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pomoc [HELP]Uzdravování hráčů přes l.alt


liftZz

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Zdravím když mam například příkaz

dcmd_heal(playerid, params[])
{
new id;
if (!strlen(params)) return SendClientMessage(playerid, 0xFF0000AA, "Usage: \"/heal \"");
id = strval(params);
if (!IsPlayerConnected(id))SendClientMessage(playerid, 0xFF0000AA, "Player not found");
SetPlayerHealth(id, 100.0);
SendClientMessage(id, 0x00FF00AA, "You have been healed");
SendClientMessage(playerid, 0x00FF00AA, "Player healed");
return 1;
}

a chtěl bych to jen přes klávesu l.alt nevíte jak na to ? Jestli mam něco přidat do OnPlayerKeyStateChange ?

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public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
if (PRESSED(KEY_WALK))
{
SetPlayerHealth(id, 100.0);
SCM(playerid, farba, "HP obnovené");
}
return 1;
}
.. neviem či to bde fonguvať . . ale malo by 

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public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
if (PRESSED(KEY_WALK))
{
SetPlayerHealth(id, 100.0);
SCM(playerid, farba, "HP obnovené");
}
return 1;
}
.. neviem či to bde fonguvať . . ale malo by 

Díky později vyzkouším

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