[50]; //ytvořili jsme si hráče kvůli zjištění jména

GetPlayerName(playerid, hrac, 50); //toto nám zjistí jméno hráe

format(string, 256,"Hráč %s se přidal k Ping Gangu",hrac); //sem se jméno hráče zapíše protože tam mámezadano za ",hractak nám to am napíše to jméno

SendClientMessageToAll(Ruzova,string); //pošle všem hráču zprávu že Hráč %s se přida k Závodníkm vypíšeto format string protože ho tam máme napsanej za barvou

SetPlayerColor(playerid, Ruzova);

SetPlayerSkin(playerid, 90);

SetPlayerMapIcon(playerid, 18,2524.2939,-1702.6967,14.0460, 37,COLOR_BLUE);

} //ukončenícase

case 1:{ //Když si vybere druhou položku

DestroyMenu(para1); //zničí menu

}

}

}

}

 

 

bez

new Menu:CurrentMenu = GetPlayerMenu(playerid);

se ukažou errory:

 

C:\Documents and Settings\WillieÁjaČičoun\Plocha\kocka.pwn(109) : error 020: invalid symbol name ""

C:\Documents and Settings\WillieÁjaČičoun\Plocha\kocka.pwn(707) : error 022: must be lvalue (non-constant)

C:\Documents and Settings\WillieÁjaČičoun\Plocha\kocka.pwn(708) : warning 213: tag mismatch

C:\Documents and Settings\WillieÁjaČičoun\Plocha\kocka.pwn(709) : warning 213: tag mismatch

C:\Documents and Settings\WillieÁjaČičoun\Plocha\kocka.pwn(710) : warning 213: tag mismatch

C:\Documents and Settings\WillieÁjaČičoun\Plocha\kocka.pwn(711) : warning 213: tag mismatch

C:\Documents and Settings\WillieÁjaČičoun\Plocha\kocka.pwn(712) : warning 213: tag mismatch

C:\Documents and Settings\WillieÁjaČičoun\Plocha\kocka.pwn(713) : warning 213: tag mismatch

C:\Documents and Settings\WillieÁjaČičoun\Plocha\kocka.pwn(714) : warning 213: tag mismatch

C:\Documents and Settings\WillieÁjaČičoun\Plocha\kocka.pwn(715) : warning 213: tag mismatch

C:\Documents and Settings\WillieÁjaČičoun\Plocha\kocka.pwn(837) : error 017: undefined symbol "dcmd"

C:\Documents and Settings\WillieÁjaČičoun\Plocha\kocka.pwn(843) : warning 219: local variable "string" shadows a variable at a preceding level

C:\Documents and Settings\WillieÁjaČičoun\Plocha\kocka.pwn(844) : warning 219: local variable "hrac" shadows a variable at a preceding level

C:\Documents and Settings\WillieÁjaČičoun\Plocha\kocka.pwn(854) : warning 219: local variable "hrac" shadows a variable at a preceding level

C:\Documents and Settings\WillieÁjaČičoun\Plocha\kocka.pwn(1145) : error 055: start of function body without function header

C:\Documents and Settings\WillieÁjaČičoun\Plocha\kocka.pwn(1146) : error 010: invalid function or declaration

C:\Documents and Settings\WillieÁjaČičoun\Plocha\kocka.pwn(1147) : error 010: invalid function or declaration

C:\Documents and Settings\WillieÁjaČičoun\Plocha\kocka.pwn(1148) : error 010: invalid function or declaration

C:\Documents and Settings\WillieÁjaČičoun\Plocha\kocka.pwn(1154) : error 021: symbol already defined: "GetPlayerName"

C:\Documents and Settings\WillieÁjaČičoun\Plocha\kocka.pwn(1159) : error 010: invalid function or declaration

C:\Documents and Settings\WillieÁjaČičoun\Plocha\kocka.pwn(1164) : error 010: invalid function or declaration

C:\Documents and Settings\WillieÁjaČičoun\Plocha\kocka.pwn(1165) : error 010: invalid function or declaration

C:\Documents and Settings\WillieÁjaČičoun\Plocha\kocka.pwn(1166) : error 010: invalid function or declaration

C:\Documents and Settings\WillieÁjaČičoun\Plocha\kocka.pwn(1170) : error 021: symbol already defined: "string"

C:\Documents and Settings\WillieÁjaČičoun\Plocha\kocka.pwn(1171) : error 021: symbol already defined: "hrac"

C:\Documents and Settings\WillieÁjaČičoun\Plocha\kocka.pwn(1177) : error 010: invalid function or declaration

C:\Documents and Settings\WillieÁjaČičoun\Plocha\kocka.pwn(1182) : error 010: invalid function or declaration

