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Nitro-Game

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Everything posted by Nitro-Game

  1. No tak jsem si to opravil A nevíte někdo proč mi to píše všude BS a jsou tam nemovitosti na silnici ? Nejdou dát ty nemovitosti k barákům a né aby byli na silnici nebo to celé zrušit ? http://jyxo.info/uploads/A8/a8b6c3a6c06181d6f2fa9362304ad93aebafbc3b.png
  2. Jo nevím kdo mě tady chce okrást
  3. To nechci chci to opravit . Dám za to peníze vše :-/
  4. Lidi tak jsem přišel na další věc kde bych vám dal bližší info . Takže když si udělám nový účet a chce to registraci objeví se dialog pro heslo dám heslo na registraci zmizne dialog objevi se další a chce to zase register tak dám to samé heslo dám spawn a vyhodí mě to ze serveru ale jak už je ten účet zaregistrovanej a přihlásím se znovu tak to všechno jde .
  5. Ale já se v pawnu nevyznám já tu chybu nenajdu klidně za to zaplatím ale tu rze jsem překládal 5 hodin a to nenavyšuji :-( A nechci to jen tak zahodit myslím že mě chápete klidně za tu chybu dám prachy ale nechci zahodit 5 hodin práce .
  6. Ale verze slovenská funguje jsou tam auta vše jde . Jen jak jsem to přeložil tak tam je něco špatně .
  7. Ale při tom když to dávám do .amx tam errory nejsou prosím pomož mi zaplatím ti ! :-(
  8. A jak to opravím ? Pomůžeš mi platba telefonem .
  9. Dorbý den, chtěl bych se zeptat stáhl jsem si rze od qwera a přeložil jsem ji z jazyka sk do jazyka cz a když se přihlašuji na server vše jde a pak se objeví dialog že to chce registraci tak dávám heslo "789654123" pak dialog zmizí a objeví se zase dialog pro registraci tak dám to stejné heslo "789654123" a pak to zmizí a další se neobjeví pak dám spawn a napíše to ihned Server closed the connection. Screen: http://jyxo.info/uploads/9B/9ba03aeab1279ebdb93927b95fdbf1ba5b212d82.png
  10. To chceš dát do samostatného fs či do gm ?
  11. Chtěl bych udělat All freeze v okruhu a All Un freeze v okuru pro adminy lvl 2 a více . Ale nevím jak kdyby byl někdo schopný se do toho zamotat více . Skype: qaudcore
  12. A nevíš co je toto C:\Users\Maminka\Desktop\FreezeAll.pwn(14) : error 017: undefined symbol "AdminLevel" C:\Users\Maminka\Desktop\FreezeAll.pwn(14) : warning 215: expression has no effect C:\Users\Maminka\Desktop\FreezeAll.pwn(14) : error 001: expected token: ";", but found "]" C:\Users\Maminka\Desktop\FreezeAll.pwn(14) : error 029: invalid expression, assumed zero C:\Users\Maminka\Desktop\FreezeAll.pwn(14) : fatal error 107: too many error messages on one line Compilation aborted.Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase 4 Errors. ////////////////////////////////////Define-Inculde////////////////////////////// #include #include ZCMD //////////////////////////////////////////New/////////////////////////////////// CMD:freezeall(playerid,params[]) { new okruh; new Float:x, Float:y, Float:z; if(AdminLevel[playerid] < 2) return SCM(playerid, cervena, "Nemáš dostatečný admin level!"); else if(sscanf(params, "i", okruh)) return SCM(playerid, cervena, "Použi: /freezeall [ OKRUH ]"); else if(okruh < 1 || okruh > 1000) return SCM(playerid, cervena, "OKRUH: 1 - 1000"); GetPlayerPos(playerid, x,y,z); for(new i; i
