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pomoc help registrace


hery23

Dotaz

byl by někdo ochoten my pomoct viřešit tu chybu ja už sem vkoncích

 

// This is a comment

// uncomment the line below if you want to write a filterscript

//#define FILTERSCRIPT

 

#include

#define MAX_STRING 128

#define textdraw(%1,%2) SendClientMessage(%1,0xFFFFFFAA,%2)

#define Jmeno

#define NajdiEnter

forward UlozSkore(playerid);

new Banka[MAX_PLAYERS];

new bool:Prihlasen[MAX_PLAYERS];

#if defined FILTERSCRIPT

 

stock NajdiEnter(string[])

{

for(new i=strlen(string) -1; i>-1; i--)

{

if(string != '\r' && string != '\n') return i +1;

}

return false;

}

 

stock Jmeno(playerid)

{

new p[MAX_PLAYER_NAME];

GetPlayerName(playerid,p,MAX_PLAYER_NAME);

return p;

}

 

public OnFilterScriptInit()

{

print("\n--------------------------------------");

print(" Blank Filterscript by your name here");

print("--------------------------------------\n");

return 1;

}

 

public OnFilterScriptExit()

{

return 1;

}

 

#else

 

main()

{

print("\n----------------------------------");

print(" Blank Gamemode by your name here");

print("----------------------------------\n");

}

 

#endif

 

public OnGameModeInit()

{

// Don't use these lines if it's a filterscript

SetGameModeText("Blank Script");

AddPlayerClass(0, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);

return 1;

}

 

public OnGameModeExit()

{

return 1;

}

 

public OnPlayerRequestClass(playerid, classid)

{

SetPlayerPos(playerid, 1958.3783, 1343.1572, 15.3746);

SetPlayerCameraPos(playerid, 1958.3783, 1343.1572, 15.3746);

SetPlayerCameraLookAt(playerid, 1958.3783, 1343.1572, 15.3746);

return 1;

}

 

public OnPlayerConnect(playerid)

{

return 1;

}

 

public OnPlayerDisconnect(playerid, reason)

{

UlozSkore(playerid);//pri odchodu aby se mu skore ulozilo

Prihlasen[playerid] = false;

return 1;

}

 

public OnPlayerSpawn(playerid)

{

return 1;

}

 

public OnPlayerDeath(playerid, killerid, reason)

{

return 1;

}

 

public OnVehicleSpawn(vehicleid)

{

return 1;

}

 

public OnVehicleDeath(vehicleid, killerid)

{

return 1;

}

 

public OnPlayerText(playerid, text[])

{

return 1;

}

 

public OnPlayerCommandText(playerid, cmdtext[])

{

if (strcmp("/mycommand", cmdtext, true, 10) == 0)

{

// Do something here

return 1;

}

return 0;

}

 

public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)

{

return 1;

}

 

public OnPlayerExitVehicle(playerid, vehicleid)

{

return 1;

}

 

public OnPlayerStateChange(playerid, newstate, oldstate)

{

return 1;

}

 

public OnPlayerEnterCheckpoint(playerid)

{

return 1;

}

 

public OnPlayerLeaveCheckpoint(playerid)

{

return 1;

}

 

public OnPlayerEnterRaceCheckpoint(playerid)

{

return 1;

}

 

public OnPlayerLeaveRaceCheckpoint(playerid)

{

return 1;

}

 

public OnRconCommand(cmd[])

{

return 1;

}

 

public OnPlayerRequestSpawn(playerid)

{

return 1;

}

 

public OnObjectMoved(objectid)

{

return 1;

}

 

public OnPlayerObjectMoved(playerid, objectid)

{

return 1;

}

 

public OnPlayerPickUpPickup(playerid, pickupid)

{

return 1;

}

 

public OnVehicleMod(playerid, vehicleid, componentid)

{

return 1;

}

 

public OnVehiclePaintjob(playerid, vehicleid, paintjobid)

{

return 1;

}

 

public OnVehicleRespray(playerid, vehicleid, color1, color2)

{

return 1;

}

 

public OnPlayerSelectedMenuRow(playerid, row)

{

return 1;

}

 

public OnPlayerExitedMenu(playerid)

{

return 1;

}

 

public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)

{

return 1;

}

 

public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)

{

return 1;

}

 

public OnRconLoginAttempt(ip[], password[], success)

{

return 1;

}

 

public OnPlayerUpdate(playerid)

{

return 1;

}

 

public OnPlayerStreamIn(playerid, forplayerid)

{

return 1;

}

 

public OnPlayerStreamOut(playerid, forplayerid)

{

return 1;

}

 

public OnVehicleStreamIn(vehicleid, forplayerid)

{

return 1;

}

 

public OnVehicleStreamOut(vehicleid, forplayerid)

{

return 1;

}

 

public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])

{

if(dialogid == 1)

{

if(!inputtext[0]) return ShowPlayerDialog(playerid,1,DIALOG_STYLE_INPUT,"Přihlášení","Prosím přihlašte se, napište své heslo","OK","OK");

else if(Prihlasen[playerid] == true) textdraw(playerid,"Uz jste prihlaseny");

new string[MAX_STRING];

new Data[MAX_STRING];

format(string,sizeof(string),"Ucty/%s.sav",Jmeno(playerid));//zde si naformatujeme jmeno souboru do jmena se formatuje i umisteni to je to "Ucty/". %s je jmeno hrace a pak pripona budeme pouzivat ".sav" (ve slozce scriptfiles musite vytvori slozku "Ucty")

if(fexist(string))//pokud existuje soubor ve slozce. kdyz nebude existovat slozka tak se odesle nejako ze soubor neexistuje

