Koberec
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Zdravím... ako by som v tomto code opravil tutorial aby to fungovalo normalne.... mňe iba funguje 1 tutorial a ostatné nie helpnete mi.....? #include <a_samp> #include <foreach> #include <YSI\y_commands> #include <YSI\y_ini> #define COLOR_PURPLE 0xC2A2DAAA #define COLOR_GREY 0xAFAFAFAA #define COLOR_FADE 0xC8C8C8C8 #define Write "{FFFFFF}" #define Red "{F81414}" #define Green "{00FF22}" #define Lightblue "{00CED1}" #define Yellow "{F3FF02}" #define YELLOW 0xDABB3EAA #define BELA 0xFFFFFFAA #define RED 0xFF0000FF #define PATH "Ucet/%s.ini" #define GivePlayerCash(%0,%1) SetPVarInt(%0,"Money",GetPlayerCash(%0)+%1),GivePlayerMoney(%0,%1) #define ResetPlayerCash(%0) SetPVarInt(%0,"Money",0), ResetPlayerMoney(%0) #define GetPlayerCash(%0) GetPVarInt(%0,"Money") #define DIALOG_REGISTER 1 #define DIALOG_LOGIN 2 #define DIALOG_AGE 3 #define DIALOG_SEX 4 #define DIALOG_TUTORIAL 5 enum pInfo{ pPass,pCash,pAdmin,pSex,pAge,Float:pPos_x,Float:pPos_y,Float:pPos_z,pTeam,pSkin,pTutorial, } new PlayerInfo[MAX_PLAYERS][pInfo]; main() { print("+-------------------------------------------+"); print("| *** Register System *** |"); print("| Code: Mirotelli [ 2014 ] |"); print("| SA-MP Version 0.3z [Linux/Win] |"); print("| Gamemode Version [ 1.0 ] |"); print("+-------------------------------------------+\n"); } new Logged[ MAX_PLAYERS ]; public OnPlayerConnect(playerid) { Logged[ playerid ] = 0; new luca0[30]; GetPlayerIp(playerid, luca0, 30); if(!strcmp(luca0, "255.255.255.255", true)){ Ban(playerid); } SetWeather(1); SetWorldTime(12); SetPlayerColor(playerid, 0xAFAFAFAA); if(fexist(UserPath(playerid))){ INI_ParseFile(UserPath(playerid), "LoadUser_%s", .bExtra = true, .extra = playerid); new ing[2056],org[126]; strcat(org, "Prihlasenie!\n"); strcat(ing, "{001bff}1. {ffffff}Hráč je povinný sa držat slušneho správania a rešpekovat adminov\n"); strcat(ing, "{001bff}2. {ffffff}Ak najdete chybu na servery alebo drobne chyby tak použite prikaz /bug\n"); strcat(ing, "{001bff}3. {ffffff}Máte povinnost používat vymožeností modu tak,aby ste nemohli byt ukradnutý\n"); strcat(ing, "{001bff}4. {ffffff}Vždy pred odchodom do windowsu alebo použitim ESC tak použite prikaz /afk\n"); strcat(ing, "{001bff}5. {ffffff}Ak ste zbadali na servery cheatera tak ho nahlaste online adminovi /cheat alebo ak nie je online tak prikazom /chranit\n"); strcat(ing, "{001bff}6. {ffffff}Za akokolvek priane scripty do Original hry (Cheaty,Cleo,Mody,..) tak hráč bude potrestaný!!\n"); strcat(ing, "{001bff}7. {ffffff}Je zakazane strielat na SpawnKill alebo ClockSpawn!\n"); strcat(ing, "{001bff}8. {ffffff}Nikdy neprovokujte admina o zlepšenie = každý hrač si musí sám nahrat svoje skore!!\n"); strcat(ing, "{001bff}9. {ffffff}Na servery je zakazané vytravat reklamy na iní server alebo na iní mod!\n"); strcat(ing, " \n"); strcat(ing, "{001bff}!!{ffffff}TIETO PRAVIDLA PLATIA I PRE ADMINISTRATOROV~r~!!"); strcat(ing, " \n"); strcat(ing, "{001bff}Celé pravila a ich aktualizacie najdeš na našom webe www.ewolutions.cz \n"); strcat(ing, " \n"); strcat(ing, "{001bff} !!ZA NEPREČITANIE PRAVIDIEL NEOSPRAVEDLNUJEME!! \n"); strcat(ing, " \n"); ShowPlayerDialog(playerid, DIALOG_LOGIN, DIALOG_STYLE_INPUT,org,ing,"Login","Quit"); }else{ new ing[2056],org[126]; strcat(org, "Regisracia!