  13. Já tam žádné &lt nemám v tom kodu . Takto to mam mít ? if(AdminLevel[playerid] < 2) return SCM(playerid, cervena, "Nemáš dostatečný admin level!");
  14. Zdravím, připravil jsem si kod na zmrazení více hráčů v okruhu 1-1000 ale nevím jak na to dat to aby to mohl jen admin s lvl 2 a více . Nevíte jak to udělat ? Za každou radu moc děkuji :-) QCMD:freezeall(){ new okruh; new Float:x, Float:y, Float:z; if(AdminLevel[playerid] < 2) return SCM(playerid, cervena, "Nemáš dostatečný admin level!"); if(sscanf(params, "d", okruh)) return SCM(playerid, cervena, "Použi: /freezeall [ OKRUH ]"); if(okruh < 1 || okruh > 1000) return SCM(playerid, cervena, "OKRUH: 1 - 1000"); GetPlayerPos(playerid, x,y,z); for(new i; i<MAX_PLAYERS; i++) if(IsPlayerInRangeOfPoint(i, okruh, x, y, z)) { if(AdminLevel[i] < 1) { TogglePlayerControllable(i, 0); } } new string[100]; format(string, sizeof(string), "Administrátor %s zmrazil všechny hráče v okruhu %d !", sendername(playerid), okruh); SCMTA(cervena, string); return 1;}
  15. Zdravím, připravuji si na server warpy a ty warpy se zadávají příkazami do chatu a já bych chtěl menu že bych napsal /warpy tam by bylo menu tam by bylo napsáno např: Las Venturas,Banka a když kliknu na tu Banka 2x porte mě to tam prosím pomoc ! Máte tam soubor v pwn v příponě . Děkuji, Nový Otakar .
  16. Myslíš jako na jakém mísťě bude auto stát ?
  17. Nitro-Game

    pomoc Help

    Zde opraveno bez warningů #include <a_samp> #pragma tabsize 0 #define bila 0xFFFFFFFF #define cervena 0xFF0011FF public OnPlayerConnect(playerid) { SendClientMessage(playerid, cervena, "Na serveru jse nachází Script pod názvem (doplnit). Help pro scripty /cmdhelp"); return 1; } public OnPlayerCommandText(playerid, cmdtext[]) { if(!strcmp("/hp", cmdtext, true)) { SetPlayerHealth(playerid, 100); SendClientMessage(playerid,bila , "Uspěšně jsi si doplníl HP."); return 1; } if(!strcmp("/kill", cmdtext, true)) { SetPlayerHealth(playerid, 0); SendClientMessage(playerid,cervena, "Uspěšně jsi se zabil."); SendClientMessageToAll(cervena, "Hráč %s se zabil."); return 1; } if(!strcmp("/armour", cmdtext, true)) { SetPlayerArmour(playerid, 100); SendClientMessage(playerid,bila, "Uspěšně jsi si vzal armour."); return 1; } if(!strcmp("/balicek", cmdtext, true)) { GivePlayerWeapon(playerid, 9, 1); GivePlayerWeapon(playerid, 24, 1000); GivePlayerWeapon(playerid, 26, 1000); GivePlayerWeapon(playerid, 29, 1000); GivePlayerWeapon(playerid, 32, 1000); SendClientMessage(playerid, cervena, "Vzal si si balíček z obsahem zbraní."); return 1; } if(!strcmp("/cmdhelp", cmdtext, true)) { SendClientMessage(playerid, bila, "/hp (Doplnuje HP)"); SendClientMessage(playerid, bila, "/kill (Zabije vás to)"); SendClientMessage(playerid, bila, "/armour (Doplní Armour)"); SendClientMessage(playerid, bila, "/pocasi (Sluneční počasí)"); SendClientMessage(playerid, bila, "/balicek (Dá tito zbraně)"); return 1; } if(!strcmp("/pocasi", cmdtext, true)) { SetWeather(1); SendClientMessage(playerid, bila, "Nastavil si počasí na slunečno."); } return 0; }
  18. Počkej teď jsem tě nepochopil .
  19. Víš já jsem v pawnu začátečník ale snad si myslím že dialog je okno které se otevře píkazem (menu).
  20. Zdravím, pokud to dobeř chápu tak určitě chceš pro tento FS udělat dialog ? To že by jsi dal /ban objevilo se menu a tam by jsi měl to co chceš ?