{

new File:LogFile = fopen(string,io_read);//otevreme soubor pro cteni LogFile je aby jsme vedely s jakym pracujeme

if(!LogFile) printf("problem se souborem %s (io_read)",string);//pokud nastala chyba

fread(LogFile,Data,sizeof(Data));// precteme radek a mame heslo ve tvaru "heslo\r\n"

strdel(Data,NajdiEnter(Data),strlen(Data));// pomoci funkce a oriznuti ziskame "heslo" bez tech odratkovani

if(strcmp(Data,inputtext,false))//pokud zadal spatne heslo

{

textdraw(playerid,"Login selhal");

ShowPlayerDialog(playerid,1,DIALOG_STYLE_INPUT,"Přihlášení","Prosím přihlašte se, napište své heslo","OK","OK");

}else{//pokud zadal spravne heslo

SetPVarString(playerid,"PrihlasovaciHeslo",inputtext);//ulozime si jeho heslo do promene dale uvidite proc

//vzdy kdyz pouzijete fread se precte radek a po pristim pouziti se precte ten dalsi (pod nim) lze fread pouzit do podminky true odesle ze radek existuje a false kyz neexistuje a nenahraje do promene

fread(LogFile,Data,sizeof(Data)); GivePlayerMoney(playerid,strval(Data));//strval prevedeni textu na cislo

//zde precteme ze souboru do promene Data s maximalnim poctem znaku velikosti Data

fread(LogFile,Data,sizeof(Data)); Banka[playerid] = strval(Data);

fread(LogFile,Data,sizeof(Data)); SetPlayerWantedLevel(playerid,strval(Data));

fread(LogFile,Data,sizeof(Data)); SetPlayerFightingStyle(playerid,strval(Data));

 

textdraw(playerid,"Uspesne prihlasen /info");

Prihlasen[playerid] = true;//aby jsme vedely ze je prihlasen

}

fclose(LogFile);

}else{//kdyz neexistuje

Prihlasen[playerid] = true;//dame mu promenou aby chom vedeli ze je prihlaeny

 

SetPVarString(playerid,"PrihlasovaciHeslo",inputtext);//ulozime si jim zadahe heslo do promene

UlozSkore(playerid);//a zalozime mu soubor

}

}

return 1;

}

 

public UlozSkore(playerid)

{

if(Prihlasen[playerid] == true)//toto je pokud je prihlasen takze pokud nekdo zkousi nekomu uhodnout heslo a pak se odpoji neprihlasen tak tomu dotycnemu muze vybilit ucet :)

{

new ucet[MAX_STRING];

format(ucet,sizeof(ucet),"Ucty/%s.sav",Jmeno(playerid));//stejne jako u loginu

new File:SaveFile = fopen(ucet,io_write);//otevreme pro cteni pokud soubor neexistuje vytvori se sam

if(!SaveFile) printf("problem se souborem %s (io_write)",ucet);

new napis[50];

new heslo[128];

GetPVarString(playerid,"PrihlasovaciHeslo",heslo,sizeof(heslo));//zde si zjistime heslo zadane v loginu a nahrajeme si ho promene s kterou muzeme pracovat

format(napis,sizeof(napis),"%s\r\n",heslo);fwrite(SaveFile,napis); //zapiseme jeho heslo na zacatek pro pristi prihlaseni

format(napis,sizeof(napis),"%d\r\n",GetPlayerMoney(playerid)); fwrite(SaveFile,napis);//a ulozime string ktery jsme si naformatovaly

format(napis,sizeof(napis),"%d\r\n",Banka[playerid]);fwrite(SaveFile,napis);

format(napis,sizeof(napis),"%d\r\n",GetPlayerWantedLevel(playerid));fwrite(SaveFile,napis);

format(napis,sizeof(napis),"%d\r\n",GetPlayerFightingStyle(playerid));fwrite(SaveFile,napis);

 

fclose(SaveFile);

}

return 1;

}

 

public OnPlayerClickPlayer(playerid, clickedplayerid, source)

{

return 1;

}

 

 

někde sem udělal chybu ale nevim kde :cry:

 

 

C:\Users\Heřman\Desktop\testing pawno amx\register system.pwn(262) : error 035: argument type mismatch (argument 2)

C:\Users\Heřman\Desktop\testing pawno amx\register system.pwn(270) : warning 217: loose indentation

C:\Users\Heřman\Desktop\testing pawno amx\register system.pwn(283) : warning 217: loose indentation

C:\Users\Heřman\Desktop\testing pawno amx\register system.pwn(284) : warning 217: loose indentation

C:\Users\Heřman\Desktop\testing pawno amx\register system.pwn(298) : warning 217: loose indentation

C:\Users\Heřman\Desktop\testing pawno amx\register system.pwn(301) : warning 217: loose indentation

Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase

 

 

1 Error.

 

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tie warningy:

 

niekde máš niečo takéto:

 

(medzera ...) KKT(ban,playerid,...)//hoci čo

return 1;

 

tak to sprav takto:

 

KKT(ban,playerid,...)//hoci čo

return 1;

 

aby to bolo zarovno..

 

:mrgreen:

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