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pilly

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  • Příspěvků

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Příspěvky posted by pilly

  1. Zdravím, chci abyste každý přidali

     

    - fotku svého PC / NTB

    - Parametry

     

    kdo se nechce zapojit nemusí.

     

    Mělo by to být nějak tak jak to mám já.

     

    //-----------------------------------------------------

     

    Začnu já,

     

    Notebook :

     

    Hp pavilion dv 2000

     

     

    - Operační system : Windows 8 Consumer preview, 32 bit

    - ram : 1024 mb DDR 2

    - Procesor : AMD Turion 64 x2 1.60 GHZ

    - Hardisk : 250 gb Sata

    - Grafická karta : Nvidia Ge force, 128 mb

     

    pavilion

     

     

    //------------------

     

    Notebook :

     

    Hp 625

     

     

    - Operační system : Windows 7 Home premium, 64 bit

    - ram : 3 gb DDR 3

    - Procesor : AMD Athlon II Dual-Core P360

    - Hardisk : 320 gb Sata

    - Grafická karta : ATI Mobility Radeon

     

    625

     

  2. no me to slape v poho takto :

    #include 
    
    new Text:Hodiny;
    forward THodiny();
    
    
    public OnGameModeInit()
    {
       Hodiny = TextDrawCreate(547.0, 24.0, "00:00");
       TextDrawLetterSize(Hodiny, 0.6, 1.8);
       TextDrawFont(Hodiny, 3);
       TextDrawSetOutline(Hodiny, 1);
       SetTimer("THodiny",60000,1);
       return 1;
    }
    
    
    public OnPlayerConnect(playerid)
    {//mezdi týmito riadkami mám vitajte atď.
       TextDrawShowForPlayer(playerid,Hodiny);
       return 1;
    }
    
    
    public THodiny()
    {
      new hodina, minuta, sekunda, string[16];
      gettime(hodina, minuta, sekunda);
    
      format(string, sizeof(string), "%02d:%02d",hodina,minuta);
    
      TextDrawHideForAll(Hodiny);
      TextDrawSetString(Hodiny,string);
      TextDrawShowForAll(Hodiny);
      return 1;
    }

     

    Pokud ti to nejde, mas spatne pawno !

  3. mxco[":202q82cr]No, ještě před to musíš dát

     

    GetPlayerName(i, name, sizeof(name));

    GetPlayerIP(i, ..

     

    zjistit to do nějaké proměnné

     

    takhle mám já vypisování všech hráčů na serveru, tak si přidej, uprav co chceš nebo to použij jenom jako vzor

     

    new name[MAX_PLAYERS],string[512];
    for(new i = 0; i < MAX_PLAYERS; i++)
    {
    if(IsPlayerConnected(i))
           {
            GetPlayerName(i, name, sizeof(name));
            format(string, sizeof(string),"%s\n%s",string,name);
    }
    }
    ShowPlayerDialog(playerid,206,DIALOG_STYLE_LIST,"Blah",string,"Vybrat","Zrušit");

     

     

    jj dík udelal sem to podle tebe ;)

  4. Cus, mám problem udelal sem si dialog ze seznamem hracu a ukazuje to jen jednoho hrace nevim proc, hledal sem ruzne na forech delal podle toho ale furt bylo stejny

    tak prosim kdo mel stejny problem a vyresil ho, napisete. Dekuji...

     

     

    Takhle to mám :

     

    
    if(listitem == 6)
    {
    for(new i=0;i{
    if(IsPlayerConnected(i) && !IsPlayerNPC(i))
    {
    new string[150];
    format(string, sizeof(string), "{FF0000}Id hráče : {FFFFFF}%d{FF0000},   {FF0000}Nick hráče : {FFFFFF}%s{FF0000},   {FF0000}Ip hráče : {FFFFFF}%s\r",playerid, Jmeno(i), PlayerIp(i));
    ShowPlayerDialog(playerid, DIALOGID+11, DIALOG_STYLE_MSGBOX, "{FF66FF}          Street City", string, "Konec", "");
    }
    }
    }
    
    

  5. 8/10 nei to spatne ale v lv a ls a sf je tolik modu ze by to bylo vchodne neco originalniho

     

    To si mám udelat jen v jednom meste ?? :d

     

    // ---|

     

    Informace o hráči

    - Informace o hráči mám přes dialog

    Zobrazuje :

    - Jméno hráče

    - Admin Level

    - Wanted Level

    - Peníze

    - Odehrané dny

    - Odehrané hodiny

    - Odehrané minuty

    - A kolik má varování ( od administrátora )

     

    jak si to udělal taky jsem to vzdy chtel ale nenasel jsem tut

     

     

    normalne format dialog msgbox a pak jen pridavas

     

    // ---|

     

     

    Vypadá to hezky!