\n"); strcat(ing, "{001bff}1. {ffffff}Hráč je povinný sa držat slušneho správania a rešpekovat adminov\n"); strcat(ing, "{001bff}2. {ffffff}Ak najdete chybu na servery alebo drobne chyby tak použite prikaz /bug\n"); strcat(ing, "{001bff}3. {ffffff}Máte povinnost používat vymožeností modu tak,aby ste nemohli byt ukradnutý\n"); strcat(ing, "{001bff}4. {ffffff}Vždy pred odchodom do windowsu alebo použitim ESC tak použite prikaz /afk\n"); strcat(ing, "{001bff}5. {ffffff}Ak ste zbadali na servery cheatera tak ho nahlaste online adminovi /cheat alebo ak nie je online tak prikazom /chranit\n"); strcat(ing, "{001bff}6. {ffffff}Za akokolvek priane scripty do Original hry (Cheaty,Cleo,Mody,..) tak hráč bude potrestaný!!\n"); strcat(ing, "{001bff}7. {ffffff}Je zakazane strielat na SpawnKill alebo ClockSpawn!\n"); strcat(ing, "{001bff}8. {ffffff}Nikdy neprovokujte admina o zlepšenie = každý hrač si musí sám nahrat svoje skore!!\n"); strcat(ing, "{001bff}9. {ffffff}Na servery je zakazané vytravat reklamy na iní server alebo na iní mod!\n"); strcat(ing, " \n"); strcat(ing, "{001bff}!!{ffffff}TIETO PRAVIDLA PLATIA I PRE ADMINISTRATOROV~r~!!"); strcat(ing, " \n"); strcat(ing, "{001bff}Celé pravila a ich aktualizacie najdeš na našom webe www.ewolutions.cz \n"); strcat(ing, " \n"); strcat(ing, "{001bff} !!ZA NEPREČITANIE PRAVIDIEL NEOSPRAVEDLNUJEME!! \n"); strcat(ing, " \n"); ShowPlayerDialog(playerid, DIALOG_REGISTER, DIALOG_STYLE_INPUT,org,ing,"Register","Quit"); } return 1; } public OnPlayerRequestClass(playerid, classid) { PlayerPlaySound(playerid, 1097, -1370.2362,-256.3250,14.1440); SetPlayerPos(playerid,1103.3688,-827.0107,114.4477); SetPlayerFacingAngle(playerid, 60); SetPlayerCameraPos(playerid,1099.5803,-822.9796,114.4477); SetPlayerCameraLookAt(playerid,1101.4971,-825.1699,114.4477); return 1; } public OnGameModeInit() { AddPlayerClass(293,-543.7243,2592.7314,53.5156,270.7141,0,0,0,0,0,0); // 0 AddPlayerClass(299,-543.4693,2607.3337,53.5156,270.7141,0,0,0,0,0,0); // 1 AddPlayerClass(298,-543.7243,2592.7314,53.5156,270.7141,0,0,0,0,0,0); // 2 AddPlayerClass(297,-543.4429,2573.9592,53.5156,270.4008,0,0,0,0,0,0); // 3 AddPlayerClass(104,-543.4429,2573.9592,53.5156,270.4008,0,0,0,0,0,0); // Ballas 3 - 4 AddPlayerClass(103,-543.7243,2592.7314,53.5156,270.7141,0,0,0,0,0,0); // Ballas 2 - 5 AddPlayerClass(102,-543.4429,2573.9592,53.5156,270.4008,0,0,0,0,0,0); // Ballas 1 - 6 AddPlayerClass(107,-543.4429,2573.9592,53.5156,270.4008,0,0,0,0,0,0); // Grove 3 - 7 AddPlayerClass(106,-543.7243,2592.7314,53.5156,270.7141,0,0,0,0,0,0); // Grove 2 - 8 AddPlayerClass(105,-543.4429,2573.9592,53.5156,270.4008,0,0,0,0,0,0); // Grove 1 - 9 AddPlayerClass(296,-543.7243,2592.7314,53.5156,270.7141,0,0,0,0,0,0); // 4 AddPlayerClass(295,-543.4693,2607.3337,53.5156,270.7141,0,0,0,0,0,0); // 5 AddPlayerClass(294,-543.4693,2607.3337,53.5156,270.7141,0,0,0,0,0,0); // 6 