DragonPocket
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viem
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ne, niesom ale našiel som tam jeden návod ktorý nefunguje, hádže errory..
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čo by sa stalo keby si mi poslal konkrétny odkaz na návod ? PS: hlavne aby to fungovalo.
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Ahojt, takže, chcel by som vás poprosiť či by ste mi niekto nevedeli poradiť nejaký dobrý Tutorial na povolanie, samozrejme funkčné. dakujem , dalej tu nechcem mať žiadne tutoriály v Anglickom jazyku kedže ho velmi neovladam.
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DragonPocket started following Hladam niekoho kto mi pomože s GM , Povolanie , Hádže mi to Error, neviem aký and 1 other
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pomoc Hádže mi to Error, neviem aký
DragonPocket replied to DragonPocket's question in Herní (SA:MP, CS apod.)
#include <a_samp> new DIALOG_ZBRANE; new COLOR_GREEN; new DIALOG_WARPY; #if defined FILTERSCRIPT #define DIALOG_WARPY 1 #pragma tabsize 0 print("\n----------------------------------"); print(" Real Game 1.0 "); print(" \n"); print("----------------------------------\n"); } #endif public OnGameModeInit() { SetGameModeText("Real Game 1.0"); //-------------------SAN FRANCISCO------------------------------------------// //==========================================================================// AddPlayerClass(0,-1982.3965,137.2810,27.6875,89.5386,0,0,0,0,0,0); // spawn AddStaticVehicle(497,-1679.7947,706.4879,30.7782,88.7712,2,0); // Helikoptera AddStaticVehicle(597,-1616.5774,749.1157,-5.4730,359.8560,2,0); // SFPDCruiser1 AddStaticVehicle(597,-1612.5948,749.1441,-5.4691,0.3368,2,0); // SFPDCruiser2 AddStaticVehicle(597,-1608.4399,749.1699,-5.4723,359.4867,2,0); // SFPDCruiser3 AddStaticVehicle(597,-1604.3647,749.1439,-5.4715,359.1608,2,0); // SFPDCruiser4 AddStaticVehicle(597,-1600.2405,749.1443,-5.4721,0.3723,2,0); // SFPDCruiser5 AddStaticVehicle(597,-1596.1702,749.1237,-5.4722,0.2787,2,0); // SFPDCruiser6 AddStaticVehicle(597,-1592.2385,749.1413,-5.4726,359.7574,2,0); // SFPDCruiser7 AddStaticVehicle(597,-1588.2208,749.1180,-5.4727,0.0681,2,0); // SFPDCruiser8 AddStaticVehicle(597,-1584.1432,749.1284,-5.4740,359.6758,2,0); // SFPDCruiser9 AddStaticVehicle(597,-1580.0194,749.1325,-5.4727,359.5426,2,0); // SFPDCruiser10 AddStaticVehicle(599,-1573.0522,742.6279,-5.0522,88.8341,2,0); // SFPDRanger1 AddStaticVehicle(599,-1573.0576,738.7559,-5.0440,90.1457,2,0); // SFPDRanger2 AddStaticVehicle(599,-1573.0175,734.8140,-5.0467,90.4900,2,0); // SFPDRanger3 AddStaticVehicle(599,-1573.0558,730.6254,-5.0445,88.9838,2,0); // SFPDRanger4 AddStaticVehicle(599,-1573.0725,726.4820,-5.0436,89.0679,2,0); // SFPDRanger5 AddStaticVehicle(599,-1573.1270,722.3311,-5.0452,89.1015,2,0); // SFPDRanger6 AddStaticVehicle(599,-1573.1173,718.2592,-5.0460,90.1524,2,0); // SFPDRanger7 AddStaticVehicle(599,-1573.1512,714.2362,-5.0449,89.5349,2,0); // SFPDRanger8 AddStaticVehicle(599,-1573.1287,710.2253,-5.0443,89.7725,2,0); // SFPDRanger9 