    Chtěl bych si tam zahrát :d

     

    A povolání tam máš?

     

    Pokud chces napis na skype : frehuldik

    a nebo pockej do vydani beta verze :)

  6. Street City

     

     

    Mód se odehrává po celém san andreas. V módě si můžete koupit dům, nemovitost,

    auto atd...

     

     

    Admin příkazy

     

    [ LVL1 ] : -/spam, /remove

    [ LVL2 ] : -/dann, /rpenize

    [ LVL3 ] : -/say, /pocasi, /gm, /gw, /var

    [ LVL4 ] : -/goto, /get, /freeze, /unfreeze

    [ LVL5 ] : -/setlvl, /kick, /ban

    [ RCON ] : -/savelvl

     

    admin.bmp

     

    |-----------------------------------------------------------------|

     

    Příkazy

    Zatím jeden příkaz, příkazy budu dělat až na konec

    - /help

     

    hlmenu.bmp

     

    |-----------------------------------------------------------------|

    Zaměstnání

    - V módu budou i zaměstnání. Cca kolem 30-40

     

    |-----------------------------------------------------------------|

     

    Domy

    - V módě je něco přes 150 domů, na koupení. Další přidám.

     

    |-----------------------------------------------------------------|

     

    Registrační system

    - Je přes dudb v dialogu sytyle password.

     

    login.bmp

     

    |-----------------------------------------------------------------|

     

    Naukládaná auta

    - Auta sou naukládana po celém san andreas.

    - Na ukládání aut pomohl :

    Waryor

    Filip

     

    |-----------------------------------------------------------------|

     

    Warpy

    - Warpy sou na výběr s dialogu, v hlavním menu /help.

    - Aby nespámovalo chat, tak ten kdo se někam warpne tak se to ukáže

    v minichatu od : William

    Zatím je 10 warpů

     

    - Letiště Las Venturas

    - Letiště San Fiero

    - Letiště Los Santos

    - Tuning LS

    - Tuning LV

    - Tuning SF

    - Staré letiště

    - Úřad

    - Přehrada

    - Jizzy bar

     

    warpy.bmp

     

    |-----------------------------------------------------------------|

     

    Nastavení

    - V nastavení můžete zatím vypnout a zapnou hodiny,

    a vypnout a zapnout mini chat. ( Další věci na ovládání přidám ).

    Přes dialog.

     

    nastaveni.bmp

     

    |-----------------------------------------------------------------|

     

    Informace o hráči

    - Informace o hráči mám přes dialog

    Zobrazuje :

    - Jméno hráče

    - Admin Level

    - Wanted Level

    - Peníze

    - Odehrané dny

    - Odehrané hodiny

    - Odehrané minuty

    - A kolik má varování ( od administrátora )

     

    informace.bmp

     

    |-----------------------------------------------------------------|

     

    Rádio on-line

    - Rádio obsahuje zatím 7 radio stanic.

    Řešeno přes vlastní vps-

     

    - Evropa 2

    - Frekvence 1

    - Impuls

    - HipHopStage fm

    - Club rádio

    - Bonton rádio Metal fm

    - Street City fm

     

    radio.bmp

     

    |-----------------------------------------------------------------|

     

    Ovládání auta

    - Motor Vyp / Zap

    - Světla Vyp / Zap

    - Alarm Vyp / Zap

    - Kufr Otevřít / Zavřít

    - Kapota Otevřít / Zavřít

    - Označit ( označení vozidla, žlutou šipkou a iconou na mapě )

     

    |-----------------------------------------------------------------|

     

    Administrátoři on-line

     

    - On-line admin list přes dialog msgbox

     

    admins.bmp

     

    |-----------------------------------------------------------------|

     

    Colour chat

    - Vytvořil mort.

    - Využití : můžete psát barevně

     

    colour.bmp

     

    |-----------------------------------------------------------------|

     

    Map icony

    - Po celém san andreas sou naukládaný icony.