AddPlayerClass(292,-543.4429,2573.9592,53.5156,270.4008,0,0,0,0,0,0); // OG LOC 7 AddPlayerClass(291,-543.7243,2592.7314,53.5156,270.7141,0,0,0,0,0,0); // OG LOC 8 AddPlayerClass(290,-543.4429,2573.9592,53.5156,270.4008,0,0,0,0,0,0); // OG LOC 9 AddPlayerClass(288,-543.4429,2573.9592,53.5156,270.4008,0,0,0,0,0,0); // OG LOC 10 AddPlayerClass(287,-543.7243,2592.7314,53.5156,270.7141,0,0,0,0,0,0); // OG LOC 11 AddPlayerClass(286,-543.4429,2573.9592,53.5156,270.4008,0,0,0,0,0,0); // OG LOC 12 AddPlayerClass(285,-543.4429,2573.9592,53.5156,270.4008,0,0,0,0,0,0); // OG LOC 13 AddPlayerClass(284,-543.7243,2592.7314,53.5156,270.7141,0,0,0,0,0,0); // OG LOC 14 AddPlayerClass(283,-543.4693,2607.3337,53.5156,270.7141,0,0,0,0,0,0); // OG LOC 15 AddPlayerClass(282,-543.4429,2573.9592,53.5156,270.4008,0,0,0,0,0,0); // OG LOC 16 AddPlayerClass(281,-543.7243,2592.7314,53.5156,270.7141,0,0,0,0,0,0); // OG LOC 17 AddPlayerClass(280,-543.4429,2573.9592,53.5156,270.4008,0,0,0,0,0,0); // OG LOC 18 AddPlayerClass(279,-543.4429,2573.9592,53.5156,270.4008,0,0,0,0,0,0); // OG LOC 19 AddPlayerClass(278,-543.7243,2592.7314,53.5156,270.7141,0,0,0,0,0,0); // OG LOC 20 AddPlayerClass(276,-543.4429,2573.9592,53.5156,270.4008,0,0,0,0,0,0); // OG LOC 21 AddPlayerClass(274,-543.4429,2573.9592,53.5156,270.4008,0,0,0,0,0,0); // OG LOC 22 AddPlayerClass(272,-543.7243,2592.7314,53.5156,270.7141,0,0,0,0,0,0); // OG LOC 2 AddPlayerClass(271,-543.4693,2607.3337,53.5156,270.7141,0,0,0,0,0,0); // OG LOC AddPlayerClass(270,-543.4693,2607.3337,53.5156,270.7141,0,0,0,0,0,0); // OG LOC AddPlayerClass(269,-543.4429,2573.9592,53.5156,270.4008,0,0,0,0,0,0); // OG LOC AddPlayerClass(268,-543.4693,2607.3337,53.5156,270.7141,0,0,0,0,0,0); // OG LOC AddPlayerClass(267,-543.7243,2592.7314,53.5156,270.7141,0,0,0,0,0,0); // OG LOC AddPlayerClass(266,-543.7243,2592.7314,53.5156,270.7141,0,0,0,0,0,0); // OG LOC AddPlayerClass(265,-543.7243,2592.7314,53.5156,270.7141,0,0,0,0,0,0); // OG LOC AddPlayerClass(264,-543.4429,2573.9592,53.5156,270.4008,0,0,0,0,0,0); // OG LOC AddPlayerClass(258,-543.4429,2573.9592,53.5156,270.4008,0,0,0,0,0,0); // OG LOC AddPlayerClass(256,-543.7243,2592.7314,53.5156,270.7141,0,0,0,0,0,0); // OG LOC AddPlayerClass(255,-543.7243,2592.7314,53.5156,270.7141,0,0,0,0,0,0); // OG LOC AddPlayerClass(252,-543.4693,2607.3337,53.5156,270.7141,0,0,0,0,0,0); // OG LOC AddPlayerClass(250,-543.4429,2573.9592,53.5156,270.4008,0,0,0,0,0,0); // OG LOC AddPlayerClass(249,-543.4693,2607.3337,53.5156,270.7141,0,0,0,0,0,0); // OG LOC AddPlayerClass(248,-543.4429,2573.9592,53.5156,270.4008,0,0,0,0,0,0); // OG LOC AddPlayerClass(247,-543.4693,2607.3337,53.5156,270.7141,0,0,0,0,0,0); // OG LOC AddPlayerClass(241,-543.7243,2592.7314,53.5156,270.7141,0,0,0,0,0,0); // OG LOC AddPlayerClass(240,-543.4693,2607.3337,53.5156,270.7141,0,0,0,0,0,0); // OG LOC AddPlayerClass(233,2119.5608,1233.0441,10.8203,89.3993,0,0,0,0,0,0); // OG LOC AddPlayerClass(223,-543.7243,2592.7314,53.5156,270.7141,0,0,0,0,0,0); // OG LOC AddPlayerClass(221,-543.4429,2573.9592,53.5156,270.4008,0,0,0,0,0,0); // OG LOC AddPlayerClass(217,-543.7243,2592.7314,53.5156,270.7141,0,0,0,0,0,0); // OG