AddStaticVehicle(599,-1573.2211,706.0676,-5.0429,88.7568,2,0); // SFPDRanger10 AddStaticVehicle(407,-2021.8041,92.5040,28.2874,271.3096,3,3); // SFFDTruck1 AddStaticVehicle(407,-2022.0170,84.2603,28.2734,269.3339,3,3); // SFFDTruck2 AddStaticVehicle(407,-2022.0764,75.1003,28.3482,272.5660,3,3); // SFFDTruck3 AddStaticVehicle(407,-2052.3591,75.2565,28.6255,90.8535,3,3); // SFFDTruck4 AddStaticVehicle(407,-2052.2104,84.0844,28.6326,89.8889,3,3); // SFFDTruck5 AddStaticVehicle(407,-2052.4036,92.4088,28.6201,90.0632,3,3); // SFFDTruck6 AddStaticVehicle(416,-2667.0576,617.6886,14.6034,89.6478,3,3); // EMSAmbulance1 AddStaticVehicle(416,-2656.5925,617.7665,14.6034,90.5512,3,3); // EMSAmbulance2 AddStaticVehicle(416,-2640.1648,618.0005,14.6011,90.5330,3,3); // EMSAmbulance3 AddStaticVehicle(416,-2627.9338,617.7327,14.6030,90.1308,3,3); // EMSAmbulance4 //===========================================================================// } public OnPlayerCommandText(playerid, cmdtext[]) { if(strcmp("/zbrane",cmdtext,true) == 0) { ShowPlayerDialog(playerid,DIALOG_ZBRANE,DIALOG_STYLE_LIST,"Nákup zbrani","Vesta -100$\nDesert Eagle -300$\nColt 45 -250$\nUZI -550","Ok",""); return 1; } return 0; } public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[]) { if(dialogid == DIALOG_ZBRANE) { if(response == 1) { switch(listitem) { case 0: //Vesta { if(GetPlayerMoney(playerid) < 100) return SendClientMessage(playerid, 0xFFFFFF, "{C0C0C0}Nemáš 100$."); GivePlayerMoney(playerid, -100); SetPlayerArmour(playerid, 100); } case 1: //Desert Eagle { if(GetPlayerMoney(playerid) < 300) return SendClientMessage(playerid, 0xFFFFFF, "{C0C0C0}Nemáš 300$."); GivePlayerMoney(playerid, -300); GivePlayerWeapon(playerid, 24,100); } case 2: //Colt 45 { if(GetPlayerMoney(playerid) < 250) return SendClientMessage(playerid, 0xFFFFFF, "{C0C0C0}Nemáš 250$."); GivePlayerMoney(playerid, -250); GivePlayerWeapon(playerid, 22,100); } case 3: //UZI { if(GetPlayerMoney(playerid) < 550) return SendClientMessage(playerid, 0xFFFFFF, "{C0C0C0}Nemáš 550$."); GivePlayerMoney(playerid, -550); GivePlayerWeapon(playerid, 28,100); } } return 1; } } } Takto to nejde, piše to 4 Warningy , napiš mi cely Code ako to ma byt C:\Users\Adrián\Documents\Samp Server\gamemodes\VelkaParba10.pwn(100) : warning 217: loose indentation C:\Users\Adrián\Documents\Samp Server\gamemodes\VelkaParba10.pwn(103) : warning 209: function "OnDialogResponse" should return a value C:\Users\Adrián\Documents\Samp Server\gamemodes\VelkaParba10.pwn(106) : warning 203: symbol is never used: "COLOR_GREEN" C:\Users\Adrián\Documents\Samp Server\gamemodes\VelkaParba10.pwn(106) : warning 203: symbol is never used: "DIALOG_WARPY" Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase 4 Warnings. -
pomoc Hádže mi to Error, neviem aký
DragonPocket replied to DragonPocket's question in Herní (SA:MP, CS apod.)
pište si toto v SZ, a nenahrabavajte si tu prispevky neadekvatnimi prispevkami, dakujem -
pomoc Hádže mi to Error, neviem aký
DragonPocket replied to DragonPocket's question in Herní (SA:MP, CS apod.)