  21. Nitro-Game

    pomoc Dialog

    zdravím, pomůže mi někdo z dialogem a to takovým že dám /warpy objeví se menu a tam bude bankals atd .. kliknu tedy 2x bankals a automaticky mě to tam portne aniž bych něco psal do chatu .
  22. Vím,vím můj první FS Ale už opravuji pomáhá mi kámoš . V pohodě vše hotovo .
  23. zdravím dělal jsem warpy a když to dávám do .amx píše to C:\Documents and Settings\Otik-PC\Plocha\pwn\warpy.pwn(316) : error 029: invalid expression, assumed zero C:\Documents and Settings\Otik-PC\Plocha\pwn\warpy.pwn(316) : error 017: undefined symbol "cmd_centrum" C:\Documents and Settings\Otik-PC\Plocha\pwn\warpy.pwn(316) : error 029: invalid expression, assumed zero C:\Documents and Settings\Otik-PC\Plocha\pwn\warpy.pwn(316) : fatal error 107: too many error messages on one line Compilation aborted.Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase 4 Errors. A zde je warp-systém který jsem dělal . #include <a_samp> #pragma tabsize 0 #include <sscanf> #include <zcmd> #include <a_vehicles> #include <a_players> #define COLOR_LIGHTBLUE 0x33CCFFAA #define COLOR_RED 0xAA3333AA #define COLOR_GREY 0xAFAFAFAA #define COLOR_YELLOW 0xFFFF00AA #define COLOR_PINK 0xFF66FFAA #define COLOR_BLUE 0x0000BBAA #define COLOR_WHITE 0xFFFFFFAA #define COLOR_DARKRED 0x660000AA #define COLOR_ORANGE 0xFF9900AA #define COLOR_BRIGHTRED 0xFF0000AA #define COLOR_INDIGO 0x4B00B0AA #define COLOR_VIOLET 0x9955DEEE #define COLOR_LIGHTRED 0xFF99AADD #define COLOR_SEAGREEN 0x00EEADDF #define COLOR_GRAYWHITE 0xEEEEFFC4 #define COLOR_LIGHTNEUTRALBLUE 0xabcdef66 #define COLOR_GREENISHGOLD 0xCCFFDD56 #define COLOR_LIGHTBLUEGREEN 0x0FFDD349 #define COLOR_NEUTRALBLUE 0xABCDEF01 #define COLOR_LIGHTCYAN 0xAAFFCC33 #define COLOR_LEMON 0xDDDD2357 #define COLOR_MEDIUMBLUE 0x63AFF00A #define COLOR_NEUTRAL 0xABCDEF97 #define COLOR_BLACK 0x00000000 #define COLOR_NEUTRALGREEN 0x81CFAB00 #define COLOR_DARKGREEN 0x12900BBF #define COLOR_LIGHTGREEN 0x24FF0AB9 #define COLOR_DARKBLUE 0x300FFAAB #define COLOR_BLUEGREEN 0x46BBAA00 #define COLOR_PINK 0xFF66FFAA #define COLOR_LIGHTBLUE 0x33CCFFAA #define COLOR_DARKRED 0x660000AA #define COLOR_ORANGE 0xFF9900AA #define COLOR_PURPLE 0x800080AA #define COLOR_GRAD1 0xB4B5B7FF #define COLOR_GRAD2 0xBFC0C2FF #define COLOR_RED1 0xFF0000AA #define COLOR_GREY 0xAFAFAFAA #define COLOR_GREEN 0x33AA33AA #define COLOR_RED 0xAA3333AA #define COLOR_YELLOW 0xFFFF00AA #define COLOR_WHITE 0xFFFFFFAA #define COLOR_BROWN 0x993300AA #define COLOR_CYAN 0x99FFFFAA #define COLOR_TAN 0xFFFFCCAA #define COLOR_PINK 0xFF66FFAA #define COLOR_KHAKI 0x999900AA #define COLOR_LIME 0x99FF00AA #define COLOR_SYSTEM 0xEFEFF7AA #define COLOR_GRAD2 0xBFC0C2FF #define COLOR_GRAD4 0xD8D8D8FF #define COLOR_GRAD6 0xF0F0F0FF #define COLOR_GRAD2 0xBFC0C2FF #define COLOR_GRAD3 0xCBCCCEFF #define COLOR_GRAD5 0xE3E3E3FF #define COLOR_GRAD1 0xB4B5B7FF CMD:bankals (playerid, params[]) { SetPlayerPos(playerid,-181,815.0206,-1393.1237,13.3966,286.9708,0,0,0,0,0,0); SetVehiclePos(GetPlayerVehicleID(playerid),-181,815.0206,-1393.1237,13.3966,286.9708,0,0,0,0,0,0); new