     

    |-----------------------------------------------------------------|

     

    Pomáhaly

     

    - Waryor ( ukládání aut, a pomoc s testováním admin scriptu )

    - Mort ( Colour chat )

    - Filip ( ukládání aut )

    - [bR][WRL]Law ( oprava bugů a testování domů )

    - MaTiX ( testování dialogů )

    - Error ( nápady co byly přidány )

     

    |-----------------------------------------------------------------|

     

    Spracovává

    - [..cz..]Fre.h.i.s.1

  7. Cus delal sem si inc. Ze kdyz se stoupi na pickup zmackne l.alt tak to hrace hodi do interieru este to neni hotovy a nasel sem prvni cybu. Kdyz pridu k pickupu stistknu l.alt tak me to hodi ne na dalsi pickup, ale na souradnice 0.0, 0.0, 0.0

    Nevíte co stím ?

     

     

     

    Tu je jak to mam :

     

    
    #include 
    
    #pragma tabsize 0
    
    new venkovni_pickup;
    new vnitrni_pickup;
    
    
    
    forward SetPlayerInterierPickup(playerid, Float:pX, Float:pY, Float:pZ, Float:vpX, Float:vpY, Float:vpZ);
    public SetPlayerInterierPickup(playerid, Float:pX, Float:pY, Float:pZ, Float:vpX, Float:vpY, Float:vpZ)
    {
    
    
         venkovni_pickup   = CreatePickup(1318, 1, Float:pX, Float:pY, Float:pZ,    0);
         vnitrni_pickup    = CreatePickup(1318, 1, Float:vpX, Float:vpY, Float:vpZ, 0);
    
    
         Create3DTextLabel("Pro vstoupení do budovy \n stistkni klávesu l.alt", -1, Float:pX, Float:pY, Float:pZ, 80.0, 0, 1);
         Create3DTextLabel("Pro vystoupení z budovy \n stistkni klávesu l.alt", -1, Float:vpX, Float:vpY, Float:vpZ, 80.0, 0, 1);
    
    
    return true;
    }
    
    
    
    forward SetPlayerInterierPickups(playerid, pickupid);
    public SetPlayerInterierPickups(playerid, pickupid)
    {
    
        new Float:pX, Float:pY, Float:pZ, Float:vpX, Float:vpY, Float:vpZ;
        new keys,ud,lr;
        GetPlayerKeys(playerid,keys,ud,lr);
    
        if(keys == KEY_WALK)
        {
        if(pickupid == venkovni_pickup  )
        {
        SetPlayerPos(playerid, Float:vpX, Float:vpY, Float:vpZ  );
        }}
    
    
        if(keys == KEY_WALK)
        {
        if(pickupid == vnitrni_pickup  )
        {
        SetPlayerPos(playerid, Float:pX, Float:pY, Float:pZ  );
        }}
    
    
    return true;
    }
    
    

  8. Nejak takhle :

     

    new pickup;
    new textdraw;
    
    public OnGameModeInit() // Nebo OnFilerScript podle toho co delas estli mod nebo FS
    {
    // Sem hod svuj textdraw, neco jako toto :
    /*
    textdraw = TextDrawCreate(192,423," ");
    TextDrawLetterSize(textdraw,0.700000,1.700000);
    TextDrawAlignment(textdraw,0);
    TextDrawBackgroundColor(textauto,0x000000AA);
    TextDrawFont(textdraw,1);
    TextDrawUseBox(textdraw,0);
    TextDrawSetOutline(textdraw,0);
    TextDrawSetProportional(textdraw,1);
    TextDrawSetShadow(textdraw,2);
    */
    
    pickup = CreatePickup(Model pickupu, 1, Y, X, Z ,0);
    
       return 1;
    }
    
    
    public OnPlayerPickUpPickup(playerid, pickupid)
    {
    
    if(pickupid == pickup) 
    {
    SetTimerEx("timer",cas,"u",playerid);
    TextDrawShowForPlayer(playerid,textdraw);
    }
    
    public timer(playerid)
    {
    TextDrawHideForPlayer(playerid,textdraw);
    }

  9. lebo to je na inom riadku... (môže byť v inej podmienke, inom publicu....)

