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Showing results for tags 'pickup warp on player pickup'.
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Enter Pickup 1.0 by Mubby Ahoj, vytvoŕil jsem takovou funkci, že se vytvoří Pickup žluté šipky, na pozici, kam ji date, a když naní vlezete,tak Vás to portne na pozici kterou si tam nastavíte. Vytvářel jsem to Já a Sám! #include <a_samp> #define MAX_PICK 30 new EnterPickupe[MAX_PICK]; /*new Float:KdeXP[MAX_PICK], Float:KdeYP[MAX_PICK], Float:KdeZP[MAX_PICK], KdeINTP[MAX_PICK];*/ new Float:KamXP[MAX_PICK], Float:KamYP[MAX_PICK], Float:KamZP[MAX_PICK], KamINTP[MAX_PICK]; //CreatePickup(19197 , 1,2491.3501,-1686.0757,13.5112, 0); stock EnterPickup(ID,Float:KdeX,Float:KdeY,Float:KdeZ,Float:KamX,Float:KamY,Float:KamZ,KamInt) { EnterPickupe[iD] = CreatePickup(19197 , 1 ,Float:KdeX,Float:KdeY,Float:KdeZ, -1); /* KdeXP[iD]=KdeX; KdeYP[iD]=KdeY; KdeZP[iD]=KdeZ; KdeINTP[iD]=KdeInt;*/ KamXP[iD]=KamX; KamYP[iD]=KamY; KamZP[iD]=KamZ; KamINTP[iD]=KamInt; return 1; } public OnFilterScriptInit() { print("\n--------------------------------------"); print(" EnterPickup By Mubby"); print(" Loaded.."); print("--------------------------------------\n"); //Entery /* EnterPickup(ID,Float:KdeX,Float:KdeY,Float:KdeZ,Float:KamX,Float:KamY,Float:KamZ,KamInt)*/ /* EnterPickup(id pickupu(vzdy dat vetsi cislo nez to predchozi,aby se to nemysilo,Pozice X kde se bude nachazet pickup,Pozice y kde se bude nachazet pickup,Pozice z kde se bude nachazet pickup,Pozice X kam ho to portne,Pozice Y kam ho to portne,Pozice Z kam ho to portne,Do jakeho interioru ho to portne);*/ DisableInteriorEnterExits(); EnterPickup(0,1833.2972,-1841.3235,13.5781,-30.9822,-89.9549,1003.5469,18);// 24/7-Enter EnterPickup(1,-30.9669,-91.4698,1003.5469,1831.5400,-1843.3800,13.5781,0);// 24/7-Exit return 1; } public OnFilterScriptExit() { print("\n--------------------------------------"); print(" EnterPickup By Mubby"); print(" Unloaded.."); print("--------------------------------------\n"); return 1; } public OnPlayerPickUpPickup(playerid, pickupid) { for(new pic; pic<MAX_PICK; pic++) { if(pickupid == /*EnterPickupe[*/pic/*]*/) { printf("(PICKUP)ID: Pickupid %d == EnterPick %d (%d)",pickupid,EnterPickupe[pic],pic); printf("(PICKUP)Info: %d , %d , %d , int %d",KamXP[pic],KamYP[pic],KamZP[pic],KamINTP[pic]); SetPlayerPos(playerid,KamXP[pic],KamYP[pic],KamZP[pic]); SetPlayerInterior(playerid, KamINTP[pic]); /* KamXP[iD]=KamX; KamYP[iD]=KamY; KamZP[iD]=KamZ; KamINTP[iD]=KamInt; */ } } return 1; } Nezapomente, že musite vytvořit Vstup a vychod čiže na 1 "Enter" potřebujete použít tuto funkci 2x Script jsem testoval,ale pokud najdete chybu napiśte SZ. Rate (0-10) & Comment
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- samp enterpickup
- pickup warp on player pickup
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