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Eptun

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  1. Eptun

    gamemode Prison Area51

    Sandkingy na streche služia na event Derby
  2. Eptun

    gamemode Prison Area51

    Podľa mna tento mód ma potencial z toho hladiska že pfr už každého omrzelo (aspon tak to vyzera) a časom sa fixuju bugy a pridavaju nove veci čož je super. Zatial je len 1 utek čož je nevýhoda ale dúfam že ich budu viac. Taktiež by bolo dobre mať lepšiu mapu, nie stale na tom istom mieste ale celkovo je to dobry mod
  3. Eptun

    gamemode Prison Area51

    Fuuf, tak to som od tomiika nečakal
  4. Zdravím "našiel" som sector 47 od lyricsa a konkretne potrebujem pomôcť s nfs dodatkom Problém je v tom že keď pojdem do pickupu zobrazí sa dialog s možnostami ale keď dám OK tak to vypne dialog. Code: http://pastebin.com/tb2BXcu1
  5. Ahojte, na mojom serveri som si spravil malý tutorial že hráč príde pred autoškolou do checkpointu ktorý mu napíše že kde má ísť aby získal preukaz, ale keď potom začne robiť autoškolu, vojde do checkpointu, napíše mu to isté a dá mu checkpoint pred autoškolu, dám vam sem kód public OnPlayerEnterCheckpoint(playerid) { switch(mise1cp[playerid]) { case 0: { DisablePlayerCheckpoint(playerid); new string[3000]; strcat(string,"{FFD700}Autoškola:\n"); strcat(string,"\n"); strcat(string,"{FFFFFF}Autoškolu začneš keď vstúpiš do šipky!{FFD700}\n"); strcat(string,"\n"); strcat(string,"\n"); ShowPlayerDialog(playerid,DIALOG_MISE1_1,DIALOG_STYLE_MSGBOX,"{FFD700}web.eu",string,"Okay",""); } } switch(CP[playerid]) { case CP1:{ DisablePlayerCheckpoint(playerid); //ukaze CP CP[playerid] = CP2; //podminka SetPlayerCheckpoint(playerid,-2047.204,-82.251,35.164,5.0); //nastavi hracovi dalsi CP } case CP2:{ DisablePlayerCheckpoint(playerid); SetPlayerCheckpoint(playerid,-2033.5828,-179.0212,35.5260,5.0); //nastavi hracovi dalsi CP CP[playerid] = CP3; } case CP3:{ DisablePlayerCheckpoint(playerid); SetPlayerCheckpoint(playerid,-2046.4568,-189.3462,35.3203,5.0); //nastavi hracovi dalsi CP CP[playerid] = CP4; } case CP4:{ DisablePlayerCheckpoint(playerid); SetPlayerCheckpoint(playerid,-2047.1761,-173.7141,35.3203,5.0); //nastavi hracovi dalsi CP CP[playerid] = CP5; } case CP5:{ DisablePlayerCheckpoint(playerid); SetPlayerCheckpoint(playerid,-2033.8070,-165.4693,35.3274,5.0); //nastavi hracovi dalsi CP CP[playerid] = CP6; } case CP6:{ DisablePlayerCheckpoint(playerid); SetPlayerCheckpoint(playerid,-2020.6215,-175.3769,35.3203,5.0); //nastavi hracovi dalsi CP CP[playerid] = CP7; } case CP7:{ DisablePlayerCheckpoint(playerid); SetPlayerCheckpoint(playerid,-2020.5983,-200.3500,35.3203,5.0); //nastavi hracovi dalsi CP CP[playerid] = CP8; } case CP8:{ DisablePlayerCheckpoint(playerid); SetPlayerCheckpoint(playerid,-2020.4965,-224.0036,35.3274,5.0); //nastavi hracovi dalsi CP CP[playerid] = CP9; } case CP9:{ DisablePlayerCheckpoint(playerid); SetPlayerCheckpoint(playerid,-2028.6110,-240.6347,35.3203,5.0); //nastavi hracovi dalsi CP CP[playerid] = CP10; } case CP10:{ DisablePlayerCheckpoint(playerid); SetPlayerCheckpoint(playerid,-2050.0635,-251.2134,35.3203,5.0); //nastavi hracovi dalsi CP CP[playerid] = CP11; } case CP11:{ DisablePlayerCheckpoint(playerid); SetPlayerCheckpoint(playerid,-2070.9763,-256.5692,35.3203,5.0); //nastavi hracovi dalsi CP CP[playerid] = CP12; } case