string3[70]; new name[MAX_PLAYER_NAME]; GetPlayerName(playerid, name, sizeof(name)); format(string3, sizeof(string3), "[ Warpy ] Hráč %s sa odwarpoval do banky v LS!", name); SendClientMessageToAll(0x33AA33AA, string3); return 1; } //==========================================================================================// CMD:kostol (playerid, params[]) { SetPlayerPos(playerid,-181,2226.1729,-1347.3372,23.9850,12.0125,0,0,0,0,0,0); SetVehiclePos(GetPlayerVehicleID(playerid),-181,2226.1729,-1347.3372,23.9850,12.0125,0,0,0,0,0,0); new string3[70]; new name[MAX_PLAYER_NAME]; GetPlayerName(playerid, name, sizeof(name)); format(string3, sizeof(string3), "[ Warpy ] Hráč %s sa odwarpoval do kostola!", name); SendClientMessageToAll(0x33AA33AA, string3); return 1; } //==========================================================================================// CMD:vila (playerid, params[]) { SetPlayerPos(playerid,181,1281.7529,-819.9988,84.1406,105.0525,0,0,0,0,0,0); SetVehiclePos(GetPlayerVehicleID(playerid),181,1281.7529,-819.9988,84.1406,105.0525,0,0,0,0,0,0); new string3 [70]; new name[MAX_PLAYER_NAME]; GetPlayerName(playerid, name, sizeof(name)); format(string3, sizeof(string3), "[ Warpy ] Hráč %s sa odwarpoval do vily!", name); SendClientMessageToAll(0x33AA33AA, string3); return 1; } //==========================================================================================// CMD:burger (playerid, params[]) { SetPlayerPos(playerid,181,1213.5266,-930.1619,42.6705,88.1792,0,0,0,0,0,0); SetVehiclePos(GetPlayerVehicleID(playerid),181,1213.5266,-930.1619,42.6705,88.1792,0,0,0,0,0,0); new string3 [70]; new name[MAX_PLAYER_NAME]; GetPlayerName(playerid, name, sizeof(name)); format(string3, sizeof(string3), "[ Warpy ] Hráč %s sa odwarpoval do burger!", name); SendClientMessageToAll(0x33AA33AA, string3); return 1; } //==========================================================================================// CMD: (playerid, params[]) { } //==========================================================================================// CMD:warpy (playerid, params[]) { ShowPlayerDialog(playerid,1,DIALOG_STYLE_LIST, "{009900}Warpy", "San Fierro\nLas Venturasn\nLos Santos\nAngel Pine\nChilliard\nWang Cars\nOttos Auto\nAutoškola LV\nAutoškola SF\nDrift SF\nDrift LV\nLetisko LS\nLetisko SF\nLetisko LV", "Odejit", "Odejit"); return 1; } //==========================================================================================// CMD:plaz (playerid, params[]) { SetPlayerPos(playerid,-181,294.8328,-1849.4993,3.3197,349.8987,0,0,0,0,0,0); SetVehiclePos(GetPlayerVehicleID(playerid),-181,294.8328,-1849.4993,3.3197,349.8987,0,0,0,0,0,0); new string3 [70]; new name[MAX_PLAYER_NAME]; GetPlayerName(playerid, name, sizeof(name)); format(string3, sizeof(string3), "[ Warpy ] Hráč %s sa odwarpoval na plaz", name); SendClientMessageToAll(0x33AA33AA, string3); return 1; } //==========================================================================================// CMD:zmrzkar (playerid, params[]) { SetPlayerPos(playerid,-181,372.9981,-2041.5497,7.6719,180.5091,0,0,0,0,0,0); SetVehiclePos(GetPlayerVehicleID(playerid),-181,372.9981,-2041.5497,7.6719,180.5091,0,0,0,0,0,0); new string3 [70]; new name[MAX_PLAYER_NAME]; GetPlayerName(playerid, name, sizeof(name)); format(string3, sizeof(string3), "[ Warpy ] Hráč %s sa odwarpoval k zmrzkarovi!", name); SendClientMessageToAll(0x33AA33AA, string3); return 1; } //==========================================================================================// CMD:cintorin (playerid, params[]) { SetPlayerPos(playerid,-181,873.8230,-1101.3887,24.2969,92.8819,0,0,0,0,0,0); SetVehiclePos(GetPlayerVehicleID(playerid),-181,873.8230,-1101.3887,24.2969,92.8819,0,0,0,0,0,0); new string3 [70]; new name[MAX_PLAYER_NAME]; GetPlayerName(playerid, name, sizeof(name)); format(string3, sizeof(string3), "[ Warpy ] Hráč %s sa odwarpoval na cintorin!", name); SendClientMessageToAll(0x33AA33AA, string3); return 1; } //==========================================================================================// CMD:jazierko (playerid, params[]) { SetPlayerPos(playerid,-181,2000.9781,-1227.5927,20.8516,180.0411,0,0,0,0,0,0); SetVehiclePos(GetPlayerVehicleID(playerid),-181,2000.9781,-1227.5927,20.8516,180.0411,0,0,0,0,0,0); new string3 [70]; new name[MAX_PLAYER_NAME]; GetPlayerName(playerid, name, sizeof(name)); format(string3, sizeof(string3), "[ Warpy ] Hráč %s sa odwarpoval k jazierku!", name); SendClientMessageToAll(0x33AA33AA, string3); return 1; } //==========================================================================================// CMD:zamokls (playerid, params[]) { SetPlayerPos(playerid,181,1191.8810,-2036.3303,69.0078,92.8819,0,0,0,0,0,0); SetVehiclePos(GetPlayerVehicleID(playerid),181,1191.8810,-2036.3303,69.0078,92.8819,0,0,0,0,0,0); new string3 [70]; new name[MAX_PLAYER_NAME]; GetPlayerName(playerid, name, sizeof(name)); format(string3, sizeof(string3), "[ Warpy ] Hráč %s sa odwarpoval na zamok LS!", name); SendClientMessageToAll(0x33AA33AA, string3); return 1; } //==========================================================================================// CMD:lod (playerid, params[]) { SetPlayerPos(playerid,-181,2003.9749,1544.7358,13.5908,254.1037,0,0,0,0,0,0); SetVehiclePos(GetPlayerVehicleID(playerid),-181,2003.9749,1544.7358,13.5908,254.1037,0,0,0,0,0,0); new string3 [70]; new name[MAX_PLAYER_NAME]; GetPlayerName(playerid, name, sizeof(name)); format(string3, sizeof(string3), "[ Warpy ] Hráč %s sa odwarpoval do lode!", name); SendClientMessageToAll(0x33AA33AA, string3); return 1; } //==========================================================================================// CMD:drift (playerid, params[]) { SetPlayerPos(playerid,-181,2244.1624,1965.3647,32.0486,259.8717,0,0,0,0,0,0); SetVehiclePos(GetPlayerVehicleID(playerid),-181,2244.1624,1965.3647,32.0486,259.8717,0,0,0,0,0,0); new string3 [70]; new name[MAX_PLAYER_NAME]; GetPlayerName(playerid, name, sizeof(name)); format(string3, sizeof(string3), "[ Warpy ] Hráč %s sa odwarpoval na drift !", name); SendClientMessageToAll(0x33AA33AA, string3); return 