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  1. Zdravím, vysvetlil by mi niekto ako mám správne spraviť podmienku ? lebo návodu od Petra som moc nepochopil ... Chcem spraviť to že keď bude hráč v niakom vozidle tak sa mu ukáže Dialog a tam si vybere Opraviť.. no tiež aby mu to opravilo a strhlo peniaze iba ak je v aute ... #include <a_samp> //=================================== // Zamestnania //=================================== new pracovnyurad; new pizza[MAX_PLAYERS]; new gps_uradprace[MAX_PLAYERS]; //=================================== // Firmy & Služby //=================================== new autosalon; main() { print("\n----------------------------------"); print(" Mod 0.1a"); print("----------------------------------\n"); } public OnGameModeInit() { SetGameModeText("Mod 0.1a"); AddPlayerClass(0,1687.3682,1448.5511,10.7685,272.5189,0,0,0,0,0,0); pracovnyurad = CreatePickup(1239, 1, 2023.5581, 1916.2732, 12.3315, -1); autosalon = CreatePickup(1239, 1, 2062.3059, 2238.2158, 10.2011, -1); return 1; } public OnGameModeExit() { return 1; } public OnPlayerRequestClass(playerid, classid) { SetPlayerPos(playerid, 1958.3783, 1343.1572, 15.3746); SetPlayerCameraPos(playerid, 1958.3783, 1343.1572, 15.3746); SetPlayerCameraLookAt(playerid, 1958.3783, 1343.1572, 15.3746); return 1; } public OnPlayerConnect(playerid) { new pname[MAX_PLAYER_NAME], string[22 + MAX_PLAYER_NAME]; GetPlayerName(playerid, pname, sizeof(pname)); format(string, sizeof(string), "%s sa pripojil na server", pname); SendClientMessageToAll(0xAAAAAAAA, string); ShowPlayerDialog(playerid, 1, DIALOG_STYLE_MSGBOX, "{0000FF}Zdravíme tě, vítej na našem serveru.","Pravidlá sú následovné:","Súhlasím","Nesúhlasím"); return 1; } public OnPlayerDisconnect(playerid, reason) { new pname[MAX_PLAYER_NAME], string[39 + MAX_PLAYER_NAME]; GetPlayerName(playerid, pname, sizeof(pname)); switch(reason) { case 0: format(string, sizeof(string), "%s sa odpojil zo servera.", pname); case 1: format(string, sizeof(string), "%s sa odpojil zo servera.", pname); case 2: format(string, sizeof(string), "%s sa odpojil zo servera.", pname); } SendClientMessageToAll(0xAAAAAAAA, string); return 1; } public OnPlayerSpawn(playerid) { GivePlayerWeapon(playerid, 22, 100); SetPlayerArmour(playerid, 100); return 1; } public OnPlayerDeath(playerid, killerid, reason) { SendDeathMessage(killerid, playerid, reason); return 1; } public OnVehicleSpawn(vehicleid) { return 1; } public OnVehicleDeath(vehicleid, killerid) { return 1; } public OnPlayerText(playerid, text[]) { return 1; } public OnPlayerCommandText(playerid, cmdtext[]) { if (strcmp("/menu", cmdtext, true, 10) == 0) { // Menu hráča ShowPlayerDialog(playerid,2,DIALOG_STYLE_LIST,"MENU","GPS\nPremium\nStart","Potvrdiť","Zavriet"); return 1; } return 0; } public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger) { return 1; } public OnPlayerExitVehicle(playerid, vehicleid) { return 1; } public OnPlayerStateChange(playerid, newstate, oldstate) { return 1; } public OnPlayerEnterCheckpoint(playerid) { if (pizza[playerid] ==1)//id