LOC AddPlayerClass(212,-543.4693,2607.3337,53.5156,270.7141,0,0,0,0,0,0); // OG LOC AddPlayerClass(209,-543.7243,2592.7314,53.5156,270.7141,0,0,0,0,0,0); // OG LOC AddPlayerClass(205,-543.7243,2592.7314,53.5156,270.7141,0,0,0,0,0,0); // OG LOC AddPlayerClass(204,-543.4429,2573.9592,53.5156,270.4008,0,0,0,0,0,0); // OG LOC AddPlayerClass(203,-543.4693,2607.3337,53.5156,270.7141,0,0,0,0,0,0); // OG LOC AddPlayerClass(197,-543.4429,2573.9592,53.5156,270.4008,0,0,0,0,0,0); // OG LOC AddPlayerClass(195,-543.4429,2573.9592,53.5156,270.4008,0,0,0,0,0,0); // OG LOC AddPlayerClass(186,-543.4693,2607.3337,53.5156,270.7141,0,0,0,0,0,0); // OG LOC AddPlayerClass(185,-543.7243,2592.7314,53.5156,270.7141,0,0,0,0,0,0); // OG LOC AddPlayerClass(184,-543.7243,2592.7314,53.5156,270.7141,0,0,0,0,0,0); // OG LOC AddPlayerClass(181,-543.4429,2573.9592,53.5156,270.4008,0,0,0,0,0,0); // OG LOC AddPlayerClass(180,-543.4693,2607.3337,53.5156,270.7141,0,0,0,0,0,0); // OG LOC ShowPlayerMarkers(0); ShowNameTags(1); DisableInteriorEnterExits(); EnableStuntBonusForAll(0); SetNameTagDrawDistance(10.0); // =========== TIMERS =========== SetTimer("MoneyUpdate",1000,1); SetTimer("SaveAccounts",1000,1); SetGameModeText("REGISTER SYSTEM"); AddStaticVehicleEx(522, 1119.0754, -1626.3329, 20.0777, 176.0761, 1, 1, 60000); // Motor kod spawna return 1; } public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[]) { if(dialogid == DIALOG_AGE){ if(!response){ Kick(playerid);} else { if(strlen(inputtext)){ new age = strval(inputtext); if(age > 25 || age < 16){ ShowPlayerDialog(playerid, DIALOG_AGE, DIALOG_STYLE_INPUT, "Roky","Kolko máš rokov???\n{FF0000}(( 13 - 25 ))","Pokračuj","Koniec"); }else{ PlayerInfo[playerid][pAge] = age; new string[ 64 ]; format(string, sizeof(string), "INFO: Tvoj vek je {3BB9FF}%d.",age); SendClientMessage(playerid, -1, string); } }else{ return 0; } } } if(dialogid == DIALOG_SEX){ if(response){ PlayerInfo[playerid][pSex] = 1; SendClientMessage(playerid, -1, "INFO: Ty si {3BB9FF}muž."); SetPlayerSkin(playerid, 60); PlayerInfo[playerid][pSkin] = 60; ShowPlayerDialog(playerid, DIALOG_AGE, DIALOG_STYLE_INPUT, "Roky","Kolko máš rokov???\n{FF0000}(( 13 - 25 ))","Pokračuj","Koniec"); }else{ PlayerInfo[playerid][pSex] = 2; SendClientMessage(playerid, -1, "INFO: Ti si {3BB9FF}žena."); SetPlayerSkin(playerid, 233); PlayerInfo[playerid][pSkin] = 233; ShowPlayerDialog(playerid, DIALOG_AGE, DIALOG_STYLE_INPUT, "Roky","Kolko máš rokov???\n{FF0000}(( 13 - 25 ))","Pokračuj","Koniec"); } } switch( dialogid ) { case DIALOG_REGISTER: { if (!response) return Kick(playerid); if(response) { if(!strlen(inputtext)) return ShowPlayerDialog(playerid, DIALOG_REGISTER, DIALOG_STYLE_INPUT, ""Write"Registering...",""Red"You have entered an invalid password.