C:\Documents and Settings\WillieÁjaČičoun\Plocha\kocka.pwn(1183) : error 010: invalid function or declaration

C:\Documents and Settings\WillieÁjaČičoun\Plocha\kocka.pwn(1184) : error 010: invalid function or declaration

C:\Documents and Settings\WillieÁjaČičoun\Plocha\kocka.pwn(1187) : error 021: symbol already defined: "string"

C:\Documents and Settings\WillieÁjaČičoun\Plocha\kocka.pwn(1188) : error 021: symbol already defined: "hrac"

C:\Documents and Settings\WillieÁjaČičoun\Plocha\kocka.pwn(1195) : error 010: invalid function or declaration

C:\Documents and Settings\WillieÁjaČičoun\Plocha\kocka.pwn(1200) : error 010: invalid function or declaration

C:\Documents and Settings\WillieÁjaČičoun\Plocha\kocka.pwn(1201) : error 010: invalid function or declaration

C:\Documents and Settings\WillieÁjaČičoun\Plocha\kocka.pwn(1202) : error 010: invalid function or declaration

C:\Documents and Settings\WillieÁjaČičoun\Plocha\kocka.pwn(1206) : error 010: invalid function or declaration

C:\Documents and Settings\WillieÁjaČičoun\Plocha\kocka.pwn(1212) : error 010: invalid function or declaration

 

Compilation aborted.Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase

 

 

26 Errors.

 

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jo a ještě něco z toho double postu si lízejte koule :-D a když sem hledal s bloodem přez TV tak sme zjistili že mi něco smazalo začátek modu(definováni barev pragma tabsite 0 a definovany DCMD) já to fakt nebyl.. a ještě není naky program co přetáhne AMX do PWN?

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public OnPlayerSelectedMenuRow(playerid, row)
{
   new string[256], Menu:CurrentMenu = GetPlayerMenu(playerid);

if(CurrentMenu == novinar)
{
	switch(row)
	{
		case 0:
		{
			iPlayerRole[playerid] = 8;
			SendClientMessage(playerid, Novinarska, "Přidal si se k Novinam");
			SendClientMessage(playerid, Novinarska, "Pro Pomoc /noviny");
			format(string, 256,"Hráč %s se přidal k Novinarum",PlayerName(playerid));
			SendClientMessageToAll(Novinarska,string);
			SetPlayerColor(playerid, Novinarska);
		}
		case 1:
		{
			DestroyMenu(testmenu);
		}
	}
}

else if(CurrentMenu == hasici)
{
	switch(row)
	{
		case 0:
		{
			iPlayerRole[playerid] = 6;
			SendClientMessage(playerid, Hcervena, "Přidal si se k hasicum");
			format(string, 256,"Hráč %s se přidal k hasicum",PlayerName(playerid));
			SendClientMessageToAll(Hcervena,string);
			SetPlayerColor(playerid, Hcervena);
			SetPlayerSkin(playerid, 279);
		}
		case 1:
		{
			DestroyMenu(testmenu);
		}
	}
}

else if(CurrentMenu == pohlavi)
{
	switch(row)
	{
		case 0:
		{
			SendClientMessage(playerid, Modra, "Vybral si pohlaví muže");
			SetPlayerColor(playerid, Modra);
		}
		case 1:
		{
			SendClientMessage(playerid, Ruzova, "Vybrala si pohlaví ženy");
			SetPlayerColor(playerid, Ruzova);
		}
	}
}

else if(CurrentMenu == bgfm)
{
	switch(row)
	{
		case 0:
		{
			iPlayerRole[playerid] = 5;
			SendClientMessage(playerid, Svmodra, "Přidal si se k Blue Gang Family");
			format(string, 256,"Hráč %s se přidal k Blue Gang Family",PlayerName(playerid));
			SendClientMessageToAll(Svmodra,string);
			SetPlayerColor(playerid, Svmodra);
			SetPlayerSkin(playerid, 116);
		}
		case 1:
		{
			iPlayerRole[playerid] = 5;
			SendClientMessage(playerid, Svmodra, "Přidal si se k Blue Gang Family");
			format(string, 256,"Hráč %s se přidal k Blue Gang Family",PlayerName(playerid));
			SendClientMessageToAll(Svmodra,string);
			SetPlayerColor(playerid, Svmodra);
			SetPlayerSkin(playerid, 115);
		}
		case 2:
		{
			iPlayerRole[playerid] = 5;
			SendClientMessage(playerid, Svmodra, "Přidal si se k Blue Gang Family");
			format(string, 256,"Hráč %s se přidal k Blue Gang Family",PlayerName(playerid));
			SendClientMessageToAll(Svmodra,string);
			SetPlayerColor(playerid, Svmodra);
			SetPlayerSkin(playerid, 114);
		}
		case 3:
		{
			DestroyMenu(bgfm);
		}
	}
}

