Jump to content

Boss

Uživatel
  • Příspěvků

    58
  • Registrován

  • Aktivní

Everything posted by Boss

  1. Boss

    [Fs] Spz Na Servery

    jejku pane ved ja som novašik co ste čakali :think: :think: :think: :think:
  2. Je to riadne dobre mam to na mojom servery a cez dialog to neni ale mam taki pocit ze som to uz kedysi videl takze asi
  3. Toto je spz system O čom je system? 1. na servery budu mať auta ine SPZ ae narozdiel od inich vyberate vy ake budu na servery spz DOWNLOAD: http://www.ulozto.sk/xkVvc28/spz-rar je tam aj amx. pwn. hodnote soom začiatočnik xXx/100
  4. Boss

    script Radiosystem

    nechapem tak mi to pošli na spravu alebo e-mail PROSIM :d :d PROSIM
  5. Boss

    script Radiosystem

    aha ale nejde download tak...
  6. Ahojte, dávam vam tu svoj uplne prvy ,[FS] moznosti FS sú = 1. Na aute sa objavy RAKETOMET 2. Mozete strelat s auta pomocou Ľ.tlačidka na myške ======PRIKAZY===== /gunon == zapne REKETOMET /gunoff == vypne RAKETOMET inštalacia== skopirujte všetko a prilepte to do Pawna [!V pawne nič pred vlozenim nesmie byť!] a premente na amx. potom to dajte do filterstrip a do server.cfk napiste CARGUN [!alebo ako sa vola ten filtercstript!] #include <a_samp> #include <core> #include <float> new glob0[200]; new Float:glob320; new Float:glob324; new Float:glob328; new Float:glob32C; new Float:glob330; new Float:glob334; new glob338; new Float:glob33C[200]; new glob65C[200] = { 0, 1, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }; new glob97C[200]; new globC9C; new globCA0; new globCA4; new Float:globCA8; new Float:globCAC; new Float:globCB0[115]; public OnFilterScriptInit() { print("======================================="); print("=======[FS]Gun car _ vytvotil "S.G"=========="); print(" =======TENTO FS JE VYĽMY COOL=========="); print("======================================="); glob338 = SetTimer("GO", 150, true); return 1; } public OnFilterScriptExit() { return KillTimer(glob338); } public OnPlayerDisconnect(playerid, reason) { return glob97C[playerid] = 0; } public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger) { if(functionA40(vehicleid)) { glob65C[playerid] = 1; } return 1; } public OnPlayerExitVehicle(playerid, vehicleid) { glob65C[playerid] = 2; return 1; } public GO() { for(new var0 = 0; var0 < 200; var0++) { new var1 = GetPlayerVehicleID(var0); if(glob97C[var0] == 1) { if(IsPlayerConnected(var0)) { GetPlayerKeys(var0, globC9C, globCA0, globCA4); if(GetPlayerState(var0) == 2) { if(globC9C == 16384) { glob33C[var0] = glob33C[var0] + 15; } if(globC9C == 8192) { glob33C[var0] = 1112014848; } if(globC9C == 4) { GetVehiclePos(var1, 0.0, 0.0, 0.0); function7DC(var0, 0.0, 0.0, glob33C[var0]); CreateExplosion(globCA8, globCAC, globCB0, 10, 5.0); } if(glob65C[var0] == 1) { glob0[var0] = CreateObject(3267, glob320, glob324, 0.5 + glob328, glob334, glob330, glob32C); glob33C[var0] = 1112014848; AttachObjectToPlayer(glob0[var0], var0, glob320, glob324, 0.5 + glob328, glob334, glob330, glob32C); glob65C[var0] = 0; } if(glob65C[var0] == 2) { DestroyObject(glob0[var0]); glob65C[var0] = 0; } } } } } return 1; } function7DC(arg0, &Float:arg1, &Float:arg2, Float:arg3) { new Float:var0 = 0.0; GetVehiclePos(arg0, arg1, arg2, var0); if(GetPlayerState(arg0) == 2) { GetVehicleZAngle(GetPlayerVehicleID(arg0), var0); } else { GetPlayerFacingAngle(arg0, var0); } arg1 = arg1 + (arg3 * floatsin(-var0, 1)); arg2 = arg2 + (arg3 * floatcos(-var0, 1)); return var0; } functionA40(arg0) { new var0[79] = { 400, 401, 405, 409, 410, 411, 412, 415, 419, 421, 422, 426, 429, 439, 442, 451, 458, 466, 467, 470, 475, 477, 478, 479, 480, 491, 492, 494, 496, 502, 503, 504, 506, 516, 517, 518, 526, 527, 529, 531, 533, 534, 535, 536, 539, 540, 541, 542, 543, 545, 546, 547, 549, 550, 551, 555, 558, 559, 560, 561, 562, 565, 566, 571, 572, 575, 576, 579, 580, 583, 585, 587, 589, 596, 597, 598, 599, 601, 602 }; for(new var1 = 0; var1 < 79; var1++) { if(GetVehicleModel(arg0) == var0[var1]) { return 1; } } return 0; } public OnPlayerCommandText(playerid, cmdtext) { if(!strcmp("/gunon", cmdtext, true, 10)) { glob97C[playerid] = 1; SendClientMessage(playerid, 0x5BC476FF, "Nastavili ste si {00FF00}RAKETOMET na aute !"); return 1; } if(!strcmp("/gunoff", cmdtext, true, 10)) { glob97C[playerid] = 0; SendClientMessage(playerid, 0xFF0000AA, "Vypli ste si {00FF00}RAKETOMET na aute !"); return 1; } return 0; } <<!!nejake screeny su dole!! >>
  7. Boss

    script Radiosystem

    Hej ale neni lepsie spravit Radio system ktore neni na dialog?? Lebo ked ma DIALOG tak napriklad "TUNE,VIP,Spawnauta ..." nejdu lebo taam su dialogy?
×
×
  • Create New...