CP12:{ DisablePlayerCheckpoint(playerid); SetPlayerCheckpoint(playerid,-2066.3013,-239.6659,35.3274,5.0); //nastavi hracovi dalsi CP CP[playerid] = CP13; } case CP13:{ DisablePlayerCheckpoint(playerid); SetPlayerCheckpoint(playerid,-2042.4812,-234.8697,38.1700,5.0); //nastavi hracovi dalsi CP CP[playerid] = CP14; } case CP14:{ DisablePlayerCheckpoint(playerid); SetPlayerCheckpoint(playerid,-2040.8030,-218.5121,38.1950,5.0); //nastavi hracovi dalsi CP CP[playerid] = CP15; } case CP15:{ DisablePlayerCheckpoint(playerid); SetPlayerCheckpoint(playerid,-2057.2126,-222.9015,38.2200,5.0); //nastavi hracovi dalsi CP CP[playerid] = CP16; } case CP16:{ DisablePlayerCheckpoint(playerid); SetPlayerCheckpoint(playerid,-2074.9116,-231.2136,35.3203,5.0); //nastavi hracovi dalsi CP CP[playerid] = CP17; } case CP17:{ DisablePlayerCheckpoint(playerid); SetPlayerCheckpoint(playerid,-2074.1873,-170.9192,37.6148,5.0); //nastavi hracovi dalsi CP CP[playerid] = CP18; } case CP18:{ DisablePlayerCheckpoint(playerid); SetPlayerCheckpoint(playerid,-2072.4421,-152.1940,35.3203,5.0); //nastavi hracovi dalsi CP CP[playerid] = CP19; } case CP19:{ DisablePlayerCheckpoint(playerid); SetPlayerCheckpoint(playerid,-2061.0740,-145.1985,35.3274,5.0); //nastavi hracovi dalsi CP CP[playerid] = CP20; } case CP20:{ DisablePlayerCheckpoint(playerid); SetPlayerCheckpoint(playerid,-2049.3408,-161.8522,35.3203,5.0); //nastavi hracovi dalsi CP CP[playerid] = CP21; } case CP21:{ DisablePlayerCheckpoint(playerid); SetPlayerCheckpoint(playerid,-2070.7847,-165.0389,40.4209,5.0); //nastavi hracovi dalsi CP CP[playerid] = CP22; } case CP22:{ DisablePlayerCheckpoint(playerid); SetPlayerCheckpoint(playerid,-2082.7065,-148.0392,35.3203,5.0); //nastavi hracovi dalsi CP CP[playerid] = CP23; } case CP23:{ DisablePlayerCheckpoint(playerid); SetPlayerCheckpoint(playerid,-2084.5313,-128.4621,38.3036,5.0); //nastavi hracovi dalsi CP CP[playerid] = CP24; } case CP24:{ DisablePlayerCheckpoint(playerid); SetPlayerCheckpoint(playerid,-2082.7493,-109.0146,35.3203,5.0); //nastavi hracovi dalsi CP CP[playerid] = CP25; } case CP25:{ DisablePlayerCheckpoint(playerid); //vypne CP RemovePlayerFromVehicle(car); //vyhodi z auta DestroyVehicle(car); //znici testovaci auto ridicak[playerid]=1; //da ridicak dini_IntSet(File,"ridicak",1); SendClientMessage(playerid, COLOR_RED, "Vyborne. Mas ridicak!"); } } } Predom ďakujem za pomoc
  6. Eptun

    pomoc Spawn pomoc

    Ďakujem za pomoc, môžete LOCK
  7. Eptun

    pomoc Spawn pomoc

    Ahojte Ak hráč sa spawne napíše mu to správu a nastaví poziciu a settimerex, mno ale problém je ten že sa na tu pozíciu jednoducho newarpne public OnPlayerRequestSpawn(playerid) { if(hral[playerid]==0) { SendClientMessage(playerid, COLOR_YELLOW, "Vitaj na našom serveri, práve cestuješ lietadlom do mesta San Fierro kde začneš!"); SetPlayerPos(playerid, 1.698,27.503,1199.593); SetTimerEx("KonecLietania", 60000, false, "i", playerid); } return 1; }
  8. Eptun

    pomoc Dini ridicak

    Už som to zistil, môžete LOCK
  9. Eptun

    pomoc Dini ridicak

    Ahojte, začal som si skladať gamemode mno ale tento error neviem vyriešiť: (488) : error 033: array must be indexed (variable "ridicak") PlayerInfo[playerid][ridicak] = dini_Int(File,"ridicak");
  10. Napiš mi zatial ten kód čo máš
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