CP { DisablePlayerCheckpoint(playerid); // Vymaže všetky ostatné CP SendClientMessage(playerid,0xFFFFFFAA,"{FFAAFF}[Rozvoz Pizze] {FFFFFF}Môžeš začať roznášať pizzu"); // A znova zpráva SetPlayerCheckpoint(playerid, 1884.7261, 2290.2390, 10.8203, 3.0); pizza[playerid] ++; return true; } if (pizza[playerid] ==2)//id CP { DisablePlayerCheckpoint(playerid); // Vymaže všetky ostatné CP SendClientMessage(playerid,0xFFFFFFAA,"{FFAAFF}[Rozvoz Pizze] {FFFFFF}Zanes ďalšiu pizzu"); // A znova zpráva SetPlayerCheckpoint(playerid, 1451.2224, 2575.3909, 10.8203, 3.0); pizza[playerid] ++; return true; } if (pizza[playerid] ==3)//id CP { DisablePlayerCheckpoint(playerid); // Vymaže všetky ostatné CP SendClientMessage(playerid,0xFFFFFFAA,"{FFAAFF}[Rozvoz Pizze] {FFFFFF}Zanes ďalšiu pizzu"); // A znova zpráva SetPlayerCheckpoint(playerid, 1233.2695, 2616.6936, 10.8203, 3.0); pizza[playerid] ++; return true; } if (pizza[playerid] ==4)//id CP { DisablePlayerCheckpoint(playerid); // Vymaže všetky ostatné CP SendClientMessage(playerid,0xFFFFFFAA,"{FFAAFF}[Rozvoz Pizze] {FFFFFF}Zanes ďalšiu pizzu"); // A znova zpráva SetPlayerCheckpoint(playerid, 1367.7560, 1934.6665, 11.4683, 3.0); pizza[playerid] ++; return true; } if (pizza[playerid] ==5)//id CP { DisablePlayerCheckpoint(playerid); // Vymaže všetky ostatné CP SendClientMessage(playerid,0xFFFFFFAA,"{FFAAFF}[Rozvoz Pizze] {FFFFFF}Za svoje služby si dostal 7000$"); // A znova zpráva GivePlayerMoney(playerid, 7000); pizza[playerid] ++; return true; } if (gps_uradprace[playerid] ==1)//id CP { DisablePlayerCheckpoint(playerid); // Vymaže všetky ostatné CP SendClientMessage(playerid,0xFFFFFFAA,"{FFAAFF}[GPS] {FFFFFF}Dorazil si na Úrad Práce"); // A znova zpráva return 0; } return 1; } public OnPlayerLeaveCheckpoint(playerid) { return 1; } public OnPlayerEnterRaceCheckpoint(playerid) { return 1; } public OnPlayerLeaveRaceCheckpoint(playerid) { return 1; } public OnRconCommand(cmd[]) { return 1; } public OnPlayerRequestSpawn(playerid) { return 1; } public OnObjectMoved(objectid) { return 1; } public OnPlayerObjectMoved(playerid, objectid) { return 1; } public OnPlayerPickUpPickup(playerid, pickupid) { if( pickupid == pracovnyurad) { ShowPlayerDialog(playerid,3,DIALOG_STYLE_LIST,"Pracovný úrad","Rozvoz Pizze\nKamionista\nAutobus","Zamestnať sa","Zavriet"); return 1; } if( pickupid == autosalon) { if (!IsPlayerInAnyVehicle(playerid)) { ShowPlayerDialog(playerid,6,DIALOG_STYLE_LIST,"Autosalón","Oprava vozidla\nNitro","Kúpiť","Zavrieť"); } return 1; } return 0; } public OnVehicleMod(playerid, vehicleid, componentid) { return 1; } public OnVehiclePaintjob(playerid, vehicleid, paintjobid) { return 1; } public OnVehicleRespray(playerid, vehicleid, color1, color2) { return 1; } public OnPlayerSelectedMenuRow(playerid, row) { return 1; } public OnPlayerExitedMenu(playerid) { return 1; } public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid) { return 1; } public OnPlayerKeyStateChange(playerid, newkeys, oldkeys) { return 1; } public OnRconLoginAttempt(ip[], password[], success) { return 