else if(CurrentMenu == vagosm)
{
	switch(row)
	{
		case 0:
		{
			iPlayerRole[playerid] = 4;
			SendClientMessage(playerid, Zluta, "Přidal si se k Vagosum");
			format(string, 256,"Hráč %s se přidal k Vagosum",PlayerName(playerid));
			SendClientMessageToAll(Zluta,string);
			SetPlayerColor(playerid, Zluta);
			SetPlayerSkin(playerid, 108);
		}
		case 1:
		{
			iPlayerRole[playerid] = 4;
			SendClientMessage(playerid, Zluta, "Přidal si se k Vagosum");
			format(string, 256,"Hráč %s se přidal k Vagosum",PlayerName(playerid));
			SendClientMessageToAll(Zluta,string);
			SetPlayerColor(playerid, Zluta);
			SetPlayerSkin(playerid, 109);
		}
		case 2:
		{
			iPlayerRole[playerid] = 4;
			SendClientMessage(playerid, Zluta, "Přidal si se k Vagosum");
			format(string, 256,"Hráč %s se přidal k Vagosum",PlayerName(playerid));
			SendClientMessageToAll(Zluta,string);
			SetPlayerColor(playerid, Zluta);
			SetPlayerSkin(playerid, 110);
		}
		case 3:
		{
			DestroyMenu(testmenu);
		}
	}
}

else if(CurrentMenu == Gs)
{
	switch(row)
	{
		case 0:
		{
			iPlayerRole[playerid] = 3;
			SendClientMessage(playerid, Zelena, "Přidal si se k Groove Street");
			format(string, 256,"Hráč %s se přidal k Grove Street",PlayerName(playerid));
			SendClientMessageToAll(Zelena,string);
			SetPlayerColor(playerid, Zelena);
			SetPlayerSkin(playerid, 107);
		}
		case 1:
		{
			iPlayerRole[playerid] = 3;
			SendClientMessage(playerid, Zelena, "Přidal si se k Groove Street");
			format(string, 256,"Hráč %s se přidal k Grove Street",PlayerName(playerid));
			SendClientMessageToAll(Zelena,string);
			SetPlayerColor(playerid, Zelena);
			SetPlayerSkin(playerid, 106);
		}
		case 2:
		{
			iPlayerRole[playerid] = 3;
			SendClientMessage(playerid, Zelena, "Přidal si se k Groove Street");
			format(string, 256,"Hráč %s se přidal k Grove Street",PlayerName(playerid));
			SendClientMessageToAll(Zelena,string);
			SetPlayerColor(playerid, Zelena);
			SetPlayerSkin(playerid, 105);
		}
		case 3:
		{
			iPlayerRole[playerid] = 3;
			SendClientMessage(playerid, Zelena, "Přidal si se k Groove Street jako CJ");
			format(string, 256,"Hráč %s se přidal k Grove Street",PlayerName(playerid));
			SendClientMessageToAll(Zelena,string);
			SetPlayerColor(playerid, Zelena);
			SetPlayerSkin(playerid, 0);
		}
		case 4:
		{
			iPlayerRole[playerid] = 3;
			SendClientMessage(playerid, Zelena, "Přidal si se k Groove Street jako Sweet");
			format(string, 256,"Hráč %s se přidal k Grove Street",PlayerName(playerid));
			SendClientMessageToAll(Zelena,string);
			SetPlayerColor(playerid, Zelena);
			SetPlayerSkin(playerid, 270);
		}
		case 5:
		{
			DestroyMenu(Gs);
		}
	}
}

else if(CurrentMenu == testmenu)
{
	switch(row)
	{
		case 0:
		{
			iPlayerRole[playerid] = 1;
			SendClientMessage(playerid, Ruzova, "Přidal si se k Ballasum");
			format(string, 256,"Hráč %s se přidal k Ballasum",PlayerName(playerid));
			SendClientMessageToAll(Ruzova,string);
			SetPlayerColor(playerid, Ruzova);
			SetPlayerSkin(playerid, 102);
		}
		case 1:
		{
			iPlayerRole[playerid] = 1;
			SendClientMessage(playerid, Ruzova, "Přidal si se k Ballasum");
			format(string, 256,"Hráč %s se přidal k Ballasum",PlayerName(playerid));
			SendClientMessageToAll(Ruzova,string);
			SetPlayerColor(playerid, Ruzova);
			SetPlayerSkin(playerid, 103);
		}
		case 2:
		{
			iPlayerRole[playerid] = 1;
			SendClientMessage(playerid, Ruzova, "Přidal si se k Ballasum");
			format(string, 256,"Hráč %s se přidal k Ballasum",PlayerName(playerid));
			SendClientMessageToAll(Ruzova,string);
			SetPlayerColor(playerid, Ruzova);
			SetPlayerSkin(playerid, 104);
		}
		case 3:
		{
			DestroyMenu(testmenu);
		}
	}
}