     

    musíš sem dať aj riadky pod tým (cca 5-10)

     

    ok

     

    if(dialogid == DIALOGID+5){
    if(response == 1){
    if(listitem == 0){
    new vid;
    vid = GetPlayerVehicleID(playerid);
    new engine, lights, alarm, doors, bonnet, boot, objective;
    GetVehicleParamsEx(vid,engine,lights,alarm,doors,bonnet,boot,objective);
    if(engine == VEHICLE_PARAMS_ON || engine == -1){
    SetVehicleParamsEx(vid,VEHICLE_PARAMS_OFF,lights,alarm,doors ,bonnet,boot,objective);
    } else {
    SetVehicleParamsEx(vid,VEHICLE_PARAMS_ON,lights,alarm,doors ,bonnet,boot,objective);
    }
    }
    
    if(listitem == 1){
    new vid;
    vid = GetPlayerVehicleID(playerid);
    new engine, lights, alarm, doors, bonnet, boot, objective;
    GetVehicleParamsEx(vid,engine,lights,alarm,doors,bonnet,boot,objective);
    if(lights == VEHICLE_PARAMS_ON || lights == -1){
    SetVehicleParamsEx(vid,engine,VEHICLE_PARAMS_OFF,alarm,doors ,bonnet,boot,objective);
    } else {
    SetVehicleParamsEx(vid,engine,VEHICLE_PARAMS_ON,alarm,doors ,bonnet,boot,objective);
    }
    }

     

    Ale taky to muze byt tim ze mam pawno 0.3e, ne ?

  10. omfg :)

    AddPlayerClass(260,-2062.5583,237.4662,35.7149,268.8936,22,272,25,40,4,1);
    
      AddPlayerClass(249,-2653.6443,1388.2767,7.1301,212.8453,23,272,29,270,5,1);
    
      AddPlayerClass(259,-2642.2583,-274.9985,7.5393,135.0036,25,40,32,250,9,1);
    
      AddPlayerClass(118,-2157.2119,649.5484,52.3672,267.0820,24,70,31,250,4,1);
    
      AddPlayerClass(50,-1377.4271,466.0897,7.1875,1.0348,22,272,30,300,9,1);
    
      AddPlayerClass(253,-1754.9976,958.5851,24.8828,163.2550,25,40,24,70,4,1);
    
      AddPlayerClass(274,-2665.4282,635.6348,14.4531,179.8403,33,40,23,272,4,1);
    
       AddPlayerClass(286,-1635.0077,665.8105,7.1875,264.2244,29,300,22,170,3,1);
    
      AddStaticVehicle(401,-2118.9319,194.8274,35.7567,2.7513,-1,-1);
    
      AddStaticVehicle(401,-2036.5212,305.6321,35.9090,359.8144,-1,-1);
    
      AddStaticVehicle(413,-2087.8369,255.6416,37.0341,357.9168,-1,-1);
    
      AddStaticVehicle(457,-2652.9031,-297.2605,8.0617,315.6009,-1,-1);
    
      AddStaticVehicle(457,-2659.7441,-289.6562,8.0920,313.6239,-1,-1);
    
      AddStaticVehicle(457,-2642.9949,-301.7552,8.0090,47.6567,-1,-1);
    
      AddStaticVehicle(421,-2681.7434,-276.2391,8.0605,44.2241,-1,-1);
    
      AddStaticVehicle(575,-2618.9480,1376.7870,7.7322,181.1998,-1,-1);
    
      AddStaticVehicle(411,-2645.5964,1376.7522,7.8935,267.8349,-1,-1);
    
      AddStaticVehicle(409,-2628.6924,1377.4845,7.9350,180.7913,-1,-1);
    
      AddStaticVehicle(409,-2633.1638,1332.7010,7.9953,269.6430,-1,-1);
    
      AddStaticVehicle(405,-2126.2573,650.7344,53.2421,88.8335,-1,-1);
    
      AddStaticVehicle(405,-2125.8604,658.0598,53.3040,92.1547,-1,-1);
    
      AddStaticVehicle(445,-2158.0305,657.3961,53.2440,272.5298,-1,-1);
    
      AddStaticVehicle(522,-2151.1257,629.7889,52.8293,180.7068,-1,-1);
    
      AddStaticVehicle(484,-1476.5386,700.1740,1.1248,355.3123,-1,-1);
    
      AddStaticVehicle(446,-1571.3143,1263.2914,1.2879,269.1020,-1,-1);
    
      AddStaticVehicle(446,-1720.0265,1436.3821,1.4272,3.3108,-1,-1);
    
      AddStaticVehicle(445,-2156.6838,942.3219,80.8784,269.6746,-1,-1);
    