1; } public OnPlayerUpdate(playerid) { return 1; } public OnPlayerStreamIn(playerid, forplayerid) { return 1; } public OnPlayerStreamOut(playerid, forplayerid) { return 1; } public OnVehicleStreamIn(vehicleid, forplayerid) { return 1; } public OnVehicleStreamOut(vehicleid, forplayerid) { return 1; } public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[]) { if(dialogid == 2) //MENUUUUUUU { if(response == 1) //Tlačidlo 1 (Ľavé tlačidlo) { if(listitem == 0) //Prvá položka v dialógu { ShowPlayerDialog(playerid,4,DIALOG_STYLE_LIST,"Navigácia","Úrad práce\nBanka\nAutosalon","Potvrdiť","Zavrieť"); } else if(listitem == 1) //Druhá položka v dialógu { SendClientMessage(playerid,0xFFFFFFFF,"{FFAAFF}[Server] {FFFFFF}Čoskoro dostupné :)"); } else if(listitem == 2) //Tretia položka v dialógu { SendClientMessage(playerid,0xFFFFFFFF,"{FFAAFF}[Server] {FFFFFF}Čoskoro dostupné :)"); } } return 1; } if(dialogid == 1) //Welcome Message { if(response == 1) // Tlačidlo 1 (Ľavé tlačidlo) { SendClientMessage(playerid,0xFFFFFFFF,"{FFAAFF}[Server] {FFFFFF}Obdržal si 50 000$"); GivePlayerMoney(playerid, 50000); } else if(response == 0) //Tlačidlo 2 (Pravé tlačidlo) { SendClientMessage(playerid,0xFFFFFFFF,"{FFAAFF}[Server] {FFFFFF}Odpoj sa!"); Kick(playerid); } return 1; } if(dialogid == 3) //ID Dialógu { if(response == 1) //Tlačidlo 1 (Ľavé tlačidlo) { if(listitem == 0) //Pizza { pizza[playerid] =1; SendClientMessage(playerid,0xFFFFFFFF,"{FFAAFF}[Rozvoz pizze] {FFFFFF}Prídi si pre motorku s pizzou"); SetPlayerCheckpoint(playerid, 2075.1833, 2227.1455, 10.8203, 3.0); CreateVehicle(448, 2075.1833, 2227.1455, 10.8203, 178.4946, 0, 0, 0); } else if(listitem == 1) //Druhá položka v dialógu { SendClientMessage(playerid,0xFFFFFFFF,"{FFAAFF}[Server] {FFFFFF}Čoskoro dostupné :)"); } else if(listitem == 2) //Tretia položka v dialógu { SendClientMessage(playerid,0xFFFFFFFF,"{FFAAFF}[Server] {FFFFFF}Čoskoro dostupné :)"); } } return 1; } if(dialogid == 4) //MENUUUUUUU { if(response == 1) //Tlačidlo 1 (Ľavé tlačidlo) { if(listitem == 0) //Prvá položka v dialógu { gps_uradprace[playerid] =1; SetPlayerCheckpoint(playerid, 2023.5581, 1916.2732, 12.3315, 3.0); } else if(listitem == 1) //Druhá položka v dialógu { SendClientMessage(playerid,0xFFFFFFFF,"{FFAAFF}[Server] {FFFFFF}Čoskoro dostupné :)"); } else if(listitem == 2) //Tretia položka v dialógu { SendClientMessage(playerid,0xFFFFFFFF,"{FFAAFF}[Server] {FFFFFF}Čoskoro dostupné :)"); } } return 1; } if(dialogid == 6) //Autosalón { if(response == 1) //Tlačidlo 1 (Ľavé tlačidlo) { if(listitem == 0) //Prvá položka v dialógu { if (!IsPlayerInAnyVehicle(playerid)) { RepairVehicle(GetPlayerVehicleID(playerid)); SendClientMessage(playerid, 0xFFFFFFFF, "{FFAAFF}[Autosalón] {FFFFFF}Vozidlo opravené"); } } else if(listitem == 1) //Druhá položka v dialógu { SendClientMessage(playerid,0xFFFFFFFF,"{FFAAFF}[Server] {FFFFFF}Čoskoro dostupné :)"); } } return 1; } return 0; } public OnPlayerClickPlayer(playerid, clickedplayerid, source) { return 1; }
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