\n"Write"Type your password below to register a new account.","Register","Quit"); new INI:File = INI_Open(UserPath(playerid)); INI_SetTag(File,"data"); INI_WriteInt(File,"Password",udb_hash(inputtext)); INI_WriteInt(File,"Cash",10000); INI_WriteInt(File,"Admin",0); INI_WriteInt(File,"Sex",0); INI_WriteInt(File,"Age",0); INI_WriteFloat(File,"Pos_x",0); INI_WriteFloat(File,"Pos_y",0); INI_WriteFloat(File,"Pos_z",0); INI_WriteInt(File,"Skin",0); INI_WriteInt(File,"Team",0); INI_WriteInt(File,"Tuturial",0); INI_Close(File); ShowPlayerDialog(playerid, DIALOG_SEX, DIALOG_STYLE_MSGBOX, "Pohlavie","Aké pohlavia ste?","Muž","Žena"); } } case DIALOG_LOGIN: { if ( !response ) return Kick ( playerid ); if( response ) { if(udb_hash(inputtext) == PlayerInfo[playerid][pPass]) { INI_ParseFile(UserPath(playerid), "LoadUser_%s", .bExtra = true, .extra = playerid); new tmp2[ 256 ],playername2[ MAX_PLAYER_NAME ]; GetPlayerName(playerid, playername2, sizeof(playername2)); format(tmp2, sizeof(tmp2), "~w~Dobrodosli ~n~~g~%s", playername2); GameTextForPlayer(playerid, tmp2, 5000, 1); SetTimerEx("UnsetFirstSpawn", 5000, false, "i", playerid); GivePlayerCash(playerid, PlayerInfo[playerid][pCash]); SetSpawnInfo(playerid, PlayerInfo[playerid][pTeam], PlayerInfo[playerid][pSkin], PlayerInfo[playerid][pPos_x], PlayerInfo[playerid][pPos_y], PlayerInfo[playerid][pPos_z], 1.0, -1, -1, -1, -1, -1, -1); SpawnPlayer(playerid); } }else{ ShowPlayerDialog(playerid, DIALOG_LOGIN, DIALOG_STYLE_INPUT,""Write"Login",""Red"You have entered an incorrect password.\n"Write"Type your password below to login.","Login","Quit"); } } } return 1; } public OnPlayerSpawn(playerid){ if(IsPlayerConnected(playerid)){ SetPlayerSkin(playerid, PlayerInfo[playerid][pSkin]); Logged[playerid] = 1; } if(PlayerInfo[playerid][pPos_x] == 0 && PlayerInfo[playerid][pPos_y] == 0){ SetPlayerPos(playerid, 1119.4132,-1619.1407,20.5162); Logged[playerid] = 1; SpawnPlayer(playerid); }else{ SetPlayerPos(playerid, PlayerInfo[playerid][pPos_x], PlayerInfo[playerid][pPos_y], PlayerInfo[playerid][pPos_z]); Logged[playerid] = 1; SpawnPlayer(playerid); } return 1; } public OnPlayerStateChange(playerid, newstate, oldstate) { return 1; } public OnPlayerText(playerid, text[]) { return 1; } public OnPlayerDisconnect(playerid, reason) { SaveAccountStats(playerid); return 1; } forward SaveAccountStats(playerid); public SaveAccountStats(playerid){ if(Logged[playerid] == 1){ new INI:File = INI_Open(UserPath(playerid)); INI_SetTag(File,"data"); PlayerInfo[playerid][pSkin] = GetPlayerSkin(playerid); PlayerInfo[playerid][pCash] = GetPlayerCash(playerid); new Float:x,Float:y,Float:z; GetPlayerPos(playerid,x,y,z); PlayerInfo[playerid][pPos_x] = x; PlayerInfo[playerid][pPos_y] = y; PlayerInfo[playerid][pPos_z] = z; INI_WriteInt(File,"Cash",PlayerInfo[playerid][pCash]); INI_WriteInt(File,"Admin",PlayerInfo[playerid][pAdmin]); INI_WriteInt(File,"Sex",PlayerInfo[playerid][pSex]); INI_WriteInt(File,"Age",PlayerInfo[playerid][pAge]); INI_WriteFloat(File,"Pos_x",PlayerInfo[playerid][pPos_x]); INI_WriteFloat(File,"Pos_y",PlayerInfo[playerid][pPos_y]); INI_WriteFloat(File,"Pos_z",PlayerInfo[playerid][pPos_z]); INI_WriteInt(File,"Skin",PlayerInfo[playerid][pSkin]); INI_WriteInt(File,"Team",PlayerInfo[playerid][pTeam]); INI_Close(File); } return 1; } forward SaveAccounts(); public SaveAccounts(){ for(new i = 0; i < MAX_PLAYERS; i++){ if(IsPlayerConnected(i)) { SaveAccountStats(i); } } } forward