      AddStaticVehicle(480,-2223.2629,1083.2794,80.7819,359.6700,-1,-1);
    
      AddStaticVehicle(444,-2517.2996,1229.3512,38.7999,209.3221,-1,-1);
    
      AddStaticVehicle(522,-1654.1005,1211.9901,14.2380,315.9562,-1,-1);
    
      AddStaticVehicle(415,-1660.4161,1213.3704,8.0209,295.4768,-1,-1);
    
      AddStaticVehicle(415,-1553.3494,1089.8568,7.9584,89.1789,-1,-1);
    
      AddStaticVehicle(420,-1497.4607,845.8477,7.9671,88.5197,-1,-1);
    
      AddStaticVehicle(421,-1699.4597,1035.9624,46.0932,91.6588,-1,-1);
    
      AddStaticVehicle(559,-1786.6871,1206.5266,25.7813,178.8742,-1,-1);
    
      AddStaticVehicle(559,-1703.9169,1339.6957,7.8358,133.6003,-1,-1);
    
      AddStaticVehicle(539,-1835.1257,1425.9342,1.5476,184.1130,-1,-1);
    
      AddStaticVehicle(539,-2441.2109,1414.1995,1.4429,86.1079,-1,-1);
    
      AddStaticVehicle(547,-2438.0117,1340.9783,8.7316,86.7979,-1,-1);
    
      AddStaticVehicle(411,-2166.5498,1251.0760,28.2782,1.6030,-1,-1);
    
      AddStaticVehicle(411,-2636.3838,932.3286,72.5378,187.1212,-1,-1);
    
      AddStaticVehicle(461,-2566.5906,989.6594,78.8568,358.1472,-1,-1);
    
      AddStaticVehicle(461,-2464.8860,896.7036,63.6223,0.6326,-1,-1);
    
      AddStaticVehicle(542,-2273.8679,921.3689,67.3102,359.9958,-1,-1);
    
      AddStaticVehicle(400,-2459.9055,786.4501,36.2643,89.8722,-1,-1);
    
      AddStaticVehicle(400,-2673.5830,802.1517,51.0693,0.3607,-1,-1);
    
      AddStaticVehicle(539,-2952.4602,495.9247,1.9517,0.4375,-1,-1);
    
      AddStaticVehicle(446,-2970.6746,497.2838,1.3557,4.0073,-1,1);
    
      AddStaticVehicle(444,-2902.7820,342.5712,6.3723,138.7612,-1,-1);
    
      AddStaticVehicle(444,-2876.3977,26.3173,7.2123,118.5961,-1,-1);
    
      AddStaticVehicle(470,-1382.4279,455.8060,7.1838,359.9849,-1,-1);
    
      AddStaticVehicle(470,-1439.3396,455.1034,7.1739,0.1531,-1,-1);
    
      AddStaticVehicle(542,-1465.0304,455.6730,7.9280,358.9676,-1,-1);
    
      AddStaticVehicle(571,-1677.1865,438.8195,7.4635,227.1910,-1,-1);
    
      AddStaticVehicle(476,-1433.3817,-504.8247,15.8794,158.2625,-1,-1);
    
      AddStaticVehicle(476,-1464.6495,-522.4009,15.8899,234.2019,-1,-1);
    
      AddStaticVehicle(593,-1354.2429,-467.9689,15.6386,162.9646,-1,-1);
    
      AddStaticVehicle(593,-1387.8518,-484.0513,15.6341,247.9289,-1,-1);
    
      AddStaticVehicle(487,-1162.1279,-460.9374,15.3257,53.8622,-1,-1);
    
      AddStaticVehicle(553,-1317.8910,-260.4665,16.4827,288.2876,-1,-1);
    
      AddStaticVehicle(553,-1362.9397,-183.5522,16.4848,308.6994,-1,-1);
    
      AddStaticVehicle(447,-1187.9520,26.1456,15.1604,45.3312,-1,-1);
    
      AddStaticVehicle(447,-1222.7996,-10.4235,15.1594,45.5780,-1,-1);
    
      AddStaticVehicle(475,-1872.5575,-820.7949,32.8273,90.7921,-1,-1);
    
      AddStaticVehicle(444,-1898.3019,-915.5814,33.3947,91.2857,-1,-1);
    
      AddStaticVehicle(496,-2124.4800,-929.0856,32.7397,269.1853,-1,-1);
    