1; } //==========================================================================================// CMD:sexshop (playerid, params[]) { SetPlayerPos(playerid,181,2096.9429,2064.6753,10.8203,133.9621,0,0,0,0,0,0); SetVehiclePos(GetPlayerVehicleID(playerid),181,2096.9429,2064.6753,10.8203,133.9621,0,0,0,0,0,0); new string3 [70]; new name[MAX_PLAYER_NAME]; GetPlayerName(playerid, name, sizeof(name)); format(string3, sizeof(string3), "[ Warpy ] Hráč %s sa odwarpoval do sexshop!", name); SendClientMessageToAll(0x33AA33AA, string3); return 1; } //==========================================================================================// CMD:drift2 (playerid, params[]) { SetPlayerPos(playerid,181,2071.3811,2387.1016,49.5312,259.4305,0,0,0,0,0,0); SetVehiclePos(GetPlayerVehicleID(playerid),181,2071.3811,2387.1016,49.5312,259.4305,0,0,0,0,0,0); new string3 [70]; new name[MAX_PLAYER_NAME]; GetPlayerName(playerid, name, sizeof(name)); format(string3, sizeof(string3), "[ Warpy ] Hráč %s se odwarpoval na drift2!", name); SendClientMessageToAll(0x33AA33AA, string3); return 1; } //==========================================================================================// CMD:garaz (playerid, params[]) { SetPlayerPos(playerid,-181,2510.2949,2375.5627,4.2109,269.9978,0,0,0,0,0,0); SetVehiclePos(GetPlayerVehicleID(playerid),181,2510.2949,2375.5627,4.2109,269.9978,0,0,0,0,0,0); new string3 [70]; new name[MAX_PLAYER_NAME]; GetPlayerName(playerid, name, sizeof(name)); format(string3, sizeof(string3), "[ Warpy ] Hráč %s se odwarpoval do garaze!", name); SendClientMessageToAll(0x33AA33AA, string3); return 1; } //==========================================================================================// CMD:nemocnica (playerid, params[]) { SetPlayerPos(playerid,181,1606.4651,1827.2622,10.8203,177.5119,0,0,0,0,0,0); SetVehiclePos(GetPlayerVehicleID(playerid),181,1606.4651,1827.2622,10.8203,177.5119,0,0,0,0,0,0); new string3 [70]; new name[MAX_PLAYER_NAME]; GetPlayerName(playerid, name, sizeof(name)); format(string3, sizeof(string3), "[ Warpy ] Hráč %s se odwarpoval do nemocnice!", name); SendClientMessageToAll(0x33AA33AA, string3); return 1; } //==========================================================================================/// CMD:ufo (playerid, params[]) { SetPlayerPos(playerid,181,-83.1193,1375.6008,10.2734,191.9588,0,0,0,0,0,0); SetVehiclePos(GetPlayerVehicleID(playerid),181,-83.1193,1375.6008,10.2734,191.9588,0,0,0,0,0,0); new string3 [70]; new name[MAX_PLAYER_NAME]; GetPlayerName(playerid, name, sizeof(name)); format(string3, sizeof(string3), "[ Warpy ] Hráč %s se odwarpoval k ufu!", name); SendClientMessageToAll(0x33AA33AA, string3); return 1; } //==========================================================================================/// CMD:bankasf (playerid, params[]) { SetPlayerPos(playerid,181,-1556.2712,1169.4216,7.1875,305.2396,0,0,0,0,0,0); SetVehiclePos(GetPlayerVehicleID(playerid),181,-1556.2712,1169.4216,7.1875,305.2396,0,0,0,0,0,0); new string3 [70]; new