else if(CurrentMenu == Policajni)
{
	switch(row)
	{
		case 0:
		{
			iPlayerRole[playerid] = 7;
			SendClientMessage(playerid, Policajna, "Přidal si se k Policii");
			format(string, 256,"Hráč %s se přidal k Policii jako LS policajt",PlayerName(playerid));
			SendClientMessageToAll(Policajna,string);
			SetPlayerColor(playerid, Policajna);
			SetPlayerSkin(playerid, 280);
		}
		case 1:
		{
			iPlayerRole[playerid] = 7;
			SendClientMessage(playerid, Policajna, "Přidal si se k Policii");
			format(string, 256,"Hráč %s se přidal k Policii jako SF policajt",PlayerName(playerid));
			SendClientMessageToAll(Policajna,string);
			SetPlayerColor(playerid, Policajna);
			SetPlayerSkin(playerid, 280);
		}
		case 2:
		{
			iPlayerRole[playerid] = 7;
			SendClientMessage(playerid, Policajna, "Přidal si se k Policii jako LV policajt");
			format(string, 256,"Hráč %s se přidal k Policii",PlayerName(playerid));
			SendClientMessageToAll(Policajna,string);
			SetPlayerColor(playerid, Policajna);
			SetPlayerSkin(playerid, 282);
		}
		case 3:
		{
			iPlayerRole[playerid] = 7;
			SendClientMessage(playerid, Policajna, "Přidal si se k Policii");
			format(string, 256,"Hráč %s se přidal k Policii jako SWAT",PlayerName(playerid));
			SendClientMessageToAll(Policajna,string);
			SetPlayerColor(playerid, Policajna);
			SetPlayerSkin(playerid, 285);
		}
		case 4:
		{
			iPlayerRole[playerid] = 7;
			SendClientMessage(playerid, Policajna, "Přidal si se k Policii");
			format(string, 256,"Hráč %s se přidal k Policii jako FBI",PlayerName(playerid));
			SendClientMessageToAll(Policajna,string);
			SetPlayerColor(playerid, Policajna);
			SetPlayerSkin(playerid, 286);
		}
		case 5:
		{
			iPlayerRole[playerid] = 7;
			SendClientMessage(playerid, Policajna, "Přidal si se k Policii");
			format(string, 256,"Hráč %s se přidal k Policii jako motorkar",PlayerName(playerid));
			SendClientMessageToAll(Policajna,string);
			SetPlayerColor(playerid, Policajna);
			SetPlayerSkin(playerid, 284);
		}
		case 6:
		{
			iPlayerRole[playerid] = 7;
			SendClientMessage(playerid, Policajna, "Přidal si se k Policii");
			format(string, 256,"Hráč %s se přidal k Policii jako Boss",PlayerName(playerid));
			SendClientMessageToAll(Policajna,string);
			SetPlayerColor(playerid, Policajna);
			SetPlayerSkin(playerid, 265);
		}
		case 7:
		{
			DestroyMenu(Policajni);
		}
	}
}

else if(CurrentMenu == para1)
{
	switch(row)
	{
		case 0:
		{ 
			iPlayerRole[playerid] = 2; //zmeníme povolání na 2
			SendClientMessage(playerid, Ruzova, "Přidal si se k Ping Gangu"); //pošle mu zprávu
			format(string, 256,"Hráč %s se přidal k Ping Gangu",PlayerName(playerid)); //sem se jméno hráče zapíše protože tam mámezadano za ",hractak nám to am napíše to jméno
			SendClientMessageToAll(Ruzova,string); //pošle všem hráču zprávu že Hráč %s se přida k Závodníkm vypíšeto format string protože ho tam máme napsanej za barvou
			SetPlayerColor(playerid, Ruzova);
			SetPlayerSkin(playerid, 90);
			SetPlayerMapIcon(playerid, 18,2524.2939,-1702.6967,14.0460, 37,COLOR_BLUE);
		} 
		case 1:
		{
			DestroyMenu(para1);
		}
	}
}
return 1;
}

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problem vyřešen ale pokračuje novy : du na server a spadne mi konzole se serverem, jelikož muj server jede z mího pc neboli veřejna Ip.. nevíte co s tím

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