      AddStaticVehicle(496,-2133.3015,-847.1439,32.7396,88.8312,-1,-1);
    
      AddStaticVehicle(516,-2134.1038,-775.5048,32.8568,91.5838,-1,-1);
    
      AddStaticVehicle(516,-2134.1428,-453.9576,36.1699,95.0875,-1,-1);
    
      AddStaticVehicle(541,-2035.6851,170.2529,29.4610,268.9087,-1,-1);
    
      AddStaticVehicle(500,-2219.7209,-83.2318,36.4367,2.0481,-1,-1);
    
      AddStaticVehicle(541,-2018.4379,-98.9675,35.7890,358.5420,-1,-1);
    
      AddStaticVehicle(541,-2352.0959,-126.8848,35.9374,179.5324,-1,-1);
    
      AddStaticVehicle(405,-2180.1277,41.8536,36.1953,269.9865,-1,-1);
    
      AddStaticVehicle(522,-2269.4526,69.5823,35.7279,89.6104,-1,-1);
    
      AddStaticVehicle(522,-2266.0090,145.0206,35.7322,92.0045,-1,-1);
    
      AddStaticVehicle(475,-2129.2864,787.6249,70.3666,87.1679,-1,-1);
    
      AddStaticVehicle(475,-2424.9958,740.8871,35.8205,177.6701,-1,-1);
    
      AddStaticVehicle(400,-2684.7639,636.4294,14.5454,179.2696,-1,-1);
    
      AddStaticVehicle(496,-2545.7666,627.5895,15.1684,89.1952,-1,-1);
    
      AddStaticVehicle(496,-2428.7107,514.7900,30.6451,207.9893,-1,-1);
    
      AddStaticVehicle(429,-2498.4822,357.5526,35.7969,58.0823,-1,-1);
    
      AddStaticVehicle(429,-2664.9673,268.9968,5.0156,357.6026,-1,-1);
    
      AddStaticVehicle(420,-2626.5276,-53.6779,5.1144,357.7703,-1,-1);
    
      AddStaticVehicle(434,-2718.5354,-124.4790,5.3071,269.1429,-1,-1);
    
      AddStaticVehicle(434,-2487.5295,-125.3075,26.5715,90.9363,-1,-1);
    
      AddStaticVehicle(400,-2486.0298,51.5018,27.7954,177.2178,-1,-1);
    
      AddStaticVehicle(400,-2574.9736,146.5981,5.4279,1.8790,-1,-1);
    
      AddStaticVehicle(559,-2800.0251,205.2155,7.8399,92.2606,-1,-1);
    
      AddStaticVehicle(549,-1741.0009,811.0599,25.5879,270.6703,-1,-1);
    
      AddStaticVehicle(549,-1920.7559,875.2713,36.1113,270.0973,-1,-1);
    
      AddStaticVehicle(500,-2040.4465,1107.7076,54.4032,89.8491,-1,-1);
    
      AddStaticVehicle(500,-1968.8488,465.6065,36.2766,89.3124,-1,-1);
    
      AddStaticVehicle(401,-1938.2876,584.4863,35.9137,1.1244,-1,-1);
    
      AddStaticVehicle(401,-1825.2035,-0.4858,15.8965,270.0104,-1,-1);
    
      AddStaticVehicle(579,-1820.0182,-175.9391,10.3323,87.9147,-1,-1);
    
      AddStaticVehicle(429,-1687.9076,1003.5587,18.2656,91.3972,-1,-1);
    
      AddStaticVehicle(439,-1704.8613,1058.0004,18.4810,182.3475,-1,-1);
    
      AddStaticVehicle(579,-1702.2262,1028.7677,18.5187,270.2923,-1,-1);
    
      AddStaticVehicle(480,-1735.9534,1016.0621,18.3580,268.5771,-1,-1);
    
      AddStaticVehicle(400,-2782.3508,442.1533,5.5383,57.1401,-1,-1);
    
      AddStaticVehicle(400,-2836.3665,865.6495,44.1470,268.7662,-1,-1);
    
      AddStaticVehicle(415,-2899.3823,1112.4786,27.3954,268.9744,-1,-1);
    
      AddStaticVehicle(516,-2654.5662,615.2198,15.2873,0.1598,-1,-1);
    
      AddStaticVehicle(416,-2618.7363,627.2617,15.6024,179.6464,-1,-1);
    
