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pomoc Registácia - Y_ini


Roland

Dotaz

Dobrý deň, nemohol som zistiť prečo mi stále ukazuje jednu chybu v registráci, tak som si povedal, že sa vás opýtam. Takže k veci...

 

Chyba je taká, že keď prídem na server a nemám vytvorení účet, tak klasicky zadám heslo do dialogu a účet mi vytvorí, hashuje heslo a uloží. Tu ale nastáva problém pri prihlasovaní keď prichádzam na server. Zadám heslo, ktoré som použil pri registrácii a ono mi to vypíše, že nesprávne heslo. Neviem si s tým rady takže celý kód.

#include <YSI\y_ini>
 
#define DIALOG_REGISTER   1
#define DIALOG_LOGIN      2
#define DIALOG_SUCCESS_1  3
#define DIALOG_SUCCESS_2  4
 
enum pInfo
{
        pHeslo,
        pLevel,
        pVip,
        pEura,
        pZabil,
        pZomrel
}
new PlayerInfo[MAX_PLAYERS][pInfo];
 
public OnPlayerConnect(playerid)
{
if(fexist(UserPath(playerid)))
    {
        INI_ParseFile(UserPath(playerid), "LoadUser_%s", .bExtra = true, .extra = playerid);
        ShowPlayerDialog(playerid, DIALOG_LOGIN, DIALOG_STYLE_INPUT,""BIELA"Login",""BIELA"Zadaj svoje heslo pre prihlásenie.","Prihlas","Koniec");
    }else{
        ShowPlayerDialog(playerid, DIALOG_REGISTER, DIALOG_STYLE_INPUT,""BIELA"Registracia",""BIELA"Nie si zaregistrovaný. \nZadaj svoje nové heslo pre vytvorenie účtu.","Registrovat","Koniec");
    }
return 1;
}
 
public OnPlayerDisconnect(playerid, reason)
{
        new INI:File = INI_Open(UserPath(playerid));
    INI_SetTag(File,"Informacie");
    INI_WriteInt(File,"Level",PlayerInfo[playerid][pLevel]);
    INI_WriteInt(File,"VIP",PlayerInfo[playerid][pVip]);
    INI_WriteInt(File,"Eura",GetPlayerMoney(playerid));
    INI_WriteInt(File,"Zabil",PlayerInfo[playerid][pZabil]);
    INI_WriteInt(File,"Zomrel",PlayerInfo[playerid][pZomrel]);
    INI_Close(File);
   
return 1;
}
 
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
        switch( dialogid )
            {
                case DIALOG_REGISTER:
                {
                    if (!response) return Kick(playerid);
                    if(response)
                    {
                        if(!strlen(inputtext)) return ShowPlayerDialog(playerid, DIALOG_REGISTER, DIALOG_STYLE_INPUT, ""BIELA"Registracia",""CERVENA"Zadal si nesprávne heslo!\n"BIELA"Nie si zaregistrovaný. \nZadaj svoje nové heslo pre vytvorenie účtu.","Registrovat","Koniec");
                        new INI:File = INI_Open(UserPath(playerid));
                        INI_SetTag(File,"Informacie");
                        INI_WriteInt(File,"Heslo",udb_hash(inputtext));
                        INI_WriteInt(File,"Level",0);
                        INI_WriteInt(File,"VIP",0);
                        INI_WriteInt(File,"Eura",0);
                        INI_WriteInt(File,"Zabil",0);
                        INI_WriteInt(File,"Zomrel",0);
                        INI_Close(File);
 
                        ShowPlayerDialog(playerid, DIALOG_SUCCESS_1, DIALOG_STYLE_MSGBOX,""BIELA"Registracia",""ZELENA"Výborne! Práve si sa zaregistroval.","Ok","");
                                }
                }
 
                case DIALOG_LOGIN:
                {
                    if ( !response ) return Kick ( playerid );
                    if( response )
                    {
                        if(udb_hash(inputtext) == PlayerInfo[playerid][pHeslo])
                        {
                            INI_ParseFile(UserPath(playerid), "LoadUser_%s", .bExtra = true, .extra = playerid);
                            GivePlayerMoney(playerid, PlayerInfo[playerid][pEura]);
                                                ShowPlayerDialog(playerid, DIALOG_SUCCESS_2, DIALOG_STYLE_MSGBOX,""BIELA"Prihlasenie",""ZELENA"Úspešne si sa prihlásil!","Ok","");
                                        }
                        else
                        {
                            ShowPlayerDialog(playerid, DIALOG_LOGIN, DIALOG_STYLE_INPUT,""BIELA"Prihlasenie",""CERVENA"Zadal si nesprávne heslo!\n"BIELA"Zadaj svoje heslo pre prihlásenie.","Prihlas","Koniec");
                        }
                        return 1;
                    }
                }
            }
        return 1;}
 
public LoadUser_data(playerid,name[],value[])
{
    INI_Int("Heslo",PlayerInfo[playerid][pHeslo]);
    INI_Int("Level",PlayerInfo[playerid][pLevel]);
    INI_Int("VIP",PlayerInfo[playerid][pVip]);
    INI_Int("Eura",PlayerInfo[playerid][pEura]);
    INI_Int("Zabil",PlayerInfo[playerid][pZabil]);
    INI_Int("Zomrel",PlayerInfo[playerid][pZomrel]);
    return 1;
}
 
stock UserPath(playerid)
{
    new string[128],playername[MAX_PLAYER_NAME];
    GetPlayerName(playerid,playername,sizeof(playername));
    format(string,sizeof(string),PATH,playername);
    return string;
}
 
stock udb_hash(buf[]) {
    new length=strlen(buf);
    new s1 = 1;
    new s2 = 0;
    new n;
    for (n=0; n<length; n++)
    {
       s1 = (s1 + buf[n]) % 65521;
       s2 = (s2 + s1)     % 65521;
    }
    return (s2 << 16) + s1;
} 
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