Ahojte tvorim FS a mam problem kdiz tam neni #endif tak mi to pise eror kdiz tam mam 1 #endif tak taki eror a kdiz dva tak mi to vipise ze je to dobre ale FS ma jen 91KB a skousel sem to i v GM a je to uplne to same zde je FS
// This is a comment
// uncomment the line below if you want to write a filterscript
//#define FILTERSCRIPT
#include
#if defined FILTERSCRIPT
#if defined balik
public OnFilterScriptInit()
{
balik = CreatePickup(0,2028.4063,1326.6936,10.8203,87.7208,0,0,0,0,0,0);
Dotaz
hery23 0
Ahojte tvorim FS a mam problem kdiz tam neni #endif tak mi to pise eror kdiz tam mam 1 #endif tak taki eror a kdiz dva tak mi to vipise ze je to dobre ale FS ma jen 91KB a skousel sem to i v GM a je to uplne to same zde je FS
// This is a comment
// uncomment the line below if you want to write a filterscript
//#define FILTERSCRIPT
#include
#if defined FILTERSCRIPT
#if defined balik
public OnFilterScriptInit()
{
balik = CreatePickup(0,2028.4063,1326.6936,10.8203,87.7208,0,0,0,0,0,0);
return 1;
}
new balik; // proměnná pro samotný pickup
public OnFilterScriptExit()
{
return 1;
}
#else
main()
{
print("\n----------------------------------");
print(" Nic");
print("----------------------------------\n");
}
#endif
public OnGameModeInit()
{
// Don't use these lines if it's a filterscript
SetGameModeText("Blank Script");
AddPlayerClass(0, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
return 1;
}
public OnGameModeExit()
{
return 1;
}
public OnPlayerRequestClass(playerid, classid)
{
SetPlayerPos(playerid, 1958.3783, 1343.1572, 15.3746);
SetPlayerCameraPos(playerid, 1958.3783, 1343.1572, 15.3746);
SetPlayerCameraLookAt(playerid, 1958.3783, 1343.1572, 15.3746);
return 1;
}
public OnPlayerConnect(playerid)
{
return 1;
}
public OnPlayerDisconnect(playerid, reason)
{
return 1;
}
public OnPlayerSpawn(playerid)
{
return 1;
}
public OnPlayerDeath(playerid, killerid, reason)
{
return 1;
}
public OnVehicleSpawn(vehicleid)
{
return 1;
}
public OnVehicleDeath(vehicleid, killerid)
{
return 1;
}
public OnPlayerText(playerid, text[])
{
return 1;
}
public OnPlayerCommandText(playerid, cmdtext[])
{
if (strcmp("/mycommand", cmdtext, true, 10) == 0)
{
// Do something here
return 1;
}
return 0;
}
public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
return 1;
}
public OnPlayerExitVehicle(playerid, vehicleid)
{
return 1;
}
public OnPlayerStateChange(playerid, newstate, oldstate)
{
return 1;
}
public OnPlayerEnterCheckpoint(playerid)
{
return 1;
}
public OnPlayerLeaveCheckpoint(playerid)
{
return 1;
}
public OnPlayerEnterRaceCheckpoint(playerid)
{
return 1;
}
public OnPlayerLeaveRaceCheckpoint(playerid)
{
return 1;
}
public OnRconCommand(cmd[])
{
return 1;
}
public OnPlayerRequestSpawn(playerid)
{
return 1;
}
public OnObjectMoved(objectid)
{
return 1;
}
public OnPlayerObjectMoved(playerid, objectid)
{
return 1;
}
public OnPlayerPickUpPickup(playerid,pickupid) // Zde jsou rozdělený jednotlivý pickupy/balíčky co mají udělat když na něj někdo stoupne
{
if( pickupid == balik) // Balík, dá hráči, po stoupnutí na pickup, zbraň 27 - brokovnici
{
GivePlayerWeapon(playerid, 27, 160); // 27 = ID zbraně | 160 = počet nábojů
SendClientMessage(playerid, 0xFFFFFFAA, "[ {00FF00}!{FFFFFF} ] Našel jsi Combat brokovnici se 160 náboji!");
}
return 1;
}
public OnVehicleMod(playerid, vehicleid, componentid)
{
return 1;
}
public OnVehiclePaintjob(playerid, vehicleid, paintjobid)
{
return 1;
}
public OnVehicleRespray(playerid, vehicleid, color1, color2)
{
return 1;
}
public OnPlayerSelectedMenuRow(playerid, row)
{
return 1;
}
public OnPlayerExitedMenu(playerid)
{
return 1;
}
public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
{
return 1;
}
public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
return 1;
}
public OnRconLoginAttempt(ip[], password[], success)
{
return 1;
}
public OnPlayerUpdate(playerid)
{
return 1;
}
public OnPlayerStreamIn(playerid, forplayerid)
{
return 1;
}
public OnPlayerStreamOut(playerid, forplayerid)
{
return 1;
}
public OnVehicleStreamIn(vehicleid, forplayerid)
{
return 1;
}
public OnVehicleStreamOut(vehicleid, forplayerid)
{
return 1;
}
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
return 1;
}
public OnPlayerClickPlayer(playerid, clickedplayerid, source)
{
return 1;
}
#endif
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