      AddStaticVehicle(401,-1968.8031,-400.9335,35.1227,88.2282,-1,-1);
    
      AddStaticVehicle(516,-1904.3373,-599.6174,24.4277,344.2378,-1,-1);
    
      AddStaticVehicle(475,-1639.3912,-567.4948,13.9482,80.1914,-1,-1);
    
      AddStaticVehicle(475,-1405.5500,-309.2615,13.9504,174.9827,-1,-1);
    
      AddStaticVehicle(475,-2132.1143,160.2086,35.1341,270.0023,-1,-1);
    
      AddStaticVehicle(500,-2151.4924,428.9210,35.1902,176.6156,-1,-1);
    
      AddStaticVehicle(500,-2304.8279,360.0154,35.2835,201.6184,-1,-1);
    
      AddStaticVehicle(522,-1696.7413,977.0867,17.1574,7.0263,-1,-1);
    
      AddStaticVehicle(429,-2641.7395,1333.0645,6.8700,356.7557,-1,-1);
    
      AddStaticVehicle(457,-2650.6292,-280.5106,7.0874,132.0127,-1,-1);
    
      AddStaticVehicle(421,-1409.6693,456.0711,7.0672,3.2988,-1,-1);
    
      AddStaticVehicle(487,-1681.5756,706.4234,30.7777,266.5047,-1,-1);
    
       AddStaticVehicle(603,-2617.2964,1349.0765,7.0217,358.1852,-1,-1); //
    
      AddStaticVehicle(475,-2129.8242,288.0418,34.9864,269.9582,-1,-1); //
    
      AddStaticVehicle(475,-2664.0950,-259.9579,6.5482,74.4868,-1,-1); //
    
      AddStaticVehicle(597,-1628.6875,652.5107,6.9568,0.9097,-1,-1); //
    
      AddStaticVehicle(597,-1616.7957,652.5980,6.9551,0.6199,-1,-1); //
    
      AddStaticVehicle(597,-1594.2644,672.5858,6.9564,176.7420,-1,-1); //
    
       AddStaticVehicle(597,-1593.5823,652.3891,6.9567,1.3142,0,1); //
    
      AddStaticVehicle(597,-1611.9730,673.5499,6.9567,181.6088,0,1); //
    
      CreateVehicle(425, -3070.7502, -208.5004, 155.3960, 0.0000, -1, -1, 100); // AdminV 
    
      CreateVehicle(520, -3098.4380, -210.0783, 155.3545, 0.0000, -1, -1, 100); // AdminV
    
      CreateVehicle(432, -3120.0115, -217.1723, 151.9539, 0.0000, -1, -1, 100); // AdminV
    
      CreateVehicle(433, -3126.5598, -216.3697, 152.5137, 0.0000, -1, -1, 100); // AdminV
    
      CreateVehicle(470, -3132.1616, -215.0902, 151.8520, 0.0000, -1, -1, 100); // AdminV
    
      CreateVehicle(548, -3148.9861, -209.1456, 156.4054, 0.0000, -1, -1, 100); // AdminV
    
      CreateVehicle(470, -3132.1118, -220.6702, 151.8520, 0.0000, -1, -1, 100); // AdminV
    
      CreateVehicle(411, -3107.8442, -156.0291, 151.4706, 0.0000, -1, -1, 100); // AdminV
    
      CreateVehicle(411, -3104.3020, -156.0469, 151.4706, 0.0000, -1, -1, 100); // AdminV
    
      CreateVehicle(411, -3100.5803, -156.0617, 151.4706, 0.0000, -1, -1, 100); // AdminV
    
      CreateVehicle(522, -3097.2727, -154.7192, 151.6691, 0.0000, -1, -1, 100); // AdminV
    
      CreateVehicle(522, -3095.3076, -154.7823, 151.6691, 0.0000, -1, -1, 100); // AdminV
    
      CreateVehicle(522, -3093.3628, -154.8460, 151.6691, 0.0000, -1, -1, 100); // AdminV
    atd....

     

    Mas mimo public OnGameModeInit :d

  11. Cus, pri compilaci mi to hazi tyto warningy

     

    2092 - warning 219: local variable "lights" shadows a variable at a preceding level

    2016 - warning 219: local variable "lights" shadows a variable at a preceding level

     

    Radky

     

    2092 : new engine, lights, alarm, doors, bonnet, boot, objective;

    2106 : new engine, lights, alarm, doors, bonnet, boot, objective;

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