LoadUser_data(playerid,name[],value[]); public LoadUser_data(playerid,name[],value[]){ INI_Int("Password",PlayerInfo[playerid][pPass]); INI_Int("Cash",PlayerInfo[playerid][pCash]); INI_Int("Admin",PlayerInfo[playerid][pAdmin]); INI_Int("Sex",PlayerInfo[playerid][pSex]); INI_Int("Age",PlayerInfo[playerid][pAge]); INI_Float("Pos_x",PlayerInfo[playerid][pPos_x]); INI_Float("Pos_y",PlayerInfo[playerid][pPos_y]); INI_Float("Pos_z",PlayerInfo[playerid][pPos_z]); INI_Int("Skin",PlayerInfo[playerid][pSkin]); INI_Int("Team",PlayerInfo[playerid][pTeam]); return 1; } forward MoneyUpdate(playerid); public MoneyUpdate(playerid){ if(GetPlayerCash(playerid) < GetPlayerMoney(playerid)){ foreach(Player, i){ new const old_money = GetPlayerCash(playerid); ResetPlayerCash(playerid), GivePlayerCash(playerid, old_money); } } return 1; } // ============ STOCKS ============ stock SendAdminMessage( color, string[] ){ foreach (Player,i){ if( PlayerInfo[i] [pAdmin] > 1 ){ SendClientMessage( i, color, string ); } } } stock UserPath(playerid) { new string[128],playername[MAX_PLAYER_NAME]; GetPlayerName(playerid,playername,sizeof(playername)); format(string,sizeof(string),PATH,playername); return string; } /* Credits to Dracoblue */ stock udb_hash(buf[]) { new length=strlen(buf); new s1 = 1; new s2 = 0; new n; for (n=0; n<length; n++){ s1 = (s1 + buf[n]) % 65521; s2 = (s2 + s1) % 65521; } return (s2 << 16) + s1; } stock PlayerName(playerid){ new string[24]; GetPlayerName(playerid,string,24); new str[24]; strmid(str,string,0,strlen(string),24); for(new i = 0; i < MAX_PLAYER_NAME; i++){ if (str[i] == '_') str[i] = ' '; } return str; }
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Koberec started following Predam BlackGuards na steam , Reg. System... , Program na obrazky and 1 other
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Dobre dík.. keby niečo tak napišem
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Zdravíím... ako sa vola program taký kde by som si vytvoril obrazok a tam by som nejaké písmo ako vy u mate niektori v profiloch na obrazkach take písma atd napriklad takto ako sem pridam prilohu kde by som taký program našiel...
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pomoc Kdo mi udělá anti cmd spam
Koberec replied to Z.D.E.N.E.K's question in Herní (SA:MP, CS apod.)
Pal do piči nie sme ako mašiny na čokolady... že ty hodíš peniaz a my to spravíme ne Zdenek či kokoska či kto bovie kto sprav si to už sám....... -
Si myslíš že ti to niekto kupy.... haha :D
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Je to potom hovadina
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Lenze je to aj download a potom mi to stiahne nejake kokoti...
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Vedel by si mi pomoct....??
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Zdravím.. stiahol som si toto . http://go.microsoft..../?LinkId=510815 a stiahol som si stade Windows 8.1 a napalil potom to na DVD lenže Windows 8.1 potrebuje Product key a ja neviem na internete poriadne najst.. + ked najdem Product key nejaky tak mi to stiahne nejake kokotiny do pc helpli by ste mi Ďakujem