nepýtal som sa na názov ale Error PS:ale opravím to -
#include <a_samp> new DIALOG_ZBRANE; #if defined FILTERSCRIPT #define DIALOG_WARPY 1 #pragma tabsize 0 print("\n----------------------------------"); print(" Real Game 1.0 "); print(" \n"); print("----------------------------------\n"); } #endif public OnGameModeInit() { SetGameModeText("Real Game 1.0"); //-------------------SAN FRANCISCO------------------------------------------// //==========================================================================// AddPlayerClass(0,-1982.3965,137.2810,27.6875,89.5386,0,0,0,0,0,0); // spawn AddStaticVehicle(497,-1679.7947,706.4879,30.7782,88.7712,2,0); // Helikoptera AddStaticVehicle(597,-1616.5774,749.1157,-5.4730,359.8560,2,0); // SFPDCruiser1 AddStaticVehicle(597,-1612.5948,749.1441,-5.4691,0.3368,2,0); // SFPDCruiser2 AddStaticVehicle(597,-1608.4399,749.1699,-5.4723,359.4867,2,0); // SFPDCruiser3 AddStaticVehicle(597,-1604.3647,749.1439,-5.4715,359.1608,2,0); // SFPDCruiser4 AddStaticVehicle(597,-1600.2405,749.1443,-5.4721,0.3723,2,0); // SFPDCruiser5 AddStaticVehicle(597,-1596.1702,749.1237,-5.4722,0.2787,2,0); // SFPDCruiser6 AddStaticVehicle(597,-1592.2385,749.1413,-5.4726,359.7574,2,0); // SFPDCruiser7 AddStaticVehicle(597,-1588.2208,749.1180,-5.4727,0.0681,2,0); // SFPDCruiser8 AddStaticVehicle(597,-1584.1432,749.1284,-5.4740,359.6758,2,0); // SFPDCruiser9 AddStaticVehicle(597,-1580.0194,749.1325,-5.4727,359.5426,2,0); // SFPDCruiser10 AddStaticVehicle(599,-1573.0522,742.6279,-5.0522,88.8341,2,0); // SFPDRanger1 AddStaticVehicle(599,-1573.0576,738.7559,-5.0440,90.1457,2,0); // SFPDRanger2 AddStaticVehicle(599,-1573.0175,734.8140,-5.0467,90.4900,2,0); // SFPDRanger3 AddStaticVehicle(599,-1573.0558,730.6254,-5.0445,88.9838,2,0); // SFPDRanger4 AddStaticVehicle(599,-1573.0725,726.4820,-5.0436,89.0679,2,0); // SFPDRanger5 AddStaticVehicle(599,-1573.1270,722.3311,-5.0452,89.1015,2,0); // SFPDRanger6 AddStaticVehicle(599,-1573.1173,718.2592,-5.0460,90.1524,2,0); // SFPDRanger7 AddStaticVehicle(599,-1573.1512,714.2362,-5.0449,89.5349,2,0); // SFPDRanger8 AddStaticVehicle(599,-1573.1287,710.2253,-5.0443,89.7725,2,0); // SFPDRanger9 AddStaticVehicle(599,-1573.2211,706.0676,-5.0429,88.7568,2,0); // SFPDRanger10 AddStaticVehicle(407,-2021.8041,92.5040,28.2874,271.3096,3,3); // SFFDTruck1 AddStaticVehicle(407,-2022.0170,84.2603,28.2734,269.3339,3,3); // SFFDTruck2 AddStaticVehicle(407,-2022.0764,75.1003,28.3482,272.5660,3,3); // SFFDTruck3 AddStaticVehicle(407,-2052.3591,75.2565,28.6255,90.8535,3,3); // SFFDTruck4 AddStaticVehicle(407,-2052.2104,84.0844,28.6326,89.8889,3,3); // SFFDTruck5 AddStaticVehicle(407,-2052.4036,92.4088,28.6201,90.0632,3,3); // SFFDTruck6 AddStaticVehicle(416,-2667.0576,617.6886,14.6034,89.6478,3,3); // EMSAmbulance1 AddStaticVehicle(416,-2656.5925,617.7665,14.6034,90.5512,3,3); // EMSAmbulance2 AddStaticVehicle(416,-2640.1648,618.0005,14.6011,90.5330,3,3); // EMSAmbulance3 AddStaticVehicle(416,-2627.9338,617.7327,14.6030,90.1308,3,3); // EMSAmbulance4 //===========================================================================// } public OnPlayerCommandText(playerid, cmdtext[]) { if(strcmp("/zbrane",cmdtext,true) == 0) { ShowPlayerDialog(playerid,DIALOG_ZBRANE,DIALOG_STYLE_LIST,"Nákup zbrani","Vesta -100$\nDesert Eagle -300$\nColt 45 -250$\nUZI -550","Ok",""); return 1; } return 0; } public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[]) { if(dialogid == DIALOG_ZBRANE) { if(response == 1) { switch(listitem) { case 0: //Vesta { if(GetPlayerMoney(playerid) < 100) return SendClientMessage(playerid, 0xFFFFFF, "{C0C0C0}Nemáš 100$."); GivePlayerMoney(playerid, -100); SetPlayerArmour(playerid, 100); } case 1: //Desert Eagle { if(GetPlayerMoney(playerid) < 300) return SendClientMessage(playerid, 0xFFFFFF, "{C0C0C0}Nemáš 300$."); GivePlayerMoney(playerid, -300); GivePlayerWeapon(playerid, 24,100); } case 2: //Colt 45 { if(GetPlayerMoney(playerid) < 250) return SendClientMessage(playerid, 0xFFFFFF, "{C0C0C0}Nemáš 250$."); GivePlayerMoney(playerid, -250); GivePlayerWeapon(playerid, 22,100); } case 3: //UZI { if(GetPlayerMoney(playerid) < 550) return SendClientMessage(playerid, 0xFFFFFF, "{C0C0C0}Nemáš 550$."); GivePlayerMoney(playerid, -550); GivePlayerWeapon(playerid, 28,100); return 1; } C:\Users\Adrián\Documents\Samp Server\gamemodes\VelkaParba10.pwn(104) : error 002: only a single statement (or expression) can follow each "case" Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase 1 Error. fakt neviem kde je chyba
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hledám Hladam niekoho kto mi pomože s GM
DragonPocket replied to DragonPocket's topic in Hledám/nabízím
Poslal som ti správu, pozri si to a ďalej, mám už server na IP : 31.133.11.158:7777 ale je Offline -
hledám Hladam niekoho kto mi pomože s GM
DragonPocket replied to DragonPocket's topic in Hledám/nabízím
no lenže ja sa učím, ale bol by som veľmi rad ak by sme nejaký GM urobili spolu -
pomoc ako urobit registráciu
DragonPocket replied to DragonPocket's question in Herní (SA:MP, CS apod.)
po anglicky moc neviem, najradšej mam CZ/SK navody -
Ahoj, takže chcel by som sa opýtať ako mam urobiť na môj Gamemode registráciu, dakujem za odpoved
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Takže ahoj, hľadam nejakého ochotného skúseneho pawnera, ktorý by ma naučil urobit nejaký Easy GameMode, pawno Príkazy Atd... (Základy pawna viem a to sú Pickupy, jednoduché príkazy...atd) Dakujem a dalej, neviem či mam upravovat Grand Larceny mod podľa seba, alebo či mám urobiť nový list a všetko vymazat a začat scriptovat ...
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velmi ti dakujem, beží to
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skusil som stiahnut ten windows server 0.3.z urobil v tom, žiadny errror ani war, ale nevidim ho urobil som to podla Karolinky, dal som tam len toto čo si napisala a teraz mi nevybehol Error ani War, skusil som dat inu poziciu, a iny typ + ID no nejde to