name[MAX_PLAYER_NAME]; GetPlayerName(playerid, name, sizeof(name)); format(string3, sizeof(string3), "[ Warpy ] Hráč %s se odwarpoval do banky SF!", name); SendClientMessageToAll(0x33AA33AA, string3); return 1; } //==========================================================================================/// CMD:otto (playerid, params[]) { SetPlayerPos(playerid,181,-1627.6954,1201.5106,7.0391,68.0230,0,0,0,0,0,0); SetVehiclePos(GetPlayerVehicleID(playerid),181,-1627.6954,1201.5106,7.0391,68.0230,0,0,0,0,0,0); new string3 [70]; new name[MAX_PLAYER_NAME]; GetPlayerName(playerid, name, sizeof(name)); format(string3, sizeof(string3), "[ Warpy ] Hráč %s sa odwarpoval k ottu!", name); SendClientMessageToAll(0x33AA33AA, string3); return 1; } //==========================================================================================/// CMD:island (playerid, params[]) { SetPlayerPos(playerid,181,-1508.3715,1374.7272,3.6274,253.6617,0,0,0,0,0,0); SetVehiclePos(GetPlayerVehicleID(playerid),181,-1508.3715,1374.7272,3.6274,253.6617,0,0,0,0,0,0); new string3 [70]; new name[MAX_PLAYER_NAME]; GetPlayerName(playerid, name, sizeof(name)); format(string3, sizeof(string3), "[ Warpy ] Hráč %s sa odwarpoval do islandu!", name); SendClientMessageToAll(0x33AA33AA, string3); return 1; } //==========================================================================================/// CMD:jump (playerid, params[]) { SetPlayerPos(playerid,181,-669.4110,2305.7393,135.5432,90.5671,0,0,0,0,0,0); SetVehiclePos(GetPlayerVehicleID(playerid),181,-669.4110,2305.7393,135.5432,90.5671,0,0,0,0,0,0); new string3 [70]; new name[MAX_PLAYER_NAME]; GetPlayerName(playerid, name, sizeof(name)); format(string3, sizeof(string3), "[ Warpy ] Hráč %s sa odwarpoval na jump!", name); SendClientMessageToAll(0x33AA33AA, string3); return 1; //==========================================================================================/// CMD:centrum (playerid, params[]) { SetPlayerPos(playerid,181,2833.6790,2383.8535,10.8203,355.1273,0,0,0,0,0,0); SetVehiclePos(GetPlayerVehicleID(playerid),181,2833.6790,2383.8535,10.8203,355.1273,0,0,0,0,0,0); new string3 [70]; new name[MAX_PLAYER_NAME]; GetPlayerName(playerid, name, sizeof(name)); format(string3, sizeof(string3), "[ Warpy ] Hráč %s sa odwarpoval do centra!", name); SendClientMessageToAll(0x33AA33AA, string3); return 1 //==========================================================================================/// CMD:bankalv (playerid, params[]) { SetPlayerPos(playerid,181,2185.4626,1994.1934,10.8203,274.7112,0,0,0,0,0,0); SetVehiclePos(GetPlayerVehicleID(playerid),181,2185.4626,1994.1934,10.8203,274.7112,0,0,0,0,0,0); new string3 [70]; new name[MAX_PLAYER_NAME]; GetPlayerName(playerid, name, sizeof(name)); format(string3, sizeof(string3), "[ Warpy ] Hráč %s sa odwarpoval do Banky LV!", name); SendClientMessageToAll(0x33AA33AA, string3); return 1 { { {
  24. Toto jen upravuji slyšel jsem že se toho naučíš když stáhneš nějaký fs a pak ho třeba někomu dáš .. Omlouvám se, a můžeme lock .
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